If it's locked to one platform the point still stands. There is always going to be more software on pc.Take a look at the size of the software library for the Oculus development kits and you'll perhaps understand where some people are coming from in this context.
So are the other ones. The HTC Vive is a partnership between HTC and game developer Valve, and Oculus formed a game development studio and also publishes VR games.
For now it's a coin toss between HTC Vive and Oculus Rift.
PSVR being locked to a console is a no no.
My feelings exactly. PSVR is too limited.
you don't want a 7850 powering your £300 VR headset.
I'm going to sit out this first round. I'm going to be going with oculus or vive but I want to see them duke it out for supremacy first.
Plus gen 2 of this kind of hardware is almost always a full realisation of the original intent. ie smaller, lighter, more powerful, cheaper.
How are games in VR going to hinder the evolution of VR? If anything I can see it improving the technology and techniques being used for VR at a faster rate than otherwise. The more people developing for VR, the more people there are using VR, the more the medium will benefit, and that goes for gaming on non-gaming VR experiences.Whenever I see VR and "gaming" used in the same sentence I get a little bit sick to my stomach. It's not a gaming peripheral for traditional games, and if Sony is pretending like it is, it's going to slow down VR's natural evolution for years to come. I pray PC indies is going to save the day, again.
I play on consoles, so my choice is clear. I'm so happy they aren't just phoning it in, and instead seem to be competing pretty well with the likes of Oculus and Vive, they just need to sort out a navigation controller for the left hand with motion tracking and stick.
PSVR for sure, and it's a toss-up between the other two.
I should just get all three. :V
It's hard to make a decision this early. Is PSVR forward compatible with PS5 or will you have to buy another headset then? If it's not forward compatible and releases in 2016 how long will it be supported? 3-4 years before PS4 is succeded by PS5? Doesn't seem very long to build a deep library of games..
How are games in VR going to hinder the evolution of VR? If anything I can see it improving the technology and techniques being used for VR at a faster rate than otherwise. The more people developing for VR, the more people there are using VR, the more the medium will benefit, and that goes for gaming on non-gaming VR experiences.
I built myself a badass rig for the Vive, specifically. Was expecting to have one this year T_T
For now it's a coin toss between HTC Vive and Oculus Rift.
PSVR being locked to a console is a no no.
VR technology is growing very quickly, so the Playstation VR will be obsolete by the time that the PS5 rolls out. If VR gaming is viable at that time, you can bet that there will be a new headset at the very least.It's hard to make a decision this early. Is PSVR forward compatible with PS5 or will you have to buy another headset then? If it's not forward compatible and releases in 2016 how long will it be supported? 3-4 years before PS4 is succeded by PS5? Doesn't seem very long to build a deep library of games..
Almost did the same. Got really close to biting after the target requirements were revealed. Now Im going in with PSVR and will hold off on my build until after Oculus/Vive launch, play with the PSVR a bit and if things look good for VR plan my new rig accordingly.
I was hoping indies and innovative experiences would lead the way for at least a couple more years before mainstream-itis and its "videogame with VR-mode" managed to infect the scene.