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NPD Sales Results for October 2015 [Up1: Xbox #1]

Surely people can't be basing Halo 5 selling poorly on just the physical copies? Digital downloads are much more prominent now than at any stage in the past due to infrastructure and peoples download speeds increasing massively since Halo 4. I was on 10mb back in 2012 and downloading a large game would have been out of the question. I'm now on 200mb so this is not an issue for me now and I tend to buy all my games digitally.

You cannot compare past selling numbers with present as it's not like for like. Unless digital numbers are provided then I guess it's all silly just saying Halo 5 sold very poorly based just on physical copies.

Just my thoughts and I know many of you will disagree but hey ho.

I agree. To assume it's sold bad based purely on physical sales is premature imo. Downloads, no region-locks, likely contribute to the lower number as much as the release of competing games.
 
PS4 at ~276k is atrocious, why even bother dropping the price? I doubt it would have sold that much less without the price drop, & the BF effect with 100$ less would have been significantly bigger, I know hindsight 20/20 and all that, but that was a useless price drop. It would be a disaster if it doesn't sell 1.2m+ in November.

You do realise that all those Battlefront and CoD Bundles only affect November numbers, right? All those bundles pre-ordered within the last weeks will kick-in in November. And THEN let's talk about atrocious sales numbers.
 

super6646

Banned
Alright, its 3:15 in the morning. I'm going to have to wake up for work in less than 4 hours, so now insomia be will try to close his eye's for a few hours of sleep. Goodnight neogaf!
 

Matt

Member
No, but I also gave my point of bundle's. Didn't that do 400-500k? In that scenario, its likely Halo 5 did average when it comes to digital, but the bundle's built it up. Its not that hard to believe it did 1 million digital, and it wouldn't be a big deal.
I...what? What are you arguing now?
 
Lol you're getting baited to hell and back. Best to ignore.
Not sure why you say this, I just want new game ideas instead of everything being scripted and linear.

Too common for people to read one idea of many and miss the point though. Just pull out what they feel instead of getting the point.
 

super6646

Banned
I agree. To assume it's sold bad based purely on physical sales is premature imo. Downloads, no region-locks, likely contribute to the lower number as much as the release of competing games.

Don't bother. I already tried hard enough to convince everyone it did well digitally. Its a lost cause, just accept Halo 5 didn't do as well as everyone hoped it would.
 

Alo0oy

Banned
You do realise that all those Battlefront and CoD Bundles only affect November numbers, right? All those bundles pre-ordered within the last weeks will kick-in in November. And THEN let's talk about atrocious sales numbers.

I'm talking about October in isolation, ~276k is pretty bad, there is context to be had next month, but that doesn't mean we can't comment on the current sales for October.
 

super6646

Banned
I...what? What are you arguing now?

I'm just giving a point. I said it did 1m digitally, and I gave reasons as to why its quite feasible.

Anyway, quit replying. I really need to go to sleep, and I won't get off because... well... I just can't until this discussion ends.
 
No he didn't

Holy crap, I just realized its 3:13 am....

Yes you should probably retire for the night..

Let's have less of this inane digital 40% talk. Won't work for Halo, won't work for Uncharted. Only place with insanely high digital is PC, far as I'm concerned.

Lara doesn't care since she got the money from MS :D

Lara is in tears.
Square Enix just cheers-
With a bag full of money for a franchise so dear
 

Aceofspades

Banned
No, but I also gave my point of bundle's. Didn't that do 400-500k? In that scenario, its likely Halo 5 did average when it comes to digital, but the bundle's built it up. Its not that hard to believe it did 1 million digital, and it wouldn't be a big deal.

Jeez you are persistent, do you know who Matt is?

I dont know him either but I know that you have to take anything he types as a gospel.
 

Matt

Member
I'm just giving a point. I said it did 1m digitally, and I gave reasons as to why its quite feasible.

Anyway, quit replying. I really need to go to sleep, and I won't get off because... well... I just can't until this discussion ends.
Alright then go to sleep man.
 

zsynqx

Member
Has to do with a lot. This is the first new halo on a new system. Do you have any idea what that really means?

My whole point is more new ips, more fresh ideas. This is the damn point.

Uncharted is just an example of a game that could eventually tank. Or you wanna wait til it tanks first?

That's bad business sense. But Sony is doing right with guerrilla games imo.

Hope horizon is fun.

God of war remaster mostly tanked, uc ain't doing that well. Yes they are remaster but not all remaster that are wanted do that poorly.

Didn't they do about as good as re remaster? Quite a big difference in game size and money.

But yes, it's damn time for classic resident evil.

You do realise Uncharted 4 is the last Uncharted game. Hardly waiting around for the series to die, more like ending it on a high.
 

Trup1aya

Member
Yes if they make a halo 6, they are better off copying destiny and making a "halo worlds" game

They will make a halo 6. And it will probably be like halo 5 mechanically.

They might do Destiny-esque things, like reward players who complete the same story content over and over with RNG (Reqs), but it will be a halo game, otherwise.

It'll launch with more maps and game modes than H5 for sure, and I bet split screen will be a top priority this time around.
 
Yes you should probably retire for the night..

Let's have less of this inane digital 40% talk. Won't work for Halo, won't work for Uncharted. Only place with insanely high digital is PC, far as I'm concerned.



Lara is in tears.
Square Enix just cheers-
With a bag full of money for a franchise so dear

Same amount of money + smaller install base to sell next game to = winning? :p
 

RexNovis

Banned
So 900k physical first week US? For 5 days of tracking, its ok. So 1.3-1.4 million with digital. From what I heard, Halo 5 sold roughly 1 million digitally WW in week 1.

It should be noted all these games had significantly longer time to be tracked. Though yes, around 1/3 of all Halo sales are now digital.

Just to let you know, no, repeating something over and over as naseum

It only had 5 days of tracking. Halo 4 had 4 weeks. This isn't the Halo 3 days anymore. Looking at WW, it did around 3 million FW if you include digital (which now accounts to about 1/3 of all game sales now).

Halo 5 did 1 million digitally!!!! That makes it 2.1 million. Maybe 3 million is a bit high, but 2.5 million certainly seems in range.

Well digitally, Halo 5 did around 1 million week one WW, so it clearly had alot of attraction for the digital crowd.

But hasn't that already been proven. Look, I could be completely wrong. But digital is bigger than you all think. Realistically, these numbers are around 35-40% of all sales. A bit higher than usual, but not totally uncommon. Plus, the bundle contributed to 400-500k sales. So yes, 1 million digital is very likely.

Does not make it any more true than the last time you said it as has been explained to you multiple times.

Where the hell are you pulling these ridiculous figures from? This is like the third absurd sales statement you have spouted concerning Halo (Wack ass math from 400 mil, 1 million week 1 digital sales) This is a SALES thread. We post factual numbers here. If you are going to continue posting baseless bs you need to leave. It's frustrating enough parsing through the real information to have people coming in here posting figures they've seemingly pulled out of their ass. Stop it or be gone.
 
You do realise Uncharted 4 is the last Uncharted game. Hardly waiting around for the series to die, more like ending it on a high.
That's fine, I hope it's good and I hope it's the last one. I hope they can create a much more deep love and world to play in or a top end platformer. Would be nice to see how good a high budget platformer could look beyond just ratchet.
 
I'm talking about October in isolation, ~276k is pretty bad, there is context to be had next month, but that doesn't mean we can't comment on the current sales for October.

Depends on the offers available, I guess. The price cut was embeeded with offering basically three bundles: People had the choice between ready to take UCC bundles (affecting October sales) and preordering CoD and Battlefront (not affecting October sales)

I think that most decided to go with the later two games and wait a couple of weeks.

Maybe I am wrong here and November sales aren't that impressive either, but I think November will be very, very huge for PS4, even compared to last year.
 
The thread about the UK numbers had a sourced figure of 20% digital sales on consoles being the best anyone had done so far. The anecdotal evidence from people seems to wildly overestimate the numbers.
 
Yup, no need for those scripted and linear games like Ryse, Quantum Break, Halo 5 campaign...
You feel I'm a Xbox only fan or something? What your saying makes little sense. But I have been assumed to be a playstation fan much more often in the past so that's ok.

I feel Microsoft is actually in trouble.

Considering all the games they have made are in some kind of decline as far as I know? Including forza, but I really don't know about that one.


I know last generation they obviously relied on fable, halo, gears and forza and it seems they can't now.

I'd like a new deep fable though.

For now I only own halo 5, mcc, rare replay and I ain't happy with mcc and halo 5.

As far as scripted events, suck of them. From cod, uncharted and tomb raider. Just tired of these games doing it. I enjoyed a few of the cod campaigns but I didn't play the last 4 out of 6 maybe
 

allan-bh

Member
Don't bother. I already tried hard enough to convince everyone it did well digitally. Its a lost cause, just accept Halo 5 didn't do as well as everyone hoped it would.

What is well digitally for you? If Halo 5 didn't had an insane digital sales ratio, this launch was very disappointing.
 

Alo0oy

Banned
Depends on the offers available, I guess. The price cut was embeeded with offering basically three bundles: People had the choice between ready to take UCC bundles (affecting October sales) and preordering CoD and Battlefront (not affecting October sales)

I think that most decided to go with the later two games and wait a couple of weeks.

Maybe I am wrong here and November sales aren't that impressive either, but I think November will be very, very huge for PS4, even compared to last year.

The PS4 needs to sell 1.3m+ this November to make up for the mediocre numbers it's been having all year.
 

leeh

Member
Lets put some context on the digital angle, I'm just starting up. So, if we're going by 30% digital, it means it sold 1,357,142 copies in it's first week.

That graph is week 1, and then counter in the 78% drop the second week means it sold 298,571 in it's second week. For guesstimates sake, keep that number for the weeks after that, which means it sold a total of 2,252,855 copies in the full month.

Considering the graph maxes at 3 weeks sales, that number is still a chunk underneath the rest of the titles, even with 1 week more of sales.
 
You feel I'm a Xbox only fan or something? What your saying makes little sense. But I have been assumed to be a playstation fan much more often in the past so that's ok.

I feel Microsoft is actually in trouble.

Considering all the games they have made are in some kind of decline as far as I know? Including forza, but I really don't know about that one.


I know last generation they obviously relied on fable, halo, gears and forza and it seems they can't now.

I'd like a new deep fable though.

For now I only own halo 5, mcc, rare replay and I ain't happy with mcc and halo 5.

"I just want new game ideas instead of e writing being scripted and linear"

I just followed your post, if Ryse and Quantum Break is not scripted and linear then I don't know what those games suppose to be
 

Matt

Member
Lets put some context on the digital angle, I'm just starting up. So, if we're going by 30% digital, it means it sold 1,357,142 copies in it's first week.

That graph is week 1, and then counter in the 78% drop the second week means it sold 298,571 in it's second week. For guesstimates sake, keep that number for the weeks after that, which means it sold a total of 2,252,855 copies in the full month.
...

I'm going to bed.
 
Lets put some context on the digital angle, I'm just starting up. So, if we're going by 30% digital, it means it sold 1,357,142 copies in it's first week.

That graph is week 1, and then counter in the 78% drop the second week means it sold 298,571 in it's second week. For guesstimates sake, keep that number for the weeks after that, which means it sold a total of 2,252,855 copies in the full month.

How about for guesstimates sake we take into account normal(logical) sales patterns which means there'll be a continual drop in sales every week after the first?
 

Toki767

Member
The PS4 needs to sell 1.3m+ this November to make up for the mediocre numbers it's been having all year.

I'm not saying that they couldn't get 1.3 million in November, but they're going to break 10 million sold in the US due to November's sales in all likelihood. They're already at 9.2-9.3 million in the US. I don't really see how they've been having mediocre numbers all year when it's always been clear that the US is a fraction of their global sales.
 

leeh

Member
How about for guesstimates sake we take into account normal(logical) sales patterns which means there'll be an exponential drop in sales every week after the first?
What is the usual drop weekly? So 78% on the second week, what drop for the 3rd and the 4th?
 
What is the usual drop weekly? So 78% on the second week, what drop for the 3rd and the 4th?

I don't know exactly, but simply saying weeks 3 and 4 will be the same as week 2 because 'reasons' doesn't really paint a logical picture.
Halo is not a 'word of mouth' game. Everyone knows what it is.
 
With it's sales trajectory, what are we looking at for Halo 5 lifetime sales, 2.5-3 million?

Bear in mind that US is 65% of XB1's marketshare, and Halo is most popular in the country, and that less than a million debut looks very worrying.
 
No, but I also gave my point of bundle's. Didn't that do 400-500k? In that scenario, its likely Halo 5 did average when it comes to digital, but the bundle's built it up. Its not that hard to believe it did 1 million digital, and it wouldn't be a big deal.

Hang on, didn't XB1 sell around 300k all up for NPD? You would need to assume every single console sold came with Halo 5 bundled in the NPD, and then have a generous amount of it bundled worldwide for that to be true.
 
I told y'all Xbone would win this month. Not exactly a brazen prediction to make, but every time I did someone would reply "Ehh, don't be so sure mister!" I stick by my November prediction too - the PS4 will snatch back the top spot.

Incidentally, why is there so little information being released this month? The OP is pretty bare.
 

Toki767

Member
I don't know exactly, but simply saying weeks 3 and 4 will be the same as week 2 because of 'reasons' doesn't really paint a logical picture.
Halo is not a 'word of mouth' game. Everyone knows what it is.

Yeah. And typically games are heavily front loaded, which is basically like the first week.

I would be pretty surprised if Halo charted in November.
 
I personally wouldn't know why anyone would buy a digital copy of a game for at least €/$60 while you van buy it around €/$45 in certain stores at launch, and have the resell value. I don't think digital is significant for Halo 5. I think it's a combination of changed FPS market and franchise fatigue that makes people not buy it day one. I do think it'll have long legs though.
 
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