Pc footage?.
There's no way this was running on a Xbox. I'm thinking PC with an Xbox contrôler.
Pc footage?.
It's so fucking bad... I mean I'm excited for both, but can I say either one of them looks to be doing things majroly differently? Not at all. Little things here and there. I just... I have no words.
Shows off new Tomb Raider, looks similar to last Tomb Raider... meh.
Shows of new Uncharted, looks similar to last Uncharted games... OMFG amazing.
The Tomb Raider hate is so thick, I can barely see the neogaf posts.
Shows off new Tomb Raider, looks similar to last Tomb Raider... meh.
Shows of new Uncharted, looks similar to last Uncharted games... OMFG amazing
See above.
UC has shown it's making progress, that combat and stealth section is a huge step forward.
TR hasn't shown that, it is retreading what it did.
That might be enough for you, and that's cool, but I don't think I'd enjoy playing another TR game that plays almost exactly like the first with a few refinements here and there.
What the hell does Horizon have to do with TR? They are completely different games with completely different goals.
Need to keep reminding myself to avoid TR threads.
Loved the steath approach shown here.
It really seems to be the beginning of the game
I expect level to design to be better than first one (it was really great imo)
Well, I stand corrected, but perhaps because those are such tiny additions, they're certainly not as impressive to me as the progress both UC4 and Horizon seems to have made in terms of pushing toward the next gen.
UC4 looks like it's pushing forward quite a bit, TR doesn't.
I mean, look at this.This open ended sanbox gameplay is a huge step forward from what Uncharted has had previously.
TR hasn't shown that kind of progression at all, it's very much "more of the same" just more of it.
Shows off new Tomb Raider, looks similar to last Tomb Raider... meh.
Shows of new Uncharted, looks similar to last Uncharted games... OMFG amazing.
The Tomb Raider hate is so thick, I can barely see the neogaf posts.
Looked alright. The prerendered video switch was jarring, and the new version of TressFX now makes Lara's hair look like it's bobbing in a super weird way, but they're throwing in more option re: combat and stealth, so at least there's that.
Plot-wise....not sure I'm gonna buy into the whole "I need to find myself' angle, but that'll have to wait until we see the whole thing.
Would have definitely been a better showcase than the climbing vid in MS' conference, but it probably would have been too long.
We did though. I won't argue against Horizon's complexity, that's a fools errand when considering it's designed with the intent to be a customizable rpg on top of fluid action.
But RoTR definitely did add new things to its functions. Rapid terrain scaling was never a thing before, nor was the enemy distracting or instant item crafting midgame
Shows off new Tomb Raider, looks similar to last Tomb Raider... meh.
Shows of new Uncharted, looks similar to last Uncharted games... OMFG amazing.
The Tomb Raider hate is so thick, I can barely see the neogaf posts.
I think it looks fantastic:
Seriously, Fuck Laura you're in Siberia, zip up your fucking Jacket.
Kids these days
UC4 gameplay hasn't had notable changes from UC3 shown yet. It's definitely expanded on its environments, but the gameplay was exactly as it'd been before.
There's no way this was running on a Xbox. I'm thinking PC with an Xbox contrôler.
UC4 gameplay hasn't had notable changes from UC3 shown yet. It's definitely expanded on its environments, but the gameplay was exactly as it'd been before.
The difference is that Uncharted 4 demo topped the Uncharted 2 demo for many people, while the new Tomb Raider simply looks like more of the same, there's no "wow" factor at all. The E3 conference demo was pretty but yawn inducing.
The game looks pretty meh to me, wasn't a huge fan of the shooter reboot. It's nowhere near the above mentioned Uncharted 4.
Your logic doesn't work.
If you didn't like Tomb Raider and were hoping for improvements then this would disappoint.
If you liked Uncharted and want more of the same then you're going to be pleased.
Love the deep snow effect, how it slows her down:
You don't know what you're talking about. We're seeing a expanded elements of TLoU gameplay here. Don't have time to explain it all, but I'm sure someone else will.
News flash, unbeknownst to some GAF, lots of people loved the new Tomb Raider, so people want more of it. Crazy right? As much as I loved the older ones, that style isn't coming back. This looks to give more unique scenarios and hints at way more Tomb stuff then the first. So what about that logic again?
Love the deep snow effect, how it slows her down:
Love the deep snow effect, how it slows her down:
I'm not seeing it. At least not in the drake 15 minute demo. He's still shooting enemies, using take downs, throwing grenades that they can react to, or picking them up to throw back.
Your logic doesn't work.
If you didn't like Tomb Raider and were hoping for improvements then this would disappoint.
If you liked Uncharted and want more of the same then you're going to be pleased.
I'm not seeing it. At least not in the drake 15 minute demo. He's still shooting enemies, using take downs, throwing grenades that they can react to, or picking them up to throw back. The new rope features was definitely something, but I'm not seeing any particular night and day from UC3.
I think it has improved, right?
It's apple and oranges. I mean you also have people in hear saying the new Tomb Raider does nothing new, but I'm pretty sure Lara didn't fight any animals in the first game nor a fucking huge bear. It's all the same though apparently.
There you go.
Rise of the Tomb Raider Targeting 1080p/30fps, Engine Ovehauled To Utilize Full Power of Xbox One
http://gamingbolt.com/rise-of-the-t...e-ovehauled-to-utilize-full-power-of-xbox-one
you did fight wolves in the first tomb raider though. They weren't around long, but they certainly were around and fightable.
I see above and I don't see any huge improvements. I see minimal improvements. Nothing genre breaking or majorly different from any of the other games. Also Tomb Raider is cross gen so factor that a little into play.
UC4 gameplay hasn't had notable changes from UC3 shown yet. It's definitely expanded on its environments, but the gameplay was exactly as it'd been before.
Don't think he can throw back grenades in this one.
But they briefly touched upon seamless transition from combat to stealth, and vice versa, whereas in previous UC games, if you were caught, it's a combat scenario permanently. That in itself will be a big change to encounters.
News flash, unbeknownst to some GAF, lots of people loved the new Tomb Raider, so people want more of it. Crazy right? As much as I loved the older ones, that style isn't coming back. This looks to give more unique scenarios and hints at way more Tomb stuff then the first. So what about that logic again?
I'm not seeing it. At least not in the drake 15 minute demo. He's still shooting enemies, using take downs, throwing grenades that they can react to, or picking them up to throw back. The new rope features was definitely something, but I'm not seeing any particular night and day from UC3.
Shit, from the demos the press and we saw, it's already included. The press got to see them play the demo and they went about the fight in a totally different way and utilized the other creature A.I. to their advantage.
So we already know it's in there. It's quite a remarkable achievement, and I've never been a fan of Guerrilla Games
It's apple and oranges. I mean you also have people in hear saying the new Tomb Raider does nothing new, but I'm pretty sure Lara didn't fight any animals in the first game nor a fucking huge bear. It's all the same though apparently.
You would think that the last one was some horrible game that was received poorly with the way people are acting. Too bad reality says otherwise.
It looks like they are taking what people loved and are giving us that high production value in a bigger world, with more to discover and do. Suits me.
No animals at all
The problem with this persecution complex that always happens in these threads is attempts to view all criticism through the prism of some console wars nonsense.
It is perfectly fine to think Uncharted 4 does more new than Tomb Raider. It is also fine to think Tomb Raider does more new than Uncharted 4. It is bad faith to simply assume either of these perspectives are due to fanboy nonsense.
You could make a reasonable argument for either of these opinions, and there is a suitable amount of evidence you could put in either corner to make them seem plausible. When you make these kind of proclamations as you are in this topic, it implies that there is an actual factual stance to take on the subject. It is perfectly reasonable to be excited for Uncharted 4 but not Tomb Raider; it is perfectly fine to be excited for Tomb Raider but not Uncharted 4. It is reasonable to be excited for both. NeoGAF is not a hive mind, and all evidence in this thread actually supports that assertion. There is a vibrant rainbow of different opinions on where this game stands in the topic.
Rise of the Tomb Raider Targeting 1080p/30fps, Engine Ovehauled To Utilize Full Power of Xbox One
http://gamingbolt.com/rise-of-the-t...e-ovehauled-to-utilize-full-power-of-xbox-one
Iron, my man, me and you see eye to eye. I know were a rare breed but I constantly agree on your posts.
It's better, for sure, but in the demo, when she's returning to the camp after gathering wood, it's bobbing up and down like a sine wave.
She is trudging through snow, and there's wind, but something about it looks wonky to me.