• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Microsoft announces Xbox Live cross-network (PSN and other networks) play

Besides the times with the 360 where they allowed PC crossplay or the time they allowed PS2, PS3, and PC?

but okay.



So they're rediscussing implications for a system they already had in place for years that their competitor blocked? they're discussing security issues for something they were already allowing? they have to discuss what cross-platform means to the company that allowed it for years?
What's your example of 360/PS3 crossplay?
 

Head.spawn

Junior Member

Thanks for posting that, lots of perspective.

I'm really glad they changed in this regard because it was honestly something that is completely indefensible and really benefited nobody. Even better for them to actively push it as an initiative to encourage it.
 
It was a typo. and where in that linked article about portal did they say they wanted 360/PS3 cross play? It says MS didn't allow Steam integration.



Where does it discuss 360/PS3 crossplay?

Dear lord This is entertaining. It's inherent in the reply. Portal 2 coop was through Steam servers. logging into steam through xbox 360 would have just connected them to steam where they would have been playing the game in the same pool as everybody else. You are super duper reaching here.



explain that quote from their VP then. If Sony has had systems in place to allow PSN to play with XBL, outside of the FF. Why do they to evaluate everything and discuss implications? why is this the first time in history that this is a legitimate possibility?

I've already tried to explain that cross platform play is only possible on a game to game basis. This discussion will have to occur for nearly every single game that has it, due to the nature of online play. It's not just a switch they flip. Also they have probably been coached by their publisher and microsoft to not make microsoft look like the badguy in the scenario. Clearly Microsoft is trying to spin this to be some new innovation that they've brought to the console market instead of them just agreeing to play ball. Anyways, I guess I'm done trying to talk to you about this. there are other posts with other examples of dev's straight up saying it's been microsoft the whole time. It's clear you're just going to dismiss it all though. Cheers. Also you just contradicted yourself admitting that FFXI had cross platform and then going on to suggest rocket league would be the first time in history? LOL you are quite something.
 
Besides the times with the 360 where they allowed PC crossplay or the time they allowed PS2, PS3, and PC?

but okay.



So they're rediscussing implications for a system they already had in place for years that their competitor blocked? they're discussing security issues for something they were already allowing? they have to discuss what cross-platform means to the company that allowed it for years?
What?
Like seriously I still have no idea what your trying to say.
 

notaskwid

Member
It was a typo. and where in that linked article about portal did they say they wanted 360/PS3 cross play? It says MS didn't allow Steam integration.



Where does it discuss 360/PS3 crossplay?





explain that quote from their VP then. If Sony has had systems in place to allow PSN to play with XBL, outside of the FF. Why do they to evaluate everything and discuss implications? why is this the first time in history that this is a legitimate possibility?

Maybe if you'd stop ignoring the people who posted about several games that had the system in place to allow crossplay between consoles and didn't do it because microsoft did not allow it you would understand.
 

Rembrandt

Banned
huh? Like when? Examples?

FFXI, Lost Planet, Shadowrun, Universe at War, Blazblue.

Dear lord This is entertaining. It's inherent in the reply. Portal 2 coop was through Steam servers. logging into steam through xbox 360 would have just connected them to steam where they would have been playing the game in the same pool as everybody else. You are super duper reaching here.





I've already tried to explain that cross platform play is only possible on a game to game basis. This discussion will have to occur for nearly every single game that has it, due to the nature of online play. It's not just a switch they flip. Also they have probably been coached by their publisher and microsoft to not make microsoft look like the badguy in the scenario. Clearly Microsoft is trying to spin this to be some new innovation that they've brought to the console market instead of them just agreeing to play ball. Anyways, I guess I'm done trying to talk to you about this. there are other posts with other examples of dev's straight up saying it's been microsoft the whole time. It's clear you're just going to dismiss it all though. Cheers. Also you just contradicted yourself admitting that FFXI had cross platform and then going on to suggest rocket league would be the first time in history? LOL you are quite something.

I didn't know that, tbh. I thought the steamworks implementation was for cross-platform saves and the free copy.

lmao, if you say so. there has been two. Defiance and FF. Both MMOs. That was a quote from the VP of Psynoix not me, probably because he sees the difference between the MMOs having it and the implications of every future game having it.
 

DJKhaled

Member
Anyone know if this means they'll bring Final Fantasy XIV to Xbone? I really want to continue playing it but I can't justify pulling out my PS4 to play one game when I have no friends with a PS4
 
I have to say though, despite being the very last big company to drop their self-imposed rule of no cross-platform online play, something they absolutely did not have any intention of doing for the last several years, have somehow managed to spin it in a way that convinces some people that Sony needs to "get on the ball" and "allow cross platform play" as if they were the roadblock this entire time.

That's pretty damn ingenious really.

Yeah, I'm very surprised by the response that this has gotten.
 

Toki767

Member
Anyone know if this means they'll bring Final Fantasy XIV to Xbone? I really want to continue playing it but I can't justify pulling out my PS4 to play one game when I have no friends with a PS4

I believe Yoshida wants FFXIV on every platform possible, so it's probably all but confirmed.

Although I was under the impression that the other reason FFXIV may not come to Xbox One is due to Microsoft forcing users to have a Gold subscription in order to play the game and Yoshida said he didn't want users paying for 2 subscriptions.
 

Zeta Oni

Member
I have to say though, despite being the very last big company to drop their self-imposed rule of no cross-platform online play, something they absolutely did not have any intention of doing for the last several years, have somehow managed to spin it in a way that convinces some people that Sony needs to "get on the ball" and "allow cross platform play" as if they were the roadblock this entire time.

That's pretty damn ingenious really.

And the very fact that thats an issue?

The fact that "XBOX ONE- Microsoft announces crossplay with other platforms" is trending on facebook and who knows where else currently?

and clicking that will give wave after wave of people believing exactly what you just said?

That would be why sony should respond.

Because before it was relegated to quotes from devs in random interviews, and is common knowledge on here, on enthusiast forums. (and even here, theres people who still dont know, hence this whole conversation)

To your average gamer who doesnt take the time to find out the history of it all?

MS just announced console crossplay, and Sony have yet to respond.

And if you cant understand that, then theres not much else to say.

Edit: Most of this wasn't directed towards you, person I quoted. You just very put an idea I was trying to get across in a very precise way.
 

legacyzero

Banned
nmsvsuxx.jpg

Out of all the coverage I've done for this game, I've never seen that icon on the box until now. AND I've preordered THAT version LMFAO.

Thanks :D
 

On Demand

Banned
I have to say though, despite being the very last big company to drop their self-imposed rule of no cross-platform online play, something they absolutely did not have any intention of doing for the last several years, have somehow managed to spin it in a way that convinces some people that Sony needs to "get on the ball" and "allow cross platform play" as if they were the roadblock this entire time.

That's pretty damn ingenious really.

That was the plan i bet. MS's PR is masterful.

They're getting so much attention from something Sony has been doing for years, that they never wanted too. My cousin literally just came to me with this news as if it's some groud breaking thing.
 
No problem whatsoever. See FFXIV for an example.

i never noticed an ingame VOIP option when playing on PC. we always used Mumble.

so if I used that I could have heard PS4/PS3 players chatting?

I believe Yoshida wants FFXIV on every platform possible, so it's probably all but confirmed.

Although I was under the impression that the other reason FFXIV may not come to Xbox One is due to Microsoft forcing users to have a Gold subscription in order to play the game and Yoshida said he didn't want users paying for 2 subscriptions.

i thought they got rid of that requirement when they axed the "you need Gold to use Netflix/ WebBrowser" ordeal.
 

Woo-Fu

Banned
Confirmed.

XBOX One preparing for the agnostic life.

Maybe they read GAF and see everybody saying, "I'll buy the game on the platform that has my friends on it since multiplayer is important." or "The community is already half dead on xbox one and PC, I should have bought the PS4 version."

So now if a multiplayer game features crossplay you don't have to worry about the viability of the community specific to your platform of choice.
 
Guys, games will have to be designed with cross platform play in mind, from the ground up for this to work. You aren't going to suddenly see dark souls II and battlefront going cross platform just because microsoft suddenly said 'yes'. This will be for a handful of games to start, from developer that have a very specific vision in mind for their online environments. I doubt next year's call of duty or destiny will be cross platform either. The only reason this is happening retroactively with rocket league is because it was already designed to be cross play from the start on ps4 and pc.
 
MS finally letting up on that front? Nice!

EDIT: Reading through this thread, the rhetoric about MS never being against it despite having some devs state it otherwise, and somehow Sony should response, when it's been a let devs do their thing with cross-platform for Sony for a long time now....wait what? What is this revisionist history?
 

Justified

Member
there were like 5. link me to quotes from developers saying "We wanted to let PS4/XB1 play online together but MS told us no." or show me quotes from Sony saying they want to allow XB1 and PS4 to play online together.

That is drastically different from one console playing along with the PC. Nothing indicates Sony had a system in place for years allowing two competing consoles, excluding PC, to play online with each other besides for the rare FFMMO which MS allowed last gen but not this one.



that's one.



that portal quote is about 360/PC.

FFXIV and supposedly Defiance are the only ones. Nobody's ignoring it or not aware of it. It just wasn't a thing that was publicly talked about besides for one title.

Dust 514 was another title in that list
 

pastrami

Member
those were all inside microsofts ecosystem, GFWL was just xbox live on vista, whats different now is microsoft is cool with allowing xbl to connect with outside ecosystems like steam or psn.

Yup. Microsoft's rule has always been that if you want to do crossplatform multiplayer, you have to play by their rules. Their servers and their infrastructure. On Xbox 360 that meant GFWL (RIP) and Xbox Live. With the Xbox One it meant Azure and Xbox Live/Windows 10. They've finally given up on trying to force developers to play by their rules, and that's a good thing.

The one exception was FFXI, but that was mainly to get Square's support for the Xbox360.
 
i never noticed an ingame VOIP option when playing on PC. we always used Mumble.

so if I used that I could have heard PS4/PS3 players chatting?

.

No sorry, text chat only which is what I thought you meant. Even on ps4, we used skype/teamspeak/mumble. I don't think it makes much difference thought. It's not that FFXIV didn't support cross platform voice chat, it's that it didn't support voice chat at all, for any platform.
 
Yup. Microsoft's rule has always been that if you want to do crossplatform multiplayer, you have to play by their rules. Their servers and their infrastructure. On Xbox 360 that meant GFWL (RIP) and Xbox Live. With the Xbox One it meant Azure and Xbox Live/Windows 10. They've finally given up on trying to force developers to play by their rules, and that's a good thing.

The one exception was FFXI, but that was mainly to get Square's support for the Xbox360.

Exactly, sums it up quite well.
 
im not sure. I guess it would be easy to tell. someone should boot up Warframe or ESO with a silver account on XB1 and tell us if they can play.

well there is an important distinction to be made here. First of all, Elder scrolls online is a fully priced game. It's not a 'free to play' title. That said, there is no subscription fee either. You can play the game without a sub although one is optional. So just like every other xbox live game that you have to pay money for, xbox live gold is required.

Now, warframe on the other hand is a free to play game. You don't have to spend a dime to play it. Therefore, no gold account is required to play it although you can't join parties. Does that make sense? I believe world of tanks is the same way.
 

FyreWulff

Member
for shiggles

What does this announcement mean for you?


What happens if two people have the same name on Xbox and PSN/Nintendo/PC?

Games will generally either just display the two names as is or put some unique identifier on both. Games on Steam already have to account for this if they use your Steam name in-game. Games generally use a different unique identifier to send you traffic and deal with in-game events, anyway.


Won't they have trouble making games talk between hardware?

Anything that uses networking uses the same protocols (UDP, and TCP) as each other, or else they wouldn't be able to use the internet in it's current state anyway. Networking code is generally platform agnostic - this is why you can have Firefox on just about any architecture and OS. Multiplatform developers are also tending to use game engines that abstract the dirty details out anyway.


What about Sony, or Nintendo?

Both Sony and Nintendo have allowed cross-console and cross-platform play in the past. They do not care. They will not specifically do any of the heavy lifting to enable cross platform for you, but they also will not block you. They are not and have not been the roadblocks to this.


Well, publisher/developers haven't even done it until now anyway. Why should I care?

Before, developer/publishers didn't want to roll a stacks specifically for MS and one for others for two reasons: it was a waste of money to have to build something specifically for MS, and they were maintaining vendor relations by not having a feature on one platform but not the other.

Now, devs/pubs can write one solution, and they get everyone, which makes doing it more feasible in terms of long term support and return on the dollar.


How does this benefit third party?

Third parties like money. They would like it if they could sell as many copies on each piece of hardware - currently, you have to do a little risk assessment. If one of your platforms undersold, you can sometimes lose the money you made supporting that one due to the chicken and egg scenario of having nobody to play with, and your concurrent numbers are pointlessly split into half or thirds or even fourths.

If you could make sales on another version, because those version owners know they can play with your existing base, you will make more potential sales on all your hardware platforms. It removes the chicken and egg scenario, and sets you up to have control over your matchmaking stack anyway. Total win for third parties. You also don't have to balance playlists/etc for multiple separate populations.

But what if consoles have different performance, resolution, etc.

Already have to account for this on PC. Solved problem since the 90s.

Patches?

Rolling version matchmaking until everyone is updated. Solved problem since the 90s.

KBAM vs controller!

Already happens on Steam and Origin. You might be surprised to learn that most gamers don't care what controller their opponent is using when they got beat in a fight. Also, if your game has proper skill matching, the best people at each scheme will play the best people at each scheme anyway. There are also already KBAM adapters for consoles that people use. The cow is already out of the barn and has been eating the pie off the windowsill.

Developers don't care

Multiple developers have wanted cross platform play, because it's cool to have, and unifies your playerbase. Developers in these threads have talked about games that were planned to be crossplat and the crossplat was cancelled due to Microsoft. We publically know that Defiance was supposed to be cross360/PS3 until MS kiboshed it. We know that Square hasn't brought FF14 to Xbox because they don't want separate MS servers.


What about console exclusive DLC?

You might be surprised to learn but... most console exclusive DLC data is actually on other platforms client data, just hidden away. Stuff like armor DLC exclusive to Xbox or PS would just be in the client data for both consoles, but only obtainable via one platform. This was already done on PC by the way - Valve had the exclusive earbuds to Mac, and the Tux penguin to Linux users, and you can see those items on Windows. This is why you can also see other people that have exclusive collector's edition items, etc. It's not a problem for developers to deal with it. You can definitely have cross platform play and still have console exclusive DLC/unlocks.
 
More amused over here, but in the end consumers will benefit.


Link
"We were prodding everyone all the time," Jeremy Dunham, the studio's vice president, told Mashable.

"Today is the first day that anyone outside of Psyonix and Microsoft is aware of this," he said. "So obviously Sony is still getting as much information as they can and understanding the situation before they can really talk about it."

Dunham — and the rest of Psyonix — remains optimistic. He spoke glowingly of how Sony's always been a "good partner." There are just questions that need to be answered.

"The main process is now we have to talk about it," Dunham said.

"We have to discuss what [cross-platform play] means, what the implications are for PlayStation Network users and what the implications are in terms of the existing security protocols. Very similar to what happened with Microsoft and our long discussions with them."

Now, those discussions need to happen all over again, with Sony.

"We understand that Sony's got to evaluate everything that this means for them," Dunham said. "This is the first time in history that this is even a legitimate possibility for anybody. So we understand that it's going to take some discussion, but we're also really optimistic." More at link

So PS4 and Xbone crossplay for Rocket league is in Sony's hands now. I feel pretty safe in saying it's coming. Sony has always seemed more open to this sort of thing.
 

Fisty

Member
The implications here are pretty deep. They are pretty much throwing a fastball at Sony, now its either Sony says yes to it or not. Its not just about playing on the same servers, people would expect voice chat, messaging, etc across the platforms. That cant be an easy task... and now all eyes will be on Sony to commit to it, and MS has a 50/50 chance of not having to do anything at all besides with W10.

I gotta say, I would love both communities to be fused.. but I can understand if it doesnt end up so grandiose
 
I don't think people are saying that Sony haven't done cross play before, the evidence is there in the games that are out and support it currently lol.

What I think some people want is for Sony to come out and say, 'yeah, we support cross platform play across all platforms and networks and will work with our peers to implement this moving forward.'. This will take time for them to gather their thoughts though.

The faux outrage is as funny as the revisionist history :)
 
Top Bottom