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UK:TF's first week sales on XB1 is more than the double amount TF2 sold on PS4&XB1

Kill3r7

Member
On the other hand, R2 makes me think you're talking about Resistance 2, so it doesn't make much sense at all?!

Also - you're in a Titanfall 2 topic, so I don't think many people will be confused what game you're referencing if you use the acronym TF2.

You can never please everyone. During the beta test there were people complaining about the use of TF2. So folks started using R1 or R2 in the comments. I will just use TF2.
 

Welfare

Member
Something to bear in mind is that this data is from Friday only, not a full week. Titanfall 2 launched on Friday, while the original Titanfall launched on Thursday (or so the internet claims, if someone could verify that would be good).

Significantly, the original data here, the data that TF2s figures are being compared to, is likely to be from a two day period (Thursday, Friday). That should be factored into this comparison.

Eh, the launch was so bad that an extra 3 days wouldn't do much. Unless week 2 sees an increase in sales, week 2 LTD will be below 70k, or ~70k in 9 days. TF1 on XB1 did 128k in 5 days.
 
Remember when people where like "stop shoving Titanfall down our throats."

Think MS and EA didn't give a fuck this time around. Neither one owns the IP.

However. I bought TF on day one and expected much more from the campaign. Also the campaign achievements depending on how lucky you were not to be dropped into a losing team. Lost interest pretty quick in the game and Respawn as a studio. Didn't expect them to deliver such a barebones experience.

Maybe they should have gone with Sony on the marketing to expose it more to the PS crowd. MS doesn't seem to give fuck about TF anymore.
 
They may not go away but I can see them becoming a Star Wars factory and not allowed to work on original IPs, like what EA did with Visceral.

Well EA doesn't own Respawn, so they dont have to be a so-called factory. If Respawn wanted to make a new IP that EA doesn't want to fund, they'll find another publisher. I doubt they would have difficulty finding a willing publisher either.

Just because this game doesn't sell 7 million copies doesn't mean its a flop. It could be profitable for a decent less copies shipped.
 
You can never please everyone. During the beta test there were people complaining about the use of TF2. So folks started using R1 or R2 in the comments. I will just use TF2.

People have been referring first Titanfall as R1 even before TF2 was announce. Its like people who keep calling Resident Evil series as BH1, BH2 etc, probably thinks it makes them sound cool or 'in the know'.
 

VRMN

Member
Maybe they should have gone with Sony on the marketing to expose it more to the PS crowd. MS doesn't seem to give fuck about TF anymore.
It's probably more that at the time of TF1's launch, MS didn't have a first party game competing in the same space. Now Gears 4 is out and EA put their money into BF1 as the bigger franchise (that they own.) Promotion money wasn't there because the space is crowded by names in a way that wasn't true in...what, March-April 2014?
 

Joco

Member
Yikes. Perhaps I shouldn't have bought this yesterday. I was aware there might be a low player count but this is worse than I thought. Doesn't bode well for a few months from now.
 
Remember when people where like "stop shoving Titanfall down our throats."

Think MS and EA didn't give a fuck this time around. Neither one owns the IP.

However. I bought TF on day one and expected much more from the campaign. Also the campaign achievements depending on how lucky you were not to be dropped into a losing team. Lost interest pretty quick in the game and Respawn as a studio. Didn't expect them to deliver such a barebones experience.

Maybe they should have gone with Sony on the marketing to expose it more to the PS crowd. MS doesn't seem to give fuck about TF anymore.

If anything it feels a bit strategical. They knew BF 1 was going to sell, it was clear from the announcement trailer. TF2 hadn't built up that momentum at all and when it got to open beta it left a lot of people feeling disappointed. To EA it could be as much of an upside as a downside. They could get Respawn into a position where they may be an easy purchase. The only confusing aspect really would be the lack of IP's to claim with it and likelihood of major talent leaving.
 

timberger

Member
First game sold on pure brute force hype and a lot of people got burned by it as a result. I've always maintained the sequel would see a massive crash in sales compared to the original, but launching it at the worst possible time of year basically doomed it completely.

I know I'd be worried if I worked at Respawn right now.
 
Gonna grab it during BF when it's less than $60. Don't care how less.

You know what they should do?

MSRP it down to $39.99 (or even $29.99) and reap whatever you can get. With the Call of Duty storm about to hit, I don't see Titanfall 2 recovering.
 

Golgo 13

The Man With The Golden Dong
How absolutely criminal -- game has one of the best single player shooter campaigns, maybe EVER, and the multiplayer is so fucking good.

Mind you, I think Battlefield 1's multiplayer is great too, it's just that Titanfall 2 is on another level. These guys basically invented the modern competitive FPS, and it shows in every aspect of the game.

Sad to think I had trouble finding a PS4 match this morning because of the low-player count. Treachery, savagery, whatever you want to call it, it just isn't fair. I really hope word of mouth carries it into profitability.
 

Mub!

Member
i genuinely find it baffling people are buying battlefield 1

like.... actually why did they even put that much effort into battlefield 1? it's just 3 reskinned with trenches. Seems like such a waste of resources when they can just drop the pretense and rerelease 3 because people will buy it anyway.
 

Mooreberg

Member
The release date has always been baffling. You don't see Activision releasing Overwatch, Destiny, or COD within a week of each other. It does not matter how different one game is from another. People are not going to magically obtain more free time to invest in multiple games.
 

SaganIsGOAT

Junior Member
i genuinely find it baffling people are buying battlefield 1

like.... actually why did they even put that much effort into battlefield 1? it's just 3 reskinned with trenches. Seems like such a waste of resources when they can just drop the pretense and rerelease 3 because people will buy it anyway.

Nice hyperbole you doofus
 

Ascenion

Member
i genuinely find it baffling people are buying battlefield 1

like.... actually why did they even put that much effort into battlefield 1? it's just 3 reskinned with trenches. Seems like such a waste of resources when they can just drop the pretense and rerelease 3 because people will buy it anyway.

Battlefield 1 actually being a good game aside, I'd say because marketing wise and from a first glance it's the only fresh shooter out there. Modern/Futuristic fatigue is real imo, even though TF2 is a great game I can see people easily not wanting t simply because of how it looks. Anecdotally I have a lot of friends that bought BF1 simply because it wasn't more of the same. Or didn't appear to be at least, which judging from the initial trailer reaction is what a lot of people think.
 

Gator86

Member
Depends on which way the Call of Duty storm blows.

Yeah, COD might fall all the way down to the 3rd best selling game of the year. What a disaster.

Infinite Warfare and the MW remaster are going to lay waste to everything the next few weeks I'd guess. There's basically zero chance a huge contingent of people soundly reject COD and pick up TF2 instead.
 

The Ummah

Banned
I understand first day/three day sales are a thing to focus on, but isn't it a bit early to throw in the towel on this title? The numbers will only go up from here, and we have the holiday season coming up.
 

Con Con

Member
I love this game.

I refuse to believe this game is doomed. Played some Attrition last night, and it felt better than the tech test or even Titanfall 1. Also, this game rivals Doom on the singleplayer front. It's an old school campaign with a lot of style and excellent pacing.

I wouldn't worry until after the new year, it's a good game for a Christmas gift or a black friday sale.
 

Jagernaut

Member
I love this game.

I refuse to believe this game is doomed. Played some Attrition last night, and it felt better than the tech test or even Titanfall 1. Also, this game rivals Doom on the singleplayer front. It's an old school campaign with a lot of style and excellent pacing.

I wouldn't worry until after the new year, it's a good game for a Christmas gift or a black friday sale.

Speaking of Black Friday, where are the ad leaks? I want to see what's worth picking up for cheap.
 

Chobel

Member
This has to be the worst performance of a sequel I've seen this gen. Barely 1/4 of the previous entry is fucking disastrous.
 
Eh, the launch was so bad that an extra 3 days wouldn't do much. Unless week 2 sees an increase in sales, week 2 LTD will be below 70k, or ~70k in 9 days. TF1 on XB1 did 128k in 5 days.

Maybe they will see an increase, maybe they won't. Either way data from one region isn't much to go by.

Also note that digital sales aren't included, which are increasing year on year, while the sale of physical media declines. Obviously that's not the reason for these poor sales, but they are all factors too. I wouldn't pronounce TF2 dead yet.
 

Schlorgan

Member
So their voluntarily splitting the development team between Titanfall and Star Wars?

They're building up a second team to do Star Wars.

Yeah, COD might fall all the way down to the 3rd best selling game of the year. What a disaster.

Infinite Warfare and the MW remaster are going to lay waste to everything the next few weeks I'd guess. There's basically zero chance a huge contingent of people soundly reject COD and pick up TF2 instead.

If the mainstream rejects Infinite Warfare, I think it's very possible that a significant number of them end up with Titanfall 2 instead.

Either way, I think next month's sales numbers for TF2 will be the telling ones.
 

Kalentan

Member
Yeah, COD might fall all the way down to the 3rd best selling game of the year. What a disaster.

Infinite Warfare and the MW remaster are going to lay waste to everything the next few weeks I'd guess. There's basically zero chance a huge contingent of people soundly reject COD and pick up TF2 instead.

We'll probably get the:"Call of Duty: Infinite Warfare was the largest entertainment launch this year" thing they always do.
 

Apocryphon

Member
Using R2 as the shorthand for Titanfall 2 is unintelligible.

No it isn't, you simply don't understand it.

In many industries, the days of the week are abbreviated as M, T, W, R, F, S, S. Tuesday is T, and Thursday is R.

Because TF2 is typically taken to mean Team Fortress 2, Titanfall 2 at some point as abbreviated to R2. I don't necessarily agree that it's a good idea, but I understand why and it's far from unintelligible.
 
No it isn't, you simply don't understand it.

In many industries, the days of the week are abbreviated as M, T, W, R, F, S, S. Tuesday is T, and Thursday is R.

Because TF2 is typically taken to mean Team Fortress 2, Titanfall 2 at some point as abbreviated to R2. I don't necessarily agree that it's a good idea, but I understand why and it's far from unintelligible.

Thing is, we're in a Titanfall 2 thread. Having to explain what R2 is to people defeats the purpose entirely.
 

thumb

Banned
No it isn't, you simply don't understand it.

In many industries, the days of the week are abbreviated as M, T, W, R, F, S, S. Tuesday is T, and Thursday is R.

Because TF2 is typically taken to mean Team Fortress 2, Titanfall 2 at some point as abbreviated to R2. I don't necessarily agree that it's a good idea, but I understand why and it's far from unintelligible.

I'm all about choosing an acronym to set the game apart from Team Fortress 2. But "R2" isn't it. I just think "TitanRALL!". To your Thursday example, at least there's actually an 'r' in "Thursday".

I propose "TFL 2".
 
Titanfall 1 didnt hold a audience like it should have. The writing was on the wall from there.



Also never releasing the first game on PS4 permanently kneecapped the franchise ever being a big thing. I think a year late port on PS4 would have gone a long way for the future of the franchise. Making that exclusivity permanent benefited nobody in the end. Zempella knew it too. I think he tweeted such when that deal was made permanent behind the studios back.
 

Apocryphon

Member
killing bots online sucks anyway...if it were only people and no bots it may have had a chance

What?

Attrition and Bounty Hunt are only two game modes. Attrition is also the most played TF1 game mode and is no different to Halo's Warzone mode.

I don't see the connection.

It's going up against Battlefield and Call of Duty in a very tight release window. That's why the sales are low. I'm hoping CoD gets universally panned and that reviewers recommend people pick up TF2 instead... ;-) Game is amazing.
 

Angel_DvA

Member
Bad timing with Gears of War, Battlefield 1 and COD and the Alpha was pretty bad and disappointing, they lose a sale here from me.
 

Gestault

Member
No it isn't, you simply don't understand it.

In many industries, the days of the week are abbreviated as M, T, W, R, F, S, S. Tuesday is T, and Thursday is R.

Because TF2 is typically taken to mean Team Fortress 2, Titanfall 2 at some point as abbreviated to R2. I don't necessarily agree that it's a good idea, but I understand why and it's far from unintelligible.

I understand it, but that shorthand is legitimately unintelligible without the esoteric explanation, vs an immediately recognizable shorthand that may be confused occasionally with a decade-old game. One is a better choice.
 

Welfare

Member
Maybe they will see an increase, maybe they won't. Either way data from one region isn't much to go by.

Also note that digital sales aren't included, which are increasing year on year, while the sale of physical media declines. Obviously that's not the reason for these poor sales, but they are all factors too. I wouldn't pronounce TF2 dead yet.

So let's assume a 30% sales increase in week 2 and 30% digital sales for both week 1 and 2.

[Week 43, 2016] TITANFALL 2 (ELECTRONIC ARTS) ~ 31,250 + 30% Digital = ~44,640
[Week 44, 2016] TITANFALL 2 (ELECTRONIC ARTS) ~ 40,625 (+30%) + 30% Digital = ~58,040

Total = 102,680

Still doesn't pass the original TF1 on XB1 which sold 118k launch week with just retail. Even Mafia 3 debuted at 119k.
 
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