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Nolan North on UC4- 8mths of Hennig's story/performance work was thrown away

Yes this surprises me. As highly regarded as Amy is I am shocked Sony didn't give her more time. Seems like this bad blood wasn't a recent thing. Maybe she isn't good with leadership and Sony saw that whereas Neil really knows how to command when making a game, just by seeing the TLOU documentary he really sells the story and characters incredibly well. You sorta know you going to fet an incredible product with the Straleymann combo.
Jesus Christ lol
 

Alo0oy

Banned
Yes this surprises me. As highly regarded as Amy is I am shocked Sony didn't give her more time. Seems like this bad blood wasn't a recent thing. Maybe she isn't good with leadership and Sony saw that whereas Neil really knows how to command when making a game, just by seeing the TLOU documentary he really sells the story and characters incredibly well. You sorta know you going to fet an incredible product with the Straleymann combo.

Sony wasn't as comfortable with delaying games back then as they are now, right now the PS4 is comfortably doubling the sales of its closest competitor, so they can afford to delay the game. It has nothing to do with who's making the game, Amy created the best selling ND game ever, she's also the first ever director to make a franchise that can compete with Polyphony in sales.
 

Mifune

Mehmber
While I think losing Amy was a big blow to ND, I'm happy we're getting another action-adventure game that will be awesome to go along with Uncharted's continuing greatness.
 

Game4life

Banned
Disagree. Set pieces overall were better in U3. Flashback, airplane, ship, dessert scenes were immaculate. The main problem for U3 was that it was U2.5 rather than a noticable full blown sequel, with a worse story and MP.

I would have gladly taken a 2.5 but unfortunately it was not. The one thing I think Druckley understand better than most developers is 'pacing'. Something UC3 totally lacked. The desert was not a set piece. It was push forward on a stick for minutes on end followed by a magically regenerated nate shooting people as he was doing before without water. It was terribly handled. In contrast look at Chapter 16 in UC2 which puts Nate in a similar scenario and look how the game handles it. It makes perfect sense in terms of logic and handles the pacing extremely well. A perfectly inserted downtime moment following chapter 15. Apart from pacing I think even the set pieces in UC3 are worse of. The airplane level pales in comparison to the best train level ever created in a videogame. The caravan sequence pales in comparison to the convoy chase sequence. The tank sequence is much much better than any sequence in the shipyard ( which also never made sense from a pacing and story perspective ).
I cant think of one thing UC3 does better than UC2 apart from graphics.

Also it has the most half baked characters in the franchise - Cutter disappears abruptly, Chloe disappears abruptly, what the fk is Talbot's purpose? Even today I have no idea, Horrible main villain etc etc... Damn it was such a disappointment after the masterful UC2 that it hurts just thinking about it.
 
While I agree with you that one game does not diminish Amy Henning's great contribution, I completely disagree with the bolded. UC3's level design , set pieces, pacing, story etc.. everything was far worse. I cant think of anything except the graphics that was done better in UC3. Chapter 14 in UC2 shits on the entirety of UC3.

sorry, uc2's last 1/3 was bad. final boss was shit. puzzles were the lowest point, possibly the stupidest in the series. we knew nothing more of nate, sully, and elena in uc2 than we did in uc1. in uc3 we not only got way more back story, but the nate/sully dynamic was far better than a love triangle one. set pieces were better in uc3. the train was good, but chateau and cruise ship were better. and to your comments about pacing, uc3 did it better. it had a different sections of chase sequences, gunfights, puzzles, traversal, swimming, etc. uc2 last 1/3 was just full-on shootbang non-stop.

Uncharted is not loved for its great story. I think Uncharted 3 is slightly better than 2, the story was just below average. And Kain series now had one of the best stories ever lol? I never took away that she had a major role in U2. I'm just stating that Druckmann was not a part of 3 and she lead it, and it was by far the worst written of the three. TLOU is the best written game for me, so yes one game does put him above her. Her age does have meaning. She's 20 years older than Druckmann and hasn't written something as good as he has.

You seem to be on protect Amy crusade. She's still one of the best writers in the business. A loss for NG no doubt. However Druckmann is better.

amy crusade? more like people like you are totally downplaying her contribution to uncharteds by disconnecting her from uc2 and putting druckmann in even if amy had a way bigger role in creating uc2 than druckmann.

yes, legacy of kain and uncharted are praised for their stories. those are the facts, so lol with that.

I'm not putting her down, I'm just saying Druckmann is better.



I like how you are trying to make a point of you being older and more well-known than me in the most childish way possible.

Druckmann was also co-writer of Uncharted and Uncharted 2. For some reason you left out 3 which is the one most people complain about and the one Druckmann didn't co-wrote.

get out of here with that shit. uc2 was great and was beloved, amy is creative director and lead writer, was the face of the franchise, but apparently druckmann made that game great because he was missing in uc3?
 
sorry, uc2's last 1/3 was bad. final boss was shit. puzzles were the lowest point, possibly the stupidest in the series. we knew nothing more of nate, sully, and elena in uc2 than we did in uc1. in uc3 we not only got way more back story, but the nate/sully dynamic was far better than a love triangle one. set pieces were better in uc3. the train was good, but chateau and cruise ship were better.



amy crusade? more like people like you are totally downplaying her contribution to uncharteds by disconnecting her from uc2 and putting druckmann in even if amy had a way bigger role in creating uc2 than druckmann.

yes, legacy of kain and uncharted are praised for their stories. those are the facts, so lol with that.



get out of here with that shit. uc2 was great and was beloved, amy is creative director and lead writer, was the face of the franchise, but apparently druckmann made that game great because he was missing in uc3?
Find me the posts where I downplay her role for Uncharted 2. Go on and take your time. Repeating twice that she is one of the best writers in the business must have been pretty light as those words flew over your head on both occasions.
 

Alo0oy

Banned
I would have gladly taken a 2.5 but unfortunately it was not. The one thing I think Druckley understand better than most developers is 'pacing'. Something UC3 totally lacked. The desert was not a set piece. It was push forward on a stick for minutes on end followed by a magically regenerated nate shooting people as he was doing before without water. It was terribly handled. In contrast look at Chapter 16 in UC2 which puts Nate in a similar scenario and look how the game handles it. It makes perfect sense in terms of logic and handles the pacing extremely well. A perfectly inserted downtime moment following chapter 15. Apart from pacing I think even the set pieces in UC3 are worse of. The airplane level pales in comparison to the best train level ever created in a videogame. The caravan sequence pales in comparison to the convoy chase sequence. The tank sequence is much much better than any sequence in the shipyard ( which also never made sense from a pacing and story perspective ).
I cant think of one thing UC3 does better than UC2 apart from graphics
.
So Druckmann, lead designer of UC2, is responsible for the pacing of that game? Seriously?

Also it has the most half baked characters in the franchise - Cutter disappears abruptly, Chloe disappears abruptly, what the fk is Talbot's purpose? Even today I have no idea, Horrible main villain etc etc... Damn it was such a disappointment after the masterful UC2 that It hurts just thinking about it.

You do realize that Amy wrote ALL the characters, in ALL the Uncharted games, right? Druckmann didn't write anything significant in UC2, he did write some lines for some minor characters, but the main four characters were all written by Amy. & Cutter leaving abruptly wasn't up to Amy, he left to do The Hobbit.
 
Find me the posts where I downplay her role for Uncharted 2. Go on and take your time. Repeating twice that she is one of the best writers in the business must have been pretty light as those words flew over your head on both occasions.

coming from someone who claims uncharteds aren't loved because of their stories, saying legacy of kain stories lol, and then proceeding to mention the age when it doesn't actually mean anything, yes, parts of your posts fly over my head.
 

Endo Punk

Member
No one is disregarding Amy's contribution, she was instrumental in the creation of UC and its characters, and I thank her fo that. But that doesn't mean she alone knows what's best for the franchise, I mean just because Lucas created Star Wars didn't mean shit when his vision is terrible as evident by the prequels compared to the great minds that aided him with the og films. So as far as I am concerned Neil/Bruce know how to make UC work better than Amy.

Also Cutter leaving was the least of UC3 concerns. The story, antagonist, set pieces are all completely inferior to UC2.
 
It's funny how Amy Hennig is usually associated with Uncharted 3 being a mess and then the work she did on the other Uncharted games is conveniently ignored.

No doubt. I think Last of Us is better than any of the Uncharted series but Amy was the driving force behind that franchise
 

Game4life

Banned
.

So Druckmann, lead designer of UC2, is responsible for the pacing of that game? Seriously?



You do realize that Amy wrote ALL the characters, in ALL the Uncharted games, right? Druckmann didn't write anything significant in UC2, he did write some lines for some minor characters, but the main four characters were all written by Amy.

Um..I never said Druckman is better than Amy. I stated that pacing is very important to both Druckman and Straley. Everytime they get interviewed the only thing they first talk about is pacing. Now this shows in both UC2 and TLOU where they had significant involvement while it does not in UC3. Now take that as you will.

Also I never mentioned the half baked characters in UC3 to praise Druckman's writing abilities. I just mentioned it as another reason why I think UC3 is worse than UC2. I know Henning wrote everything that was important in UC2. I never claimed otherwise nor do I think one game like TLOU diminishes Amy's obvious talent.
 
No one is disregarding Amy's contribution, she was instrumental in the creation of UC and its characters, and I thank her fo that. But that doesn't mean she alone knows what's best for the franchise, I mean just because Lucas created Star Wars didn't' mean shit when his vision is terrible as evident by the prequels compared to the great minds that aided him with the og films. So as far as I am concerned Neil/Bruce know how to make UC work better than Amy.

of course it's a team effort, that is why the ridiculous notion that druckmann was the #gamechanger from uc2 to uc3 is just plain nonsense. they loved uc2, but choose to ignore that amy's contribution to it was bigger than druckmann's. how that is even possible is just beyond me. you can sy you didn't like what she did in uc3 compared to her work in uc2. but to say druckmann was in uc2, not in uc3 therefore druckmann was the #gamechanger is just plain false and misinformed.
 

Alo0oy

Banned
Just to prove that there's no bad blood between Amy & Sony.

YPgGZhu.jpg
 

Alienous

Member
Listening to NN talk about the original concept for AC makes me sad, why did Unisoft have to get so greedy?

I'm sure they've made millions not sticking to Patrice Desilets' original plan.

They've managed to pump at about half a dozen Assassin's Creed games not sticking to the plan.

Just to prove that there's no bad blood between Amy & Sony.

YPgGZhu.jpg

That's a really subtle way to throw shade at Naughty Dog.

hah
 

Alo0oy

Banned
Um..I never said Druckman is better than Amy. I stated that pacing is very important to both Druckman and Straley. Everytime they get interviewed the only thing they first talk about is pacing. Now this shows in both UC2 and TLOU where they had significant involvement while it does not in UC3. Now take that as you will.

Druckmann had no involvement in the pacing of UC2, he was Lead Designer for that game, can you name the lead designer of TLOU so I can thank for the pacing of that game? Obviously Druckmann directed TLOU, but the lead designer was the reason that game had great pacing.

Also I never mentioned the half baked characters in UC3 to praise Druckman's writing abilities. I just mentioned it as another reason why I think UC3 is worse than UC2. I know Henning wrote everything that was important in UC2. I never claimed otherwise nor do I think one game like TLOU diminishes Amy's obvious talent.

So the reason UC3 is worse than 2 is because VAs left abruptly, so it's not Amy's fault. Your point?
 

Endo Punk

Member
There's is also the little known fact that Amy is coming off of UC3 and Neil/Bruce off TLOU which is one of the best new IP's of last gen. If that doesn't ease ones mind regarding UC4 then nothing will, honestly the PSX and E3 demo's are downright incredible. And on another positive note Amy fans can look forward to her approach to one of her favourite franchises. It's win-win!! We don't need to do #TeamAmy and #TeamNeil.
 

Alo0oy

Banned
of course it's a team effort, that is why the ridiculous notion that druckmann was the #gamechanger from uc2 to uc3 is just plain nonsense. they loved uc2, but choose to ignore that amy's contribution to it was bigger than druckmann's. how that is even possible is just beyond me. you can sy you didn't like what she did in uc3 compared to her work in uc2. but to say druckmann was in uc2, not in uc3 therefore druckmann was the #gamechanger is just plain false and misinformed.

Seriously, I can buy Straley as the #gamechanger, since he was the game director & was Amy's right hand in UC2, but Druckmann? He was one of three lead designers in UC2, there's no way Druckmann had any significant involvement in the overall structure of that game.
 

foxtrot3d

Banned
I'm sure they've made millions not sticking to Patrice Desilets' original plan.

They've managed to pump at about half a dozen Assassin's Creed games not sticking to the plan.

That's exactly what I mean they got greedy and instead of trying to tell a coherent, well-thought out story, they decided to pump out AC like it was COD and throw away all pretensions that their was some overall plot tying everything together.
 

Alienous

Member
Seriously, I can buy Straley as the #gamechanger, since he was the game director & was Amy's right hand in UC2, but Druckmann? He was one of three lead designers in UC2, there's no way Druckmann had any significant involvement in the overall structure of that game.

Straley is most certainly Naughty Dog's silent protector, its watchful guardian.
 

Alo0oy

Banned
There's is also the little known fact that Amy is coming off of UC3 and Neil/Bruce off TLOU which is one of the best new IP's of last gen. If that doesn't ease ones mind regarding UC4 then nothing will, honestly the PSX and E3 demo's are downright incredible. And on another positive note Amy fans can look forward to her approach to one of her favourite franchises. It's win-win!! We don't need to do #TeamAmy and #TeamNeil.

Oh, I'm not concerned about UC4, I think it's in very good hand, but there's a lot of misinformation spreading on the internet regarding UC2 & Amy's involvement. I can't believe GAF of all places spread that misinformation.

Druckmann, if you're reading this, I love your work so don't take what I'm saying the wrong way. I love both UC & TLOU.
 

AAK

Member
Just to prove that there's no bad blood between Amy & Sony.

YPgGZhu.jpg

If there was any bad blood, why would it be with him? The people who manage Naughty Dog are Evan Wells and Christophe Balestra. If she was fired or forced to resign it would have most probably involved those guys rather than Shuhei Yoshida.
 

Caronte

Member
Druckmann didn't write anything in UC1, & he was a co-writer in UC2, but Amy had 3 people write small bits for the story for her in UC2 not just Druckmann, but those bits weren't consequential in any way to the story, & everything had to be approved & edited by her.

I've checked the credits and you're right. I don't know why the wikipedia says otherwise.

get out of here with that shit. uc2 was great and was beloved, amy is creative director and lead writer, was the face of the franchise, but apparently druckmann made that game great because he was missing in uc3?

You continue to be childish. I have nothing else to discuss with you.
 
Seriously, I can buy Straley as the #gamechanger, since he was the game director & was Amy's right hand in UC2, but Druckmann? He was one of three lead designers in UC2, there's no way Druckmann had any significant involvement in the overall structure of that game.

Druckmann had a pretty decent hand in UC2 otherwise they would have never given him The Last of Us to work on. If I remember correctly it was primarily him and Bruce / Amy and the cinematics director who were the driving force as far as the story was concerned, obviously Amy moreso because that was her official job.
 

Alo0oy

Banned
I've checked the credits and you're right. I don't know why the wikipedia says otherwise.

Unfortunately, because of all the misinformation that was spread after Amy's departure, & because anybody can edit wikipedia. Things like that can happen.
 

Drencrom

Member
No one is disregarding Amy's contribution, she was instrumental in the creation of UC and its characters, and I thank her fo that. But that doesn't mean she alone knows what's best for the franchise, I mean just because Lucas created Star Wars didn't mean shit when his vision is terrible as evident by the prequels compared to the great minds that aided him with the og films. So as far as I am concerned Neil/Bruce know how to make UC work better than Amy.

Also Cutter leaving was the least of UC3 concerns. The story, antagonist, set pieces are all completely inferior to UC2.

Well put, agree with everything you brought up.
 
People are insane if they don't think there's bad blood between Amy and Druckmann.

Yeah seems pretty clear to me there is as well. You think Amy voluntarily left her beloved franchise that she hand crafted and was in the process of making the 4th and possibly final entry?

Shit went down at Naughty Dog
 
coming from someone who claims uncharteds aren't loved because of their stories, saying legacy of kain stories lol, and then proceeding to mention the age when it doesn't actually mean anything, yes, parts of your posts fly over my head.
Oh so you couldn't find anything then, it's good to know that you trying to move goalposts after spouting nonsense. Uncharted has amazing characters, which Amy wrote but their stories are not some masterpiece writing. It's just fun characters with really fun gameplay, great pacing and set pieces. A lot of great things put together to make something special. I didn't say LoK story is lol worthy, just not really one of the best stories ever told but keep trying to make things up.

It seems most of the words seem to be flying over your head, other than the words that you want to hear.
 

Alo0oy

Banned
Druckmann had a pretty decent hand in UC2 otherwise they would have never given him The Last of Us to work on. If I remember correctly it was primarily him and Bruce / Amy and the cinematics director who were the driving force as far as the story was concerned, obviously Amy moreso because that was her official job.

Sure, but you have guys like Taylor Kurosaki, who was more involved with the writing of UC than Druckmann. Obviously Druckmann did good work in UC2, but he wasn't #1 or even #2 in terms of writing or narrative.

EDIT: For people not familiar with Taylor Kurosaki:
http://allthingsuncharted.com/2014/11/7-7s-of-uncharted-we-grill-taylor-kurosaki/
 

Psykoboy2

Member
I loved TLoU but Uncharted was Hennig's baby, she was the creative director behind all three games including the masterful UC2 and I still think it's a crying shame whatever happened at the studio that made her leave.

It may be a crying shame with whatever forced her to leave, but I'm almost positive from the few talks I've had with her that she's REALLY happy where she's at and what she's working on.

This woman ADORES the Star Wars franchise and it is in good hands with her. Plus, it gets her off the Uncharted train - something I think she wanted more than anything else after U3.
 

Mifune

Mehmber
Yeah seems pretty clear to me there is as well. You think Amy voluntarily left her beloved franchise that she hand crafted and was in the process of making the 4th and possibly final entry?

Shit went down at Naughty Dog

She was their mentor and shit most definitely went down. Long-term friendships were completely ruined.
 
Yeah. Some of the stuff Amy wrote (that Drakes brother plays a big part) is still being used but it seems like most of that version of U4 was tossed.

Ill be curious to see if we ever really find out how different the 2 visions of the game are. And what kind of credit Amy gets in the final version of the game.
 

Endo Punk

Member
Yeah seems pretty clear to me there is as well. You think Amy voluntarily left her beloved franchise that she hand crafted and was in the process of making the 4th and possibly final entry?

Shit went down at Naughty Dog

True. And even if Neil is to blame.... well, the motha fracka made The Last of Us!!! Sony had no choice but to listen. If one of them had to leave and sucks that it came to this, but I'm glad it wasn't Neil.
 
Just to prove that there's no bad blood between Amy & Sony.

YPgGZhu.jpg

amy and shu+sony, sure.

amy and nd? ahaha.

she praised dreams, horizon, last guardian. basically all the 1st party at sony's e3 stage.

it also seems like nolan, emily, etc. have been supportive of amy ever since.

we can only hope to know what uc4 could've been if amy was still in charge, then again i guess we will never know since everyone is so tight-lipped about it.
 

Endo Punk

Member
I'm really glad Nolan is being a professional about this and didn't leave UC4 with Amy's departure. It would really suck if they had to recast Nate.
 
True. And even if Neil is to blame.... well, the motha fracka made The Last of Us!!! Sony had no choice but to listen. If one of them had to leave and sucks that it came to this, but I'm glad it wasn't Neil.

Yeah I mean, who knows what happened, maybe Amy's version of UC4 was trash. Maybe, we'll never know. But all evidence points to what went down at ND wasn't peaceful and an ending on amicable terms.

Like I said I think TLOU is better than any Uncharted and 4 may end up being the best in the franchise but its sad to see what happened to her.
 

Lord Error

Insane For Sony
Just to prove that there's no bad blood between Amy & Sony.

YPgGZhu.jpg
You know, during E3.
She congratulated Guerrilla on Horizon. She congratulated Media Molecule on Dreams. She tweeted quite a bit during E3 actually - but no peep about UC4. I think either she's contractually obligated to not comment about it at all, or there might be some bad blood there.
 
You know, during E3.
She congratulated Guerrilla on Horizon. She congratulated Media Molecule on Dreams. She tweeted quite a bit during E3 actually - but no peep about UC4. I think either she's contractually obligated to not comment about it at all, or there might be some bad blood there.

Bad blood 4 sure

She got fired, she didn't leave.
 
You know, during E3.
She congratulated Guerrilla on Horizon. She congratulated Media Molecule on Dreams. She tweeted quite a bit during E3 actually - but no peep about UC4. I think either she's contractually obligated to not comment about it at all, or there might be some bad blood there.

if your employer fired you, you wouldn't really be congratulating them a couple of months afterwards.

it wouldn't even surprise me if she won't be present in the featurettes in uc4 even if she has probably done a lot of interviews there.
 
I'm really glad Nolan is being a professional about this and didn't leave UC4 with Amy's departure. It would really suck if they had to recast Nate.
Would have been a dumb move on his part. He pretty much would have been blacklisted by Sony's 1st and 3rd party funded games for the rest of his career if he pulled that kind of move.
 

DrD

Member
I remember Amy praising the Uncharted 4 PSX demo back in December on Twitter, specifically the person who designed the level.

I think people are looking too far into things. I don't think Druckmann is as responsible for her leaving as people think. There are people above Straley and Druckmann at ND who'd have much more say in the matter. Seems like Straley and Druckmann were brought in after she left.
 
I think Druckmann's major contribution to Uncharted 2 was the Tenzin section that he and Straley worked on together (one of the most memorable parts of the game, slower paced traversing caves in the Himalayas, they can't communicate with each other so build a bond through gameplay). They were inspired by Ico, and that was the foundation for The Last of Us.
 
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