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MGSV: Konami Offline Tax for players who opt out of FOBs

So the real question is: Should OP be able to play the game the way he wants at the expense of the people who want to use all the features?

What does that even mean? It's not like OP's taking someone else's resources. The problem is him getting punished for not going online which is pretty ridiculous. The resources you grind for hours while being offline shouldn't be touched unless you screw up or use them.
 

Kerned

Banned
It raises your GMP cap
I am under the 5 million GMP cap. When I go offline a large percentage of my GMP and vehicles become inaccessible to me. How does this benefit me as the player? I understand how it benefits Konami and their desire to con me into buying insurance, but how does it benefit me?
 

Justinh

Member
...What the fuck.

What the fucking fuck.
Fuck this, I am being increasingly incentivized to not even bother finishing this thing.

I quit playing around mission 15 or 16. I just... lost the motivation. That's when I started reading all the spoiler stuff about stuff later in the game and it's all just reaffirmed me being completely finished (as far as I'm concerned) with this game...
 
Please tell me how.
Seriously where can I find that much fuel.

Get the wormhole upgrade, do mission 12, fulton the 7.5k containers of fuel and container of precious metals, grab the intel near it, repeat mission.

FOBs can only steal unprocessed materials, but yeah. To get back 20k fuel takes like 5 minutes and you can get a lot of precious metal out of it too which sells for a ton of GMP.
 

Astery

Member
LMAOOO, all the people that complain about FOB shit are the ones that haven't even played

I know what you are going to say that won't flow away from these basic ideas
- you get more back by invading others, a lot more potentially
- FOB is extra revenue even if it just sits there
- level up your FOB and maintain it, what you lost does not matter

Guess what. That puts you exactly into Konami's game to want everyone online to participate and punish others who don't have time to continue nursing their game while they are not even playing the game. Not everyone who wanna play MGS and buys the game wanna play clash of clans.

The extra things FOB give is practically required and is balanced well to make you believe they are not in end game. You can theoretically get lv99 without FOB but that is practically unfeasible. Guess what this is? free to play game design philosophies that are designed to make you pay up as well.

Bottom line- TPP is not marketed as some free to play game, there's no place of these systems in there especially these changes are in effect 1 month after launch just feels like they are avoiding these systems to be reviewed by people that will affect sales.
 
Please tell me how.
Seriously where can I find that much fuel.

If it's the container trick (fultoning the same container by restarting the mission a bunch) that's unrefined resources. It takes time for them to be processed. Time you might not want to commit.

Konami's slowly turning MGSV into a funnel for their microtransactions. It's what Blizzard did to Diablo 3's real money auction house, but in reverse (since Bliz removed it later).
 

JackelZXA

Member
http://www.destructoid.com/metal-ge...jurassic-world-avengers-combined-315459.phtml

I can't believe konami's actions even though this game made $179 million day one. It's infuriating what they've done to kojima, what they did with selling ground zeroes separately, and all this nickle and diming they're doing with fob's. The game's made way more than it's budget and then again and they're still just doing this evil greedy exploitative shit. fuuck.

If you dont farm you end up with shitty gear.

"Shitty....Gear?!"

(I'm sorry I had to.)
 

Kindekuma

Banned
Get the wormhole upgrade, do mission 12, fulton the 7.5k containers of fuel and container of precious metals, grab the intel near it, repeat mission.

FOBs can only steal unprocessed materials, but yeah. To get back 20k fuel takes like 5 minutes and you can get a lot of precious metal out of it too which sells for a ton of GMP.

otacon_pixel_by_supridiot.gif


Awesome! Thank you! The 48000 Fuel costs for the last strut on each platform on MB is ridiculous.
 

Kerned

Banned
Him playing offline doesn't, but what he's actually complaining about is the shift of resources from offline to online. Moving these resources online makes it way more beneficial for people to raid.
So you are seriously suggesting that if some people choose to play offline, that somehow there won't be enough stuff for invaders to steal? I don't even know where to begin...
 

KTO

Member
My main reason for not going offline is simple, the menu lags so much that it takes triple the usual time to move between menus.

Worse when my connection is inconsistent because my nephews are watching YouTube, and that shit doesn't make sense because I just want to play single player.

That is a real issue and something I hope that gets fixed as online traffic dies off, but that isn't OP's issue.
 
For essentially unlimited resources that takes farming to do:

See below for links to videos.

Then ride in a truck so the game auto saves and it processes all of your unprocessed material to processed. Infinite money and plenty of resources to go around.
 

fertygo

Member
Never play MGSV, but is this equivalent you losing Souls at Souls game if playing offline to avoid invaders? (something From that not pulling btw)
 

Spaghetti

Member
anecdotal evidence: FOB invasion losses are not game destroying and only served as a temporary setback on developing the final struts on mother base/my FOB.

the way around this, which the money men at konami are hoping you don't take, is by trying to kill off the compulsive and collection oriented behavior in yourself that games tend to foster in players.

don't sweat the invasions. direct contract your best staff. occasionally fulton new staff and resources as you come across them, and they will more than plug the gap.
 

Rebel Leader

THE POWER OF BUTTERSCOTCH BOTTOMS
For essentially unlimited resources that takes farming to do:

Mission 12 for fuel, minor metal and precious
Mission 18 (i think) for bio
Mission 22 (i think) for common metal

Then ride in a truck so the game auto saves and it processes all of your unprocessed material to processed. Infinite money and plenty of resources to go around.

Now you realize that you fucked up, right?

What's to say that konami will patch the game so this isn't possible?
 
While I'm offline vehicles are capped at 3 while gun placements are at 6. However when I go online I see all my other ones sitting at my FOB. My guess is that it hides them while you're offline then when you logon it moves them into the FOB bank. Personally means little to me since I mostly just sell the things before connecting online.
 
i don't understand the 'ding every time' part....

it should be a one-time thing because there's no actual tax. it's just a one-time transfer based on the offline limit. so, if the limit is 100 and you passed mission 22 with 120, you would get -20 to your MB resources and +20 to your FOB resources

and any time you go over 100, the excess would go from your MB to FOB resources

but...that original -20 and +20 to that original 100 only happens once. so, any other 'dings' shouldn't be that original ding but just new transfers any time you go over 100....

and all those transfers are in your FOB pool (which sucks I guess if you never wanted to go online)
 

KarmaCow

Member
For essentially unlimited resources that takes farming to do:

Mission 12 for fuel, minor metal and precious
Mission 18 (i think) for bio
Mission 22 (i think) for common metal

Then ride in a truck so the game auto saves and it processes all of your unprocessed material to processed. Infinite money and plenty of resources to go around.

Truly compelling gameplay.
 

Lolcomin

Banned
I know what you are going to say that won't flow away from these basic ideas
- you get more back by invading others, a lot more potentially
- FOB is extra revenue even if it just sits there
- level up your FOB and maintain it, what you lost does not matter

Guess what. That puts you exactly into Konami's game to want everyone online to participate and punish others who don't have time to continue nursing their game while they are not even playing the game. Not everyone who wanna play MGS and buys the game wanna play clash of clans.

The extra things FOB give is practically required and is balanced well to make you believe they are not in end game. You can theoretically get lv99 without FOB but that is practically unfeasible. Guess what this is? free to play game design philosophies that are designed to make you pay up as well.

Bottom line- TPP is not marketed as some free to play game, there's no place of these systems in there especially these changes are in effect 1 month after launch just feels like they are avoiding these systems to be reviewed by people that will affect sales.
Not saying that, I can literally leave MGS for a week and come back to nothing affected and I play online and invade FOB's a lot. Most people are acting and saying that you will literally lose all of your resources by playing the FOB mode and that's not true, you can basically tell who's played and who's not played by those statements. I mean the thing is that you don't have to pay any money out of pocket for all the FOB's, I have the free one and I can do basically all I want which is screw around and have fun in the world
 

Astery

Member
So you are seriously suggesting that if some people choose to play offline, that somehow there won't be enough stuff for invaders to steal? I don't even know where to begin...

it is a incentive to force people sync their staff list online to keep all bases on their online database "active", making it more fun for invaders.
 

Igo

Member
Can the GMP ever go into the negative as a result of it?
Yes.
No, it will never make you go negative. It only takes a portion of your offline GMP and moves it online. What happens eventually is that your total GMP pool gets bigger because you can have up to 5m offline GMP and I think up to 5m online GMP. So in a way its a good thing if you farm lots of resources and hit the 5m cap regularly (like me).
This is incorrect. While online I spent most of my GMP on upgrades and then disconnected. The game then subtracted 1,300,000 which put me in the red by over a million and triggered a cutscene at mother base. I'm not 100% sure, but I think this might have even been just before the game forced me to create a FOB, which is equally bs. You can't even exit the menu until you select build. Shit is insane.
 

Yagharek

Member
I'm currently chewing through peace walker and ground zeroes in order to be caught up in preparation to play TPP.

It sounds like a heavily compromised game based on all these microtransactions, fob insurance, forced online or coercive online requirements.

I'm sure the core game is quality but it sounds like it is seeded with all sorts of bullshit.

At least I will always have the old games to go back to.
 

luka

Loves Robotech S1
if everyone just declines the ToS each time they boot the game they'll never have to worry about this.

of course if you've already connected at some point, i'm sorry... you got konami'd. your shit is gone.

Good god i am so glad I still havnt downloaded the latest patch.
And now I never will.

you can download the patch without issue. like i said, you just want to make sure to decline the ToS when you're actually playing to avoid all of this nonsense.
 

Jeremy

Member
Game of the year.

At this point you can't expect any of the reviewers having known this, review events, hype. or not. The version of MGS V we're playing now has become pretty different from the version we were all playing a month and a half ago. If anything it speaks to the ever changing state of a single video game now.
 
I'm obviously joking but seeing you guys react to is good fun.
Considering your defense of the game, it's really not always obvious when you're joking unfortunately.
Yes.

This is incorrect. While online I spent most of my GMP on upgrades and then disconnected. The game then subtracted 1,300,000 which put me in the red by over a million and triggered a cutscene at mother base. I'm not 100% sure, but I think this might have even been just before the game forced me to create a FOB, which is equally bs. You can't even exit the menu until you select build. Shit is insane.
I hope someone can confirm this. That's amazing.
 
otacon_pixel_by_supridiot.gif


Awesome! Thank you! The 48000 Fuel costs for the last strut on each platform on MB is ridiculous.

No problem! The rest of the resources come naturally (besides maybe common metal which can get kind of rare). Fuel is the worst since pretty much every structure requires it, so this helps to mitigate the time it takes to build new structures. You gotta wait for them to process which can take time, but at least you can replay/S rank missions and other stuff and it'll be done before you know it.
 

Ridley327

Member
Now you realize that you fucked up, right?

What's to say that konami will patch the game so this isn't possible?

I don't think they really can with the way the save system works. Even if they took out the intel file from the beginning of mission 12, the worst that would happen is adding on another minute or two to get through the power station and reach the next checkpoint for the resources to get acknowledged. They're also unprocessed resources, too, so a chunk of them are at risk of being stolen as soon as you hit a check point.
 

Lolcomin

Banned
I'm currently chewing through peace walker and ground zeroes in order to be caught up in preparation to play TPP.

It sounds like a heavily compromised game based on all these microtransactions, fob insurance, forced online or coercive online requirements.

I'm sure the core game is quality but it sounds like it is seeded with all sorts of bullshit.

At least I will always have the old games to go back to.

It's not really based upon micro transactions, you only pay money to accelerate development and unlock the other FOB's, you get one for free.

FOB insurance is not required as nowadays invasions tend to happen less frequently.

Admitting, the online is forced and is kinda shitty
 
Nah, I wasn't poking fun at you, just the silly nonsense people have come up with like afk'ing in a truck to overcome the poor design.

I think Kojima or someone put it in the game. You can spawn at a certain location and every single time you do the truck is right there. Drop a decoy in front of it and hop into the back and go to sleep.


Thanks for not being lazy like I was. These are them. After this, put yourself in the back of a truck while you're at work or sleeping and watch your process materials skyrocket.
 
For essentially unlimited resources that takes farming to do:

Mission 12 for fuel, minor metal and precious
Mission 18 (i think) for bio
Mission 22 (i think) for common metal

Then ride in a truck so the game auto saves and it processes all of your unprocessed material to processed. Infinite money and plenty of resources to go around.

Mission 14 1x common metal. Use D walker with F ballista, super fast. I also fulton the couple enemies who happen to be around.
Mission 21 2x bio and 1x fuel (red) also a bunch of whites containers. you can use d walker with F ballista here too.
 

Kerned

Banned
it is a incentive to force people sync their staff list online to keep all bases on their online database "active", making it more fun for invaders.
You realize the motivation is selling insurance, right? Even if half the player base chose to opt out of any of the online functionality, the half that doesn't could still engage with that stuff on their own. Everyone doesn't have to participate in order for those people to have fun.

Konami's "incentive" is self-serving, that's what people are bothered by. They don't want people playing offline because if they do, they won't have a reason to spend money on microtransactions. Period.
 
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