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Uncharted 4 Trailer runs in-engine, in-game, in realtime on a single PS4 at 1080p60

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Jonnax

Member
Does that mean that ND specifically constructs environments that they know will play it out in cutscenes to have more light sources than non-cutscene environments? Because it's still all real-time right?

Yeah. It's real time but because they know exactly where the camera will be and where the actors will move in the scene they can optimise for it.
 
Yeah reading the thread title back in 2014

Uncharted 4 Trailer runs in-engine, in-game, in realtime on a single PS4 at 1080p60

Turned out to be a tad misleading so there is definitely some calling out to do. The game still looks like one of the best of the generation and like i've said in other threads i hope these levels of visuals are capable in the neo version of the last of us 2 even if it's 30fps. It would be a major step up. Keep it at 1080p but with teaser level visuals would just be amazing.



The cutscenes mainly do everything better: shaders, sss, lighting and indirect, maybe a better LOD for the character too.

Mrait1.png

hzuj2W.png

Oh shit. I did not even notice the shader differences before. So that means that even though they're rendering these scenes in real-time, they are NOT in-game, correct? For the sake of being semantically accurate.
 

test_account

XP-39C²
Does that mean that ND specifically constructs environments that they know will play it out in cutscenes to have more light sources than non-cutscene environments? Because it's still all real-time right?
I think so. If you use costumes (unlocking after beating the game), i think those also are represented in the cutscenes.
 

daman824

Member
I mean, it's still one of the best looking games out right now. But naughty dog does deserve some flak from this.

Not only were the graphics downgraded, but the framerate was cut in half. No way naughty dog thought they could deliver a game looking like that at 60fps on the ps4. Their plans didn't change, they were never going to push out something like that and they knew it.

Looking at the responses in this thread is pretty funny though. A lot of people though it was going to happen
 
Yeah. It's real time but because they know exactly where the camera will be and where the actors will move in the scene they can optimise for it.

Got it, but for some reason I couldn't quite make out the differences while playing the game, despite the fact that I felt the differences in cutscenes with Uncharted 1-3 and TLOU (PS3) were immediately noticeable.

I'd be interested in knowing if SSM is taking a similar approach with GOW (although I think U4 looks better), but I suppose this isn't the thread for that.
 

Detective

Member
I can't believe someone actually believed them.

Deceives cutscene.

Show a cutscnene and claim its gameplay
Blinds eat it up like there is no tomorrow. Pre order. :D

Or , The only thing you are going to hear is :1080 abd 60FPS
 

test_account

XP-39C²
I mean, it's still one of the best looking games out right now. But naughty dog does deserve some flak from this.

Not only were the graphics downgraded, but the framerate was cut in half. No way naughty dog thought they could deliver a game looking like that at 60fps on the ps4. Their plans didn't change, they were never going to push out something like that and they knew it.

Looking at the responses in this thread is pretty funny though. A lot of people though it was going to happen
We already knew this a long time before the release of the game though. Seems pointless to say one thing if they knew about that it wasnt possible and confirmed it a long time before the game is released. If they didnt say anything about this before the release of the game, i agree that they deserved some flak, but not when they were clear about this a long time before the release of the game. Developement targets can change.
 

Detective

Member
We already knew this a long time before the release of the game though. Seems pointless to say one thing if they knew about that it wasnt possible and confirmed it a long time before the game is released. If they didnt say anything about this before the release of the game, i agree that they deserved some flak, but not when they were clear about this a long time before the release of the game. Developement targets can change.

That's you talking. A person who reads forums and what not.

The average consumer saw the E3 trailer and got the info from there. They dont spent their whole day in a forum or follow devs.
 

test_account

XP-39C²
That's you talking. A person who reads forums and what not.

The average consumer saw the E3 trailer. They dont spent their whole day in a forum or follow devs.
Did they advertise 60fps in the E3 trailer? From what i remember, i only read about 60fps on forums and following devs, so the arguement would be the same in that direction too, not only for 30fps.
 
Does that mean that ND specifically constructs environments that they know will play it out in cutscenes to have more light sources than non-cutscene environments? Because it's still all real-time right?
The lighting in cutscenes is only possible during a cutscene because of how the camera works. Since the camera is only facing one direction, planned, and has a lower scope the devs can craft the scene specifically for those camera angles. It just can't be done in gameplay because the camera can be looking anywhere from any angle. So yes they construct environments that are designed to make the cutscenes look better than non-cutscenes because you can't have the same fidelity for both.
 

daman824

Member
We already knew this a long time before the release of the game though. Seems pointless to say one thing if they knew about that it wasnt possible and confirmed it a long time before the game is released. If they didnt say anything about this before the release of the game, i agree that they deserved some flak, but not when they were clear about this a long time before the release of the game. Developement targets can change.
I refuse to believe that naughty dog was ever targeting 1080p/60fps with that kind of graphical fidelity on a 1.8tf machine with a jaguar cpu.

Seriously at least
 

test_account

XP-39C²
I refuse to believe that naughty dog was ever targeting 1080p/60fps with that kind of graphical fidelity on a 1.8tf machine with a jaguar cpu.
I have no idea to be honest, i just dont understand why they would say something like that and confirm it later on in developement that they changed the target.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
I don't doubt it was real time running on the engine they had going on a PS4, cause things like Detroit look as good as they do.

It just was not apart of the assets of the game they were making. So when they say 'this scene is ripped straight from the game and is 100% in game' that is pure marketing BS at work and is only slightly more defensible than the KZ 2005 trailer, because it was running on actual hardware.

And then we come to the 60fps bragging they were doing at the time...it feels like ND were going through their high school years or something in retrospect
 

Detective

Member
Did they advertise 60fps in the E3 trailer? From what i remember, i only read about 60fps on forums and following devs, so the arguement would be the same in that direction too, not only for 30fps.

You might wanna read the first page.

And even the graphics are downgraded.

I just can't believe they didn't get burned for this. But I guess if certain someone lies its ok.
 

ss_lemonade

Member
We already knew this a long time before the release of the game though. Seems pointless to say one thing if they knew about that it wasnt possible and confirmed it a long time before the game is released. If they didnt say anything about this before the release of the game, i agree that they deserved some flak, but not when they were clear about this a long time before the release of the game. Developement targets can change.
I play games a lot and find myself in gaming forums like gaf here and there, but I honestly thought the game was going to look like that initial reveal (especially after seeing Corrinne Yu's tweet about it being "in game visuals")
 

test_account

XP-39C²
You might wanna read the first page.

And even the graphics are downgraded.

I just can't believe they didn't get burned for this. But I guess if certain someone lies its ok.
That would kinda defeat the purpose, wouldnt it? Then i'm reading information on a forum. I checked the initial teaser reveal again and i see no mention of 60fps there. I know that 60fps was said first, but i learned this information because i'm actively following NeoGAF and such. I'm curious to how people would know about the 60fps info, but not the 30fps info if they werent checking forums and such.


I play games a lot and find myself in gaming forums like gaf here and there, but I honestly thought the game was going to look like that initial reveal (especially after seeing Corrinne Yu's tweet about it being "in game visuals")
I was mainly thinking about the framerate 60fps VS 30fps. Sorry for not being more clear on that.
 

Detective

Member
That would kinda defeat the purpose, wouldnt it? Then i'm reading information on a forum. I checked the initial teaser reveal again and i see no mention of 60fps there. I'm curious to how people would know about the 60fps info, but not the 30fps info if they werent checking forums and such.



I was mainly thinking about the framerate 60fps VS 30fps. Sorry for not being more clear on that.


What about the graphics?
 

msdstc

Incredibly Naive
I don't doubt it was real time running on the engine they had going on a PS4, cause things like Detroit look as good as they do.

It just was not apart of the assets of the game they were making. So when they say 'this scene is ripped straight from the game and is 100% in game' that is pure marketing BS at work and is only slightly more defensible than the KZ 2005 trailer, because it was running on actual hardware.

And then we come to the 60fps bragging they were doing at the time...it feels like ND were going through their high school years or something in retrospect

The kz trailer was straight chi
 
Did they advertise 60fps in the E3 trailer? From what i remember, i only read about 60fps on forums and following devs, so the arguement would be the same in that direction too, not only for 30fps.
edit: lol i just saw my post in the first page haha, crazy times.

Well in the link in the op which can't be accessed anymore you have to go to the archives

http://www.naughtydog.com/site/post/uncharted_4_a_thiefs_end_2014_e3_trailer/



They mention they are targeting 60fps. Idk if that's what you mean.
 

test_account

XP-39C²
What about the graphics?
I was mainly thinking about the framerate being 30fps VS 60fps. Sorry for not being more clear on that.


edit: lol i just saw my post in the first page haha, crazy times.

Well in the link in the op which can't be accessed anymore you have to go to the archives

http://www.naughtydog.com/site/post/uncharted_4_a_thiefs_end_2014_e3_trailer/


They mention they are targeting 60fps. Idk if that's what you mean.
Yeah, personally i knew that they were targeting 60fps because i read gaming news. I was just curious if the average consumer that doesnt would know about it like Detective mentioned. Thanks for the link though :)
 

c0de

Member
Yes, the game still looks phenomenal but Corinne really overdid it with her statement and the sad thing is that people actually believed her which led to unrealistic expectations.
And people are even complaining about the bump... My god, why? It's almost like they don't want to be disturbed in their comfort zone.
 

Detective

Member
I was mainly thinking about the framerate being 30fps VS 60fps. Sorry for not being more clear on that.



Yeah, personally i knew that they were targeting 60fps because i read gaming news. I was just curious if the average consumer that doesnt would know about it like Detective mentioned. Thanks for the link though :)

They showed something which was straight out a lie. That's the point.
 

test_account

XP-39C²
They showed something which was straight out a lie. That's the point.
The post that i first commented on had much focus on the 60fps part, and that is what i wanted to comment on, but i could have been more clear on that. Was the E3 2015 trailer far off from the retail game by the way?

I have no idea if the initial teaser could be runing on a stock PS4 or not, so i cant comment on if that was a lie or not. All i know is that cutscenes have fixed camera and therefor allows for better graphics and that the game itself doesnt look as good as the initial teaser.
 

Fbh

Member
They showed something which was straight out a lie. That's the point.

It was?

There is a difference between a tech demo and making an actual game

I belive this was running on actual WiiU hardware:
2557233-7293465522-23306.gif


Yet we never got a game that looked even close to this
 
It was?

There is a difference between a tech demo and making an actual game

I belive this was running on actual WiiU hardware:
2557233-7293465522-23306.gif


Yet we never got a game that looked even close to this

You're right. There is a difference from one being labeled a tech demo and one being labeled Uncharted 4: A Thief's End. One is a tech demo, the other is a game.
 

c0de

Member
It was?

There is a difference between a tech demo and making an actual game

I belive this was running on actual WiiU hardware:
2557233-7293465522-23306.gif


Yet we never got a game that looked even close to this

You are trying to contradict this with the Zelda footage that not a single wiiu game came close to?
 
It was?

There is a difference between a tech demo and making an actual game

I belive this was running on actual WiiU hardware:
2557233-7293465522-23306.gif


Yet we never got a game that looked even close to this
Not close to being the same

This demo was running on a higher clocked wii u that was much stronger than the released console. The demo was also made before said console even came out. It was a tech demo, the uncharted 4 trailer is not and was never labeled as such. It was even stated to be a real level iirc.

Lol also Corrine Yu literraly commited martyrdom with those tweets before leaving Naughty Dog haha.
 

BouncyFrag

Member
ND should have not bothered with Sam and then have put his time and resources into hitting 60fps in the single player. Two birds with one stone.
 

Kinyou

Member
Not sure what the bump is about, just reminding people about it?


Going back through this thread can be pretty funny though


1) Denial: "There is no way that will look like the trailer when the game is launch! I promise you! Its going to be downgraded!"

2) Anger: "You guys are so full of craps! Plenty of games have been revealed and then downgraded at the next showing! This will be exactly like Watch Dogs! Just you wait! Y'all bunch of fools!"

3) Bargaining: "Those guys are freaking wizards! They probably downgrade the background or something to boost the character's model... Something was downgraded, I can feel it..."

4) Depression: "I can't deal with this anymore... I thought they cheated, I thought it would be downgraded by now. But it look even better than before... Why can't any Microsoft team do this? Why cant Ubisoft? Why is it always Naughty Dogs? Why are they so good?..."

5) Acceptance: "This is it, the game is playing in front of me... And its the most breathtaking thing I've ever seen in my life. I'm sorry I ever doubted you, Naughty Dogs. I'm finally at peace now. Thank you for this amazing looking game."
 

Detective

Member
It was?

There is a difference between a tech demo and making an actual game

I belive this was running on actual WiiU hardware:
2557233-7293465522-23306.gif


Yet we never got a game that looked even close to this

Yes it was. As a level from the actual game.
A lie. Deception.
 

Fredrik

Member
Hah I had forgotten about this, the game looks awesome and is 2nd on my 2016 GOTY list but I never should've doubted my past self in this thread, there is no magic, if it seems too good to be true then it's simply not true.
 

Durante

Member
I think I never actually posted in this thread back then, because it would have simply been too exhausting in the climate at that time.
 
I think I never actually posted in this thread back then, because it would have simply been too exhausting in the climate at that time.
Hey Durante, what's your opinion regarding the graphical changes present in the slides?Also, do you think this graphical quality would be possible with the ps neo version of the last of us 2 if it runs in 30fps or would it simply be too much to handle based on the specs?
 
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