Mr. Smiley
Member
I thought they were already out lol
Given it's High Voltage making it, I doubt many tears will be shed...
Damn. I can hear the disappointment from the 8 people that were interested in buying this.
Pretty much. I guess once the GOTY edition comes out and is below $20 on Steam, it'll play MKX. My hype for this game is dead and buried.It was bound to happen.
Warner (and any publisher who engages in bullshit like this) should still be called to task for this though. I moved to the current gen at launch in 2013, but some people will be using cross gen announcements like MK to base their decisions, while in the meantime, Warner gets to dip their toes into the current gen market and see whether or not they "need" to make a last gen version to be financially viable - and if not, simply cancel a previously announced game.
Really hard to believe you coudn't get a reasonable version of MKX running on PS360 - the game is just not that impressive visually.
Fighting games seem like easy ports. What does this game do that won't allow it to run on last gen consoles?
It's time to let go of last gen anyway. Honestly, by this stage... who cares?
Why would anyone hire high voltage to do ANYTHING?!
see, they could've done MKX on UE4 now.
now we'll have to wait till MKXI.
Visually it's a massive step up from MK9, and it runs at a stable 60fps. The fatalities are insanely detailed/gruesome because they actually modeled realistic organs. I am willing to bet they were able to downgrade the graphics a bit but couldn't maintain a constant 60fps, which is a must for fighting games since timing for combos is extremely important. Other HVS ports have had massive framerate problems, like ZOE HD and Saints Row 4 Re-Elected.
shocking news!
No but seriously they should never have announced it to begin with, and i hope Tomb Raider follows suit.
All the people out there who don't have PS4s and Xbones.
Probably would've been U3 either way. UE4? MKXI probably.see, they could've done MKX on UE4 now.
now we'll have to wait till MKXI.
I'm honestly shocked Microsoft is still trying to make Rise of the Tomb Raider on 360 happen. Even all the pre-order content EXCLUDES the 360 version and is only for the Xbox One.
I would not be surprised to see it dropped at the 11th hour.
As for Mortal Kombat... Bring on Unreal Engine 4.0.
All the people out there who don't have PS4s and Xbones.
Yep. Its even worse than this situation because atleast Warner had a low tier studio on it so they could cancel it without much repercussion. Nixxes is super high profile and talented, your essentially just wasting their time on this crap, when they could be porting the PC and PS4 versions in the meantime, optimizing everything to a fine polish.
I can tell ya now TR is probably gonna sell next to nothing on XB360 because MS doesn't even bother to push that version over XB1 and doesn't even really mention it. Why even have it for 360 to begin with
But those systems "don't have any games! Nothing out is interesting to me!"Time to move on from ten year old consoles or get left behind like any other generation.
I imagine it was for the same reason there was going to be PS3 and 360 versions of MKX.
Remember, when these were starting development, the new systems weren't out yet, or had only just begun selling. The install base of the 360 and PS3 combined was gargantuan while the new systems were unknowns. A business would look at the millions of last-gen owners and view them as a safe investment while PS4 and Xbox One were unknowns and much riskier bets.
At the time of their announcement, last-gen versions were the safest bet.
But the landscape changed and the adoption rate of current-gen hardware was much faster than anticipated, and the abandonment of last-gen versions much faster than it was from PS2 to PS3 and Xbox to Xbox 360.
So, when they announced these over a year ago, they simply didn't know the last-gen was going to be so obsolete, but they had already committed themselves to doing them. The landscape is different now than it was when they promised those versions would come out.
see, they could've done MKX on UE4 now.
now we'll have to wait till MKXI.
The development software will be available for any team developing a Warner-published game across PC, console and mobile platforms and, through 2014, will be the exclusive game engine used on projects being developed by Rocksteady Studios who are currently working on Batman: Arkham City and developed the critically acclaimed hit Batman: Arkham Asylum for WBIE/DC Entertainment, and NetherRealm Studios, the team behind award-winning Mortal Kombat franchise for WBIE.
After High Voltage got the boot for PC MKX (another porting company which the name escape me is supposed to be on this project now according to steamdb) this doesn't surprise me. But I'm glad WB decided to cancel it rather than ship another High Voltage turd. I had my lesson learned from MKX, never buying a NRS game that isn't made in-house again.