Polioliolio
Member
Played through Double Dragon 2 tonight and I love how accurate the AVS is. DDII has a massive amount of video glitches on its borders and AVS retains them perfectly.
Obviously the AVS should be 100% perfect as long as the FPGA is programmed correctly but it's still cool to see it in actual practice. I've seen or heard nothing so far that makes me think something is wrong on all of the games I've thrown at it.
I'm not sure how much time I'll actually devote to the system but I still love knowing I can now play my NES games in high definition with big, beautiful, crisp pixels.
Sweet.
I was thinking recently about how I need to give a solid effort and beat this game. AVS will be a good excuse for it.
Always get to the shadow temple then die in 3 seconds at the vanishing platforms.