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New No Man's Sky Trailer: Trade

Danlord

Member
Wishful thinking IMO. I think this is just lore, i.e. "this element is often used to construct the buildings you see around the galaxy". Maybe post-launch if enough people want a 3D version of Starbound I guess.

I agree it will be related to lore, like the other 'grahgrah' thing above, but I think it's a possibility for the game. Perhaps post-launch since Murray has said he wants to keep working on this game if he gets the chance if he could. It would be a nice, meaningful update and would encourage many people to continue playing or return to it.

Sean's said there's no base building, but who knows. I suspect that it says that in the description to let you know you can break down outposts for iron.

Sean also said there wasn't NPC's, but we know they are in. He just didn't want to reveal it too early. He also wants people to discover things on their own, rather than being fed all the information about a game beforehand. So there's a possibility it's one of the many things he won't have revealed.
 

Memory

Member
Well you can't enter them like black flag but you can surely be a space pirate attacking freighter ships for their resources,space stations and any other ships you find to steal their resources. You don't even ever have to land on a planet

Delicious, thank you. A life of piracy it is then :) .
 
Anyone think of any good naming conventions to use? I've been rewatching TNG and thinking about how simple that system is (naming the star - eg. Ceti Alpha - and then just numbering each planet starting from closest to the sun - eg. Ceti Alpha I, Ceti Alpha II, etc).
 

Kiko

Member
I've never heard of console games being locked because of an early release, by the way (unless you count strange cases like Halo).

I don't think a couple of days early will make any difference. After all, reviewers will be playing the game.

Yeah I was somehow assuming a thing like Destiny, Division etc. which is stupid I know now ;)
 
Uefwr7Ch.jpg

I guess "The Trade Network" is the NMS galaxy's economic brokerage?

I wonder if there's a black market too?
 
Anyone think of any good naming conventions to use? I've been rewatching TNG and thinking about how simple that system is (naming the star - eg. Ceti Alpha - and then just numbering each planet starting from closest to the sun - eg. Ceti Alpha I, Ceti Alpha II, etc).

I want to role play as Joe Danger, so things like planets will be called Joe Danger: The Planet and Joe Danger The Planet 2: The Movie
 

theWB27

Member
Anyone think of any good naming conventions to use? I've been rewatching TNG and thinking about how simple that system is (naming the star - eg. Ceti Alpha - and then just numbering each planet starting from closest to the sun - eg. Ceti Alpha I, Ceti Alpha II, etc).

I'm gonna let the planet name itself. Full of rocks and rubble? Rock haven
Full of mountains and cliffs? Cliff hanging
Lots of flying animals? Pretty bird.

If I don't do something simple like this I'll take too long thinking of a clever name.
 

Cth

Member
Anyone think of any good naming conventions to use? I've been rewatching TNG and thinking about how simple that system is (naming the star - eg. Ceti Alpha - and then just numbering each planet starting from closest to the sun - eg. Ceti Alpha I, Ceti Alpha II, etc).

Not offhand, but for those having trouble coming up with planet names there's this tool:
http://www.no-mans-sky.net/t/planet-naming-tool/480

Supposedly there's an animal and plant naming one in the works.

The animal one being named Carboni after the hands video where the guy tried to exterminate a bunch of animals.
 
I am absolutely certain they aren't on every planet. I'm sure that the idea for them came about from play testing a little bit, because if the goal is to obtain resources and the planets towards the outside of this universe are relatively docile / safe / uninhabited, something has to make a bit of a "game" out of harvesting, otherwise you'd just land and go to town taking whatever you please with no one to stop you.

Murray has said that the planets get.... weirder as you go deeper in so I would kind of assume that the planets WITHOUT Sentinels present their own challenges - toxicity, extreme temperatures, hostile wildlife etc.

Obviously there will probably be planets with neither Sentinels nor hostile environments, but that will just be your luck of the draw when you find one and realize "hey, free stuff!"

As for what or who they are.... I imagine that is part of the lore that you will be able to piece together by exploring and doing a bit of "archaelogy," so to speak. I doubt it will remain totally unaddressed, it seems like a major part of the game's world.
First time I've heard of no sentinels on some planets, have you got a source for that or is it just an educated guess?
 

c0Zm1c

Member
Anyone think of any good naming conventions to use? I've been rewatching TNG and thinking about how simple that system is (naming the star - eg. Ceti Alpha - and then just numbering each planet starting from closest to the sun - eg. Ceti Alpha I, Ceti Alpha II, etc).

I'm wondering if it will even be worth naming anything. The chance of any other player finding your discoveries makes it seem a little pointless. There is the self-satisfaction of having named something in the game, and I do want to name a planet for that reason, but that's about it. I don't think I'll bother beyond that unless there's perhaps an achievement or other rewards attached to doing it.
 
HG created a universe with infinite exploration and you're worried about their creative vision? This was a passion project for the last 4 years.

Weeeell, like I said in a post above some scientists are claiming that HG stole their formula to create their world, or at the very least used it without permission (the formula has been published si it's common knowledge, but its use is patented).

I would find the link, but I'm on mobile.

Since the sheer size of the universe is this game major claim to fame, the fact that they stole the math that makes it possible doesn't bode well for their creative vision going forward.
 
Weeeell, like I said in a post above some scientists are claiming that HG stole their formula to create their world, or at the very least used it without permission (the formula has been published si it's common knowledge, but its use is patented).

I would find the link, but I'm on mobile.

Since the sheer size of the universe is this game major claim to fame, the fact that they stole the math that makes it possible doesn't bode well for their creative vision going forward.

Innocent until proven guilty, you know.

You speak as if it's confirmed they used a patented formula without having the rights to do so.

To me is still sounds like patent trolling, so far.
 
First time I've heard of no sentinels on some planets, have you got a source for that or is it just an educated guess?

They have said it, but after listening to and watching so many interviews and gameplay demos, they all meld together and it's hard to remember which one they talked about the sentinels on.
 

Cth

Member
For some reason I seem to recall seeing something like the closer to the center you get, the less Sentinels are patrolling.

Which makes sense, as the difficulty spikes as you get closer to the center.

---

EDIT:
So, what are the chances of someone going around naming stuff like Spore 1, Spore 2, WhatDoYouDo, Molyneux 1, Molyneux 2, etc? Surely there's going to be trolling of planet names.. hopefully there's some overview in place so it's not "UbiSoftSuxDix" "EAssholes" etc
 

Danlord

Member
For some reason I seem to recall seeing something like the closer to the center you get, the less Sentinels are patrolling.

Which makes sense, as the difficulty spikes as you get closer to the center.

I know Murray has said that closer to the center, the weirder the creatures you'll see but I'm not sure he said anything about Sentinel presence. You could be right, just I can't recall this.
If anything, I thought there would be more presence towards the center if their existence is related to whatever is at the center.
 

CorrisD

badchoiceboobies
It would be virtually impossible to find your friend. Whether they add a party option later as an update remains to be seen

I didn't mean literally find them, more of a meet somewhere we can both get to. I'm looking forward to the game, it would just be a shame if we have this massive quintillion universe to explore but not have a friend along for the ride, even if temporary.
 
I agree it will be related to lore, like the other 'grahgrah' thing above, but I think it's a possibility for the game. Perhaps post-launch since Murray has said he wants to keep working on this game if he gets the chance if he could. It would be a nice, meaningful update and would encourage many people to continue playing or return to it.

I don't think I'd ever want to hunker down on one planet when there's so many to explore. But being able to build a base ship that you can walk around in, expand, etc. would be really cool.

EDIT:
So, what are the chances of someone going around naming stuff like Spore 1, Spore 2, WhatDoYouDo, Molyneux 1, Molyneux 2, etc? Surely there's going to be trolling of planet names.

Highly likely. I really hope Hello provides an option to hide the custom names. I don't want my immersion disrupted.
 
I didn't mean literally find them, more of a meet somewhere we can both get to. I'm looking forward to the game, it would just be a shame if we have this massive quintillion universe to explore but not have a friend along for the ride, even if temporary.
Set yourself up for the notion that as of right now during release something like that will be very hard to accomplish. Not being mean or anything btw just trying to inform you.
 

xxracerxx

Don't worry, I'll vouch for them.
I didn't mean literally find them, more of a meet somewhere we can both get to. I'm looking forward to the game, it would just be a shame if we have this massive quintillion universe to explore but not have a friend along for the ride, even if temporary.

Yeah...dampen that expectation.
 

Danlord

Member
I don't think I'd ever want to hunker down on one planet when there's so many to explore. But being able to build a base ship that you can walk around in, expand, etc. would be really cool.

Well my idea as a base isn't like in Fallout 4 Settlements. More just a small tiny building structure that can hold a few things, similar to what we've already seen where it houses the Korvax in this new trailer (32 seconds onwards). Like how we see the pod that Murray used to quicksave in IGN First #2 (and whatever else its purpose is, could be something like a fast travel transporter to other faction bases, but it's only conjecture), adds storage containers where we potentially saw a glimpse in this new trailer (36 seconds) to store resources you've found rather than keeping hold of everything.
There's whatever this is;
wWUeGK0.png



It is wishful thinking and complete conjecture from me I agree, I'm just so excited at the potential this game could have and I share similar passion with Murray in what he wants for this game and it so fitting to have something like this.
 
Weeeell, like I said in a post above some scientists are claiming that HG stole their formula to create their world, or at the very least used it without permission (the formula has been published si it's common knowledge, but its use is patented).

I would find the link, but I'm on mobile.

Since the sheer size of the universe is this game major claim to fame, the fact that they stole the math that makes it possible doesn't bode well for their creative vision going forward.


What do you actually think that formula does?
 
I've never heard of console games being locked because of an early release, by the way (unless you count strange cases like Halo).

I don't think a couple of days early will make any difference. After all, reviewers will be playing the game.

So, if a planet does not have any sentinels, I can go around killing stuff and doing whatever without ANY consequences?

As I understand it, yes, but I think those planets will probably be barren. In every video that the sentinels appear, they appear on a planet with other life and outposts. Just my speculation at this point.
 

Cmagus

Member
Wasn't sure what platform I wanted this one but my PS+ just expired so I pre-ordered it on PC tonight I can't wait.
 
Innocent until proven guilty, you know.

You speak as if it's confirmed they used a patented formula without having the rights to do so.

To me is still sounds like patent trolling, so far.

Too bad I can't find the link right now. I'll look for it when I get home, but it had a quote from the developer freely admitting to using the formula. So it's pretty clear they didn't come up with it.

The discussion seems to be on whether or not you can patent the application of a formula.
 
i feel like this could be one of those games that i play for a month and never touch again

or


can't stop playing



and i can't decide if it's worth it or not to pick it up. i don't really have a ton of time for games during the week. maybe 5-10 hours tops.
 
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