Nintendo's unusual team action game "Splatoon" is doing even better than its mascot-laden sibling "Smash Bros." on Wii U in the console's home territory of Japan.
"Destiny," "Halo," "Call of Duty," "Counter-Strike," and "Battlefield" -- these are the serious, often heavily militarized and best-known examples of the online, team-based shooter.
But when the studio behind "Nintendo Land" and "Wii Sports" gets to work on the genre, you get something rather different in return.
All-round tweaks and twists to a familiar formula have led to "Splatoon" being recognized as a near total reinvention of the team-based shooter.
Worldwide, 1.62m sales in one month made up over 33% of all Wii U game sales that quarter; "Splatoon" was already the Wii U's 7th best-selling game ever.
After 3.5 months on sale, the quirky shooter has overtaken 2014's "Super Smash Bros. for Wii U" in a like-for-like Japanese comparison -- 607k vs 602k after 14 weeks -- noted one observer on the NeoGAF forum.
"Splatoon" started off slower, but where "Smash Bros" dropped off after 5 weeks, "Splatoon" remained strong, snapped up at a rate of between 20,000 and 40,000 copies per week.
http://news.yahoo.com/splatoon-outdoes-smash-bros-japan-161813960.html
The AFP is the 3rd largest news organization in the world after the AP and Reuters. To have the forum mentioned I think is amazing and shows how far Neogaf has grown to the point where information and data posted on here can be legitimately be taken as a source.