That is some fine journo gameplay there, yup.
^ Not a beta map...not even close to any of the layouts from the beta.
>Switches Pistol for Storm Rifle
No, wait what are you
>Starts trying to exchange crossmap fire with Storm Rifle
Oh noooooooooo
I saw this in warzone footage too. The pistol must be hard to use or something.
viewtifulJC alt confirmed
Loving the sound design.
I'll never understand the need for the callouts, there's plenty audio info from hearing footsteps, gunfire and explosions, you have a radar, and it pretty much tells you exactly what part of the map youre on. I guess its for immersion purposes.
I'll never understand the need for the callouts, there's plenty audio info from hearing footsteps, gunfire and explosions, you have a radar, and it pretty much tells you exactly what part of the map youre on. I guess its for immersion purposes.
I'll never understand the need for the callouts, there's plenty audio info from hearing footsteps, gunfire and explosions, you have a radar, and it pretty much tells you exactly what part of the map youre on. I guess its for immersion purposes.
I believe there's an option to turn off teammate chatter if you don't like it
Honestly, I'm not really into the aesthetic look and new sound effects, but watch that guy play Warzone and knowing how to play the game was pretty entertaining to watch. I'd give this a go whenever I get an XB1.
The aesthetics are starting to get on my nerves tbh. One map fine, 2 maps ok fine. But man, every map ive seen has this same aesthetic look to it. I mean Jesus Christ. No one notices these things over there?
The aesthetics are getting on my nerves. One map fine, 2 maps ok fine. But man, every map ive seen has this same aesthetic look to it. I mean Jesus Christ. No one notices these things over there?
Are you talking about the forerunner and UNSC structures?
Are you talking about the forerunner structures?
No, the solid color matte boxes that make up everything. Like come on 343, it's the age of PBR, throw some variety in there.
I dunno what it is exactly, and i ive said this before in other threads but this warrants repeating because every new map i see, i feel like im seeing a different part of one same big map. I mean in every Halo game i played, i never felt like the maps had aesthetic problems. Even if they had covenant pieces in them. These maps just all look industrial, futuristic. Thats it. Map 1, industrial futuristic, map 2 industrial futuristic on a different layout, map 3 industrial futuristic but again, on a different layout. I mean, wheres the creativity?
Yea, I guess it's just one of those things you either like or dislike. From the maps I have seen, I like this futuristic UNSC style, but I can see how it could get boring to some.
I'm a bit nit picky on the look of the weapons and enemy designs and it's been this way since I saw Halo 4. I can respect that 343 wants to make their own signature look, but I really do prefer the look of everything done from Halo: CE to Reach.The aesthetics are starting to get on my nerves tbh. One map fine, 2 maps ok fine. But man, every map ive seen has this same aesthetic look to it. I mean Jesus Christ. No one notices these things over there?
The aesthetics are starting to get on my nerves tbh. One map fine, 2 maps ok fine. But man, every map ive seen has this same aesthetic look to it. I mean Jesus Christ. No one notices these things over there?
The chatter sounds uninspired. Really gets to me after a while. Game looks fun enough, though I'd like to see some other maps. And is 4v4 the norm? BTB not being at launch, really hurts my interest in the MP. Probably no way they can run 60fps with more than 12 characters at once.
I like it, but every map? I dont like anything that much. And theres gonna be what, 20-25 maps, like this??
Edit: Part of what made Halo great was not only the gameplay, but the MP map design. Lockout, Zanzibar, Blood Gultch, Ascension, etc.. They all looked different and were memorable. If you have boring maps, youll have people who will move on quickly to other games.
I think that KZ SF has managed to combine futuristic structures with some natural elements like foliage, marbles, etc.
Case in point:
Yea I agree there. At least they will have a lot of the old maps from the older games remade for Halo 5, so all those favorites will return. Unless I am remembering.
Nice. Really adds some needed colour to otherwise plain architecture. A lot of the H5 maps I've seen just seem like the same buildings with a different coloured environment light.I think that KZ SF has managed to combine futuristic structures with some natural elements like foliage, marbles, etc.
Case in point:
Truth is the only remake, and it is very different from Midship.
As Frankie said, just porting over old map layouts wouldn't work with all of the new abilities. He didn't rule out possible remakes in the future though.
Yea I agree there. At least they will havea lotsome of the old maps from the older games remade for Halo 5, so all those favorites will return. Unless I am misremembering.
I know, right! It so rich with detail and crunchy.
Watching the first 4 minutes of this, it looks so great, goddamn. I don't think I even need another shooter this holiday, Warzone looks incredible.
didn't know they made it so you could switch seats without getting out of the hog.
Is left trigger still grenade? Maybe he thought it was ADS? ya know, like every other FPS
I've started matches by throwing grenades by mistake, it happens
Is left trigger still grenade? Maybe he thought it was ADS? ya know, like every other FPS
I've started matches by throwing grenades by mistake, it happens
There are objectives and bosses, I think. I think for some bosses you even need to team up with the player enemy to defeat the boss.I'm still not sold on Warzone. If I didn't know otherwise, I'd swear it was 4v4. I don't think I can describe it any better than "a lot going on but nothing actually happening." There's no massive invasions or vehicular assualts or epic objectives. It's just base camping and cross mapping, and then occasionally beating down random AI.
At this point I'm just going to assume that map isn't good.
There are objectives and bosses, I think. I think for some bosses you even need to team up with the player enemy to defeat the boss.
"Plagued."Halo 3 has great ragdoll, but it was plagued with those swimming in the air after death animations.
HAAAAALOOOOOOOOAt least there's particle collision, which looks nice.
Man, that still looks awesome! Loved the look and effects of CE.HAAAAALOOOOOOOO