I still think Activision always planned on cod4r to be there competitive showcase of the year. This just confirms it more.
I'm not sure what you mean by this. Its not being sold separately.
I still think Activision always planned on cod4r to be there competitive showcase of the year. This just confirms it more.
I'm not sure what you mean by this. Its not being sold separately.
I'm not sure what you mean by this. Its not being sold separately.
Because cosmetic DLC doesn't affect the gameplay and in that case some of the money is put back into free maps and content for everyoneRNGeezus loot boxes are terrible.
I still don't understand why so many people defended the practice in those Overwatch threads from way back.
Think about this: if people who were disgusted by this just bought TF2 instead of IW, then yes.
It's like the chicken and the egg thing; get the game, hike the community up, and the rest will follow. Do nothing, and it'll accomplish nothing.
Alright, whos alt account is this?
I'll second this.This is why people should go and buy Titanfall 2!
This is my main and only account. I didn't mean to imply that GAF is a hivemind, but I've seen this behavior persist through most all of the Infinite Warfare threads, and many other Call of Duty threads besides that. And I don't think that many people are completely free of some level of confirmation bias. It's widely accepted to dislike Call of Duty on the internet, even with the flimsiest of reasoning or understanding, and it's dismaying to see that culture permeating through NeoGAF as well.
I tend to do a lot more reading than I do posting, and that's just the impression that I get.
What's next ? Pay 200 COD points to pay respect ?
That's ignoring daily bonus salvage, mission team salvage (you get a considerable amount from leveling these up), and duplicate salvage from supply drops. What's more, we don't know the salvage gain rate in the full game. It was a common criticism in the beta, so maybe let's wait and see how it changes before selling this apocalyptic narrative?
People will use real money to boost their stats. Can you really blame Activision?
This is why people should go and buy Titanfall 2!
I like Drift, but his opinions on the matter mean shit to me when he directly contributes to this by buying into these RNG boxes.
At the least, I hope he's stopped in these games.
Yeah because P2W mechanics in a full price game is totally nothing of concern and is just Gaf shitting on COD....
IW also recently released the changes going into the full game as a result of the beta. They've already adjusted the salvage economy some, along with other changes.
https://www.reddit.com/r/Infinitewa...at_we_learned_from_the_call_of_duty_infinite/
Increased salvage gain in mission teams.
Changed currency value in supply drops.
Increased drop rate of keys in round-based modes.
You get a free supply drop every 4-5 games. So it definitely could be worse.
Not yet. If they don't sell as many Legacy Editions as they'd like to, it won't be long.
Yeah because P2W mechanics in a full price game is totally nothing of concern and is just Gaf shitting on COD....
I don't want this future.
I don't care if you are fucking MS, Sony, Nintendo, or any 3rd party, including platinum/Valve/Blizzard.
If I am paying for a game, and you dare pull this shit, I am done with you.
People should buy Titanfall 2 because it is a better game. This microtransaction BS is just yet another reason on top of that.
You guys... Anyone calling this P2W is going a little overboard.
Are these perks going to enhance and empower those who are already good at the game? Yes. Are they going to magically take people who suck, or even those who are decent, to the top of the scoreboards? Hell no. CoD is still a skill-based shooter, and no amount of weapon perks, however "OP," can make you a better player. This is not P2W, so let's cut that out.
Listen. I don't have IW pre-ordered, so I'm not just defending this game to justify my spending money. I did have a blast playing the multiplayer beta, though, and I have no problem with the gun perks and how they're unlocked. People are going to play the SHIT out of this game, and for serious players, it's nice to have a long-term goal. Something hard to unlock that takes time. That's why Ubisoft has started adding in useless little trinkets and aesthetic unlocks to Siege that cost obscene amounts of renown. The serious players have more currency than they freaking know what to do with, and Ubi didn't see that coming.
The perks are neat, and even the "game-breaking" stuff like instant reloads for head shot kills with an SMG... Well, what can I say? That's a badass perk. But it's not going to help you get headshots.
The great players are going to be the ones with the best guns, that's true. But that's not a bad thing. The guns aren't going to make anyone a better or lesser player. And after about a month, matchmaking will take care of balance. The high level players with suites of perks all synnergizing with each other are going to be playing a totally different ball game than the people at lower ranks, with lower win counts, using more basic weapons.
*BUT,* as Drift0r admitted in his video, even a basic gun with no upgrades is still deadly in the hands of an experienced player. Put me in a room full of noobs all using Epic-tier guns, and give me a basic-but-accurate assault rifle, and I'll clean up. If you don't like microtransactions that's fine, but this is a lot of howling at the moon, here. Advanced players will love tweaking their play styles and basing their strategies around these end-game guns, and it gives them something to spend currency on for a long time.
Also, after the initial unloading of bonus scrap and keys when you boot up the beta, I was able in those two weekends to get an epic and legendary gun variant through supply drops. Awesome weapons will be much more common than people are implying in this thread... Trust me, it's not going to take you a hundred hours to get an epic weapon variant. (though it might for the specific gun you want)
EDIT: Absolutely go buy Titanfall 2, regardless. Freaking great game.
You guys... Anyone calling this P2W is going a little overboard.
Are these perks going to enhance and empower those who are already good at the game? Yes. Are they going to magically take people who suck, or even those who are decent, to the top of the scoreboards? Hell no. CoD is still a skill-based shooter, and no amount of weapon perks, however "OP," can make you a better player. This is not P2W, so let's cut that out.
Listen. I don't have IW pre-ordered, so I'm not just defending this game to justify my spending money. I did have a blast playing the multiplayer beta, though, and I have no problem with the gun perks and how they're unlocked. People are going to play the SHIT out of this game, and for serious players, it's nice to have a long-term goal. Something hard to unlock that takes time. That's why Ubisoft has started adding in useless little trinkets and aesthetic unlocks to Siege that cost obscene amounts of renown. The serious players have more currency than they freaking know what to do with, and Ubi didn't see that coming.
The perks are neat, and even the "game-breaking" stuff like instant reloads for head shot kills with an SMG... Well, what can I say? That's a badass perk. But it's not going to help you get headshots.
The great players are going to be the ones with the best guns, that's true. But that's not a bad thing. The guns aren't going to make anyone a better or lesser player. And after about a month, matchmaking will take care of balance. The high level players with suites of perks all synnergizing with each other are going to be playing a totally different ball game than the people at lower ranks, with lower win counts, using more basic weapons.
*BUT,* as Drift0r admitted in his video, even a basic gun with no upgrades is still deadly in the hands of an experienced player. Put me in a room full of noobs all using Epic-tier guns, and give me a basic-but-accurate assault rifle, and I'll clean up. If you don't like microtransactions that's fine, but this is a lot of howling at the moon, here. Advanced players will love tweaking their play styles and basing their strategies around these end-game guns, and it gives them something to spend currency on for a long time.
Also, after the initial unloading of bonus scrap and keys when you boot up the beta, I was able in those two weekends to get an epic and legendary gun variant through supply drops. Awesome weapons will be much more common than people are implying in this thread... Trust me, it's not going to take you a hundred hours to get an epic weapon variant. (though it might for the specific gun you want)
EDIT: Absolutely go buy Titanfall 2, regardless. Freaking great game.
DIsgusting. I hope no one is defending this.
Good post, will most likely be ignored tho.
P2W is not all about giving sucky players a boost so they can be a pro in an instant. Imagine if there are 4 good players in a room, they have comparable skills. And give only one of them these P2W stuff, and we'll see the result. If the good players want to stay competitive, they'll have to purchase these microtransactions. That's the very definition of P2W.Are these perks going to enhance and empower those who are already good at the game? Yes.
I second this. People need to get TF2 . Outstanding sp and mpCame in looking for people recommending Titanfall 2. Not leaving disappointed. That is the shooter to get folks.
If I kicked somebody in the balls over and over, I don't think giving them a band-aid after every fourth or fifth kick is going to do much in making them more receptive of the experience.
Maybe because it doesn't seem to get what p2w is? It's not about makings scrubs amazing. It's about if it's several players of EVEN skill you will eventually need to pay to keep up. That's bullshit in a $60 gameGood post, will most likely be ignored tho.
Isn't P2W a scenario where a player can pay with real money to gain an advantage or a equally skilled playerYou guys... Anyone calling this P2W is going a little overboard.
Are these perks going to enhance and empower those who are already good at the game? Yes. Are they going to magically take people who suck, or even those who are decent, to the top of the scoreboards? Hell no. CoD is still a skill-based shooter, and no amount of weapon perks, however "OP," can make you a better player. This is not P2W, so let's cut that out.
Listen. I don't have IW pre-ordered, so I'm not just defending this game to justify my spending money. I did have a blast playing the multiplayer beta, though, and I have no problem with the gun perks and how they're unlocked. People are going to play the SHIT out of this game, and for serious players, it's nice to have a long-term goal. Something hard to unlock that takes time. That's why Ubisoft has started adding in useless little trinkets and aesthetic unlocks to Siege that cost obscene amounts of renown. The serious players have more currency than they freaking know what to do with, and Ubi didn't see that coming.
The perks are neat, and even the "game-breaking" stuff like instant reloads for head shot kills with an SMG... Well, what can I say? That's a badass perk. But it's not going to help you get headshots.
The great players are going to be the ones with the best guns, that's true. But that's not a bad thing. The guns aren't going to make anyone a better or lesser player. And after about a month, matchmaking will take care of balance. The high level players with suites of perks all synnergizing with each other are going to be playing a totally different ball game than the people at lower ranks, with lower win counts, using more basic weapons.
*BUT,* as Drift0r admitted in his video, even a basic gun with no upgrades is still deadly in the hands of an experienced player. Put me in a room full of noobs all using Epic-tier guns, and give me a basic-but-accurate assault rifle, and I'll clean up. If you don't like microtransactions that's fine, but this is a lot of howling at the moon, here. Advanced players will love tweaking their play styles and basing their strategies around these end-game guns, and it gives them something to spend currency on for a long time.
Also, after the initial unloading of bonus scrap and keys when you boot up the beta, I was able in those two weekends to get an epic and legendary gun variant through supply drops. Awesome weapons will be much more common than people are implying in this thread... Trust me, it's not going to take you a hundred hours to get an epic weapon variant. (though it might for the specific gun you want)
EDIT: Absolutely go buy Titanfall 2, regardless. Freaking great game.
You honestly expected IW to scrap a game months before release because a vocal minority doesn't like it? This isn't like Titanfall 2's alpha where Respawn could make minor tweaks to fix the issues from the alpha. You are expecting IW to make fundamental changes to a game mere months before release. That's not going to happen. There are definitely sections of the maps in the beta that don't need the BO3 movement system, but there's sections that do.
COD already has a F2P version, COD Online. I don't understand why Activision won't release it outside of China. It's packed with content.
You guys... Anyone calling this P2W is going a little overboard.
Are these perks going to enhance and empower those who are already good at the game? Yes. Are they going to magically take people who suck, or even those who are decent, to the top of the scoreboards? Hell no. CoD is still a skill-based shooter, and no amount of weapon perks, however "OP," can make you a better player. This is not P2W, so let's cut that out.
Listen. I don't have IW pre-ordered, so I'm not just defending this game to justify my spending money. I did have a blast playing the multiplayer beta, though, and I have no problem with the gun perks and how they're unlocked. People are going to play the SHIT out of this game, and for serious players, it's nice to have a long-term goal. Something hard to unlock that takes time. That's why Ubisoft has started adding in useless little trinkets and aesthetic unlocks to Siege that cost obscene amounts of renown. The serious players have more currency than they freaking know what to do with, and Ubi didn't see that coming.
The perks are neat, and even the "game-breaking" stuff like instant reloads for head shot kills with an SMG... Well, what can I say? That's a badass perk. But it's not going to help you get headshots.
The great players are going to be the ones with the best guns, that's true. But that's not a bad thing. The guns aren't going to make anyone a better or lesser player. And after about a month, matchmaking will take care of balance. The high level players with suites of perks all synnergizing with each other are going to be playing a totally different ball game than the people at lower ranks, with lower win counts, using more basic weapons.
*BUT,* as Drift0r admitted in his video, even a basic gun with no upgrades is still deadly in the hands of an experienced player. Put me in a room full of noobs all using Epic-tier guns, and give me a basic-but-accurate assault rifle, and I'll clean up. If you don't like microtransactions that's fine, but this is a lot of howling at the moon, here. Advanced players will love tweaking their play styles and basing their strategies around these end-game guns, and it gives them something to spend currency on for a long time.
Also, after the initial unloading of bonus scrap and keys when you boot up the beta, I was able in those two weekends to get an epic and legendary gun variant through supply drops. Awesome weapons will be much more common than people are implying in this thread... Trust me, it's not going to take you a hundred hours to get an epic weapon variant. (though it might for the specific gun you want)
EDIT: Absolutely go buy Titanfall 2, regardless. Freaking great game.
Any stat boost, no matter how minor, effects game balance....period.
DIsgusting. I hope no one is defending this.
As someone who played every CoD since CoD 3...IW looks bad, inspired, and grossly taking advantage of the remainder of their fans. It's a dying horse and it's why they are just now going to make it into glue (Remasters). CoD 4 Remaster will be released by itself by May 2016, guaranteed.This is my main and only account. I didn't mean to imply that GAF is a hivemind, but I've seen this behavior persist through most all of the Infinite Warfare threads, and many other Call of Duty threads besides that. And I don't think that many people are completely free of some level of confirmation bias. It's widely accepted to dislike Call of Duty on the internet, even with the flimsiest of reasoning or understanding, and it's dismaying to see that culture permeating through NeoGAF as well.
I tend to do a lot more reading than I do posting, and that's just the impression that I get.