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NPD Sales Results for October 2015 [Up1: Xbox #1]

user_nat

THE WORDS! They'll drift away without the _!
Kinda glad to see Halo fail. Might force them to get their act together.

Expected it to be down, but under 1mil is hilariously bad.

Unless it does a Fable 3, which under performed in the October, but performed very well in the November.
 
Why do people expect uncharted collection to sell, it's a collection of old games. The fact that it charted is crazy and they should be thrilled.
 

AP90

Member
Novembers NPD is going to be fun..
sarcasm
.

So if this Gen is front loaded, what does that mean in the grand scheme of things for next Gen and etc?
 
Kinda glad to see Halo fail. Might force them to get their act together.

Expected it to be down, but under 1mil is hilariously bad.

Unless it does a Fable 3, which under performed in the October, but performed very well in the November.

What act together? Halo 5 has been pretty well received, especially its MP by core Halo players.
 

JeffZero

Purple Drazi
Alright, friends. I've got two Mike's Harder Lemonades, Fallout 4, and a couple of Star Trek movies to rewatch. I'll be back in six hours with a headache the size of a humpback whale; hopefully there'll be some cream and sugar for my hangover coffee by that time.
 
cutoff will probably be lower cause this November is more top heavy than last year and Nintendo isn't taking 3 spots, that being said Tomb Raider isn't gonna make it unless they sell it for $5 on BF or something
 
Refuse to believe Halo number until we got concrete source
It just doesn't add up to 400 million revenue or whatever that PR said last week.

With all the miscellaneous Halo branded crap that could have been included in the 400 million, since it wasn't just software, I wouldn't have been surprised if Halo 5 didn't even chart and still reached 400 million dollars.

Which is why it was so obvious that MS was spinning for all they were worth with the wording of their PR.
 
I do not think the bolded is really a true statement IMO.

It would be more valid to say that digital games are becoming well established this Gen..
Well, I guess it matters what you consider "well established". In 2012 I think they were about 5-10% of console retail, whereas now they're about 15-20%. In any case, they were 0% of Halo 4's initial numbers so that brings the sequel closer. (But not terribly close at all.)
 

AP90

Member
Kinda glad to see Halo fail. Might force them to get their act together.

Expected it to be down, but under 1mil is hilariously bad.

Unless it does a Fable 3, which under performed in the October, but performed very well in the November.

What act together? Halo 5 has been pretty well received, especially its MP by core Halo players.

Maybe he has not played it yet and or does not own it yet...can't wait to play BTB in a bit when it releases soon though =D
 

mo60

Member
Why do people expect uncharted collection to sell, it's a collection of old games. The fact that it charted is crazy and they should be thrilled.

I expected it to place between 5th and 7th and ahead of Yoshi Wolly World. It did not meet any of my expectations. It looks like it's selling good or great digitally WW, but selling poorly physically in the US.
 
Novembers NPD is going to be fun..
sarcasm
.

So if this Gen is front loaded, what does that mean in the grand scheme of things for next Gen and etc?

Probably means that the US constitutes a smaller percentage of the worldwide marketshare than it used to, meaning that you need your console to sell well WW in order to be viable.
 

MisterR

Member
Dedicated what? If the market shrinks, that leaves the hard core behind, not the casuals. Hardcore Xbox owners are the ones who buy Halo games, well they did. My theory is they are aging and the game has not matured along with them.

Yep, that would have nothing to do with attach rate. Think he just wanted an opportunity to doom and gloom consoles.
 

SparkTR

Member
Novembers NPD is going to be fun..
sarcasm
.

So if this Gen is front loaded, what does that mean in the grand scheme of things for next Gen and etc?

Shorter generations with more forward compatible software? I'm personally waging that Microsoft is going to to move away from dedicated game consoles though, not from gaming but towards services across platforms. And this is as soon as this generation is done, the XBO will be the last traditional Microsoft console.
 
Kinda glad to see Halo fail. Might force them to get their act together.

Expected it to be down, but under 1mil is hilariously bad.

Unless it does a Fable 3, which under performed in the October, but performed very well in the November.

Uhh. Halo 5 not doing well and the consoles not selling particularly well themselves is sign of a bigger issue at play. Nothing anyone should be happy about.

My take is that the big hitters coming out this month created a bit of a pause, combined with the upcoming Black Friday sales everyone knows are coming. Simultaneously games like Minecraft, GTAV, Advanced Warfare, and Destiny have ridiculously long tails and gamers are really content with those games.


Also, who made the decision to launch Tomb Raider so close to Halo and CoD? Timing is terrible and I know all about bad timing.
 
Yeah, the huge bump at the start of this generation drained out a lot of the legs.

We were moving sales forward instead of growing the market.

This is certainly how it seems to me. I know, anecdotally, I was thirsty for new platforms so I was one of the launch crowd driving launch numbers up but I still firmly believe the total core console market is much smaller than last gen.
 

oxbear

Neo Member
Nice, it's good I'm here then.



Please let it be a 7-10k gap :p

I felt like Cosmic's post in the prediction thread was a strong hint for PS4 being ~274K. The "spot on for a different platform" being PS4. That would be about a 30K gap.

http://www.neogaf.com/forum/showpost.php?p=185246813&postcount=4698
What if it wasn't actually all that far off?

And what if that calc was spot on for a different platform?

The possibilities are kind of nuts.
 

AP90

Member
Probably means that the US constitutes a smaller percentage of the worldwide marketshare than it used to, meaning that you need your console to sell well WW in order to be viable.

Ah.. So I take it we still not have felt the effects of the potential Asian market install base..
 

user_nat

THE WORDS! They'll drift away without the _!
What act together? Halo 5 has been pretty well received, especially its MP by core Halo players.
Act together in terms of releasing games that are finished. All the 343 efforts have shipped with content missing or features not working. I do realise it is well received in general, but I haven't even been able to work up the interest to finish the campaign yet, which is a first in Halo for me.

Anyhow Halo dropping this low makes me wonder how the Xbox actually managed to outsell the price reduced PS4.
 

super6646

Banned
Now I'm pulling this from my ass, but let me do some crappy neogaf math! So Halo 5 generated 400 million in revenue. The controllers for starters realistically probably did around 500-1000k, so I'd say 750k. 750k x 70 = 52.5 million. Then we have the Halo 5 bundle. Now I doubt it did well, especially considering how little it did compared to expectations. So I'll be generous, and say 200k. Then of course WW sales. Generally, the XB1 has had around 50% of sales in the US. So 400k x 500= 200m. So in total, controllers and console's did 252.5 million in revenue. So we have 147.5 million left. Now with margin's of error, I'm just going to say all 147.5 million in sales were just 60$ copies. So 147.5 million divided by 60 = 2.458 million. Add the other 400k from bundle's, roughly 2.9 million. Now I could say this is correct within the space of 500k. So how did Halo 5 only sell 1 million physically in the US? I mean even with the spin Microsoft made, you can do the math, its around 3 million sales of the game week one WW. So unless Its digital made up 1 million copies, and the rest of the world made up the other million, no way that Halo 5 did under 1 million in the US. Now yes, I'm not crediable. I'm an idiot, I damage control. But I can't seem to think the number is fishy. Say what you want, but I'm taking everything with a grain of salt. And if it did do this bad, I still expect it to have better legs and slowly climb its way back up.
 
You know what's funny, UC4 now has a chance to outsell Halo 5... In US. In the other hand Uncharted Collection sales are so bad, I'm starting to think that UC4 will also disappoint in sales.

it's a good idea that it was delayed for more exposure, though other games being delayed near it is also a potential problem, though i can only really think of deus ex as being a big game in Q1
 

GnawtyDog

Banned
I can't see it making the top 10 for November either. Shame, the game is great fun and looks amazing.

Really cmon... lets do a recount.

1. COD
2. SW:Battlefront
3. Fallout 4 (cause PC digital won't count).
4. Halo 5
5. Disney's Star Wars Infinity.
6. AC Syndicate
7. Sport Game.
8. Sport Game.
9. Tomb Raider.
10. Sport Game.
 
Halo 6- no sprint,ads,clamber. Bring in good halo like maps and you'll get your sales back.

I don't want every game to follow the sprint tak tak gameplay


Fps designers do your in thing. Look at those games before cod or halo. Especially objective design like goldeneye. Make your areas more dense and real. Stop scripting stuff


Deus ex, do me right baby
 

le.phat

Member
After last year's utterly fucked releases for both AC and Halo, its simply delicious to see both these franchises pay the price for shipping off in completely unacceptable shape. This is the biggest fuck you we could have possibly given to their respective studios and i'm grateful for it.
 

MaulerX

Member
Not just for Halo 5 but digital sales in general are bigger now more then ever before. I mean, the fact that every one of these massive games have to be installed means that digital pre-loading and being able to play at midnight on launch is a real thing that's being downplayed alot. For me and specially for high profile games why go to a midnight launch, wait in line to purchase, then drive home only to wait even more for a game to install?
 

AniHawk

Member
Yeah, the huge bump at the start of this generation drained out a lot of the legs.

We were moving sales forward instead of growing the market.

it certainly seems this way. and it makes sense given that there's fewer games on the market, meaning fewer audiences being served. i had felt like there was a problem back when the ps3 and 360 were doing really poorly in the leadup to the ps4 and xb1.
 

RiccochetJ

Gold Member
He's pointing out an error in your post. You mentioned that at least initially, Destiny was doing better numbers on Xbox One. That's false.

Oh, do you have the bundle numbers?

Like I said, that wasn't the point. If you followed the conversation, then you would realize that I was pointing out that I think that there's a decent number of people on XB1 that are Bungie fans who might not necessarily be tied to Halo, or are on the fence.. For what the original poster was saying, I was agreeing with them about how Destiny could have an impact on Halo sales and pointed out software numbers to reinforce that fact. You two for some reason went back to hard numbers and it came across as some sort of nasally, "Well PS4 sold more of Destiny if you take into account the bundles."

Which, like I said, wasn't the point of that particular conversation.
 
After last year's utterly fucked releases for both AC and Halo, its simply delicious to see both these franchises pay the price for shipping off in completely unacceptable shape. This is the biggest fuck you we could have possibly given to their respective studios and i'm grateful for it.

I doubt AC Syndicate was made the same team/studio that made Unity. Put that on the publisher(Ubisoft).
 
After last year's utterly fucked releases for both AC and Halo, its simply delicious to see both these franchises pay the price for shipping off in completely unacceptable shape. This is the biggest fuck you we could have possibly given to their respective studios and i'm grateful for it.
Pretty much man. When you release garbage these kind of ramifications should be expected. I have to admit that I bought Syndicate though, pretty damn good so far.
 

L4nnist3r

Member
Not just for Halo 5 but digital sales in general are bigger now more then ever before. I mean, the fact that every one of these massive games have to be installed means that digital pre-loading and being able to play at midnight on launch is a real thing that's being downplayed alot. For me and specially for high profile games why go to a midnight launch, wait in line to purchase, then drive home only to wait even more for a game to install?

I got my H5 copy digitally so count that as one.

Two people said it. People are saying they're "NPD insiders" but I just can't believe it.


right... :/

Pretty much man. When you release garbage these kind of ramifications should be expected. I have to admit that I bought Syndicate though, pretty damn good so far.

Now that people know H5 is performing well online, sales numbers may increase for next month.
 
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