PeregrinSe7en
Member
Why do you say this?
what has MS done to get back any goodwill back they lost outside the us/uk?
it's still viewed as an "america box" by the rest of the world
Why do you say this?
Why do you say this?
what has MS done to get back any goodwill back they lost outside the us/uk?
it's still viewed as an "america box" by the rest of the world
The architecture is the same, it will get the same games.
I'm not sure MS cares about losing in overall console sales. Selling well will be enough for them. They are investing in an ecosystem, not a singular platform anymore.
Where are people getting that scorpio is next gen? It's not next gen.
Indeed we can quess at the specs but it annoys me the thread that is becuase their are no Spec for ScoPlease remind me of Scorpio's specs. I only seem to recall that it will be 6 teraflops.
You just completely disregarded a list of diverse AAA games of new IP.
As for classic revivals... they released Rare Replay, are making a new Halo Wars, and have a Phantom Dust revival in the works.
That doesnt matter anymore for a lot of us with gaming PC's. I won't consider any game for Xbox thats available for PC
They really should work on this. I know Japan is basically a lost cause, but is there a chance they can improve their stance in Europe?
They really should work on this. I know Japan is basically a lost cause, but is there a chance they can improve their stance in Europe?
The Scorpio will be significantly more powerful...but I also don't think there is much of any chance they will be able to sell it for $399..
So yes, games are going to look better on the Scorpio...but this generation might as well be over from a sales standpoint...
Scorpio is going to fail so hard outside US/UK.
PS4 Pro - Scropio is going to be another PS2 - OXB situation.
You forget that the Scorpio will have the latest updated technology and the GPU will also have a lot of tech that will help it with high performance VR etc...
I can see Scorpio become the lead platform for all multi console games and game getting down ported to run on Neo. The graphical differences will be obvious.
0.4Tf difference vs 2.0Tf. Quite the difference. Also the tech will also be state of the art. It's going to be a beast but I think you already know all that.
Nope. Percentages are misleading. A 2.0Tf advantage is massive.
Do you we have any idea on the flops difference between Polaris and Vega? The difference could be massive depending on how efficient the new architecture is right?
Unfortunately for Microsoft, the leadership answers to the shareholders. Their console sales are lagging, they don't have a VR solution, they don't have a product to go head-to-head with the PS4 Pro, the Halo franchise is falling behind other FPS franchises and they invest too much money in games that underperform (Quantum Break).
Combine that with Windows 10 massively missing its target, Windows Phone is nonexistent, UWP didn't catch on, and the Windows Store is dead.
"Investing in their ecosystem" won't hold off the shareholders forever and doesn't really speak as to whether their plan will pay off.
It's next gen, it won't have the One Branding.
They are not working to do better that's for sure.
Some current Tier 1 countries will be tier 2 with Scorpio.
Look Microsoft Spain, launching their last games without Castilian Spanish dub... they are doing awful here, with moves like this the thing is going to get worse and worse.
The PC that is running ROTTR at max settings is probably 4TF more than PS4 Pro & have a better CPU but do you see that massive advantage that you're talking about?
Nope. Percentages are misleading. A 2.0Tf advantage is massive.
We don't know what CPU is going to be Scorpio so that's pure speculation.
If that game was designed and built for a 6TF PC and then down ported to PS4 Pro then the differences would be obvious.
Multiplatform games built on the Scorpio will show a significant difference relative to PS4 Pro.
If that game was designed and built for a 6TF PC and then down ported to PS4 Pro then the differences would be obvious.
Multiplatform games built on the Scorpio will show a significant difference relative to PS4 Pro.
Nope. Percentages are misleading. A 2.0Tf advantage is massive.
If that game was designed and built for a 6TF PC and then down ported to PS4 Pro then the differences would be obvious.
Multiplatform games built on the Scorpio will show a significant difference relative to PS4 Pro.
But are devs going to build a version specifically for scorpio?
Multiplat games are always built to lowest common denominator
But are devs going to build a version specifically for scorpio? I am not knowledgeable with this subject.
If they lead on Scorpio and typically devs tend to lead on the most powerful platform then yes.
Unless the devs go for that bullshit platform parity crap and I for one will not support a dev who does that.
Isn't there a 2.5TF (est) difference between the 1060 and the 1070?
Not insignificant, but not exactly a night and day difference.
The gap is a lot bigger between the two this time.
AMD VEGA / ZEN Tech
8 Cores
6 TFlops GPU
Over 320GB/s memory bandwidth
TRUE 4K/VR Gaming
BC and forward compatible
Launch 2017
The difference between Scorpio and PRO is not as big as some thinks at least in GPU department ( only metric we know about Scorpio)
And when you factor the year time, difference will be even smaller and less impressive.
If that game was designed and built for a 6TF PC and then down ported to PS4 Pro then the differences would be obvious.
Multiplatform games built on the Scorpio will show a significant difference relative to PS4 Pro.
Isn't there a 2.5TF (est) difference between the 1060 and the 1070?
Not insignificant, but not exactly a night and day difference.
All this power doesn't mean a lot when you're still tied to the XB1.
From marketing perspective I think the ball's on MS court. They can easily the change the tide of the console market sales right now. If they play it smart they can get back to the top again.
The PS4 is a sales monster that's selling faster than the PS2 did, not really sure any shareholder would expect any console to match that.
If that game was designed and built for a 6TF PC and then down ported to PS4 Pro then the differences would be obvious.
Multiplatform games built on the Scorpio will show a significant difference relative to PS4 Pro.
That's like saying the gap in time between the DC and PS2, or PS2 and Xbox made the leap in power somehow smaller and less impressive. Can't really agree there.
A gap in performance is still a gap in performance.
It's next gen, it won't have the One Branding.
So how's that supposed to work with multiplat games then? It's not like most developers are going to suddenly just start making Scorpio games. If it's truly "next gen", then it will need to not be held back by current gen specs when making new games. If all it will do is raise the resolution and maybe the frame rate (which history has proven never, ever happens), then what's the point?
They have to try something....
The PS4 Pro is a PS4 though. Scorpio isnt a xbox oneReleasing an entire year before the competition(when you are market leader) is a HUGE advantage. How can people be so blind?
If that game was designed and built for a 6TF PC and then down ported to PS4 Pro then the differences would be obvious.
Multiplatform games built on the Scorpio will show a significant difference relative to PS4 Pro.
The PS4 Pro is a PS4 though. Scorpio isnt a xbox one
Since GPU teraflops seems to be all anyone cares about these days (and calls it "specs"), let's go by that.The gap is a lot bigger between the two this time.
Strange, Microsoft said it is. But you seem to know more.Scorpio isnt a xbox one
Not really 4k alone takes up all that power.