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Yuji Horii: Dragon Quest 11 will be an offline game, for home consoles

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My biggest worry as this might be the last Dragon Quest game Sugiyama composes for. Being at that age a lot of health related things can happen.

I wonder if there are any composers out their that can faithfully emulate Sugiyama's style for the tradition to assume reigns of Dragon Quest's music production in the future.
A different composer should do their own style.

Hayato Matsuo has worked with Sugiyama so perhaps he would take over.
 
The Dragon Quest news is great. VII and VIII for the US, and XI to be a traditional entry!

And I'm not dissing IX, but I do really hope that it doesn't feel "MMO-like" like IX felt to me. I dunno, something about IX felt off.
I'm one of the people who liked IX less than most entries (it's still a great game) because the game seemed built around the idea of coop. If XI is offline, I assume it will have a more traditional approach to quests.
 
This is excellent news however. I've been hoping for a return to form for Dragon Quest ever since 8 and I definitely can't wait to play it on PS4. I'm sure if anything, Sony will port it to the west themselves if Square Enix don't do it themselves.

I am pretty sure I played wonderful DQ games on handhelds in the past decade...?
 

justjohn

Member
They need to be real and multiplatform this shit. Yeah i get it, history bla bla but that was the past when one console dominated.
 

mao2

Member

OmegaDL50

Member
I am pretty sure I played wonderful DQ games on handhelds in the past decade...?

Outside of IX every other mainline installment released on the DS was a remake of an existing NES / SNES title.

Dragon Quest XI will be the first mainline console Dragon Quest title that is likely to be released in the West. The last time this happened was 11 years ago with DQVIII
 
Outside of IX every other mainline installment released on the DS was a remake of an existing NES / SNES title.

Dragon Quest XI will be the first mainline console Dragon Quest title that is likely to be released in the West. The last time this happened was 11 years ago with DQVIII

Yeah but I don't see what would change for a turn-based jRPG being on a home or on a handheld platform. Everyone is talking about Ni no Kuni but outside the gorgeous graphic, evertything would have been possible on a much weaker hardware.
 
Yeah but I don't see what would change for a turn-based jRPG being on a home or on a handheld platform. Everyone is talking about Ni no Kuni but outside the gorgeous graphic, evertything would have been possible on a much weaker hardware.
In the case of Ni no Kuni, there ironically was a DS version, the PS3 version is just an enhanced port i think.
 

OmegaDL50

Member
In the case of Ni no Kuni, there ironically was a DS version, the PS3 version is just an enhanced port i think.

Yeah the DS version of Ni No Kuni: The Pitch Black Sorcerer followed the entire events of story up until the Shadar fight where the DS version ends.

The PS3 version contains the entire DS storyline and expands on that slightly further with a new villain named the White Witch.

Yeah but I don't see what would change for a turn-based jRPG being on a home or on a handheld platform. Everyone is talking about Ni no Kuni but outside the gorgeous graphic, evertything would have been possible on a much weaker hardware.

Dragon Quest was never a series that pushed high end graphical fidelity. The series more or less focused on it's story and world building stuff.

Considering the type of art style the series is known for, I don't think anyone would reject the idea of a Dragon Quest XI that looked along the lines of one of the CC2 Naruto games in terms of animation quality. Even that would be feasible on the PS3. Which is what I'm expecting at least.

That being DQXI developed on PS3 to capitalize the Japanese fanbase being the current largest console userbase in Japan, and a Western release on the PS4, following along the same trend as Persona 5, Tales of Zestiria, and Star Ocean 5.
 
Dragon Quest was never a series that pushed high end graphical fidelity. The series more or less focused on it's story and world building stuff.

Considering the type of art style the series is known for, I don't think anyone would reject the idea of a Dragon Quest XI that looked along the lines of one of the CC2 Naruto games in terms of animation quality. Even that would be feasible on the PS3. Which is what I'm expecting at least.

That being DQXI developed on PS3 to capitalize the Japanese fanbase being the current largest console userbase in Japan, and a Western release on the PS4, following along the same trend as Persona 5, Tales of Zestiria, and Star Ocean 5.

Oh ok, so it is only a matter of graphics.

I still don't think a PS3/PS4 release would make sense business-wise, but hey, SQEX is helping Sony in revitalizing the Japanese home console market after all.
 

OmegaDL50

Member
Oh ok, so it is only a matter of graphics.

I still don't think a PS3/PS4 release would make sense business-wise, but hey, SQEX is helping Sony in revitalizing the Japanese home console market after all.

Did you even read my post. I SAID that Dragon Quest is a series that never stressed it's visuals as factor, it was always a secondary thing, It's not nearly as important like the way Final Fantasy pushes graphical tech in the least.

I don't know exactly what you are arguing against.

And I don't see why releasing DQXI on the PS3 / PS4 is a bad business decision. Typically the trend with the DQ series has been to always sell on a recent platform with the current largest user base in Japan. Considering Horii wants a console release, and not a handheld or mobile. There is only one console in Japan that would fit that quota. The PS3.

Also if DQXI does get a Western release, a PS3 version in the West is unlikely which is why a PS4 port is probable, just like Dragon Quest Heroes
 

crinale

Member
That page is outdated. Square Enix's headquarters is currently located in Shinjuku Eastside Square in Shinjuku. It's just a short walk from Higashi Shinjuku station and pretty much matches with the description of location in the job listing posted above.
http://www.hd.square-enix.com/eng/company/group.html

There are several evidences suggesting SE may be developing Dragon Quest something for Playstation. The question is would that really be DQ11 or something else.

And I don't see why releasing DQXI on the PS3 / PS4 is a bad business decision. Typically the trend with the DQ series has been to always sell on a recent platform with the current largest user base in Japan. Considering Horii wants a console release, and not a handheld or mobile. There is only one console in Japan that would fit that quota. The PS3.

Also if DQXI does get a Western release, a PS3 version in the West is unlikely which is why a PS4 port is probable, just like Dragon Quest Heroes

Someone might have stated already but this would likely to end up being last DQ for the trio (Horii / Sugiyama / Toriyama) so SE may listen to what Horii wants.
 
Oh ok, so it is only a matter of graphics.

Tbh, I don't think there's anything wrong with that. I've been playing lots of DQVII on 3DS recently and I'd be perfectly happy with DQXI being a 3DS game, but I'm sure no one would be complaining if we got a mainline DQ game that had the graphical polish of DQ Heroes for example.

I can honestly say that a lot of people probably wouldn't have cared for Ni no Kuni if it didn't look the way it did.
 

KingBroly

Banned
Did you even read my post. I SAID that Dragon Quest is a series that never stressed it's visuals as factor, it was always a secondary thing, It's not nearly as important like the way Final Fantasy pushes graphical tech in the least.

I don't know exactly what you are arguing against.

And I don't see why releasing DQXI on the PS3 / PS4 is a bad business decision. Typically the trend with the DQ series has been to always sell on a recent platform with the current largest user base in Japan. Considering Horii wants a console release, and not a handheld or mobile. There is only one console in Japan that would fit that quota. The PS3.

Also if DQXI does get a Western release, a PS3 version in the West is unlikely which is why a PS4 port is probable, just like Dragon Quest Heroes

Because it's not going to sell anywhere as much as DQ9 while dramatically increasing production costs going from the DS level of graphics to PS3/4. And that's even if you include Western sales, which won't amount to much after leaving the series high and dry here for so long. It's very hard to jump start a series again after leaving it that way for half a decade plus. Especially for a genre that has a low ceiling in the West like JRPG's.
 

mao2

Member
There are several evidences suggesting SE may be developing Dragon Quest something for Playstation. The question is would that really be DQ11 or something else.
I'd love to see a new Dragon Quest (and Final Fantasy) Itadaki Street.

Anyway the job listing also stated that they prefer someone who has experience making "deform touch" (chibi?) games. Hmm...
 
I'd love to see a new Dragon Quest (and Final Fantasy) Itadaki Street.

Anyway the job listing also stated that they prefer someone who has experience making "deform touch" (chibi?) games. Hmm...
I'd love a PS4, PS3 or Vita sequel to the PS2 and PSP games. Writing this, I realize the trophies would probably be some stratospheric bullshit.
 
Because it's not going to sell anywhere as much as DQ9 while dramatically increasing production costs going from the DS level of graphics to PS3/4. And that's even if you include Western sales, which won't amount to much after leaving the series high and dry here for so long. It's very hard to jump start a series again after leaving it that way for half a decade plus. Especially for a genre that has a low ceiling in the West like JRPG's.

If Square Enix was so worried about emulating Dragon Quest XI sales then I don't think they would have made X an MMO for Wii and Wii U lol

A DQXI for PS3/PS4 could very easily sell 3-4 million in Japan. Didn't DQH sell close to 900k?

I'm sure Square Enix knows what they're doing. Let's see what happens.
 

Kaizu

Member
I'd love to see a new Dragon Quest (and Final Fantasy) Itadaki Street.

Anyway the job listing also stated that they prefer someone who has experience making "deform touch" (chibi?) games. Hmm...

Most likely for World of Final Fantasy considering the vita requirement.
 

Alo0oy

Banned
Square just shot themselves in the foot.

I don't know how much the rest of you know about Japanese culture (I'm an expert), but honor and shame are huge parts of it. It's not like it is in America where you can become successful by being an asshole. If you screw someone over in Japan, you bring shame to yourself, and the only way to get rid of that shame is repentance.

What this means is the japanese public, after hearing about this, is not going to want to purchase DQXI for the PS4, nor will they purchase any of Square's games. This is HUGE. You can laugh all you want, but Square has alienated an entire market with this move.

Square, publicly apologize and cancel DQXI for PS4 & put it on 3DS or you can kiss your business goodbye.
 
If Square Enix was so worried about emulating Dragon Quest XI sales then I don't think they would have made X an MMO for Wii and Wii U lol

A DQXI for PS3/PS4 could very easily sell 3-4 million in Japan. Didn't DQH sell close to 900k?

I'm sure Square Enix knows what they're doing. Let's see what happens.
You are comparing an MMO with recurring sales (subscription) with an mainline sequel?
 

KingBroly

Banned
If Square Enix was so worried about emulating Dragon Quest XI sales then I don't think they would have made X an MMO for Wii and Wii U lol

A DQXI for PS3/PS4 could very easily sell 3-4 million in Japan. Didn't DQH sell close to 900k?

I'm sure Square Enix knows what they're doing. Let's see what happens.

You're asking DQXI to sell to like...30% of the install base for PS3/4 in Japan. That's a TALL TALL order, especially when no PS3 game came close to 2 million in Japan, let alone 3.

I'd put DQXI on Wii U as well, simply because the MMO is there. But that's just me.
 

yazanov

Banned
So happy that it is a home console game. Can't wait to play it on my PS4.

Yeah after playing the glorious DQ8 on the PS2 on my awesome Sony TV, the next installment DQ9 felt like a major downgrade on the tiny low res screen of the DS.

DQ11 will be the true DQ installment / sequel we deserve.
 

gtj1092

Member
You're asking DQXI to sell to like...30% of the install base for PS3/4 in Japan. That's a TALL TALL order, especially when no PS3 game came close to 2 million in Japan, let alone 3.

I'd put DQXI on Wii U as well, simply because the MMO is there. But that's just me.

Ff13 and ps4 sales will continue.
 
Did you even read my post. I SAID that Dragon Quest is a series that never stressed it's visuals as factor, it was always a secondary thing, It's not nearly as important like the way Final Fantasy pushes graphical tech in the least.

I don't know exactly what you are arguing against.

And I don't see why releasing DQXI on the PS3 / PS4 is a bad business decision. Typically the trend with the DQ series has been to always sell on a recent platform with the current largest user base in Japan. Considering Horii wants a console release, and not a handheld or mobile. There is only one console in Japan that would fit that quota. The PS3.

Also if DQXI does get a Western release, a PS3 version in the West is unlikely which is why a PS4 port is probable, just like Dragon Quest Heroes

Indeed: releasing DQXI first on a home console is not a good business decision, and I explained why in all my previous posts.

Tbh, I don't think there's anything wrong with that. I've been playing lots of DQVII on 3DS recently and I'd be perfectly happy with DQXI being a 3DS game, but I'm sure no one would be complaining if we got a mainline DQ game that had the graphical polish of DQ Heroes for example.

I can honestly say that a lot of people probably wouldn't have cared for Ni no Kuni if it didn't look the way it did.

Personally, I found DQVIII one of the worst mainline entries, and therefore I'm scared of a home console DQ since it will probably be too much focused on the large -empty- worldmap to wow gamers.
 

Wereroku

Member
Personally, I found DQVIII one of the worst mainline entries, and therefore I'm scared of a home console DQ since it will probably be too much focused on the large -empty- worldmap to wow gamers.

I thought IX was the worst myself with its build your own mc and pseudo mmo approach.
 

gtj1092

Member
Indeed: releasing DQXI first on a home console is not a good business decision, and I explained why in all my previous posts.



Personally, I found DQVIII one of the worst mainline entries, and therefore I'm scared of a home console DQ since it will probably be too much focused on the large -empty- worldmap to wow gamers.

Didn't you argue earlier that there isn't much difference in gameplay between handled and home consoles and the only difference is graphics? You do know that all DQ games were home consoles games right except for DQ9. I respect your deep concern for SE's financial well being and your deep worry a home console release will taint the series unless of course that home console is Wii U or NX.
 
A DQXI for PS3/PS4 could very easily sell 3-4 million in Japan. Didn't DQH sell close to 900k?

Top selling PS3 game in Japan, FF13, barely cracks 2 million. "DQ11 can easily sell 3-4 million." I'm going to start referring to this as Voodoo Dragon Quest Economics.

Personally, I found DQVIII one of the worst mainline entries, and therefore I'm scared of a home console DQ since it will probably be too much focused on the large -empty- worldmap to wow gamers.

I feel the same way. DQ8 very much felt like it was "the graphics the game," but you ended up with this boring world that was painful to look around and a total lack of meaningful party customization.

DQ9 in comparison was a wonderful return to form, with the party creation system from DQ3 returning, vignette-based story/world design from DQ7, and the introduction of non-random encounters. I was really impressed considering I expected it to be garbage; took me a long time to get over hating the DS.
 
Didn't you argue earlier that there isn't much difference in gameplay between handled and home consoles and the only difference is graphics? You do know that all DQ games were home consoles games right except for DQ9. I respect your deep concern for SE's financial well being and your deep worry a home console release will taint the series unless of course that home console is Wii U or NX.

Nope; personally, I vastly prefer handheld DQ over any other hardware. It fits better my gaming habits and gameplay is much more suited for fast sessions. Also, we still don't know whether NX will be a home or a handheld platorm (or both).

Business-wise, I already explained why I think PS4 is not the best choice but after all SQEX is not renown for being clever.
 

Wynnebeck

Banned
Nope; personally, I vastly prefer handheld DQ over any other hardware. It fits better my gaming habits and gameplay is much more suited for fast sessions. Also, we still don't know whether NX will be a home or a handheld platorm (or both).

Business-wise, I already explained why I think PS4 is not the best choice but after all SQEX is not renown for being clever.

I'd rather they put it on consoles and have a better chance selling to a global audience than try to play it safe by putting it on handheld just to appeal to a single country with relatively safe sales.
 
I'd rather they put it on consoles and have a better chance selling to a global audience than try to play it safe by putting it on handheld just to appeal to a single country with relatively safe sales.

Why should PS4 have more chances of making DQ a mainstream IP in Western territories than, for example, PS2 and DS?
 
I'd rather they put it on consoles and have a better chance selling to a global audience than try to play it safe by putting it on handheld just to appeal to a single country with relatively safe sales.
I wasn't aware that a game being on handhelds means that it can't be sold globally and that it can't be a success.
Quick, someone tell Capcom and Nintendo, the good sales of handheld games in the west don't count, get them make some Pokemon and Monster Hunter (no MMO) on consoles!
 
My biggest worry as this might be the last Dragon Quest game Sugiyama composes for. Being at that age a lot of health related things can happen.

I wonder if there are any composers out their that can faithfully emulate Sugiyama's style for the tradition to assume reigns of Dragon Quest's music production in the future.

hopefully it's his last. i can appreciate some of his music, but i don't like him at all. the new composer should not be afraid to use his own style. hisaishi could be a good candidate, or hayato matsuo, or some new youngling. soken is pretty solid in FF XIV.
 

sense

Member
Why should PS4 have more chances of making DQ a mainstream IP in Western territories than, for example, PS2 and DS?

because times have changed!! something that didn't do well in the past could do well. there are way better and bigger ways to promote games. they could change the game up a little with better technology to attract a wider audience. the hardcore audence is more connected and word of mouth about a game being good and can spread around quickly which in turn could lead to higher sales. if you want big coverage and attraction in the west then it needs to be on a home console.

yes it is big risk and i don't think anyone is denying that but you have to try sometimes plus the creator wants to make a bigger game than be confined to the underpowered 3ds.

for the love of god can you accept that a decision to be on home console has probably been made and see what happens and then jump up and down about how you were right and square made a terrible decision. right now it feels like you keep asking the same question which obviously no one can answer because square is going to test the market again. it may or most likely fail(in your opinion) but it is obvious that square has covered its potential losses with money from sony or something! right now people are just happy they can play a very good looking game on the platform they prefer.
 

crinale

Member
Why should PS4 have more chances of making DQ a mainstream IP in Western territories than, for example, PS2 and DS?

In all seriousness, if they end up choosing console to be main platform of Dragon Quest then I think it is more like SE actually want to sell their game on home console rather than handhelds, to certain degree. Or to put it bluntly, they want to sell their copies at much higher price (Wada addressed that during investor's meeting when he was on helm. That was about retail price of DQ9).
Of course console games do consume more money to produce, so it really should be balance between dev cost and revenue. However DQ's dev resource seem to be slanted towards plots / battle system / scripts compared to other "AAA" titles, especially western ones.
 
Why should PS4 have more chances of making DQ a mainstream IP in Western territories than, for example, PS2 and DS?
Because unlike the PS2 and DS, turn based JRPGs are scarce these days and recent stuff like FF7R is poking on people's nostalgia, so a well marketed DQXI could be successfull riding that wave IMO
 
Top selling PS3 game in Japan, FF13, barely cracks 2 million. "DQ11 can easily sell 3-4 million." I'm going to start referring to this as Voodoo Dragon Quest Economics.

Call it what you want, but its common sense more than anything.

The PS3 install base was under 5 million when FFXIII came out. It's now double that, and even if we said that 1.5- 2 million of those users are no longer active because they have moved to PS4, theres still 8 million PS3 owners to sell to. Sure, the game would sell more on 3DS. I think that's just common sense, and no one is disputing that.

But I think the main issue here is that people are overplaying just how much sales would suffer if the game was on consoles. How is it hard to believe, that a new Dragon Quest could sell 3 million copies on PS3/PS4 in Japan. Be serious. You can quote FF sales, or all the other games on PS3 that have failed to sell 1 million but they aren't Dragon Quest.

SE would lose out on sales because the game isn't on 3DS but you can say that about a lot of games. The game wouldn't bomb though, and I'm sure SE would adjust their expectations for the game relative to the platform they're releasing it on. They're not stupid.
 
there is nothing better than DQ with nice graphics on the big screen. soon we'll have a little bite of that with DQH.

i'm sure people will have new standards after playing it. we've been waiting for many years. it's a possibility now.
 
Because unlike the PS2 and DS, turn based JRPGs are scarce these days and recent stuff like FF7R is poking on people's nostalgia, so a well marketed DQXI could be successfull riding that wave IMO

Then you should ask yourself why they are scarce.

In all seriousness, if they end up choosing console to be main platform of Dragon Quest then I think it is more like SE actually want to sell their game on home console rather than handhelds, to certain degree. Or to put it bluntly, they want to sell their copies at much higher price (Wada addressed that during investor's meeting when he was on helm. That was about retail price of DQ9).
Of course console games do consume more money to produce, so it really should be balance between dev cost and revenue. However DQ's dev resource seem to be slanted towards plots / battle system / scripts compared to other "AAA" titles, especially western ones.

That might be a reason.

Call it what you want, but its common sense more than anything.

The PS3 install base was under 5 million when FFXIII came out. It's now double that, and even if we said that 1.5- 2 million of those users are no longer active because they have moved to PS4, theres still 8 million PS3 owners to sell to. Sure, the game would sell more on 3DS. I think that's just common sense, and no one is disputing that.

But I think the main issue here is that people are overplaying just how much sales would suffer if the game was on consoles. How is it hard to believe, that a new Dragon Quest could sell 3 million copies on PS3/PS4 in Japan. Be serious. You can quote FF sales, or all the other games on PS3 that have failed to sell 1 million but they aren't Dragon Quest.

SE would lose out on sales because the game isn't on 3DS but you can say that about a lot of games. The game wouldn't bomb though, and I'm sure SE would adjust their expectations for the game relative to the platform they're releasing it on. They're not stupid.

Active PS3 userbase is much lower than 8m right now. It will be half than that in late-2016 / 2017.

because times have changed!! something that didn't do well in the past could do well. there are way better and bigger ways to promote games. they could change the game up a little with better technology to attract a wider audience. the hardcore audence is more connected and word of mouth about a game being good and can spread around quickly which in turn could lead to higher sales. if you want big coverage and attraction in the west then it needs to be on a home console.

yes it is big risk and i don't think anyone is denying that but you have to try sometimes plus the creator wants to make a bigger game than be confined to the underpowered 3ds.

for the love of god can you accept that a decision to be on home console has probably been made and see what happens and then jump up and down about how you were right and square made a terrible decision. right now it feels like you keep asking the same question which obviously no one can answer because square is going to test the market again. it may or most likely fail(in your opinion) but it is obvious that square has covered its potential losses with money from sony or something! right now people are just happy they can play a very good looking game on the platform they prefer.

Times have changed... for the worst, in this case. jRPGs are not as big as they were on PS2 in Western territories. People are buying PS4 mainly because of Western IPs and jRPGs are left with a (profitable) niche; just look at what numbers Tales of is pulling... That is something SQEX would be scared of. Of course, IPs like FF and KH will do well in Western markets, because the former can rely on huge investments in graphics and story-telling while the latter has Disney attached to it; DQ is a different beast, though.

I don't think you know DQ well to talk about how it should change to appeal Western gamers' tastes (after all, you thought it was a strategy-RPG until yesterday). DQ is really a traditional jRPG with minimal story and a gorgeous but typically average graphics (even DQVIII was not that special back then). If SQEX is willing to change DQ to appeal a Western audience, then Japanese audience would be alienated - remember how Japanese gamers protested when DQIX was announced to be an action-RPG - which likely would translate into loss of sales.

In sum, I'm pretty confident DQXI will be at least on PS4; I'm just replying to people writing that this is the best business decision without actually bringing any good reasons behind it other than "SQEX wants PS4 to live!!!" which is, in my opinion, a very weak argument (on both parts).
 

gtj1092

Member
Nope; personally, I vastly prefer handheld DQ over any other hardware. It fits better my gaming habits and gameplay is much more suited for fast sessions. Also, we still don't know whether NX will be a home or a handheld platorm (or both).

Business-wise, I already explained why I think PS4 is not the best choice but after all SQEX is not renown for being clever.

So the only DQ you liked was DQ9? All the rest were designed for home consoles. You can prefer to play on handheld but you were referring to the gameplay being ruined because the game would be made on a console.
 
Active PS3 userbase is much lower than 8m right now. It will be half than that in late-2016 / 2017.

How do you know this, though?

So the only DQ you liked was DQ9? All the rest were designed for home consoles. You can prefer to play on handheld but you were referring to the gameplay being ruined because the game would be made on a console.

Also, this. Please explain yourself Pennywise. Dragon Quest 4, 5, 6 and 7 were all designed for consoles and yet they play just fine on my 3DS.
 
So the only DQ you liked was DQ9? All the rest were designed for home consoles. You can prefer to play on handheld but you were referring to the gameplay being ruined because the game would be made on a console.

Every other DQ game (except 8 until next month) has made its way to handheld with improvements in tow to better suit handheld play, including quick save and difficulty balancing to remove excessive grinding. I usually prefer playing DQ1,2,3 on GBC to SNES because it's just way more convenient, even though the graphics are worse and the screenspace is pinched.
 
So the only DQ you liked was DQ9? All the rest were designed for home consoles. You can prefer to play on handheld but you were referring to the gameplay being ruined because the game would be made on a console.

No, I liked DS remakes as well; point is, right now gaming design philosophy is not same as pre-PS2 era; a 2016 home console DQ will probably be more similar to VIII rather than VII. DQIX is much more similar to the first 7 entries. Therefore, a handheld DQ would retain the basic design of the DQ entries I actually liked, instead of focusing on a boring world-map and bad story-pace.

??? Tales of Xillia sold better than any of the PS2 games did

Right, ToX did well. After a HUGE effort by Bandai Namco and low sales of previous entries.

How do you know this, though?

I don't. Market signals, though, indicate that active userbase tends to decrease after maturity, and PS3 is after all a 9-year old platform. Software sales are starting to decline a lot, and PS4 seems to collect PS3 users (big userbase overlapping, unline Western markets).
 
??? Tales of Xillia sold better than any of the PS2 games did

Only if you add Western sales (which would also be true for ToS GC). Xillia was a notable resurgence for the franchise after some mismanagement here and there, but it still sold less than ToD2 in Japan. It did better than all the others, though.

No, I liked DS remakes as well; point is, right now gaming design philosophy is not same as pre-PS2 era; a 2016 home console DQ will probably be more similar to VIII rather than VII. DQIX is much more similar to the first 7 entries. Therefore, a handheld DQ would retain the basic design of the DQ entries I actually liked, instead of focusing on a boring world-map and bad story-pace.

Nah. DQIX is when things got reaaaal weird. I like it, but DQVIII is more 'traditional'. It took me longer to appreciate DQIX for what it was.
 

Rocky

Banned
Someone might have stated already but this would likely to end up being last DQ for the trio (Horii / Sugiyama / Toriyama) so SE may listen to what Horii wants.

If that's the case, then it would be the last DQ period. Without the trio, it's not DQ and the series may as well be dead.
 

Alo0oy

Banned
So some of the people in this thread seriously believe that FFXIII can sell 2 million units to 4 million PS3s, while DQXI can't double that number on triple the install base?

It could easily sell 1 to 1.5 million on PS4 & 2 to 2.5 million on ps3, the install base is there to support it & the Dragon Quest brand is big enough to support it.
 
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