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IHS: Nintendo portable NX console to launch this year

Kyzer

Banned
All I want is for Nintendo to take the best aspects of the 3DS and make them better.

http://i.imgur.com/PKNZGBs.jpg[/ig][/QUOTE]


I would prefer this solution over a Pro controller with a screen for a faceplate lol

I'm thinking whatever it is for the console has to have a touchscreen too but it kinda makes me nervous that that's what we'll get (that weird patent controller)
 

Thraktor

Member
Not sure if I'm interpecting this information correctly but:
The single display screen is 960x540 5 inch screen dpi screen 220 dpi
The 3DS's upper screen is 400x240 3.53 inch screen dpi is 132
The 3DS's lower screen is 320x240 3.02 inch screen dpi is 132

Wouldn't two smaller resolution screen display enable more information to be displayed than a single larger higher resolution display?

The 3DS upper screen is 3528mm² and 96,000 pixels, and the lower screen is 2875mm² and 76,800 pixels, so if you add the two together you have 6403mm² of screen real-estate and 172,800 pixels to work with.

A 5" 540p screen, by comparison, is 6946mm² and has 518,400 pixels. So you've got about 8.5% more physical space to display things on and a full three times the number of pixels, to allow sharper images and text.
 

SalvaPot

Member
All I want is for Nintendo to take the best aspects of the 3DS and make them better.

PKNZGBs.jpg

This looks awful.

No matter how you cut it I can't go back to a single screen.
 
Is this what we'll get I wonder?

I think it won't be an accurate depiction, just use some of those ideas.
The bottom part having a flat edge and not being a screen will carry over I think, there's reasons for that given to house a backlight system. For that reason I think the entirely bezel free mockups won't be a reality, you either need one side to have one or a moderate one all the way around.
Probably nice place to house a camera, home button etc too.
 
Is this what we'll get I wonder?
I could see them adding buttons and triggers to it but I wouldn't be surprised if they did something similar to it. It'd also allow allow for Wii U backwards compatibility. For the handheld I could see them doing the same sort of screen on the bottom. Although I'm concerned about how this thing will affect the price of the system and the performance of the system (there have been some hardware limitations due to streaming video to the Wii U gamepad). Also how that would affect battery life of the handheld and controller.
 
Ehh. That's too low on imagination, I say 27" 1440p.
Somehow implying that wanting a 5" screen is somehow ridiculous or unrealistic given the current tech for mobile devices.

And fuck even the possibility of including a dedicated Amiibo reader on the handheld.
 

Pif

Banned
Maybe the handheld will follow the DS formula but have a freeform display for the bottom screen.

Would be nice if it was a foldable screen spanning from top to bottom:
samsung-device-foldable-screen.jpg


Could retain DS compatibility and clamshell design while not having a gap between screens anymore.

The tech is too expensive though.
 

Kaisos

Member
How would that work for the NX Console? Two screens on the handheld wouldn't exactly allow for control parity unless the NX Console's controller has a screen on it.

Personally speaking, I'd rather see them iterate on the WiiU gamepad rather than drop the concept entirely.

A lot of people here hate the very idea, but a controller with a screen is still something that the competition doesn't have. It was just underutilized.
 

ArtHands

Thinks buying more servers can fix a bad patch
I agree. The reason? The Wii U has basically no games from 1st/2nd and definitely not 3rd party from the second half of 2016 and nothing in 2017. With Wii it still had some games coming before the launch of Wii U, I can't imagine 1 full year of console nothingness in 2017 just waiting for the NX home version. I say both this year and it will part of the NX family of devices and compatible with each other.

Its Nintendo , you might want to get mentally prepared for a year of nothingness.
 
Peculiar list of Pixels Per Inch

Gameboy - 82.79
Gameboy Pocket - 84.09
Gameboy Color - 92.78
Gameboy Advance - 99.46
GBA Micro - 144.22
DS - 106.67
DSi - 98.46
DSi XL - 76.19
3DS OG 2D/(3D) - 132.15 / (236.61)
3DS XL 2D/(3D) - 95.59 / (171.15)
2DS - 132.15
New 3DS 2D/(3D) - 120.23 / (215.26)
New 3DS XL 2D/(3D) - 95.59 / (171.15)

Wii U Gamepad - 158.01

PSP - 128.3
PSP GO - 145.19
PS Vita - 220

854x480p @ 5" - 195.93
1280x720p @ 5" - 293.72

Keep in mind the 3DS family has an aspect ratio of 15:9, not the standard 16:9 widescreen.
 
single screen please
the DS x touch screen era is over , BC though? eh this is much different than a console tbh

console you have to leave it plugged in or take it out and plug it in, takes time
handheld you can just pick it up and play , just like that


having the system screen be 3D for BC will hold back the system
if you take out the 3D screen "THIS ISNT TRUE BC rawrrr rawrrr" will be the outcry
 

Neoxon

Junior Member
Personally speaking, I'd rather see them iterate on the WiiU gamepad rather than drop the concept entirely.

A lot of people here hate the very idea, but a controller with a screen is still something that the competition doesn't have. It was just underutilized.
I mean, I personally like the GamePad, but having a variant of it could very well drive up costs (as shown by the GamePad in relation to the Wii U).
 
I'll throw my prediction in:

1 540p Free Form display with 4" 16:9 viewing area unobstructed (5" including the screen area around the buttons). Dual analog sticks. Mouse wheel shoulders and no more than 2 face buttons. Dpad, I'm 50/50 on.
 

Neoxon

Junior Member
I'll throw my prediction in:

1 Free Form display with 4" 16:9 viewing area unobstructed (5" including the screen area around the buttons). Dual analog sticks. Mouse wheel shoulders and no more than 2 face buttons. Dpad, I'm 50/50 on.
Wouldn't that limit the NX Platform's control options, especially on the off chance that Nintendo gets more third party support than just Japan? No reason why they can't do 4 face buttons.
 
Wouldn't that limit the NX Platform's control options, especially on the off chance that Nintendo gets more third party support than just Japan? No reason why they can't do 4 face buttons.

They'll release a variety of shells and specialty controllers while making the Wii U Pro controller and Gamecube adapter also compatible. The handheld form factor probably won't have those grips.But also, most of their games use two or 3 primary action buttons. Virtual buttons and the scroll wheels provide other options along w/ the gyro (and possible IR sensor since PixArt may again be involved).

I see it as an evolution of the Wii Remote.
 
I'll throw my prediction in:

1 540p Free Form display with 4" 16:9 viewing area unobstructed (5" including the screen area around the buttons). Dual analog sticks. Mouse wheel shoulders and no more than 2 face buttons. Dpad, I'm 50/50 on.

Such a use of free-form display would likely be unnecessary and expensive. Keep in mind you'll be constantly obstructing the screen with your hands, so why bother spending precious processing power on unseen pixels?

And there's no way it'll have just two facebuttons.
 

Cheebo

Banned
IMO: (this is blatant speculation, it is worth nothing)

DS: 0%
3DS: probably?
Highly unlikely. This is based off WiiU architecture not DS/3DS. Likely a complete break from the DS line. I would not be expecting dual screens due to the software needing to be cross compatible across handheld and console. The NX handheld is the iPhone to the NX's consoles iPad. Same games. That really makes the dual screen nature highly highly unlikely.
 
Such a use of free-form display would likely be unnecessary and expensive. Keep in mind you'll be constantly obstructing the screen with your hands, so why bother spending precious processing power on unseen pixels?

And there's no way it'll have just two facebuttons.

Did you read the patent? There are a variety of applications for such a display, besides sheer immersion. The idea is that your hands would cover the buttons/stick and all you would see in front of you is screen. It also provides the opportunity for on-screen prompts.

They'll be making moves to get the casual gamer back. I'd rather not get into whether people believe that's possible or a good idea. It's what I think they're doing, though.
 

Neoxon

Junior Member
They'll release a variety of shells and specialty controllers while making the Wii U Pro controller and Gamecube adapter also compatible. The handheld form factor probably won't have those grips.But also, most of their games use two or 3 primary action buttons. Virtual buttons and the scroll wheels provide other options along w/ the gyro (and possible IR sensor since PixArt may again be involved).

I see it as an evolution of the Wii Remote.
Then what about games like Zelda & Xenoblade which use every button? Again, there's no good reason to ditch the other two face buttons.
 
Then what about games like Zelda & Xenoblade which use every button? Again, there's no good reason to ditch the other two face buttons.

Those games were perfectly playable with a Wii Remote and Nunchuck. Surely you can imagine some of the commands being mapped to virtual buttons.

The last thing they want to do is clutter up their controller again. That puts them right back in Gamepad territory. If they want mass appeal, the platform needs to be easy to understand. Mario needs a run button and a jump button. That's it.
 

heringer

Member
It's going to be dual screen again but this time the touchscreen will be 3D too! And the main screen will be touch too! Only $300!
 

Cheebo

Banned
To the people saying dual screen how do you explain the games being cross compatible with the console exactly as is? This isn't a stand alone handheld device like 3DS.


One of the few concrete things we know about NX is the software will be shared across both platforms similar to how iOS and Amdroid software are cross compatible on their respective phones, tablets, and set top boxes.
 

Neoxon

Junior Member
Those games were perfectly playable with a Wii Remote and Nunchuck. Surely you can imagine some of the commands being mapped to virtual buttons.

The last thing they want to do is clutter up their controller again. That puts them right back in Gamepad territory. If they want mass appeal, the platform needs to be easy to understand. Mario needs a run button and a jump button. That's it.
How would two buttons clutter up the controller? And again, it's not just Mario that Nintendo has to consider.
 
I'm still a fan of that very old PSP2 fan mockup.


The most important aspect would be that it would still maintain the touchscreen as main control option.
Most of the other designs would basically kill it, which is looking at the Japanese market with its large female audience quite unlikly that it would happen.
 

Peterc

Member
Nintendo.jpg


I think something like this would be the best solution. I liked the double screen with the DS series. But in this time, people would prefer more something like this.

The shoulder will be scroll buttons + includes AR functionality. the controller front will maybe have an extended display like this:

kUqAN8a.jpg


But only to extend the display, not to show you important elements from the game. The screen will be touchalble, but not replace the regular buttons.

The rest of mockups will not work.
 

R00bot

Member
I'm still a fan of that very old PSP2 fan mockup.



The most important aspect would be that it would still maintain the touchscreen as main control option.
Most of the other designs would basically kill it, which is looking at the Japanese market with its large female audience quite unlikly that it would happen.

Huh. Looks a lot like the PSP Go. Was this before or after that, I wonder?
 
All I want is for Nintendo to take the best aspects of the 3DS and make them better.

PKNZGBs.jpg

This is a close approximation to what I would like. One large screen, with a clam-shell design to protect it.

A few ideal changes:

Change the position of speakers so that they aren't covered by hands
Add a DPAD and 2nd analog stick (the second analog stick is a must)
Do something more elegant with that central real-estate. I don't want dual-screens again, but would gladly take them over an obnoxious 'amiibo port'.
Wirelessly charged stylus?
+ Add scroll-wheel shoulders

Then I'm mostly happy. Personally I don't care for 3D and would not mind seeing it dropped, but it's one of the few features that Nintendo can leverage against smartphone gaming - arguably their biggest competitor in the handheld/mobile space - so I can see a point in retaining it.
 
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