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Rise of the Tomb Raider - 15 min 'Siberian Wilderness' [1080p] Gameplay Demo

ThatManTy

Neo Member
hmmm that looked alright. Would like to see the hand print in the snow, when she is leaning on the ground. I like the montage at the end, shows the variety.

Also in that opening clip, the model looks like Ellen Page...
 
Shows off new Tomb Raider, exactly like last Tomb Raider, to the point that even the tutorials are the same

Shows of new Uncharted, looks similar to last Uncharted games, but with better gunplay, greater freedom, and new, useful mechanics... OMFG amazing.

FTFY

The Tomb Raider hate is so thick, I can barely see the neogaf posts.

Yeah, it's hate and platform wars, nothing to see here.
 

DeepEnigma

Gold Member
It's a game. I wonder how many gunshots most heroes take in videogames and they just brush it off? How many times are you shot as Nathan Drake during a standard playthrough?

I do wish TR was more realistic but at the same time I don't want to die from a grizzly bear wound that got infected because I didn't clean it properly, or bleed out and die from blood loss.

Why did you cut out his last part? If you take this out of context then you have merit, but this supports his last part saying it is a clumsy mechanic to have it both ways. Feels micro managing for the most part.

Crystal Dynamics “sympathizes” Rise of the Tomb Raider fans on “other platforms”

http://www.gamercenteronline.net/20...e-of-the-tomb-raider-fans-on-other-platforms/

615629.gif
 

Amir0x

Banned
lukeskymac said:
Yeah, it's hate and platform wars, nothing to see here

See lukeskymac that doesn't really help. You can make a case that many of the new features of ROTR are "useful" too. This is always why these conversations are dumb. Because the automatic presumption is that there is a standardized opinion to have, and that if you do not fall within that window you must have an ulterior motive.

I am a huge fan of the Tomb Raider series, but I hate TR 2013. It was awful. This game seems to me to be the same foundational game as 2013, with improvements that do not change the fundamental reasons I disliked it. Until I play it though, I do not know whether those improvements will be enough to make me enjoy the TR2013 formula. But improvements there are, and I can list them. They are not insignificant.

But I am also not a big fan of Uncharted series. UC2 is the only one I even thought was decent. And it's because I thought its jumping/climbing mechanics were useless and automatic, I do not like the constant combat arenas set up, and even though the gunplay mechanics are pretty decent, the design of the overall game - wander into good looking setpieces which fundamentally do nothing for gameplay since it only looks dangerous most of the time - did not impress me. However, the first UC4 demo at PSX seemed an improved title from a gameplay perspective, in terms of my issue with the combat arenas. Here it is clear they took some criticisms to heart and opened up many emergent gameplay opportunities within the sections, so you can string together all sorts of more interesting maneuvers, sandbox-style. These changes are also not at all insignificant. It really doesn't interest me to argue whether they are more significant than the ones in TR. I am not sure if it will be enough to make me think the game is decent either.

But any variation of this thought is fine. As long as someone can back up their opinion. If someone says "TR rox, this killz Uncharted" that's a troll. If someone says "lol TR thought it could compete with UC? UC4 destroys this generic game", that's a troll.

Why is there always a presumption in this dumb war that one must inherently be better than the other, and that anyone who has an opinion off that prescribed path must be fighting in the eternal console ragnarok? Slasher was wrong, but so was your response.
 

DeepEnigma

Gold Member
Why is there always a presumption in this dumb war that one must inherently be better than the other, and that anyone who has an opinion off that prescribed path must be fighting in the eternal console ragnarok?

You are a very intelligent person. I know this was more of a satire question.

Easy answer: Humans
 

viveks86

Member
Why is there always a presumption in this dumb war that one must inherently be better than the other, and that anyone who has an opinion off that prescribed path must be fighting in the eternal console ragnarok?

That's the first time I've read anyone use "ragnarok" in common discourse <3
 
First of all, apologies for post length.

See lukeskymac that doesn't really help. You can make a case that many of the new features of ROTR are "useful" too. This is always why these conversations are dumb.

Let me get this out of the way, then: the added mechanics aren't "useful" because, going by this specific demo, they are just overpowered abilities added to a character that was already somewhat overpowered in her previous game, that serve no purpose but to "show off" when you're bored, as was mentioned in previous pages. What is the trade-off in using poison arrows, if they are instakill on standard mooks? Why would you hunt for a gallon of fuel, throw it, and have it blow up with a ridiculously exaggerated radius, when the AI is already so piss-easy to distract and take out? I'm willing to argue about this stuff.

Because the automatic presumption is that there is a standardized opinion to have, and that if you do not fall within that window you must have an ulterior motive.

Can you clarify how this relates to my post?

I am a huge fan of the Tomb Raider series, but I hate TR 2013. It was awful.

I agree, for the same reasons.

But I am also not a big fan of Uncharted series.

I disagree, for reasons oft-debated in LTTP Uncharted threads and not really relevant right now (it's not like I'm going to change your mind).

But improvements there are, and I can list them. They are not insignificant.

Please do. (Clarification: for the sake of discussing TR when this TR vs UC tangent is over, not meant in a confronting way)

[...]These changes are also not at all insignificant. It really doesn't interest me to argue whether they are more significant than the ones in TR. I am not sure if it will be enough to make me think the game is decent either.

Here's the thing: a lot of people think Uncharted's were more significant, and thus why those people look favorably upon UC4 and not TR. Unlike what the post I quoted claimed:

Shows off new Tomb Raider, looks similar to last Tomb Raider... meh.

Shows of new Uncharted, looks similar to last Uncharted games... OMFG amazing.

The Tomb Raider hate is so thick, I can barely see the neogaf posts.

Why is there always a presumption in this dumb war that one must inherently be better than the other, and that anyone who has an opinion off that prescribed path must be fighting in the eternal console ragnarok?

This part is why I asked for clarification early on. I was being sarcastic in my post when I wrote

Yeah, it's hate and platform wars, nothing to see here.

Because that's what the poster I was quoting implied - that TR and Uncharted's new showings were similar but that Uncharted's gets a pass because it's Uncharted.
 

Skilletor

Member
See lukeskymac that doesn't really help. You can make a case that many of the new features of ROTR are "useful" too. This is always why these conversations are dumb. Because the automatic presumption is that there is a standardized opinion to have, and that if you do not fall within that window you must have an ulterior motive.

I am a huge fan of the Tomb Raider series, but I hate TR 2013. It was awful. This game seems to me to be the same foundational game as 2013, with improvements that do not change the fundamental reasons I disliked it. Until I play it though, I do not know whether those improvements will be enough to make me enjoy the TR2013 formula. But improvements there are, and I can list them. They are not insignificant.

But I am also not a big fan of Uncharted series. UC2 is the only one I even thought was decent. And it's because I thought its jumping/climbing mechanics were useless and automatic, I do not like the constant combat arenas set up, and even though the gunplay mechanics are pretty decent, the design of the overall game - wander into good looking setpieces which fundamentally do nothing for gameplay since it only looks dangerous most of the time - did not impress me. However, the first UC4 demo at PSX seemed an improved title from a gameplay perspective, in terms of my issue with the combat arenas. Here it is clear they took some criticisms to heart and opened up many emergent gameplay opportunities within the sections, so you can string together all sorts of more interesting maneuvers, sandbox-style. These changes are also not at all insignificant. It really doesn't interest me to argue whether they are more significant than the ones in TR. I am not sure if it will be enough to make me think the game is decent either.

But any variation of this thought is fine. As long as someone can back up their opinion. If someone says "TR rox, this killz Uncharted" that's a troll. If someone says "lol TR thought it could compete with UC? UC4 destroys this generic game", that's a troll.

Why is there always a presumption in this dumb war that one must inherently be better than the other, and that anyone who has an opinion off that prescribed path must be fighting in the eternal console ragnarok? Slasher was wrong, but so was your response.

I love you, Ami. I haven't bothered watching any footage of the new game. Obviously, I don't have to.
 
First of all, apologies for post length.



Let me get this out of the way, then: the added mechanics aren't "useful" because, going by this specific demo, they are just overpowered abilities added to a character that was already somewhat overpowered in her previous game, that serve no purpose but to "show off" when you're bored, as was mentioned in previous pages. What is the trade-off in using poison arrows, if they are instakill on standard mooks? Why would you hunt for a gallon of fuel, throw it, and have it blow up with a ridiculously exaggerated radius, when the AI is already so piss-easy to distract and take out? I'm willing to argue about this stuff.



Can you clarify how this relates to my post?



I agree, for the same reasons.



I disagree, for reasons oft-debated in LTTP Uncharted threads and not really relevant right now (it's not like I'm going to change your mind).



Please do.



Here's the thing: a lot of people think Uncharted's were more significant, and thus why those people look favorably upon UC4 and not TR. Unlike what the post I quoted claimed:





This part is why I asked for clarification early on. I was being sarcastic in my post when I wrote



Because that's what the poster I was quoting implied - that TR and Uncharted's new showings were similar but that Uncharted's gets a pass because it's Uncharted.

LOL no, man did you even see UC? It is a pretty significant improvement in every area with physics, interaction, traversal, open areas, multiple paths, large, dynamic set pieces, verticality....

Compare that to Tomb raider which looks exactly the same as the 2013 TR. There is a reason the press was gushing over UC4 after they saw even more of it behind closes dors.
 

tuna_love

Banned
LOL no, man did you even see UC? It is a pretty significant improvement in every area with physics, interaction, traversal, open areas, multiple paths, large, dynamic set pieces, verticality....

Compare that to Tomb raider which looks exactly the same as the 2013 TR. There is a reason the press was gushing over UC4 after they saw even more of it behind closes dors.

Re read it
 
Looks good but some parts look over scripted. Like David Cage levels.

I have no idea why people don't like "scripted" stuff... Why is it that things that are scripted gets such a panning. Who cares as long as it looks good and works with the game??

To me personally I wish there were way more games like this and uncharted because I don't have a lot of time to play games and big open worlds just drain my life and they seems to be trend these days. I was hoping for more games like uncharted and tomb raider because they're just the pinnacle of gaming enjoyment imo sort of an interactive movie thrill ride. That's what a game should be and leave the open world stuff to the RPGs.

Focus down assassins creed to a game more like these and I'd play them... But alas people love to run around doing shit that doesn't really matter and I'll never change that.

At least there are a couple of games coming that cater to my tastes and I simply cannot wait for this :D
 
I have no idea why people don't like "scripted" stuff... Why is it that things that are scripted gets such a panning. Who cares as long as it looks good and works with the game??

To me personally I wish there were way more games like this and uncharted because I don't have a lot of time to play games and big open worlds just drain my life and they seems to be trend these days. I was hoping for more games like uncharted and tomb raider because they're just the pinnacle of gaming enjoyment imo sort of an interactive movie thrill ride. That's what a game should be and leave the open world stuff to the RPGs.

Focus down assassins creed to a game more like these and I'd play them... But alas people love to run around doing shit that doesn't really matter and I'll never change that.

At least there are a couple of games coming that cater to my tastes and I simply cannot wait for this :D

Because it's terrible gameplay...Uncharted makes up for it because it's encounters are dynamic and set pieces are amazing, it also has great Multiplayer.....Also UC4 seems to be moving further away from it. Scripted events are lazy and take control from the player it is literally all style no substance if they are over done, in TR it seems almost every they have show is full of them.
 

ShogunX

Member
Because it's terrible gameplay...Uncharted makes up for it because it's encounters are dynamic and set pieces are amazing, it also has great Multiplayer.....Also UC4 seems to be moving further away from it. Scripted events are lazy and take control from the player it is literally all style no substance if they are over done, in TR it seems almost every they have show is full of them.

Can we get away from the Uncharted talk seeing as this is about Tomb Raider a game releasing this year. The amount of pollution I've seen in threads since E3 has to be a record high.

Let's try and keep things on topic rather than trying to move away from it to push an agenda. It's boring as fuck.
 

Amir0x

Banned
Let me get this out of the way, then: the added mechanics aren't "useful" because, going by this specific demo, they are just overpowered abilities added to a character that was already somewhat overpowered in her previous game, that serve no purpose but to "show off" when you're bored, as was mentioned in previous pages. What is the trade-off in using poison arrows, if they are instakill on standard mooks? Why would you hunt for a gallon of fuel, throw it, and have it blow up with a ridiculously exaggerated radius, when the AI is already so piss-easy to distract and take out? I'm willing to argue about this stuff.

Please do.

First, we do not know how good or bad the A.I. will be in Rise of the Tomb Raider. We are being presumptuous to make any assumptions about that based off the past game or a set up gameplay video, because these things usually never tell the full story. Sequels are made for improving things much of the time.

We know, based on developer interviews and gameplay, that the following are some of the changes within the game...

&#9679; Developers have said they will be focusing on implementing much more actual, full-sized tombs as designing more elaborate, multi-part puzzles more similar to previous games in the series, albeit these puzzles will attempt to stay more tethered to reality

&#9679; The crafting system has been greatly expanded, and you can make all sorts of useful tools and weapons that were absent from the previous game, such as the grapple lines. This also includes things like the poison arrow. I do not know exactly how the poison arrows function, but I can foresee for example an enemy getting poisoned and beginning to wander off and starting to choke, causing other enemies to investigate. Then you blow them all up together with a trap. How "easy" something is does not actually eliminate a usefulness of something else. For example, sometimes difficulty is not the primary way someone gets enjoyment, but in the variety and flexibility of the types of approaches you can take people out with. Mixing up those options makes it fun and useful as well as makes your character look cool.

&#9679; "Weather and the environment will affect gameplay in several ways. For example, some gear upgrades require components that can only be obtained at certain times of day or during certain weather conditions."¹ And because there are multiple huge hub locations this time, including the Syrian desert, there are different types of weather conditions and environmental issues you will have to deal with that were not even present in the last game.

&#9679; Lara can now climb trees. She can also swim underwater like the games previous to TR2013, which adds whole layers of gameplay possibilities. She can also use this to modify her combat opportunities, such as diving underwater to hide or swimming close to an enemy by the shore and surprising them out of the water.


These are just a small sample of the improvements made, alongside all the type "sequel" stuff like new enemy types, new story and the obvious visual enhancements. Whether or not you find them 'useful', they are huge additions that add fundamental options to the titles core gameplay and by definition must be considered as not insignificant additions to this new TR series. Some of them add whole new realms of possibilities if the developers are clever enough to utilize them, although there's no way to judge that until we get the full game.


And I said all this even though I hate TR2013.
 

zedge

Member
Can we get away from the Uncharted talk seeing as this is about Tomb Raider a game releasing this year. The amount of pollution I've seen in threads since E3 has to be a record high.

Let's try and keep things on topic rather than trying to move away from it to push an agenda. It's boring as fuck.

This garbage is going on in pretty much every xbox related thread right now. Its ridiculous. It would not be tolerated if it was reversed.
 

jesu

Member
This demo was much better than what they showed at Microsoft's E3 conference. The gameplay looks identical to Tomb Raider, with no real innovation, but the gameplay in Tomb Raider was fine. The pre-rendered cut scene graphics look nice, while the game play graphics look very similar to Tomb Raider.



I'm going to disagree 100%. Tomb Raider wasn't even as good as UC1. Tomb Raider was fine from a basic gameplay perspective, but where it fell down drastically was in story line, characters and dialogue. The story line was poor, the friendly characters weren't useful or memorable, the enemies were generic, and the dialogue was comic book level. UC4 has already shown gameplay that is generation ahead of either Tomb Raider or Rise of the Tomb Raider. It's not going to be a close contest.

Gameplay was way better than any UC, that's the main thing.
UC's set pieces are great though, I hope TR2015 can top them.
 
Can we get away from the Uncharted talk seeing as this is about Tomb Raider a game releasing this year. The amount of pollution I've seen in threads since E3 has to be a record high.

Let's try and keep things on topic rather than trying to move away from it to push an agenda. It's boring as fuck.

Fair enough but I was not the one who brought it up....... as shown below xbox fans are often bringing up Uncharted, and people are responding.

Gameplay was way better than any UC, that's the main thing.
UC's set pieces are great though, I hope TR2015 can top them.


LOL no. TR cannot hold a candle to UC2 or 3, lets not ignore UC's MP is on another level then TR. UC's encounter design are on another level then TR and way better designed and dynamic.


This garbage is going on in pretty much every xbox related thread right now. Its ridiculous. It would not be tolerated if it was reversed.

Unfortunately it is xbox fans bringing up uncharted,.
 
Whoa, wtf am I seeing here?

It's like 2 Uncharted games are coming, one starring Drake and One starring his sister! lol, this looks amazing!

SOooooo hope it comes to other platforms soon, I won't be ready for it this year, but will definitely be looking to pick this up early 2016 with DS3. Looks great! Dunno what the complaints are about. I appreciate more sophisticated mechanics as well (I'm a fighting game fan) but I have stuff like MGS and Fallout. I still appreciate the big set-piece games, usually just don't play full price for them.

It does look "samey", but still I appreciate it.
 

Amir0x

Banned
Fair enough but I was not the one who brought it up....... as shown below xbox fans are often bringing up Uncharted, and people are responding.


Unfortunately it is xbox fans bringing up uncharted,.

can i just mention that even if that was true, is "it was joe that jumped off the bridge first, i was just responding by also jumping off the bridge" really a good argument?
 

Game4life

Banned
I have no idea why people don't like "scripted" stuff... Why is it that things that are scripted gets such a panning. Who cares as long as it looks good and works with the game??

To me personally I wish there were way more games like this and uncharted because I don't have a lot of time to play games and big open worlds just drain my life and they seems to be trend these days. I was hoping for more games like uncharted and tomb raider because they're just the pinnacle of gaming enjoyment imo sort of an interactive movie thrill ride. That's what a game should be and leave the open world stuff to the RPGs.

Focus down assassins creed to a game more like these and I'd play them... But alas people love to run around doing shit that doesn't really matter and I'll never change that.

At least there are a couple of games coming that cater to my tastes and I simply cannot wait for this :D

2 things - Scripted events suck when there is no player agency. Compare the set piece in UC4 E3' demo to the TR E3 demo at the conference. One highlighted open drivable paths, multiple flanking options all while maintaning a sense of urgency and tension and flair. The other was basically push forward and jump without any sense of player agency. It was the lowest of the low in terms of player interaction. I agree that scripted events have their place. Every game has some level of scripted events. The good one's continue to give the player agenecy while the bad one's like TR are just push forward and jump kind of set pieces.

Now look at this demo and the psx combat demo and again see the differences mechanically. One is super fluid when transitioning from melee to stealth to gunplay, encourages flanking, constant movement, and use of verticality all while retaining control on the stick and also a strong focus on AI and player agency. The other is well a protagnist muttering to herself telling the player what to do for the first few minutes making signposting and things so obvious. Then when the combat starts the verticality involves jumping up a branch. There is no major emphasis on movement, no emphasis on clever AI, No interesting melee etc.. Now at least this demo looks servicable in terms of combat but there is nothing that really stands out. The bear chase being another example of an uninteresting setup which has the player run in only one direction.
 

Barakov

Gold Member
Overall, the graphics look pretty good but the effect of her running through the snow looks pretty bad.
 
LOL no. TR cannot hold a candle to UC2 or 3, lets not ignore UC's MP is on another level then TR. UC's encounter design are on another level then TR.
Do you need to be reminded that it's all about opinions? I love the Uncharted series but one of its weakest points is the gameplay - TR does it much better.


But yeah "Lol no".


EDIT: UC4 gameplay looks amazing though!
 
Do you need to be reminded that it's all about opinions? I love the Uncharted series but one of its weakest points is the gameplay - TR does it much better.


But yeah "Lol no".

yeah yet there is not a single TPS game that has as much varied and stellar gameplay as UC. The gameplay is fantastic in Uncharted. UC1 had some issues, but that was in 2007.
 

sublimit

Banned
I like how the defenders of this game try to mask its design flaws behind "console warz" accusations.

With the Reboot it was "oh you are blinded by nostalgia" and now with this one it's "oh you are just butthurt that you can't get the game!!!"

Once again it will be the easy way out to disregard any valid criticism.
 

jesu

Member
Fair enough but I was not the one who brought it up....... as shown below xbox fans are often bringing up Uncharted, and people are responding.




LOL no. TR cannot hold a candle to UC2 or 3, lets not ignore UC's MP is on another level then TR>

The shooting sections were a nightmare though.
And with that being the majority of the game, eek!
But I'm sure Naughty Dog will have sorted that out by now.

I never brought up UC first btw, I was replying to someone else.

Why is Lara still so unsure of herself ?At this point She should be like Drake in Uncharted 2 making wisecracks in the snowy mountains.

Uncharted 4 looks much better.
 

Amir0x

Banned
Well no, but people are allowed to respond.

Technically, no you're not if it's conversation that really shouldn't be happening. People are banned all the time for that, if you want to be accurate. That's why I'm saying this is all dumb. All these opinions can be legitimate or not legitimate, detach the console wars, stop making everything about which corporation you support.
 

zedge

Member
I thoroughly enjoyed the last game, so more of the same is fine with me. It looks fantastic on top of that. I also really enjoyed Uncharted, they have similarities but play very differently imo.
 
The shooting sections were a nightmare though.
And with that being the majority of the game, eek!
But I'm sure Naughty Dog will have sorted that out by now.

I never brought up UC first btw, I was replying to someone else.

I'd agree if this were true. It's not. The shooting is as good in uc2 and 3 as any TPS. Again name another TPS that dies all UC does as good or better? The MP is fantastic, not because the shooting is a "Nightmare: Saying it is a nightmare is hyperbole and silly.

How many third person shooters have you played?


A lot.
 
yeah yet there is not a single TPS game that has as much varied and stellar gameplay as UC. The gameplay is fantastic in Uncharted. UC1 had some issues, but that was in 2007.
So, you started gaming when Uncharted came out? I can see you really like Uncharted so I'm just going to leave it at that.




What worries me the most about this game is how bad the voice acting is and how cheesy Lara sounds. It's really bad in the first one :(
 
2 things - Scripted events suck when there is no player agency. Compare the set piece in UC4 E3' demo to the TR E3 demo at the conference. One highlighted open drivable paths, multiple flanking options all while maintaning a sense of urgency and tension and flair. The other was basically push forward and jump without any sense of player agency. It was the lowest of the low in terms of player interaction. I agree that scripted events have their place. Every game has some level of scripted events. The good one's continue to give the player agenecy while the bad one's like TR are just push forward and jump kind of set pieces.

Now look at this demo and the psx combat demo and again see the differences mechanically. One is super fluid when transitioning from melee to gunplay, encourages flanking, constant movement, and use of verticality all while retaining control on the stick and also a strong focus on AI and player agency. The other is well a protagnist muttering to herself telling the player what to do for the first few minutes making signposting and things so obvious. Then when the combat starts the verticality involves jumping up a branch. There is no major emphasis on movement, no emphasis on clever AI, No interesting melee etc.. Now at least this demo looks servicable in terms of combat but there is nothing that really stands out. The bear chase being another example of an uninteresting setup which has the player run in only one direction.
yeah, I see what you're saying.

Still, TR to me is Uncharted-lite. It was more gritty and had more bloody set-pieces, and starred a female. I never pick them up at full price, and appreciate them for what they are. Usually beat the game in 12 or so hours, and maybe beat it on a harder difficulty.
 
They didn't want to set aside a whole 15 minutes for it? Their conference was already pretty packed, unlike Ubi (who had much they could've cut to make room for the AC gameplay) I don't think there was anything they could've reasonably cut to make room for this.

I didn't mean at the briefing. I meant at like a gamespot demo or something :p They just had shitty interviews with the same questions and answers we've heard countless times. I get why they showed the set piece at the briefing but they could've given this demo to a media outlet like gamespot or IGN.
 
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