Haha, the winner is called I Love Marie.
japan has amazing internet so why are real player quality videos so common still?
I guess they just love blurry pixelated stuff
That Famitsu award outfit for Maria Rose.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
Missed opportunity to put her in a Shimakaze cosplay.
Missed opportunity to put her in a Shimakaze cosplay.
That's basically what that is.
People want to fuck battleships.
Where is the damn volleyball.
Where is the damn volleyball.
Yeah I don't get it, from the look of it it's basically a cheap way for them to make some money while developing the engine that will eventually be in DOA6, the scripted scenes seems to be too short, the gameplay seems to be too shallow and the costumes will likely be too expensive going by how they handled DOA5. Sorry to be such a downer. Great looking engine and characters though!Considering what we have seen of the game what volleyball? Its discouraging really when they are focusing on something that will end in full HD 1080p 60fps on Youtube in the week of release.
Yeah I don't get it, from the look of it it's basically a cheap way for them to make some money while developing the engine that will eventually be in DOA6, the scripted scenes seems to be too short, the gameplay seems to be too shallow and the costumes will likely be too expensive going by how they handled DOA5. Sorry to be such a downer. Great looking engine and characters though!
Yeah I don't get it, from the look of it it's basically a cheap way for them to make some money while developing the engine that will eventually be in DOA6,
Expect the Soft Engine making it to DOA6 but the character models, the hair, the lighting system and a few other things I can see it being changed drastically on DOA6. Afterall DOAX usually was a way to reuse assets and make easy money and the extra effort went into the boob physics in previous games and while this one is making some improvements on the characters its not all that huge of an improvement. DOAXBV was pretty fun but DOAX2 was tragic. Them not showing the events that are actually interactive when it is nearly 2 months away from release lets you somewhat thinking what is going on with the actual gameplay.
Volleyball for sure, but I'm also pretty surprised that the casino still hasn't been revealed. Considering that the original release was slated for February, how hard is it to slapdash up a couple screens of poker?
How hard can it be to take pics of the casino game if its as lazy as the previous ones in terms of presentation?
Haha, the winner is called I Love Marie.
I'd say the designs for Honoka and Kokoro here are the best ones. Might have liked the Marie Rose one a bit better without the hat and with a longer miniskirt.
They ain't got shit on Yoko Taro.
Is this what authentic otaku look like?
zawa
Link?(never forget those Senran Kagura ones...)
Link?
Considering what we have seen of the game what volleyball? Its discouraging really when they are focusing on something that will end in full HD 1080p 60fps on Youtube in the week of release.
Prediction: the volleyball sections will be 30fps or unstable 60fps. which sounds crazy, but XBV2 happened.
Been playing XBV1 this week and it literally just needs to be that 1:1. The volleyball is so damn fun in that game.
DOAX2 was 30fps across the board though.
If any area of this game were going to be 30fps, the volleyball is the last aspect I'd expect that to apply to actually. I'd expect them to take the DC DoA2 approach and make the cutscene (gravure) stuff 30fps in order to maximize the visual in that area, as responsiveness becomes less of a factor compared to visual fidelity, plus the extra stuff like water (and clothes) modelling that wouldn't apply to the volleyball portion.
So far the only volleyball action is Neotengu sitting on one.
Dox2 wasnt steady 30fps at all.
Dox2 wasnt steady 30fps at all.
[...] the scripted scenes seems to be too short, the gameplay seems to be too shallow [...]