Is the portable screen OLED or not? That will make a huge difference in how games look depending on the screen.
Does the Shield have those crazy fans the Switch has? Thats the only part I dont understand.
So, is it closer to WiiU or Xbox One?
What can we expect in terms of 3rd party AAA titles support?
xbox 360 games..After the hoo-hah about what 'Scorpio first' games would look like an on OG XB1, what the fuck are third party ports going to look like on Switch?
Wii U was outdated at launch and made it difficult to translate games being made for more powerful machines. Nintendo lost out on support from third parties since Wii U conversions would always require a ton of work and ultimately look and run worse. The Switch being underpowered suggests once again that we may not see big third party titles on Switch.
Closer to Wii U.
You can expect ports (the Switch runs UE4 and Unity), but highly gimped.
So, is it closer to WiiU or Xbox One?
What can we expect in terms of 3rd party AAA titles support?
I have very little technical knowledge, but that's exactly like my 3-year old 280X graphics card. Clock speed 1020 MHz (which I slightly OC'd to 1040) and 1500 MHz memory (which I slightly OC'd to 1600 MHz).
So again, with my little technical knowledge, that seems rather low for a 2017 console...
Does the Shield have those crazy fans the Switch has? Thats the only part I dont understand.
Suddenly those 5-8hour battery life claims sounds way more realistic.
Yes, but this is a console.
People expecting 199$ price point forget two things:
-Nintendo is known to overprice their hardware to sell their console on a profit.
-With a hybrid/handheld console, you have to pay for battery and most importantly the screen.
This will be 249$ at the very least, with that cheap ass hardware inside.
Wii U was outdated at launch and made it difficult to translate games being made for more powerful machines. Nintendo lost out on support from third parties since Wii U conversions would always require a ton of work and ultimately look and run worse. The Switch being underpowered suggests once again that we may not see big third party titles on Switch.
It needs to be successful enough to pull in support. That should yield games specifically made for Switch.
...
everyone in here has seen Breath of the Wild, Mario Kart 8 and Splatoon, right?
And what I'm hearing here is that we'll be playing with the same performance as a Wii U while portable, and up to 2.5x as powerful when docked.
And people are disappointed? Because of the numbers?
You understand that it's the games that matter in the end right?
Meanwhile my GPD Win can run Overwatch...
How can they know this?
Do they have the switch?
So you want a powerful Nintendo handheld, which it looks like you are getting, but you're having a meltdown because it will play Nintendo's games?
I will take 720p Animal Crossing, Fire Emblem, Pokemon, etc while also getting portable Splatoon, Smash Bros, Mario Kart, Zelda, 3D Mario, etc.
I have very little technical knowledge, but that's exactly like my 3-year old 280X graphics card. Clock speed 1020 MHz (which I slightly OC'd to 1040) and 1500 MHz memory (which I slightly OC'd to 1600 MHz).
So again, with my little technical knowledge, that seems rather low for a 2017 console...
Krillin with unlocked hidden potentialSo in DBZ terms, how is it compared to a wiiU?
Wii U >>> Switch >>>>>>>>XB1
On the face of it, ports and original launch window titles.
If one desires to be a downer, no significant support past 18 months if the sales aren't good.
If one desires to be some sort of fucking maniac, legitimately no games past 18 months from either Third Party or Nintendo.
Going handheld-only has made sense since the DS/Wii gen as they've gave up playing a part in the specs wars back then.I mean yeah, thats whats happened? I guess people still feel Nintendo PR doesn't/couldn't lie to them.
The WiiU was Nintendo's last home console. Now they're trying to shore up their handheld side and see if they can remain in hardware.
I wonder then why many 3rd parties, some of which that have not traditionally supported Nintendo (like Bethesda), have been eager to support the Switch? And rumors of From Software testing and making it run on the device?
And some people were expecting a FFXV port.
It's never been a hardware issue though.
Yeah, but we haven't had a good panic in a while, so.
You know.
Sometimes people just need a good panic.
It has absolutely been. Last Nintendo console that had comparable hardware power to competition was Gamecube. It's also last Nintendo home console with decent third party support. Not to mention that back then you still actually had third party exclusives. Nowadays when all third party games are pretty much multiplats if Nintendo had released compararble home console to PS4 it would had absolutely gotten vast majority of third party releases.
I have very little technical knowledge, but that's exactly like my 3-year old 280X graphics card. Clock speed 1020 MHz (which I slightly OC'd to 1040) and 1500 MHz memory (which I slightly OC'd to 1600 MHz).
So again, with my little technical knowledge, that seems rather low for a 2017 console...
If it's clocked so low, then why does it even need active cooling? I'm not sure how these numbers make sense unless there was a last-minute downgrade.
How can they know this?
Do they have the switch?
Probably people in the industry that shared their knowledge after tinkling with official dev kits.
I don't know what any of this means.
So it's not that powerful...? I mean, I kind of expected that considering Nintendo's past few consoles and handhelds. It doesn't make a huge different to me.
I hate to be that guy but, uhm, why didn't Nintendo make the device thicker then for more battery life in handheld mode with better graphics? Nintendo isn't Apple.