I guess some people feel the need to keep the doom mongering going even in the face of facts.
Starting in October, every PS4 game is required to ship with both a Base Mode which will run on the currently available PS4 and a NEO Mode for use on the new console.
I wonder how many softco will close thanks to this shit.
They'll tell you it's for the 1 Sony exclusive per year that's any good. Nevermind the number of good PC exclusives in any given year is ten times that.
Or in other words, it's the marketing. Sony has sold the platformt o them as the only place to game, greatness awaits etc. And just like the crazy people that get ne wiPhones eveyr year, there's going to be a core audience that will pick up any and every new PS4 that comes out.
The question is, how large is that core base?
An iphone has become an essential piece of technology... I don't think consoles are that for most people.
So how much of a upgrade is this really?
Hilarious.
One has to wonder how PC devs even survive when they have to support variances of graphics cards, CPUs and even multiple versions of Windows.... but nah game devs will go under having to make two profiles for fixed systems.
4) Do the best version possible for PS4k, as that's the one you are going to show in videos and pictures and a somewhat decent port for the PS4 that is acceptable but not as good as it would have been if there was no PS4k.Just for the fun of it, just imagine you're a developer:
Here are your choices:
1) Optimize your game for Vanilla PS4 to get positive reviews and sell as many copies of your game to dat 40mn install base OR
2) SCREW those 40mn and deliver something for them even Tony Hawk-hardened players wont accept and optimize your game just for the couple of millions of PS4k users OR
3) Try to deliver the best possible game for each situation.
While choosing between option 1 and 3 may be decided by given resources, option 2 is actually out of the question, provided taht you'd want to sell as many copies as possible.
Gimped performance for most PS4 games at the 'base level' then
Get fucked Sony.
Problem is that it will obviously make the entry level for PS4 games lower.
Meaning we'll be back to sub hd rez (after all it was acceptable in the beginning, and there are still games in 900p, and below that on XBO). If people can play FFXV at 720p on XBO, why wouldn't they play FFXV at 720p on classic PS4, if that allow them to show of their cgi korean boy's band models.
Devs will always try to have the best graphics, regardless of the iq, we know that. If they have an option to make the game run better on Neo.. It will be the new minimum. Running at 30fps/1080p on NEO, and god knows haw bad on classic.
Not directly, but in 2-3 years from now.
lol...then what is the problem. What people feared is essentially not going to happen.Yep, it's also what I've been told. I didn't want to go on and tell every one on GAF and go the "are you legit?" route, so that's why I kept my mouth shut, but I know a dev who told me they received a new dev kit, even before all the rumours and I was a bit skeptical/worried but he told me that it wasn't a "massive upgrade" as some rumours suggested.
Did you forgot what happen last gen thanks to HD graphics?
Studios will close, it's nothing hilarious.
2-3 years from now we're going to be gearing up for PS5. Are people forgetting that some of the worst running multiplatform games of the last generation came out towards the end of the cycle? (2012-)
Did you forgot what happen last gen thanks to HD graphics?
Studios will close, it's nothing hilarious.
Problem is that it will obviously make the entry level for PS4 games lower.
Meaning we'll be back to sub hd rez (after all it was acceptable in the beginning, and there are still games in 900p, and below that on XBO). If people can play FFXV at 720p on XBO, why wouldn't they play FFXV at 720p on classic PS4, if that allow them to show of their cgi korean boy's band models.
Devs will always try to have the best graphics, regardless of the iq, we know that. If they have an option to make the game run better on Neo.. It will be the new minimum. Running at 30fps/1080p on NEO, and god knows haw bad on classic.
Not directly, but in 2-3 years from now.
Gimped performance for most PS4 games at the 'base level' then
Get fucked Sony.
If this comes in under $500 and features Ultra HD Blu-ray (4K + HDR) then it will introduce a disc-format en masse just like the PS3 and PS2. Though to a smaller degree due to convenience of streaming these days and Blu-ray being 'good enough' for many. It will however be one of the more important events in having 4K resolution adopted.
well, no one pisses in my cereal everyday, so just call us optimist. Perhaps some of us just want to see how things play out, especially in light of this news as it doesn’t seem to be some huge upgrade to PS4.What makes you think devs give a fuck about backlash
People really think this is going to end in sunshine and roses for both Base and Neo users?
lol...then what is the problem. What people feared is essentially not going to happen.
Weird so many people are like Im not buying Sony again This is basically a beefier slim PS4 console. Allows Sony to sell at $400 most of the gen, standard PS4 drops to more affordable price, user base gets even bigger and now actually has a chance to hit PS2 numbers.
Kind of where I'm at. This feels like launch PS3 Sony now that they got the lead back. I'm not buying another console mid cycle.4) Do the best version possible for PS4k, as that's the one you are going to show in videos and pictures and a somewhat decent port for the PS4 that is acceptable but not as good as it would have been if there was no PS4k.
This is the case we are worried about, and that's a legitimate worry because we have seen it happen already with new 3ds.
Also, quit with that "self respecting developers" argument already. Developers always do the best they can, we all agree. But if somebody up in the hierarchy tells them to spend more time in the PS4k version, as that's were the heavy spenders and graphic sensitive people are, and spend less time in the PS4 port as those consumers are less sensitive to unoptimized garbage, they will do just that.
This is a bussiness. If Sony sets the environment so spending less time with the og PS4 version makes publishers more money, that's exactly what they'll do. And it's only going to be Sony's fault.
I was very happy with my PS4 purchase until now, I thought I had made a great decision by betting on Sony. But now that the rules have changed midgame, and I will not be able to play the best version of the next gran turismo in my launch PS4, I think buying a PS4 at launch was a mistake. A mistake I won't be making again. Next time I will wait until all the games I want have already released, as I can't trust Sony anymore.
What's the big deal here really? Aside from it not being a "thing" in console gaming history it certainly is a thing in practically every other entertainment factor. If you buy a 970 you don't start crying when they bring out a better card a few years down the line. You just play your games on your card which it's capable of playing. Same with phones, I've got an ipad which just isn't that fast anymore and struggles with newer apps and games. Oh well such is life that things continously progress.
The only worry is that they don't fragment the user base, that they get the right message across pr wise
Its just GAF man. Im not convinced. This news is essentially squashing a big problem people had with the rumor, my PS4 is going to get crap games or miss out on games.What's the big deal here really? Aside from it not being a "thing" in console gaming history it certainly is a thing in practically every other entertainment factor. If you buy a 970 you don't start crying when they bring out a better card a few years down the line. You just play your games on your card which it's capable of playing. Same with phones, I've got an ipad which just isn't that fast anymore and struggles with newer apps and games. Oh well such is life that things continously progress.
The only worry is that they don't fragment the user base, that they get the right message across pr wise
I guess some people feel the need to keep the doom mongering going even in the face of facts.
The same certification/quality process that allowed PS3 Skyrim and PS4 Broforce (just as examples) to be released?
So I guess they only need a new motion controller codenamed Trinity, and they can sell a Matrix SKU with everything for state of the art VR.
Still using a shitty netbook CPU.
lol...every system has directions like this though, MS is rumored, Nintendo is already doing it, PC has its own hurdles.Why is it weird? People don't like this direction, so they give up playing on the system. Simple.
I hope a bunch of games get retroactive patches
Especially flagships like Bloodborne
Let's be honest about the technology age we live in: in order to get 7-8 years out of one console, it'd have to cost $600-$800 out of the gate, which nobody would buy into. SONY has a business to run, and it won't go to well for the PlayStation division if they try to stretch a $400 piece of tech out for 8 years--that's simply not the world we live in anymore.
lol...every system has directions like this though, MS is rumored, Nintendo is already doing it, PC has its own hurdles.
I find it petty...but yeah, to each their own.
We have no evidence for this, why is this more likely than PS4 games being unaffected by the PS4K game improvements. Look at Uncharted 4, if this gimped, Ps4 owners will be fine.
Actually, not at all...you'll get the same experience you would have gotten anyway...now there will just be a version that performs to a higher standard...
Gimped performance for most PS4 games at the 'base level' then
Get fucked Sony.
About right, from what I'm seeing here....If it's 36CU, so double PS4 GPU, it might means it's a 40CU chip with 4CU disabled. R9 390 is a 40CU. So it might be physically a R9 390 equivalent, in the same sense that PS4 GPU is an HD7870 physically, in the core count. But in term of raw power, because of the clocks and the disabled CUs, PS4 is closer to HD7850 and PS4K might be closer to R9 280x.
Maybe the CPU they would have liked to upgrade to would usher some incompatibility issues with current PS4 software, even if it didn't, and they announced the NEO with a brand new screaming CPU the arguments would be reversed and people would be saying that Sony is crazy to think anyone would buy this for $500-600. This hardware is a steal at $400.00, yet people are still complaining of the big bad corporation did them wrong and ate their porridge, some suggest they wont' upgrade unless there's a trade in program, so I don't think a more powerful CPU with a much higher price point would be the way to go mid gen. The amount of GPU power and overall upgrades to the vanilla PS4 at $400.00 is a bargain when you think about it. I think MS would be inclined to sell a similar system for $500.00 themselves tbh.....The same shitty CPU? Well this is underwhelming.
I wanted a beefier CPU as well, but let's be honest, how many games have really been CPU starved on these consoles? Right now 16xAF should be a default fixture, 4xMSAA would be more common and 60 or 30fps locked would be much more common. 1080p and even higher resolutions are now possible. The issues on vanilla consoles had more to do with lack of optimization and sloppy porting and usually they would have been issues solved or easily solved on the GPU side. Devs not turning on AF, 30fps ports that should be 60fps, low quality assets. Many of these issues would be somewhat curtailed by the bruteforce power of the NEO.On GPU, it's pretty significant. On CPU side, not so much.