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Giant Bomb Phil Spencer Interview: Clarifications Regarding Scorpio and Xbox One S

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
Did you know that Forza Horizon 2 came out on both Xbone and X360 and, check this, the Xbone version looked way better.

Same with Battlefron on Xbone and Battlefront on PC Ultra - Which is what you can expect with Xbone - Scorpio

Man It would be great if it's called Scorpio

werent each of these different studios handling each port? that is not what scorpio is all about. scorpio is about having one game run on both xbone and scorpio, taking advantage of scorpio's hardware as devs see fit. what you are stating as how it works would really be costly and is certainly not the way it'll work. instead, think of it like a pc game; there is one game made by one team, but it can scale in a number of ways to play on moderate to extreme spec'd systems. only the xbox ecosystem only has 2 specs, xbone and scorpio, making things easier.
 

Matthew23

Member
The Scorpio isn't for them. Phil has been pretty clear that this is a 4K console and I love it. I can't wait for 4K console gaming.

4k console gaming is no doubt where we are all headed over the next few years. I personally think it's coming a year or two early. I just had my heart set on a beastly 1080p box and 60 FPS. It should be great for VR which is a plus for me. I'm taking a wait and see approach. If the devs end up offering something for the 1080p gamer I will be interested.
 

madmackem

Member
I like Phil but he should've been nailing the message into every single exec, he saw first hand what mixing the message did to the last bloke in his position. He failed in his role as leader, mixing the message again was bad. I've watched it a few times now and he doesn't 100% confirm anything solidly, he dances around a lot of jeffs questions.

I think his heart was in the right place and I believe he wants to do the best he can but I'm not sure announcing this far out was wise even more so as it seems his not certain what is what as they are so far out from it being launched.
 
werent each of these different studios handling each port? that is not what scorpio is all about. scorpio is about having one game run on both xbone and scorpio, taking advantage of scorpio's hardware as devs see fit. what you are stating as how it works would really be costly and is certainly not the way it'll work. instead, think of it like a pc game; there is one game made by one team, but it can scale in a number of ways to play on moderate to extreme spec'd systems. only the xbox ecosystem only has 2 specs, xbone and scorpio, making things easier.

Yes it was made by different studios, so it was a bad example. My guess is that it will work something like Forza Apex. Phil Spencer has said that this is trying to take what PC has done for years and put that into the console market.

PC has settings, Max, Ultra, medium, low, etc Games do scale. While console isnt use to that, I dont see why that would be impossible to do on consoles.
 

Sydle

Member
The fact he had to clarify means the original statement was unclear. Don't understand why that's a hard concept for some.

The original statement on Monday was exactly what he said in this GB interview. The confusion came from an interview with Eurogamer that he gave on Tuesday and published Wednesday, where he gave a pretty poor example of why someone would choose Xbox One S over the Scorpio.

In other words, the intention of the box never changed. Phil just stumbled on his words trying to clarify a point.
 
Did you know that Forza Horizon 2 came out on both Xbone and X360 and, check this, the Xbone version looked way better.

Same with Battlefron on Xbone and Battlefront on PC Ultra - Which is what you can expect with Xbone - Scorpio

Man It would be great if it's called Scorpio

Sorry man, but no, this is wrong. FH2 for XBOX 360 and XBOX One as well as Battlefront for XBOX One and PC are each two different games. Each was designed to run on the respective platform, so the XBOX One version of FH2 looks much better than its XBOX 360 counterpart. They have different assets, the car models are more complex, the surroundinges etc, all is bumped up on XBOX One. The same goes for Battlefront. If you buy the PC edition, you don't get the XBOX One one (lol) which is "just" beefed up by the power of the PC.

Now, when you buy an XBOX game and start it on your Scorpio, you play the exact same game, with the exact same assets. All you get, unless devs take their time and try to squeeze additional content on the Blu-Ray, is the very same game. The only difference is that Scorpio will render it at 4k. As Phil said, devs may use what's left for additional effects, but frankly, which developer will be actually bothered to do so?
 

Jumeira

Banned
Good interview, enough information for anyone confused. Its very simple. Imagine if they hid Scorpio until next year, alot of new gamers who buy Slim would be really pissed off. I also think this is a play for them to own the 4k market, entertainment now, most powerful 4k console next year.

Im buying both Xbox S and Scorpio, Xbox S looks too damn sexy + 4k movies.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
Now, when you buy an XBOX game and start it on your Scorpio, you play the exact same game, with the exact same assets. All you get, unless devs take their time and try to squeeze additional content on the Blu-Ray, is the very same game. The only difference is that Scorpio will render it at 4k. As Phil said, devs may use what's left for additional effects, but frankly, which developer will be actually bothered to do so?

every pc developer in the world?
 
Phil Spencer is almost at Peter Moore levels of likability. He's just got such a great demeanor. Sony's suits always come off a little stuffier; Adam Boyes notwithstanding.
 

xxracerxx

Don't worry, I'll vouch for them.
This was a really great interview and something that was clearly needed to clarify things sadly.
 
Phil Spencer is almost at Peter Moore levels of likability. He's just got such a great demeanor. Sony's suits always come off a little stuffier; Adam Boyes notwithstanding.
Andrew House seems like a good dude.

Definitely agree about Phil. He's the leader the Xbox team needed.
 

Jumeira

Banned
"Im not buying your x1, ill play it on PC, as if they thought they found a hole in my strategy" Haha. Love it, this is fantastic stuff. Very genuine.
 

rokkerkory

Member
Here's why I love Phil:

- Invited to play PSVR, liked it
- Plays games across competition platforms
- Gives props to steam and valve, will support and be competitive
- Needs to make windows store much better
- No plan to make xbox console like cell phones (ie replacement every 2 years)
- Wants to ease dev fears about creating multiple versions of same game across PC / console

Super solid interview, great job GB!
 

NickMitch

Member
Microsoft have really pushed dynamic resolution with their latest first-party titles so this leads me to believe that the games will know which system you are using and scale the game to run good on either platform.

In a way scaleability is the real gamechanger going forward.
 
Here's why I love Phil:

- Invited to play PSVR, liked it
- Plays games across competition platforms
- Gives props to steam and valve, will support and be competitive
- Needs to make windows store much better
- No plan to make xbox console like cell phones (ie replacement every 2 years)
- Wants to ease dev fears about creating multiple versions of same game across PC / console

Super solid interview, great job GB!

The thing I like about Phil is he realizes he's the Head of Xbox, he knows he has to pick his words carefully, but he lets you know he's picking his words carefully. He wants people to know he's not trying to get one over on them. He can't give you the information you want right now, but he does not want to bullshit you.

It's nice. It's sincere corporate speak, which sounds like an oxymoron, but I like it a lot more than insincere corporate speak.
 

Zaph

Member
The thing I like about Phil is he realizes he's the Head of Xbox, he knows he has to pick his words carefully, but he lets you know he's picking his words carefully. He wants people to know he's not trying to get one over on them. He can't give you the information you want right now, but he does not want to bullshit you.

It's nice. It's sincere corporate speak, which sounds like an oxymoron, but I like it a lot more than insincere corporate speak.

Yes and no. He's a solid and charming guy, but make no mistake, when he has to do the bullshit corporate pitter-patter, he does. He's just so good at it, it's not as obvious to spot as most execs. The question of developer push-back against dual sku's is a good example.
 

Purest 78

Member
The original statement on Monday was exactly what he said in this GB interview. The confusion came from an interview with Eurogamer that he gave on Tuesday and published Wednesday, where he gave a pretty poor example of why someone would choose Xbox One S over the Scorpio.

In other words, the intention of the box never changed. Phil just stumbled on his words trying to clarify a point.

Oh exactly his messaging was off so he had to clarify.
 

SOR5

Member
Microsoft have really pushed dynamic resolution with their latest first-party titles so this leads me to believe that the games will know which system you are using and scale the game to run good on either platform.

In a way scaleability is the real gamechanger going forward.

That's definitely a factor for some games
 
I think that people need to remember that we are still far away from the launch of this hardware. We don't have all the facts and I think the situation is going to evolve and change as time goes on.
 

Geist-

Member
The Xbox strategy this E3 is so perfect for the average consumer. Release a new console, but inform us that a bigger, better one is coming in a year-and-a-half so we are informed buyers. Remove the wall between PC players and Xbox players. Give consumers plentiful choices so we can buy what we want and play on what we want.

Seriously, the only thing I'm worried about is how shitty the Windows Store is and it sounds like Spencer at least knows it's not a great experience and is working on fixing that.

For anyone who doesn't care about used games at all, Sony is definitely the more anti-consumer corporation this E3.

I'm still going to be trading in my Xbox and current PS4 for a Neo when it launches. Dat first-party lineup. (^^)
 

Zedox

Member
The Xbox strategy this E3 is so perfect for the average consumer. Release a new console, but inform us that a bigger, better one is coming in a year-and-a-half so we are informed buyers. Remove the wall between PC players and Xbox players. Give consumers plentiful choices so we can buy what we want and play on what we want.

Seriously, the only thing I'm worried about is how shitty the Windows Store is and it sounds like Spencer at least knows it's not a great experience and is working on fixing that.

For anyone who doesn't care about used games at all, Sony is definitely the more anti-consumer corporation this E3.

I'm still going to be trading in my Xbox and current PS4 for a Neo when it launches. Dat first-party lineup. (^^)

I do think that out of all the companies MS is giving the most choice of where you can play your games and with what input you want to play your games (when they get that mouse support). I think that's really good for consumers. Yes, you still live in their garden but it still is the biggest garden. They definitely need some work with the store and I'm hopeful by this time next year (scorpio) the only "big" thing left would be unblessed mods (and I honestly don't see that happening but we shall see).

As an Xbox owner and PC owner (just gotta upgrade) I do hope that third parties also make Play Anywhere games (in addition to Steam games to satisfy that crowd).
 

Zereta

Member
Phil is the realest man out there. In relation to the recent news of Dead Rising 4 coming out on PS4 a year later, it almost seems to be that yes, while there is a certain amount of business decision making going on there, the fact that Microsoft funded aspects of development for Rise of the Tomb Raider and now Dead Rising 4 and still let those games come out on other platforms and Steam even is a testament to how Phil just wants to play nice.

He cares about games, and not some stupid console war. Sure, he has to try out do the competition where he can. But it seems to me that Phil, rightfully so, is fighting a different fight.
 

MilkyJoe

Member
werent each of these different studios handling each port? that is not what scorpio is all about. scorpio is about having one game run on both xbone and scorpio, taking advantage of scorpio's hardware as devs see fit. what you are stating as how it works would really be costly and is certainly not the way it'll work. instead, think of it like a pc game; there is one game made by one team, but it can scale in a number of ways to play on moderate to extreme spec'd systems. only the xbox ecosystem only has 2 specs, xbone and scorpio, making things easier.

Sorry man, but no, this is wrong. FH2 for XBOX 360 and XBOX One as well as Battlefront for XBOX One and PC are each two different games. Each was designed to run on the respective platform, so the XBOX One version of FH2 looks much better than its XBOX 360 counterpart. They have different assets, the car models are more complex, the surroundinges etc, all is bumped up on XBOX One. The same goes for Battlefront. If you buy the PC edition, you don't get the XBOX One one (lol) which is "just" beefed up by the power of the PC.

Now, when you buy an XBOX game and start it on your Scorpio, you play the exact same game, with the exact same assets. All you get, unless devs take their time and try to squeeze additional content on the Blu-Ray, is the very same game. The only difference is that Scorpio will render it at 4k. As Phil said, devs may use what's left for additional effects, but frankly, which developer will be actually bothered to do so?

I was just stating same games different results, lighting, effects and texture IQ etc = better looking on stronger platform. In response to "Scorpio has no exclusives, what a waste of power"
 

etta

my hard graphic balls
Sorry man, but no, this is wrong. FH2 for XBOX 360 and XBOX One as well as Battlefront for XBOX One and PC are each two different games. Each was designed to run on the respective platform, so the XBOX One version of FH2 looks much better than its XBOX 360 counterpart. They have different assets, the car models are more complex, the surroundinges etc, all is bumped up on XBOX One. The same goes for Battlefront. If you buy the PC edition, you don't get the XBOX One one (lol) which is "just" beefed up by the power of the PC.

Now, when you buy an XBOX game and start it on your Scorpio, you play the exact same game, with the exact same assets. All you get, unless devs take their time and try to squeeze additional content on the Blu-Ray, is the very same game. The only difference is that Scorpio will render it at 4k. As Phil said, devs may use what's left for additional effects, but frankly, which developer will be actually bothered to do so?
Lol, this is your argument? That developers won't bother to use the other 4-something teraflops?
It's called PC settings, engines are scalable now.
 

Theorry

Member
Also liked that he told why the announced Scorpio. Make sense also. Gives a idea for the customers and it makes it easier for them to talk more open about with devs and not have to worry about leaks or acting like it doesnt exist.
 
Lol, this is your argument? That developers won't bother to use the other 4-something teraflops?
It's called PC settings, engines are scalable now.

You compare apples to oranges, Scorpio games are not the same as independent PC games you can buy on retail stores or steam. The have different content (graphics-wise) compared their XBOX One - and PS4 - counterparts, while you won't find a separate "Scorpio version" on your XBOX One Blu-Ray.

Here are some insights from a German gamepro.de about that topic:

"No one should expect things they know from playing on PC. Decent PCs can activate higher details, more complex effects and better texture resolutions. This kind of improvement in form of additional graphics options won't be offered by Scorpio."

http://www.gamepro.de/xbox/news/3274461/xbox_one_project_scorpio.html
 
You believe that?

It's all markting bollocks. They still have to ship the Xbones.

I believe that for a transition period, this is exactly what's going to happen. I suppose MS themselves are still figuring out what their customers want. Is it Scorpio exclusives? Is it XBOX One games in native 4k? Is it XBOX One games running in a beefed up Scorpio mode? I think they are open minded right now and will have a close look within the next couple of months on what their main competitor comes up with.
 
Now, when you buy an XBOX game and start it on your Scorpio, you play the exact same game, with the exact same assets. All you get, unless devs take their time and try to squeeze additional content on the Blu-Ray, is the very same game. The only difference is that Scorpio will render it at 4k. As Phil said, devs may use what's left for additional effects, but frankly, which developer will be actually bothered to do so?

He said devs are open to use the power of the machine. There is no mandate that Scorpio has to render at 4K and devs only use whatever is left over.
 
I think 4k on its own isn't really worth the loss in framerate. 1080p 60fps upscaled to 4k would be preferable. Also some people may have older 4K tvs right now that don't support HDR, which is what makes 4k worthwhile IMO. I think people not aware of the benefits of HDR and end up getting a Scorpio for their old tvs will be disappointed.
 

cireza

Member
So it seems that I had pretty much understood all the points made in the interview, but it is a good thing to have such a summary.
 

Mikey Jr.

Member
Why does no one ask about fucking framerate.

Simple God damn question.

"can a Dev make xb1 games run at 30,but Scorpio at 60? yes or no? "
 

Striek

Member
Why does no one ask about fucking framerate.

Simple God damn question.

"can a Dev make xb1 games run at 30,but Scorpio at 60? yes or no? "

Because the answer is obviously yes?

I mean, we're probably going to get games that are sub-20fps on the OG and locked 30fps on the Scorpio eventually.
 

bidguy

Banned
Now, when you buy an XBOX game and start it on your Scorpio, you play the exact same game, with the exact same assets. All you get, unless devs take their time and try to squeeze additional content on the Blu-Ray, is the very same game. The only difference is that Scorpio will render it at 4k. As Phil said, devs may use what's left for additional effects, but frankly, which developer will be actually bothered to do so?

this is false

devs arent forced to go 4k and you dont actually believe resolution is the only thing thats gonna be improved on a console thats almost 5 times stronger on gpu alone

he clearly wants to sell xbones until scorpio so he wont overstate the differences which will be massive on xbone -> scorpio. this is jaguar to zen, ddr3/esram to potential 12gb gddr5 and 1.34 tf gpu to 6+tf gpu

in a world where only resolution can be changed you might be right but devs can choose what res/fps their games run on and what kind of graphical improvements go into them and i doubt most third party devs go the 4k route. theyll go 1080p60 with ultra settings which seems to be the obvious choice here and phil already said they wont mandate res/fps to devs
 
The way Phil talks about 4K makes me feel like he really doesn't quite get it. I also find it funny they would push 4K in any way when they don't currently have a console that does 1080p. Let's just be excited you will finally get that and we can talk about 4k later.

Also liked that he told why the announced Scorpio. Make sense also. Gives a idea for the customers and it makes it easier for them to talk more open about with devs and not have to worry about leaks or acting like it doesnt exist.

Giant Bomb said it best. They announced Scorpio because they have lost this generation and need to stop the bleeding.
 

bidguy

Banned
You compare apples to oranges, Scorpio games are not the same as independent PC games you can buy on retail stores or steam. The have different content (graphics-wise) compared their XBOX One - and PS4 - counterparts, while you won't find a separate "Scorpio version" on your XBOX One Blu-Ray.

Here are some insights from a German gamepro.de about that topic:



http://www.gamepro.de/xbox/news/3274461/xbox_one_project_scorpio.html

either your reading comprehension needs improvement or youre spreading bullshit deliberately so which is it ?

that quote is obviously talking about graphics options ingame, so sliders for resolution/fov/fps/AA
 

BeforeU

Oft hope is born when all is forlorn.
Why does no one ask about fucking framerate.

Simple God damn question.

"can a Dev make xb1 games run at 30,but Scorpio at 60? yes or no? "


Why is it so hard to understand one god damn thing?



Devs can do whatever THE FUCK they want with the power.



Bottom line is, games will be available across all Xbox devices.



This is it, there is no rocket science stuff.
 
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