Morrigan Stark
Arrogant Smirk
Yeah, that sounds right. It'd be ridiculous if dying were the only way to replenish them.some is correcting previous information (weapon arts DO replenish at bonfires).
So sword arts are like spells, then? With # of charges?
Sounds good. Though I had no problem with DS2's parrying. Glad gestures are cancellable again. I think the jumping r2 mechanic is probably going to be an improvement, or a more reliable way to do it. and 1.5x DS1 speed sounds just like Demon's Souls which is great, hehe.+ Roll out of gestures YES
+ Drink estus on ladders YES (and pop souls)
+ DS1 parries
+ Faster greatsword R1s
+ "DS1 in Bloodborne-detailed universe"
+ Tried to backstab red cape knight by locking on and circling around him, red cape knight reached over his shoulder and performed a backwards shield bash to punish him
+ Forward+R2 does regular R2, you need to sprint+R2 OR backstep+R2 to do a jumping R2
+ Legion scimitars: twohand stance is holding both scimitars, not holding one scimitar with two hands
+ If you buff one scimitar, then switch to twohand stance, both scimitars will be buffed
+ DS1 combat/movement, very fluid, 1.3 to 1.5x DS1 movement speed
However...
Not sure how I feel about those. :\ Guess I'll see how it goes.+ Dead angles NO (in PVE at this stage)
+ Stored roll YES (queue up rolls by tapping B while rolling, which lets you immediately roll again)
+ Hyperarmor (but not iframes) on backsteps, makes a distinct sound like a weapon brushing off metal
+ No stamina regeneration if you delay second swing in a combo
And these:
Are very disappointing. Parrying with a 2h weapon was a nice improvement from DkS2, sucks that they removed it. Toggle escape was gone from DkS2 and I missed it. I hope there's another way to escape stunlocks in PvP then... And riposte breaking lock-on, why? I just don't get it.+ Toggle-escape NO
+ Parries with large weapons in twohand stance (ex. greatsword) NO
+ Riposte breaks lock-on YES