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Uncharted Collection demo up in PS Store Worldwide

dealer-

Member
Haven't played Uncharted 2 in a couple of years but I really don't remember Normal being as hard as it is in the PS4 version :-D I've died a couple of times during my playthroughs

I had the same problem. I've got MGS5 controls hardwired into my brain at the moment so was making loads of mistakes.
 

Papacheeks

Banned
dude said he played the demo and expressed his negative opinion and people still jumped on him.

I said uncharted 1 looked terrible because it looks really dated in comparison to Uncharted 2 and 3.





thanks

That's stating the fucking obvious for a 8 year old game.

I was specifically talking about you. Uncharted 1 is a 8 year old game. And the way you said it with in the other thread with the Michael Jordan face on your comment comes off drive by/trolling, and people didn't even comment because of it.

Did he give valid "technical" reasons why? There's a difference in giving an opinion on something, it's another to actually give details on why you didn't like something. Like did the motion blur make it look like crap on your tv, or do the outdated animations in Uncharted 1 show more with higher IQ.
Do the changes in camera for shooting affect how it plays?

You gave a drive by shit post in a previous thread that was previewing the game like this thread is previewing the demo.
If they game has it's issues then at least explain them on a technical level, don't just say I don;t like it, or it doesn't hold up well.

Especially when we have Digital Foundry thread's that go into detail technically.
People are not asking for that here, we are asking on specifics with examples, and most of the people who may have not liked it or are getting jumped on, are getting jumped on because of lack of explanation.

Because I think this poster is who your referring too:
Worst tps I ever played. Looks cool though.

That is not a good post. That's almost a drive by post. ANyone can come in and go I think the game plays like shit. Ok. Please explain, why you think it plays like shit?

And that's why people jumped on him.

Comment's like that will rustle feathers even though people should just ignore them if they can't intelligently explain themselves.
 
No.

Some people just expect Uncharted to be more of an action-adventure game with challenging climbing and platforming sections, puzzles and occasionally some shooting parts. People expect something like Indiana Jones or the classic Tomb Raider games and that's not so far-fetched considering the theme of the game.
But what you get is mostly a straight-up third-person shooter with auto-climbing stuff and I can't fault people for being disappointed with that.
Uncharted is not Tomb Raider.

And there are no non-armored enemies in the game that take a dozen bullets to kill, regardless of difficulty.
Headshots are your friend.
 

Lord Error

Insane For Sony
Uncharted is not Tomb Raider.
But the first two games could have used better puzzles, that's for sure. I was very happy with what they accomplised in 3rd game on that front, and even happier that they acknowledged that as being the good thing about the game that they plan to expand in the 4th.
 
I played for around 10 minutes last night and couldn't help being put off by how badly this game seems to have aged, it felt clunky (ish). I don't know if that's the right word but the movement system doesn't feel as smooth as I remember it being like. Shame as I was looking forward to playing the trilogy for the 4th time.

Yeah....I feel just the same...was very excited for this....pre-ordered the LE, but damn....the game feels kinda clunky , the graphics look way too clean and the game just feels old to me :/ Didn't see that coming. Was planning to replay the trilogy as soon as I finished MGSV. Guess I'll just stick with my memories of the PS3 trilogy and skip this.
 
But the first two games could have used better puzzles, that's for sure. I was very happy with what they accomplised in 3rd game on that front, and even happier that they acknowledged that as being the good thing about the game that they plan to expand in the 4th.
No, thanks. They tried that in Uncharted 3 and I wasn't a big fan of it. It broke the pacing for me (UC2 has the best pacing IMHO).
 

oti

Banned
They even added a Turkish dub, even though the original PS3 game didn't have one... it's amazing that Sony has treated this collection with so much love.

It didn't? I think I remembered seeing the Turkish one on PS3 and being really jelly.
 

bumpkin

Member
Just "bought" the demo from my phone and clicked "Download to PS4". I guess we'll see if it's done downloading (or has even started) when I get home from work in an hour or so. My PS4 is in rest mode so hopefully it works.
 

eFKac

Member
IIRC, only Uncharted 3 had a Turkish dub.

They also added lots of other languages (text-only), like Norwegian, Czech etc.

Maybe they'll add some new language localizations.

I know they are adding full Polish localization to UCDF for this collection, it never had one before. SCEP is a very commited branch though.
 

Lord Error

Insane For Sony
No, thanks. They tried that in Uncharted 3 and I wasn't a big fan of it. It broke the pacing for me (UC2 has the best pacing IMHO).
I agree that UC3 was not paced as well as it could have been, but I don't think puzzles are to blame. Puzzles of similar caliber were in all of God of War games too, and they didn't feel out of place or broke the pacing, even in a far more brutal and action oriented game like that. I like that when there's a puzzle in the game, it doesn't insult your intelligence and waste your time. A good example of such time wasting puzzle was that one near the end of UC2 where you move some object in a Tibetan monastery tower. I did like those few quick action puzzles in UC2 however, like when you're expected to throw a canister to dislodge the car on the river, or shoot the rope that ties the wooden beams on the train.

In any case, I'm pretty sure I've read in some interview with Druckmann that the puzzles in UC4 will be harder, just like they were in UC3.
 

nbnt

is responsible for the well-being of this island.
Just finished the demo and I really, really enjoyed it. It looks a bit dated but the framerate is rock solid. And man, it amazes me that even years later, this series still has the best set pieces when it comes to TPS. Hell that demo was better than the entirety of TR2013.
. Ok, a bit hyperbolic there. :p j/k

Won't be buying the collection tho, I've already platinum'd the trilogy (and GA), and I just wanna save it for U4.
 

Maloney

Member
Yeah....I feel just the same...was very excited for this....pre-ordered the LE, but damn....the game feels kinda clunky , the graphics look way too clean and the game just feels old to me :/ Didn't see that coming. Was planning to replay the trilogy as soon as I finished MGSV. Guess I'll just stick with my memories of the PS3 trilogy and skip this.

Same for me, I think I'll stick with my rose tinted glasses for now and buy UC4 when it releases.

In my play through there were a fair few clunky moments between animations when stepping over/climbing up things. Managed to get Nathan's head stuck in a wall too.

I dunno, I just don't remember it that way I guess.
 

Bluenoser

Member
Despite my negative impressions of Naughty Dog's games I thought I'd try the demo again just to see. It's a strange thing that when so many people praise something it can make me wonder if my impressions were wrong. Maybe I was having a bad day when I played the games, maybe the settings were wrong etc etc. Anyway, I loaded up the demo, genuinely interested to see what it would be like. Got to the broken elevator and everything that I disliked about these games came flooding back. Tedious waves of bullet sponge whackamole enemies, awkward movement, the numbing boredom of climbing drainpipes. Ah well, maybe 4th time's a charm eh.

Cool story. Not sure why you felt compelled to come into a thread about a game you hate, and tell others why you hate it. What good does it serve?

At least you didn't go as far as calling it "worst tps ever", but I still question what you hoped to gain by posting.

Guess I'll mosey on over to the Halo 5 thread and tell everyone there how much I hate Halo. Wonder what kind of reaction I'll get....
I'm j/k I don't hate Halo

OT- download just finished, looking forward to trying it out.
 
I agree that UC3 was not paced as well as it could have been, but I don't think puzzles are to blame. Puzzles of similar caliber were in all of God of War games too, and they didn't feel out of place or broke the pacing, even in a far more brutal and action oriented game like that. I like that when there's a puzzle in the game, it doesn't insult your intelligence and waste your time. A good example of such time wasting puzzle was that one near the end of UC2 where you move some object in a Tibetan monastery tower. I did like those few quick action puzzles in UC2 however, like when you're expected to throw a canister to dislodge the car on the river, or shoot the rope that ties the wooden beams on the train.

In any case, I'm pretty sure I've read in some interview with Druckmann that the puzzles in UC4 will be harder, just like they were in UC3.
I like UC2/TLOU puzzles, not UC3 ones.
 

Creamium

shut uuuuuuuuuuuuuuup
This was downloading when I got home, but I could delete it right away

Y7hVN7E.jpg
 

shwimpy

Member
Demo is so short. :( Can't believe I still remember every little nook and cranny. Guess it's cause I platinumed and beat the game 5 times. It looks glorious in 1080p/60. Can't wait for next week.
 
I agree that the demo feels a bit "clunky", but I still haven't figured out why is that. How can a 60fps version feel more clunky? It should be the other way around.

I have platinumed all Uncharted games though, so I guess I'll do the same again. I'll also try the Brutal difficulty trophies if I feel masochist enough. Bring it on!
 

SSReborn

Member
I agree that the demo feels a bit "clunky", but I still haven't figured out why is that. How can a 60fps version feel more clunky? It should be the other way around.

I have platinumed all Uncharted games though, so I guess I'll do the same again. I'll also try the Brutal difficulty trophies if I feel masochist enough. Bring it on!
Yeah it's kind of weird I'm wondering if the patch they have day 1 will smooth it out a bit.
 

Venom Fox

Banned
Yeah....I feel just the same...was very excited for this....pre-ordered the LE, but damn....the game feels kinda clunky , the graphics look way too clean and the game just feels old to me :/ Didn't see that coming. Was planning to replay the trilogy as soon as I finished MGSV. Guess I'll just stick with my memories of the PS3 trilogy and skip this.
Bluepoint should add in a last gen filter or some options :). Yeah I'm thinking the same, although I'm seriously tempted to still get it as I want to play UC3 again.
 
No.

Some people just expect Uncharted to be more of an action-adventure game with challenging climbing and platforming sections, puzzles and occasionally some shooting parts. People expect something like Indiana Jones or the classic Tomb Raider games and that's not so far-fetched considering the theme of the game.
But what you get is mostly a straight-up third-person shooter with auto-climbing stuff and I can't fault people for being disappointed with that.

Why are people's expectations still being challenged FOUR games into the series? I can understand people being disappointed with the amount of shooting in Uncharted 1 (actually, I can't, but whatever), but complaining that there's too much shooting after four games in the series?

People should understand what the game is about by that time.
 
I adored the puzzles in Uncharted 3. Along with the set-pieces I consider them the highlight of the game. They weren't exactly taxing on the brain, but they were often very visually imaginative and had that whole Well of Souls from Raiders of the Lost Ark vibe about them. I was pretty bummed out by the fact that they all but disappear by the halfway point.
 

Loudninja

Member
I adored the puzzles in Uncharted 3. Along with the set-pieces I consider them the highlight of the game. They weren't exactly taxing on the brain, but they were often very visually imaginative and had that whole Well of Souls from Raiders of the Lost Ark vibe about them. I was pretty bummed out by the fact that they all but disappear by the halfway point.
Agreed.
 

Venom Fox

Banned
I hope ND will learn the lesson and never release a demo again lol.
Why, because a few of us don't remember how the movement system felt compared to recent games such as MGSV and TLOU?
No, it's good they did that. GAF is hyperbolic as always and does not represent the masses.
GAF isn't though, we have valid criticisms and as I've explained I think it's due to playing games with more fluid movement systems that the actual game itself. Most of those who said it's clunky said they'll still buy it anyway.
 
GAF isn't though, we have valid criticisms and as I've explained I think it's due to playing games with more fluid movement systems that the actual game itself. Most of those who said it's clunky said they'll still buy it anyway.

Some comments here are, I was not directing 'hyperbolic' to reasonable complaints.
 

eFKac

Member
I adored the puzzles in Uncharted 3. Along with the set-pieces I consider them the highlight of the game. They weren't exactly taxing on the brain, but they were often very visually imaginative and had that whole Well of Souls from Raiders of the Lost Ark vibe about them. I was pretty bummed out by the fact that they all but disappear by the halfway point.

Totally agreed here.

I want Uncharted puzzles to be clever, and imaginative, I don't want my brain to be challenged for 20 minutes, that would be a huge detriment to the pacing of the game. There are other games for that on the market.

Uncharted 3 definitely improved in that aspect over the previous games. I would like puzzles akin to those in UC4.
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
Just played through it, this would easily pass as on of the better looking current gen games.

Can't wait for next week.
 
Same for me, I think I'll stick with my rose tinted glasses for now and buy UC4 when it releases.

In my play through there were a fair few clunky moments between animations when stepping over/climbing up things. Managed to get Nathan's head stuck in a wall too.

I dunno, I just don't remember it that way I guess.

What hit me the most are the controls and the clean and almost clinical look. It just looks weird to me, as if Nathan isn't part of the scene and was glued on afterwards.
 
D

Deleted member 325805

Unconfirmed Member
I hope ND will learn the lesson and never release a demo again lol.

Why? The demo told me the remaster is fantastic and I'm even more hyped to play the full game. Some people just love to hate for the sake of it.
 

wouwie

Member
Yeah....I feel just the same...was very excited for this....pre-ordered the LE, but damn....the game feels kinda clunky , the graphics look way too clean and the game just feels old to me :/ Didn't see that coming. Was planning to replay the trilogy as soon as I finished MGSV. Guess I'll just stick with my memories of the PS3 trilogy and skip this.

I just finished the demo and was thinking pretty much the exact same thing. I think i'll stick to my fond memories from playing these awesome games on PS3 and hop straight into UC4 next year. Which is totally not what i expected to feel when the collection was announced. Strange... Then again, i might still reconsider at some point.
 
Is there a reason you can't use photomode while blowing up a propane tank?

I agree with what some others are saying about the movement feeling weird. I'll have to boot up the ps3 version at some point and see if it's the same but I remember it being a lot smoother.
 

Elixist

Member
i thought everything looked and felt tight. 60 frames looks great. they remastered alot of assets. im in for a black friday sale. maybe sooner if im bored i was diggin the demo. maybe they could add in a 30 frames option with better aa and ssao, that'd be cool. its a shame there isnt multi for uc2 :( hopefully the beta is large and in charge.
 
The 60 frames and that coupled with the DS4 sure feels like a breath of fresh air but Uncharted 2 was definitely better looking in my mind.

It is scary how fast something becomes somewhat outdated. Not to say this is an ugly game, not by a longshot.
 
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