• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

PlayStation 4 sales (sold-through) hit 30.2 million worldwide

Status
Not open for further replies.
My favorite thing of that posted thread is, that it is from 2012.

I mean, 2012...

2012...

Microsoft must have felt very confident of the strength of their brand to try to pull what they did and maybe, a delirious fan base was the sparks that lead to it gaining critical mass.

Probably not, but I like to think so regardless.
 

CoG

Member
Microsoft must have felt very confident of the strength of their brand to try to pull what they did and maybe, a delirious fan base was the sparks that lead to it gaining critical mass.

Probably not, but I like to think so regardless.

Can you blame the hubris after nearly every Xbox 360 produced from 2005 - 2007 broke due to a design flaw, in many cases multiple times, yet fans stuck with them?
 

SeanR1221

Member
My favorite thing of that posted thread is, that it is from 2012.

I mean, 2012...

2012...

not 2007 or 2008...

Well, it's on 3rd place of my favorite threads, 2nd is UC3 review thread and 1st Heath Ledger cast as Joker thread.

Those were gold.

Its kinda cool because anything could happen. But yeah, everyone thought MS was going to eat Sonys lunch.

Who knew that all Sony had to do was emulate the best parts of the 360 while MS forgot the best parts.
 

Y2Kev

TLG Fan Caretaker Est. 2009
My favorite thing of that posted thread is, that it is from 2012.

I mean, 2012...

2012...

not 2007 or 2008...

Well, it's on 3rd place of my favorite threads, 2nd is UC3 review thread and 1st Heath Ledger cast as Joker thread.

Those were gold.

I didn't think Microsoft would try to cash cow the division, but I ignored that they are not a global brand. I thought MS would be very aggressive-- tons of deals in the vein of Titanfall.
 

Maledict

Member
Microsoft must have felt very confident of the strength of their brand to try to pull what they did and maybe, a delirious fan base was the sparks that lead to it gaining critical mass.

Probably not, but I like to think so regardless.

I was thinking on this, and wondering whether it wasn't confidence at all, but rather a last throw of the dice.

We know the long term aim of the x-box was to be the one machine in the living room, the hub for entertainment. That's the reason MS entered the market in the first place, because they saw apotential future where that machine would end up being a PLaystation by default and they didn't want to lose a market like that.

However, the world changed around them - instead of one device, we ended up with many. The entire long term aim for the Xbox machine was vanishing in front of them. Maybe the Xbone wasn't a confident move aimed at expanding their market, but rather a desperate attempt to create that "one machine to rule them all" in the living room before the market completely dissapeared into mobile and tablet space?

(I also think they drastically misinterpereted their data from the 360. They saw a vast number of people were just using the machine for netflix and other media consumption rather than games, and so assumed more of that would sell. In reality, people were using the 360 for netflix because the games dropped off the face of the earth in the last few years, and they ignored the fact people weren't buying 360s to play Netflix - it was an added bonus, and if they didn't have a 360 they could just consume that same content through their tablet / phone / smart tv / media hub elsewhere).
 

Markoman

Member
Can you blame the hubris after nearly every Xbox 360 produced from 2005 - 2007 broke due to a design flaw, in many cases multiple times, yet fans stuck with them?

Yes, that was my main reason to switch back to Playstation.
The damn thing broke 3 times. The last time in March of 2013 :(
I had a huge backlog and was forced to buy a new 360 right before next Gen (sold it in 2014), THAT was the moment MS lost me as a customer - their PR and weak presentation just made my decission a lot easier.

Not to mention the amounts of salt I had to deal with from 2010 onward in regard to exclusive games. At that point I was already done with Halo+Gears+Fable. Halo 4 and Kinect BS were the last drops in an already full barrel for me.
 

pastrami

Member
I didn't think Microsoft would try to cash cow the division, but I ignored that they are not a global brand. I thought MS would be very aggressive-- tons of deals in the vein of Titanfall.

I still remember the first one or two E3s after the Xbox One reveal. Every rumor was basically "Game X is going to be Xbox exclusive!" Even games that were traditionally AAA multiplatform titles.
 
I didn't think Microsoft would try to cash cow the division, but I ignored that they are not a global brand. I thought MS would be very aggressive-- tons of deals in the vein of Titanfall.

To be fair, at first, they showed a lot of signs of aggressiveness. EA deals with Titanfall, Peggle, PvZ timed-exclusivity, and on the marketing side, they tried to win the football audience by having partnership with PGS, the Madden deal, etc.

However, my guess is that :

a. Those deals eventually prove to have poor ROI that instead reduced their margins due to how expensive those deals would realistically be
b. Resources that were supposed to be allocated for deals was reassigned to trade marketing deals to maximise short-term sales (bundling, free game deals, etc)
c. Deals they assumed would cost "X dollars" is now "X + 20-50% more" because the competitor lead is so much more than previously assumed that they have to make up for lost sales more than they're comfortable to pay for.

All of the above leads to one thing and another.
 

TI82

Banned
Sony this gen

200.gif
 

Y2Kev

TLG Fan Caretaker Est. 2009
I still remember the first one or two E3s after the Xbox One reveal. Every rumor was basically "Game X is going to be Xbox exclusive!" Even games that were traditionally AAA multiplatform titles.

This is still my favorite meme. People were talking about insanely niche titles going exclusive just because. And it STILL happens every e3. Mirror's Edge 2? Exclusive. Dragon's Dogma 2? Exclusive! The reality is these days that most exclusives tend to be indie titles and Sony seems to be favored from that perspective because people didn't want to work with Microsoft.

Unfortunately I think Sony has also been affected by the cash cowing of the industry. Still waiting for them to go as creative and crazy as they were last gen.
 
It's already overused, to be honest.

Nah. There's more mileage to get from it.

I still remember the first one or two E3s after the Xbox One reveal. Every rumor was basically "Game X is going to be Xbox exclusive!" Even games that were traditionally AAA multiplatform titles.

Wounded Microsoft in 2013 seemed particularly aggressive to me. In their efforts to 180 the XB1 and show that their all about games, I was worried their determination towards getting exclusives could lock me out of some franchises I enjoyed.

Mass Effect in that regard, seemed ripe for acquisition (considering it came first to 360). Thankfully they got Lara instead.

Edit^^ Yeah Kev the fear was real haha
 

Y2Kev

TLG Fan Caretaker Est. 2009
Nah. There's more mileage to get from it.



Wounded Microsoft in 2013 seemed particularly aggressive to me. In their efforts to 180 the XB1 and show that their all about games, I was worried their determination towards getting exclusives could lock me out of some franchises I enjoyed.

Mass Effect in that regard, seemed ripe for acquisition (considering it came first to 360). Thankfully they got Lara instead.

Edit^^ Yeah Kev the fear was real haha

well the scuttlebutt, no idea if it was true or not, was that they definitely tried to get Mass Effect. Price was too high.

After tomb raider I do believe you are incompetent if you do a deal like that, so I guess Phil changing his position on exclusives is well timed lol.
 
This is still my favorite meme. People were talking about insanely niche titles going exclusive just because. And it STILL happens every e3. Mirror's Edge 2? Exclusive. Dragon's Dogma 2? Exclusive! The reality is these days that most exclusives tend to be indie titles and Sony seems to be favored from that perspective because people didn't want to work with Microsoft.

Unfortunately I think Sony has also been affected by the cash cowing of the industry. Still waiting for them to go as creative and crazy as they were last gen.

I don't think we going to see them as crazy as last gen at least not in the AAA space .
I remember reading shu said they were going to cut down on making to many big AAA games per year .
The crazy and creative going to have to come mostly from DD .
 
This is still my favorite meme. People were talking about insanely niche titles going exclusive just because. And it STILL happens every e3. Mirror's Edge 2? Exclusive. Dragon's Dogma 2? Exclusive! The reality is these days that most exclusives tend to be indie titles and Sony seems to be favored from that perspective because people didn't want to work with Microsoft.

Unfortunately I think Sony has also been affected by the cash cowing of the industry. Still waiting for them to go as creative and crazy as they were last gen.
What do you mean by this?
 

Melchiah

Member
I didn't think Microsoft would try to cash cow the division, but I ignored that they are not a global brand. I thought MS would be very aggressive-- tons of deals in the vein of Titanfall.

I couldn't be more glad that it didn't work out, like the rumored ME4 exclusivity they were supposedly trying to get.
 
I don't think we going to see them as crazy as last gen at least not in the AAA space .
I remember reading shu said they were going to cut down on making to many big AAA games per year .
The crazy and creative going to have to come mostly from DD .

Wattam and Tomorrow Children will already be something.
I also expect crazy stuff on VR.

But I agree, we need more of these, and especially really strange stuff. There has not been something like Seaman since... well... Seaman.
 
well the scuttlebutt, no idea if it was true or not, was that they definitely tried to get Mass Effect. Price was too high.

After tomb raider I do believe you are incompetent if you do a deal like that, so I guess Phil changing his position on exclusives is well timed lol.

Heh. If true, no doubt EA run the numbers and install base projections and priced it crazy.

I guess we'll only really get 3rd party exclusives for new IP mainly going forward which is usually better imo.
 

Kyoufu

Member
I don't think they'll ever do a big title like Folklore ever again sadly!

edit: I guess I should give them credit for Dreams.

I guess it's the PSN stuff maybe? Need stuff like Flower, the Unfinished Swan game, Rain, etc.

I think it's likely that we see their creative content come in the form of PSVR titles this gen.
 

RexNovis

Banned
I don't think they'll ever do a big title like Folklore ever again sadly!

edit: I guess I should give them credit for Dreams.

I guess it's the PSN stuff maybe? Need stuff like Flower, the Unfinished Swan game, Rain, etc.

Tomorrow Children? Wattam? Rime? Abzu? HellDivers?
Those crazy creative PSN titles are still coming they just seem to be taking much longer to develop for whatever reason.
 

RexNovis

Banned
There has not been something like Seaman since... well... Seaman.

And I hope there never will be. Creepiest game ever created. No contest.

I think it's likely that we see their creative content come in the form of PSVR titles this gen.

No doubt we will see a lot of creativity out of VR. Developers seem genuinely excited about the technology and the new experiences it can foster. Even still I'm just not sold on it being a hit with the masses. But yea we will see a lot of really fascinating stuff come out of it.
 
I think Sony's ability to launch in about 100 countries by Mid-2014 is under appreciated as part of Sony's success. They were shipping out consoles whil MS were still deciding where qualified as tier 2/3.
 

stryke

Member
Tomorrow Children? Wattam? Rime? Abzu? HellDivers?
Those crazy creative PSN titles are still coming they just seem to be taking much longer to develop for whatever reason.

Abzu isn't a Sony game. Also I'd hardly group Helldivers with the others, twin stick shooter is a pretty familiar game genre.
 

Purest 78

Member
The Xbox One would probably be in the top spot in the U.S. and U.K. if the system had better PR before its launch.

But yeah, the gen was decided when we knew the Xbox One and PlayStation 4 would release at the same time. PlayStation has a lock on European audiences (as the PS3 showed) therefore greatly helping it in terms of worldwide sales.

It had nothing to do with PR People understood the Message Most didn't like it.
 
Wattam and Tomorrow Children will already be something.
I also expect crazy stuff on VR.

But I agree, we need more of these, and especially really strange stuff. There has not been something like Seaman since... well... Seaman.

I'm so excited for Wattam. A game from the demented mastermind behind Katamari Damacy would go down a real treat with me right about now. Takahashi should never stop making crazy games.
 

Ishida

Banned
This is still my favorite meme. People were talking about insanely niche titles going exclusive just because. And it STILL happens every e3. Mirror's Edge 2? Exclusive. Dragon's Dogma 2? Exclusive!

Yep. And always under the overused assumption that "Microsoft has the money. All they have to do is to open the vaults and let the cash flow. Sony cannot compete with that."

"Microsoft will secure the exclusive"

"Why? How?"

"Because they have more money than Sony. Do you have any idea on how much money Microsoft has? Then can buy this franchise and ask for seconds".
 

Bgamer90

Banned
That just reminded me that "smart glass" was a thing; what ever happened to it?

It's still around/supported. It has basically turned into a main Xbox iOS app since you can buy content from it (without needing to be tied to a console).


Nope. The $100 price gap was crucial.

Again, I was referring to how things would be now in my opinion -- after the price drops.


It had nothing to do with PR People understood the Message Most didn't like it.

Yes --- hence why it was bad PR. They were public messages.
 
Status
Not open for further replies.
Top Bottom