And people saying bad graphics Hurt the immersion I feel sorry for you. Are you the ones that can't enjoy a Chaplin movie because it is low-res and mute and black and white?
OK the comparison is farfetched but you get the point.
I don't think the comparison is farfetched at all.
A Charlie Chaplin movie looks different than movies nowadays and generally have a different feel to them. Disregarding the age of his movies, of course.
Just because something looks different doesn't mean it has to be overall bad.
Look at The Great Dictator, still one of the best movies of all time in my opinion, and that came out over 70 or 80 years ago. It was (and still is) great not because of how it looked, but because of what happens and what message it portrays. It's very timeless in that matter.
The Zero Escape series doesn't have a particular message itself. It just tells a great story involving so many different themes, with real-life themes as well, which are incredibly researched and put to great use within its own universe.
The whole game could potentially be done without any graphics at all. It would've worked as an 80s text adventure as well as a modern Visual Novel.
Story is the main focus. Not graphics.
Just because the lighting is different on 3DS due to platform limitations (most probably, at least) doesn't mean the immersiveness into the story will suffer from it.
For what it is it still looks good, if not great. It will have all the animation and dialogue and whatnot that will be in the Vita version. I can say that with 100% certainty without being involved in any way with the game's development.
Guys who says it looks good on Vita and bad on 3DS are those who judge a book by its cover.
If you have the choice between the Vita and 3DS version, that's okay, more power to you in this case.
But don't go ahead and shit in someone else's soup by saying the 3DS version looks like ass. Because it doesn't. It looks slightly worse, mainly because of screen and texture resolution, but that's it. We don't even know if the lighting being different is because of the platform or if there's some other factor adding to its difference. For what it is the lighting in the screenshot with Junpei and Akane looks better and more dynamic on 3DS to me than it does on Vita, where it looks pretty much nonexistant and makes it look way too cel-shaded, almost like Jet Set Radio. But, as I said, we don't know why that is. So why don't we just go ahead and shut up about the game's graphics, when those are the least important factor of the series?