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NPD Sales Results for November 2015 [Up3: Combined Hardware For PS4 + XB1 + Wii U]

DeepEnigma

Gold Member
PSX was a little more than that.
All you have to do is look at the back of one to know it was a little more than that

psx3_10.jpg

I believe it had DVR capabilities before DVR was a mainstream thing.
 

Conduit

Banned
October was 1.3m. November had 358K in retail, assuming 80:20 ratio, you get 90K from digital. Add to that say 50K-100K Halo 5 LE bundle and you get 1800K-1850K for Halo 5 LTD.

935k with 30% digital is ~1210k. 358k with 20% digital i got around 70k, So, it's 420 k. And someone bought Halo 5 limited edition for Black Friday? Somebody gave 450$ for Halo 5 bundle? That bundle was out of top 100 on Amazon monthly chart for Nov.
 

Elandyll

Banned
unless xb1 is $299.99 after the holidays, i can see it doing worse. ps4 is about to take off though. it's been doing well, but 2016 will be the year it sells like a market leader has traditionally done.

microsoft's probably going to be the second to jump into the 9th gen. i think they'll do it by 2018 though.
Aye. XB1 will have a good 2016, but between the high profile indies, the 1st party AAA exclus, and the big titles from Japan (all that on top of many eagerly awaited 3rd party titles) will mean a plethora of riches almost every single month on PS4.

Even if a few titles get delayed (TLG and Horizon worry me, not sure about the status of WilD), 2016 is likely to be a banner year for PS4 (in no order, not comprehensive for console exclus alone: Shadow of the Beast, Rime, The Witness, Abzu, The Tomorrow Children, Bound, Horizon, Uncharted 4, Dreams, NiOh, Persona5, Star Ocean5, No Man's Sky, Drawn to Death, Gran Turismo Sport, MLB 16, Street Fighter V, King of Fighter XIV, Gravity Daze 1& 2... ) perhaps even better than what 2009 was to PS3 imo.
 
935k with 30% digital is ~1210k. 358k with 20% digital i got around 70k, So, it's 420 k. And someone bought Halo 5 limited edition for Black Friday? Somebody gave 450$ for Halo 5 bundle? That bundle was out of top 100 on Amazon monthly chart for Nov.

935k/1300k=71.92% physical, or 28.08% digital

you're not doing the digital calculation right, it's the percentage of total sales not percentage of retail sales
 
unless xb1 is $299.99 after the holidays, i can see it doing worse. ps4 is about to take off though. it's been doing well, but 2016 will be the year it sells like a market leader has traditionally done.

microsoft's probably going to be the second to jump into the 9th gen. i think they'll do it by 2018, but there's more to it than them simply starting the gen from scratch to 'win' next time. the company's direction's moving in a certain way that the xb1 is kinda/sorta excluded from. bringing it into the fold is probably what they want. the xb1 was basically the culmination of all their plans to make a set-top box, which was the reason for breaking into the industry. it didn't work for a large number of reasons, so instead of having that one piece of hardware that kind of exists outside of the standard windows thing, they might try to bring it in.

Aye. XB1 will have a good 2016, but between the high profile indies, the 1st party AAA exclus, and the big titles from Japan (all that on top of many eagerly awaited 3rd party titles) will mean a plethora of riches almost every single month on PS4.

Even if a few titles get delayed (TLG and Horizon worry me, not sure about the status of WilD), 2016 is likely to be a banner year for PS4 (in no order, not comprehensive for console exclus alone: Shadow of the Beast, Rime, The Witness, Abzu, The Tomorrow Children, Bound, Horizon, Uncharted 4, Dreams, NiOh, Persona5, Star Ocean5, No Man's Sky, Drawn to Death, Gran Turismo Sport, MLB 16, Street Fighter V, King of Fighter XIV, Gravity Daze 1& 2... ) oerhaps even better than what 2009 was to PS3 imo.
Mhm, agreed.

We'll have to see about X1 but PS4 will have to be up in the pre-season. Uncharted 4 will be a big hardware mover and all those Japan games (with the reduced PS4 price) will help keep it up through the year.

I just wonder how the holidays will be handled to be on par or surpass this year. Assuming the rest of preseason in next year is up though, the PS4 may just need to be on par with numbers this holiday in order to be up overall.
 

JohnnyFootball

GerAlt-Right. Ciriously.
I am curious what the actual CoD split was including bundles. I am not surprised that it sold better on Xbox One given how much that brand has been associated with that console for so long.

Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.
 

Kyoufu

Member
I am curious what the actual CoD split was including bundles. I am not surprised that it sold better on Xbox One given how much that brand has been associated with that console for so long.

Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.

That deal enabled Sony to sell 200k ish more consoles in November with the bundle, so I don't know about that.
 

Raist

Banned
Zhuge posted that it did 1.3 mill physical and digital compared to halo 3 3.3 mill.

The 1.3 probably isn't an exact number but probably rounded up

Rounded down.

935k physical, which includes 93k bundles.
Digital is around half of physical bundles not included.

842k standalone physical
421k digital
93k bundles

1.356M total for October
 

Dre3001

Member
unless xb1 is $299.99 after the holidays, i can see it doing worse. ps4 is about to take off though. it's been doing well, but 2016 will be the year it sells like a market leader has traditionally done.

microsoft's probably going to be the second to jump into the 9th gen. i think they'll do it by 2018, but there's more to it than them simply starting the gen from scratch to 'win' next time. the company's direction's moving in a certain way that the xb1 is kinda/sorta excluded from. bringing it into the fold is probably what they want. the xb1 was basically the culmination of all their plans to make a set-top box, which was the reason for breaking into the industry. it didn't work for a large number of reasons, so instead of having that one piece of hardware that kind of exists outside of the standard windows thing, they might try to bring it in.

Honestly the Ps4 has already won this generation and if MS was smart they need to spend the rest of this gen rebuilding their public perception and trying to gain some momentum heading into the next gen.

The XB1 reminds me very much of the PS3 in terms of both having a poor launch filled with a negative perception. The PS3 with $599 price point plus few games during first year and XB1 with DRM fiasco, Kinect, and an underpowered console. After the poor launch though Sony was able to bounce back by releasing a Slim PS3, price drops, and releasing great exclusive games that by the end of the gen they had removed most of the negative perception and had momentum leading up to the Ps4 reveal/launch.

They wont catch the Ps4 this gen so it is time to start looking forward. I think MS needs to employ a similar strategy that Sony used around 2009 that IMO shifted the PS3 perception.

1. They should release a slim XB1 accompanied by a price drop to $269 by Summer 2016.
2. Introduce many more new IPs at E3 or maybe even earlier at event throughout the year
3. Possibly revive older IPs or release remasters of popular OG Xbox or 360 games (Crimson Skies sequel? KOTOR sequel? Jade Empire? etc)

If they can do these things I think they can start to rebuild their public perception and finish in a respectable 2nd place with some momentum as they go into the next gen.
 

Aeqvitas

Member
Zhuge posted that it did 1.3 mill physical and digital compared to halo 3 3.3 mill.

The 1.3 probably isn't an exact number but probably rounded up

It can't be exact at all. He isn't an insider, so he doesn't have access to MS digital sales data, which only MS would have. Unless there is specific PR, it is unlikely anyone can claim to know the exact digital % of sales this gen for anyone.
 

FuturusX

Member
It can't be exact at all. He isn't an insider, so he doesn't have access to MS digital sales data, which only MS would have. Unless there is specific PR, it is unlikely anyone can claim to know the exact digital % of sales this gen for anyone.

We don't need an exact number with the physical NPD we can derive a reasonable figure. That will essentially give us a idea of how well it performed in relation to past games in the series.
 
I am curious what the actual CoD split was including bundles. I am not surprised that it sold better on Xbox One given how much that brand has been associated with that console for so long.

Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.

I don't think we'll be seeing the full ramifications of the CoD DLC loss for at least another year.
 
Next-gen war updated: PS4 almost doubled last November; Price drop success! Xbone flat. WiiU stable.
zekeSSF.png

LTD:
PS4 10.8m [ten million barrier broken]
XBO 9.7m
WiiU 4.6m

Gosh, when you look at that graph the WiiU sales look tragic, even if not compared to the PS4/X1... Under 100k for the first eight months out of the launch period. There's no wonder that support for the system has dried up and Nintendo is pushing forward with the NX so quickly.
 

blakep267

Member
It can't be exact at all. He isn't an insider, so he doesn't have access to MS digital sales data, which only MS would have. Unless there is specific PR, it is unlikely anyone can claim to know the exact digital % of sales this gen for anyone.

I think Queso mentioned 67:33 physical to digital for October. So I guess he got the digital number somehow

although Raist makes me think the digital was higher
 

maxiell

Member
Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.

Sony handily outsells Microsoft in their only close territory when they have Uncharted Collection and Microsoft has every single core exclusive franchise they possess (Forza 6, Halo 5: Guardians, Gears of War, Rise of the Lady Warrior) available and your conclusion is that Microsoft wasn't hurt by the Call of Duty partnership?

It can't be exact at all. He isn't an insider, so he doesn't have access to MS digital sales data, which only MS would have. Unless there is specific PR, it is unlikely anyone can claim to know the exact digital % of sales this gen for anyone.

Read the thread. First month digital sales for Halo 5: Guardians were already posted several days ago.
 

bombshell

Member
I am curious what the actual CoD split was including bundles. I am not surprised that it sold better on Xbox One given how much that brand has been associated with that console for so long.

Nevertheless, it seems like MS losing the 30 day DLC window didn't hurt them.

I'm not sure how you in one sentence can say that the split including bundles is still unknown and then proceed to declare the Xbox One version the best selling in the next sentence.

The first DLC also hasn't even released yet, so there's still time for the CoD diehards on Xbox One to get impatient and jump ship.
 
No VR solution. Only the hololens demos they've been showing but I'm going to bet thats all vaporware and it never shows up on xbox one at all.
Definitely shaping up to be that way

Probably because its nothing more than google glass really.

AR is cool in its own way(non gaming wise), but a totally different animal than VR which could be amazing for anything.
I still have faith in AR since it doesn't require glasses and doesn't cut you off from the real-world in such a jarring way, but on its own it definitely won't have the same impact as VR, unless holographic displays w/ touch feedback are any more feasible at the consumer level now than they've been before. :/
 
NPD doesn't track digital, right?

No. But we have a pretty accurate number for Halo 5 sales.

It's at 1292k. This number doesn't include hardware bundles from November, which probably isn't a large number anyways given that the hardware bundles in October didn't do much.

Even with digital, 2 million is a bit far fetched.
 
NPD doesn't track digital, right?

Or bundles. So for all we know, Call of Duty could've done better on PS4 and Fallout 4 could have done better on XB1. We only know how well the stand-alone retail versions of those games did. Star Wars: Battlefront has to be huge for Sony, as it lead on PS4, plus there were probably lots of digital sales, as well as PS4 Battlefront bundles. I'd be really interested to see how much it sold with all that combined.
 
Or bundles. So for all we know, Call of Duty could've done better on PS4 and Fallout 4 could have done better on XB1. All we know is how well the stand-alone retail versions of those games did. Star Wars: Battlefront has to be huge for Sony has it lead on PS4, plus there were probably lots of digital sales, as well as PS4 Battlefront bundles. I'd be really interested to see how much it sold with all that combined.

They do track bundles. Just not in the top 10 listing.
 

etta

my hard graphic balls
I'm not sure how you in one sentence can say that the split including bundles is still unknown and then proceed to declare the Xbox One version the best selling in the next sentence.

The first DLC also hasn't even released yet, so there's still time for the CoD diehards on Xbox One to get impatient and jump ship.
Wouldn't those people have anticipated they'd jump ship and buy a PS4 during the holiday as it's the cheapest?

So Halo is 1.3m physical and has a 30% digital attach rate?
Does that mean 1.85m physical + digital?
 

Conduit

Banned
Wouldn't those people have anticipated they'd jump ship and buy a PS4 during the holiday as it's the cheapest?

So Halo is 1.3m physical and has a 30% digital attach rate?
Does that mean 1.85m physical + digital?

For October. Digital sales for November are less.
 

Fat4all

Banned
Halo 5 is a borderline pretty good / great game, what hurts it was the HMCC mess and lack of split screen co-op I feel.

I also have a little theory about the 'mood' of the launch for Halo 5 when compared to the launch of Black Ops 3, which released shortly after.

CoD Blops 3 was in full hype mode around the time of Halos release and was receiving exceedingly positive previews. Halo 5's pre-launch hype was good, but didn't feel nearly as big or impending as CoD's buildup. People were looking at Blops 3 as a sort of redemption for the last two games being good, but not Blops good.

I dunno, maybe I'm off base, but I feel like the massive positive press for Blops 3 might of hurt Halo 5 a bit, especially with people more wary since the release of MCC.
 
Wouldn't those people have anticipated they'd jump ship and buy a PS4 during the holiday as it's the cheapest?

So Halo is 1.3m physical and has a 30% digital attach rate?
Does that mean 1.85m physical + digital?

No. Nov. digital rate likely lower, potentially by a significant amount. Nov. bundles probably negligible given low performance of the bundle in Oct.
 

etta

my hard graphic balls
No. Nov. digital rate likely lower, potentially by a significant amount. Nov. bundles probably negligible given low performance of the bundle in Oct.
Errr the physical have dropped as well, so the ratio could've remained constant unless someone mentioned otherwise?
Also, the game was on sale for Black Friday on the digital store, $20 or 20% off, I don't remember which. So it could've picked up quite a few purchases due to the sale.
 
Errr the physical have dropped as well, so the ratio could've remained constand unless someone mentioned otherwise?
Also, the game was on sale for Black Friday on the digital store, $20 or 20% off, I don't remember which. So it could've picked up quite a few purchases due to the sale.

Could have. Most likely didn't. But could have.

Declines over time, yes. Excluding H5 and TKK, month 1 dig split looks like is averaging somewhere around 15-20% for the top 10 right now but is growing. H5 dig split is an upside outlier.

The month 1 split for H5 was just about 67:33 in favor of physical excluding bundles.

Takes life to date (through end November), physical and digital, excluding bundles, to the 1.5-1.6 range. Sure someone has a bundle number somewhere. Throw that on top.

For a mainline Halo game. That isn't good, even on one platform.

Add 93k bundle from October, looking at probably ~1.7 million tops without November bundles.
 

sense

Member
They sold more than 1.25 million consoles in one month. I agree that it wasn't 100% positive but the only home system that had a bad November all around was the Wii U.



Again, you are talking about a different industry within the tech world. Game systems don't follow the same model that cell phones do and the majority of consumers are used to having their console be relevant for 5+ years.

Easier ports/connectivity in a new model is fine. The newer model running games notably better though would cause backlash especially with how easy it is for tech comparison articles and videos to spread (social media). People with the older model will feel screwed since they thought the system would follow the same model as previous consoles (with many people putting good money into the console via game purchases due to that).

A console with a model every year is called a PC

First off, a model every year isn't going to work for game consoles and I highly doubt that will happen. technology is moving at a rapid pace and these companies cannot stick to traditional methods to survive. Just because it hasn't happened before doesn't mean it won't happen. With a ton of games coming out just for new gen starting next year it is time to introduce a new model to satiate the crowd that wants the extra power and wants to own the latest hardware.

I mean just look at the elite controller or the "new" 3ds, people lapped it up. You got Nintendo even advertising the fact that monster hunter runs better on the new 3ds which obviously pissed people off but guess what I don't see what a backlash would do? People that want it will get it or they will stick to the system they have. People didn't have a problem with the elite controller when it was announced but the price raised some eyebrows and people laughed it off and I see people are slowly giving in and buying it because it is very good and they like it. That's all it comes down to - choice

If there are people out there that want to play a game like witcher or blood borne at 60 fps or without any performance issues they will pay the extra 100 or 150 bucks and get a premium version of ps4. I know there are people out there that will say "get a pc" but I am positive there is a vast majority of people out there that would prefer not to put up with pc and its complexities and would rather have a console. Why do you guys think valve is trying to get into the living room?

This hypothetical premium version will probably last the next 3 years before a ps5 would come out imo.
 
Errr the physical have dropped as well, so the ratio could've remained constant unless someone mentioned otherwise?
Also, the game was on sale for Black Friday on the digital store, $20 or 20% off, I don't remember which. So it could've picked up quite a few purchases due to the sale.

Cosmic has said the phys/digital ratio goes down with time as i recall it.
 
Cosmic has said the phys/digital ratio goes down with time as i recall it.

That's pretty logical, at launch between preorders and price parity, that seems like the prime time to go digital. Games go on sale at retail more often and generally with deeper discounts as well. It feels like cheating picking up physical copies of Bloodborne and Until Dawn for 17 bucks at Best Buy.
 
That's pretty logical, at launch between preorders and price parity, that seems like the prime time to go digital. Games go on sale at retail more often and generally with deeper discounts as well. It feels like cheating picking up physical copies of Bloodborne and Until Dawn for 17 bucks at Best Buy.

Yep but it should get better on the DD side as we get more sales on consoles like this year .
 
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