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Rise of the Tomb Raider - 15 min 'Siberian Wilderness' [1080p] Gameplay Demo

Zakalwe

Banned
It's so fucking bad... I mean I'm excited for both, but can I say either one of them looks to be doing things majroly differently? Not at all. Little things here and there. I just... I have no words.

See above.

UC has shown it's making progress, that combat and stealth section is a huge step forward.

TR hasn't shown that, it is retreading what it did.

That might be enough for you, and that's cool, but I don't think I'd enjoy playing another TR game that plays almost exactly like the first with a few refinements here and there.

This isn't baseless hate, or imbalanced criticism.
 

martino

Member
Shows off new Tomb Raider, looks similar to last Tomb Raider... meh.

Shows of new Uncharted, looks similar to last Uncharted games... OMFG amazing.

The Tomb Raider hate is so thick, I can barely see the neogaf posts.

One is sony eclusive....enougth for a lot of gaffer.

This demo show more gameplay stuff and possibilities than uncharted one.

So i prefer the TR demo over the uncharted one this time.

Previous uncharted demo was more interesting (and looked more like tr )
 

Perun

Member
Shows off new Tomb Raider, looks similar to last Tomb Raider... meh.

Shows of new Uncharted, looks similar to last Uncharted games... OMFG amazing

The difference is that Uncharted 4 demo topped the Uncharted 2 demo for many people, while the new Tomb Raider simply looks like more of the same, there's no "wow" factor at all. The E3 conference demo was pretty but yawn inducing.

The game looks pretty meh to me, wasn't a huge fan of the shooter reboot. It's nowhere near the above mentioned Uncharted 4.
 
See above.

UC has shown it's making progress, that combat and stealth section is a huge step forward.

TR hasn't shown that, it is retreading what it did.

That might be enough for you, and that's cool, but I don't think I'd enjoy playing another TR game that plays almost exactly like the first with a few refinements here and there.

I see above and I don't see any huge improvements. I see minimal improvements. Nothing genre breaking or majorly different from any of the other games. Also Tomb Raider is cross gen so factor that a little into play.
 

ironcreed

Banned
What the hell does Horizon have to do with TR? They are completely different games with completely different goals.

Need to keep reminding myself to avoid TR threads.

Might want to avoid any thread that has anything to do with Xbox One then. Because this kind of shit is sadly filtering into all of them lately.
 
Loved the steath approach shown here.
It really seems to be the beginning of the game
I expect level to design to be better than first one (it was really great imo)

eh, if you can't see the difference between UC4 PSX gameplay and to certain extent E3 gameplay to TR gameplay, I'm not sure how to respond to that.

to me, it felt very different. with Uncharted gameplay, after watching it, it make me curious what would happen if I approach it in different way, especially the PSX gameplay. even in E3 gameplay, I was wondering what if I took different turn during driving section (there are behind close door demo where they do took different turn and they met a traffic jam, and there's dialog banter about it, it's small thing, but that kind of thing make me want to try things differently)

I didn't get that impression from TR gameplay honestly.
 

zennyzz

Member
Well, I stand corrected, but perhaps because those are such tiny additions, they're certainly not as impressive to me as the progress both UC4 and Horizon seems to have made in terms of pushing toward the next gen.



UC4 looks like it's pushing forward quite a bit, TR doesn't.

I mean, look at this.This open ended sanbox gameplay is a huge step forward from what Uncharted has had previously.

TR hasn't shown that kind of progression at all, it's very much "more of the same" just more of it.

UC4 gameplay hasn't had notable changes from UC3 shown yet. It's definitely expanded on its environments, but the gameplay was exactly as it'd been before.
 
Shows off new Tomb Raider, looks similar to last Tomb Raider... meh.

Shows of new Uncharted, looks similar to last Uncharted games... OMFG amazing.

The Tomb Raider hate is so thick, I can barely see the neogaf posts.

Tomb Raider threads these days are filled with bitching an moaning about Uncharted, or how "it used to be" 10 years ago.

Pressing that ignore button hard in this thread god damn.
 

BatSu

Member
Looked alright. The prerendered video switch was jarring, and the new version of TressFX now makes Lara's hair look like it's bobbing in a super weird way, but they're throwing in more option re: combat and stealth, so at least there's that.

Plot-wise....not sure I'm gonna buy into the whole "I need to find myself' angle, but that'll have to wait until we see the whole thing.

Would have definitely been a better showcase than the climbing vid in MS' conference, but it probably would have been too long.


I think it has improved, right?

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reKon

Banned
My problem isn't the gameplay but, rather the awful dialogue. Why can't these TPS's put more thought and consideration into this aspect of their game. It's a huge factor in what makes the game enjoyable for me.

That's actually the main reason I was a little let down by the GeoW 4 gameplay. Dialogue was just bland and awkward at times. For Tomb Raider a lot of it was unnecessary. I'm also not liking the VA as much here.
 
We did though. I won't argue against Horizon's complexity, that's a fools errand when considering it's designed with the intent to be a customizable rpg on top of fluid action.

But RoTR definitely did add new things to its functions. Rapid terrain scaling was never a thing before, nor was the enemy distracting or instant item crafting midgame

You could use arrows to distract enemies in the first game. The radio distraction is new though. I like the new crafting system. Hopefully it has lots of variety.
 

Auctopus

Member
Shows off new Tomb Raider, looks similar to last Tomb Raider... meh.

Shows of new Uncharted, looks similar to last Uncharted games... OMFG amazing.

The Tomb Raider hate is so thick, I can barely see the neogaf posts.

Your logic doesn't work.

If you didn't like Tomb Raider and were hoping for improvements then this would disappoint.

If you liked Uncharted and want more of the same then you're going to be pleased.
 

jett

D-Member
Looks to be pretty similar to the previous game. Looks all right to me.

Seriously, Fuck Laura you're in Siberia, zip up your fucking Jacket.

Kids these days

At least she took the time to put on copious amounts of mascara before doing some mountain climbing at freezing temperatures though.
 

reKon

Banned
UC4 gameplay hasn't had notable changes from UC3 shown yet. It's definitely expanded on its environments, but the gameplay was exactly as it'd been before.

You don't know what you're talking about. We're seeing a expanded elements of TLoU gameplay here. Don't have time to explain it all, but I'm sure someone else will.
 
There's no way this was running on a Xbox. I'm thinking PC with an Xbox contrôler.

You reckon? I only watched a minute or so flicking through the video (don't wanna spoil too much), and what I saw looked good, but didn't look so amazing as to make me think that this must be PC footage.
 
UC4 gameplay hasn't had notable changes from UC3 shown yet. It's definitely expanded on its environments, but the gameplay was exactly as it'd been before.

The Uncharted footage looked to me like it was continuing firmly along the tradition of the cinematic shooter, but looked like the next step or evolution in the genre. The gameplay layout looks broader but it maintains the intensity or even increases as compared to previous games. Tons of destructability going on and vibrancy. To me it literally looked like you were playing in a scene from a James Bond car chase or some such in a much more convincing way than previous games. It just didn't look possible on previous gen.

The TR showing by comparison seems a lot more conservative. I don't mind too much though, I am happy to play both. Just think that U4 looks like the natural evolution of the genre.
 

martino

Member
The difference is that Uncharted 4 demo topped the Uncharted 2 demo for many people, while the new Tomb Raider simply looks like more of the same, there's no "wow" factor at all. The E3 conference demo was pretty but yawn inducing.

The game looks pretty meh to me, wasn't a huge fan of the shooter reboot. It's nowhere near the above mentioned Uncharted 4.

Wow factor looking thing =/= wow when you are actually using a pad.
That is for sure.

I would have prefer a demo like the previous one for uncharted.
Because it show interesting gameplay and not interesting thing to see.
 
Your logic doesn't work.

If you didn't like Tomb Raider and were hoping for improvements then this would disappoint.

If you liked Uncharted and want more of the same then you're going to be pleased.

News flash, unbeknownst to some GAF, lots of people loved the new Tomb Raider, so people want more of it. Crazy right? As much as I loved the older ones, that style isn't coming back. This looks to give more unique scenarios and hints at way more Tomb stuff then the first. So what about that logic again?
 

RowdyReverb

Member
I really like the trails in the snow that characters make. It looks like it's pretty dynamic and actually depends on what the character is doing, rather than a canned texture. The twinking reflections of the lights on the snow was also a nice touch.

I wonder how long the tracks persist and whether or not AI will interact with them. Realistically, it would be pretty easy to track someone down if they were leaving a trail everywhere they went, but I don't know how fun it would be to have to worry about that all the time.

I suppose they had to pick out some of the more scripted and linear sequences for a gameplay demo, but I would like to see how it looks to explore the world.
 

Raven77

Member
Looks like a mixed bag of the last games ultra-killer Lara and finally some actual tomb raiding.

Cautiously optimistic...
 

zennyzz

Member
You don't know what you're talking about. We're seeing a expanded elements of TLoU gameplay here. Don't have time to explain it all, but I'm sure someone else will.

I'm not seeing it. At least not in the drake 15 minute demo. He's still shooting enemies, using take downs, throwing grenades that they can react to, or picking them up to throw back. The new rope features was definitely something, but I'm not seeing any particular night and day from UC3.
 

Auctopus

Member
News flash, unbeknownst to some GAF, lots of people loved the new Tomb Raider, so people want more of it. Crazy right? As much as I loved the older ones, that style isn't coming back. This looks to give more unique scenarios and hints at way more Tomb stuff then the first. So what about that logic again?

What? I was defending the people who were disappointed by this footage. You know, other people have opinions. I never said everybody hated Tomb Raider Reboot.

If GAF was you in an empty room then yeah, your logic would work. But this thread has lots of people in it with different opinions. So no, your logic doesn't apply.
 
I'm not seeing it. At least not in the drake 15 minute demo. He's still shooting enemies, using take downs, throwing grenades that they can react to, or picking them up to throw back.

It's apple and oranges. I mean you also have people in hear saying the new Tomb Raider does nothing new, but I'm pretty sure Lara didn't fight any animals in the first game nor a fucking huge bear. It's all the same though apparently.
 

martino

Member
Your logic doesn't work.

If you didn't like Tomb Raider and were hoping for improvements then this would disappoint.

If you liked Uncharted and want more of the same then you're going to be pleased.

the two don't want to show the same thing :

one show beginning of the game.
the other one of the intense action section he has.(but tr probably don't have this kind of thing as in uncharted because different direction)
 
I'm not seeing it. At least not in the drake 15 minute demo. He's still shooting enemies, using take downs, throwing grenades that they can react to, or picking them up to throw back. The new rope features was definitely something, but I'm not seeing any particular night and day from UC3.

Don't think he can throw back grenades in this one.

But they briefly touched upon seamless transition from combat to stealth, and vice versa, whereas in previous UC games, if you were caught, it's a combat scenario permanently. That in itself will be a big change to encounters.
 

Metroidvania

People called Romanes they go the house?
I think it has improved, right?

It's better, for sure, but in the demo, when she's returning to the camp after gathering wood, it's bobbing up and down like a sine wave.

She is trudging through snow, and there's wind, but something about it looks wonky to me.
 

zennyzz

Member
It's apple and oranges. I mean you also have people in hear saying the new Tomb Raider does nothing new, but I'm pretty sure Lara didn't fight any animals in the first game nor a fucking huge bear. It's all the same though apparently.

you did fight wolves in the first tomb raider though. They weren't around long, but they certainly were around and fightable.
 
you did fight wolves in the first tomb raider though. They weren't around long, but they certainly were around and fightable.

True, forgot about the wolves, but they were nothing compared to this bear. Bear looks like a huge fight and possible enemy chasing her throughout some of the wilderness.
 

Zakalwe

Banned
I see above and I don't see any huge improvements. I see minimal improvements. Nothing genre breaking or majorly different from any of the other games. Also Tomb Raider is cross gen so factor that a little into play.

It being last gen doesn't mean they couldn't have designed more open areas with more verticality and traversal options, for example.

The combat and stealth video is a pretty large step forward in terms of what UC has had before, not only are there lots of little cool additions (like grabbing the gun as it falls, and all the interlinking animations), but the open design will allow for a sandbox approach that just wasn't present before.

I don't see anything about the TR footage that will make it feel different to the first game, a few refinements here and there but nothing that will change how it plays.

UC4 gameplay hasn't had notable changes from UC3 shown yet. It's definitely expanded on its environments, but the gameplay was exactly as it'd been before.

Again, I think that combat video shows a lot of progress.

-

Also, UC4 is pushing boundaries with what can achieved in terms of detail and scale, and while it maybe unfair as TR does have a foot stuck in the previous gen it's end result we're discussing here.
 

zennyzz

Member
Don't think he can throw back grenades in this one.

But they briefly touched upon seamless transition from combat to stealth, and vice versa, whereas in previous UC games, if you were caught, it's a combat scenario permanently. That in itself will be a big change to encounters.

Oh yeah, the slide from action back to stealth. That's definitely new.

No grenade throwbacks sucks though, if true.
 

ironcreed

Banned
News flash, unbeknownst to some GAF, lots of people loved the new Tomb Raider, so people want more of it. Crazy right? As much as I loved the older ones, that style isn't coming back. This looks to give more unique scenarios and hints at way more Tomb stuff then the first. So what about that logic again?

You would think that the last one was some horrible game that was received poorly with the way people are acting. Too bad reality says otherwise.

It looks like they are taking what people loved and are giving us that high production value in a bigger world, with more to discover and do. Suits me.
 

mrklaw

MrArseFace
I like my TPS cinematic games, but Uncharted and the new TR feel quite different to me.

Uncharted is very linear, with more of an emphasis on story and cinematics, and great character chemistry and dialogue. Uncharted 4 seems to have significant improvements in world size (allowing a slightly less linear approach), and massive improvements in object destruction and physics. Feels almost like an UC1 > UC2 advancement.

Tomb Raider is a little more 'controlled open world' in its approach. You open up areas where the next bit of story happens, but after that you can backtrack through previous areas, look for collectibles etc.

I enjoyed both games immensely and I'm actually really happy UC4 got delayed as now I can play both games with a decent space between them.
 

martino

Member
I'm not seeing it. At least not in the drake 15 minute demo. He's still shooting enemies, using take downs, throwing grenades that they can react to, or picking them up to throw back. The new rope features was definitely something, but I'm not seeing any particular night and day from UC3.

because all the difference is the level design (more like tr one)

This e3 demo was a deception to me because i wanting to see more of that than an intense action section mindblowing to show but no so to play.
 
Shit, from the demos the press and we saw, it's already included. The press got to see them play the demo and they went about the fight in a totally different way and utilized the other creature A.I. to their advantage.

So we already know it's in there. It's quite a remarkable achievement, and I've never been a fan of Guerrilla Games :p

As far as I know they even took different approaches in the press demos.
I listened to some impressions form the press demo and some of them were so different that I think they saw different approaches.

Edit: But lets not discuss that here. Wrong place. Sorry.
 

Amir0x

Banned
It's apple and oranges. I mean you also have people in hear saying the new Tomb Raider does nothing new, but I'm pretty sure Lara didn't fight any animals in the first game nor a fucking huge bear. It's all the same though apparently.

No animals at all

The problem with this persecution complex that always happens in these threads is attempts to view all criticism through the prism of some console wars nonsense.

It is perfectly fine to think Uncharted 4 does more new than Tomb Raider. It is also fine to think Tomb Raider does more new than Uncharted 4. It is bad faith to simply assume either of these perspectives are due to fanboy nonsense.

You could make a reasonable argument for either of these opinions, and there is a suitable amount of evidence you could put in either corner to make them seem plausible. When you make these kind of proclamations as you are in this topic, it implies that there is an actual factual stance to take on the subject. It is perfectly reasonable to be excited for Uncharted 4 but not Tomb Raider; it is perfectly fine to be excited for Tomb Raider but not Uncharted 4. It is reasonable to be excited for both. NeoGAF is not a hive mind, and all evidence in this thread actually supports that assertion. There is a vibrant rainbow of different opinions on where this game stands in the topic.
 
You would think that the last one was some horrible game that was received poorly with the way people are acting. Too bad reality says otherwise.

It looks like they are taking what people loved and are giving us that high production value in a bigger world, with more to discover and do. Suits me.

Iron, my man, me and you see eye to eye. I know were a rare breed but I constantly agree on your posts.

9o67upvAnOqRy.gif


No animals at all

The problem with this persecution complex that always happens in these threads is attempts to view all criticism through the prism of some console wars nonsense.

It is perfectly fine to think Uncharted 4 does more new than Tomb Raider. It is also fine to think Tomb Raider does more new than Uncharted 4. It is bad faith to simply assume either of these perspectives are due to fanboy nonsense.

You could make a reasonable argument for either of these opinions, and there is a suitable amount of evidence you could put in either corner to make them seem plausible. When you make these kind of proclamations as you are in this topic, it implies that there is an actual factual stance to take on the subject. It is perfectly reasonable to be excited for Uncharted 4 but not Tomb Raider; it is perfectly fine to be excited for Tomb Raider but not Uncharted 4. It is reasonable to be excited for both. NeoGAF is not a hive mind, and all evidence in this thread actually supports that assertion. There is a vibrant rainbow of different opinions on where this game stands in the topic.

Amirox, I like you dude, I always have... I fully agree that people have the right to like one thing over another, but putting out shit like one things is genre defying and a step forward versus another being shit when no one has played the final games at all, it's just ridiculous man. Opinions are wanted, blatant bashing, which lets be honest A. happens every Tomb Raider thread. B. Because it's time exclusivity. Always causing a torrential storm of shit and it gets super old.
 
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