R
Rösti
Unconfirmed Member
That is the general idea.And this is that device that should upgrade the NX?
That is the general idea.And this is that device that should upgrade the NX?
Nice design. I can see Nintendo doing something like that.Me beef on the controller. Implying both controller is one.
Features:
-Not reactangle screen
-L/R Knob (rotation)
-Screen charger/Plug to controller.
I don't know. Add modular control schemes to what we already know about the NX and it starts to feel like this.Thing is the NX has the possibility of modular control schemes, they could add scroll wheels, touch pads, trackballs etc as extras. I'd like to see a scroll trigger but not sure how it'll work on one of these things.
Im also a little sad
No way the Real NX is going to look this good but I can DREAM
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
1. The PS4 is 2 1/2 years old. It came out November 2013.
2. A Nintendo console just isn't going to sell in the $300-350 range they'd probably need to make a profit from day one (which they must do) on each unit sold.
3. I don't think the underpowered part of the Wii U hurt it that much. The Wii was even more underpowered and sold gangbusters.
Again, this is still a handheld, not a console. Expecting even a cutting edge handheld to compete with the current generation of consoles is not a reasonable expectation. It's the expectation of a fanboy's wetdream.
No, that's not. Have you ever tried VR ? With a 720p/800p screen ?
I don't know. Add modular control schemes to what we already know about the NX and it starts to feel like this.
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
.
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
Nintendo does love weird ass controller surprises, so who knows, hahaThey achieved great success with that on the Wii
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
Rösti;211737006 said:That is the general idea.
Like the ergonomic molding around the triggers. but like all the mock ups here, these would still be really uncomfortable to play. youd need to offset the sticks and buttons so they are not vertically aligned.Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
I would argue that the original 3DS didn't look fisher price at all, and actually looked rather sleek and high tech at the time.That looks good, that also looks nothing like something Nintendo would put out. It doesn't scream Fisher Price. To be blunt, Nintendo are cheap and they will use the cheapest available components for their hardware... although i'd love to be proven wrong.
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
I have tried the gear VR and you can clearly see the pixels. And that's a 1440p display.You're leaving out the qualification I made. The image is going to be blocky old school graphics.
Don't think you need a 1080p screen for VR if all you're going to do are simple old school blocky graphics.
And yes I've tried VIVE and GearVR.
We were talking about expectations... who was really expecting the NX to be a handheld with TV connectivity rather than something at least more vaguely resembling a console? You can say that it was always likely to be portable now, in retrospect, but clearly no one had any idea what this system was before the leaks. Speculation threads were all over the place.
Everyone keeps making these nice mockups with the flat edges, but there's a far greater chance the side controller pieces are shaped like the ones in mstudios mockup (when connected, they form a traditional controller shape with grips). These mockups with the flat edges would form a tiny controller and that wouldn't work at all.
I'm sorry, why is the control detachable again, ?
and BTW someone on Twitter is saying a 6 inch screen.
have we already seen NX??
and BTW someone on Twitter is saying a 6 inch screen.
have we already seen NX??
and BTW someone on Twitter is saying a 6 inch screen.
have we already seen NX??
and BTW someone on Twitter is saying a 6 inch screen.
The original 3DS wasn't as bad as the original DS, but it was pretty awful. The multi-leveled, multi-textured plastic was ugly as hell and made the thing look cheap.I would argue that the original 3DS didn't look fisher price at all, and actually looked rather sleek and high tech at the time.
But you're right, majority of the time they don't go the "stylish" route..
1. So that people can take the tablet on the go, if they want.I'm sorry, why is the control detachable again, ?
What is this from?
I'm sorry, why is the control detachable again, ?
I'm sorry, why is the control detachable again, ?
What is this from?
have we already seen NX??
and BTW someone on Twitter is saying a 6 inch screen.
That's an old debate. 99% sure that's just a Wii U Gamepad and the optical illusion created by the out-of-focus blur.
have we already seen NX??
and BTW someone on Twitter is saying a 6 inch screen.
have we already seen NX??
and BTW someone on Twitter is saying a 6 inch screen.
The system can connect to your TV. If it's docked, you could upclock the system for better graphics while using the controllers to transition to a console experience.
That's an old debate. 99% sure that's just a Wii U Gamepad and the optical illusion created by the out-of-focus blur.
I'm sorry, why is the control detachable again, ?
I actually think the original 3DS is far, far worse than the original DS.The original 3DS wasn't as bad as the original DS, but it was pretty awful.
and BTW someone on Twitter is saying a 6 inch screen.
I just hope there's a middle section that the conroller sections reattached to when the body is docked. I don't want to have to play with half a controller or two pieces of a controller.
I hope this mechanism is worth it. Seems like it would be easier to just have a separate controller for TV mode .
Here's a mockup I created for this concept, taking some creative liberties with it. This is with a 5" screen. It is a little slimmer and less tall than a 3DS, but wider with the controllers attached.
My opinions on this idea:
-The controllers aren't detachable so that two people can play with them, that's silly. They're detachable because it makes this the perfect competitor to phones which really only suck because they don't have proper controls, in which case it can be sold to young people buying their first phone which is where Nintendo's handheld market is currently being gouged out. The idea that it's "too hard", and Nintendo should abandon their biggest market to go after the saturated home console market mid-cycle is ridiculous. You want something hard? Try selling a $400 console to people who already own one. Meanwhile we're not going to run out of teenagers buying their first phones anytime soon and that could be a huge market for Nintendo.
-With the controllers detachable, this could be one of the best VR solutions out there if sold with a Galaxy Gear-like headset and maybe a motion tracking device, because you could take the controller bits off, place the device into the headset and use the motion controls from those two controllers similar to Vive's or Oculus'.
-Why are people complaining about power? This is an example of Nintendo focusing on power for the first time in a long time - if they're using the Tegra X2 especially, this is about the most powerful handheld you could possibly build. If Sony wanted to do their Sony thing of releasing a more powerful handheld right after to compete with it they would have a hard time. This would be the most powerful handheld ever, which is a huge departure from the DS and 3DS strategy.
-Combining their handheld and home console software production will partly eliminate software droughts.
This person has a really long (empty) living room ! I defi him to read those XCX quest text from there !