You know re-rereading the article.
They pretty definitively say it has 256 CUDA cores. Which is 2SM's. All the customizations in the world won't make up that difference.
The gflop count is lower than the wiiU in handheld mode and the processor is only 4 underclocked A53's.
The A57s are so weak on the Nvidia shield even when running them at twice the clock speed of this was outperformed on many CPU benches at the launch of the device.
The memory is running incredibly slow.
Docked the system is significantly outperformed by an Iphone 7 running on its battery.
I'm chalking up the lack of negative dev talk to tighter NDA's the wiiU didn't have the same NDA's at this point in its lifespan. And the initial dev support is probably Nintendo moneyhatting paired with some PR lip service. No dev is going to be able to make even a moderately big PS4/Xbox One game run on the handheld mode
Nintendo screwed up yet again crippling good hardware with incredibly aggressive underclocks for seemingly no discernible reason and then throwing a fan on top of it just to be sure the battery life sucks as well. There's no way around this this is an incredibly weak console and a handheld only barely on par with last years flagship phones. This thing is weak there is no positive way to read this. I've been trying all day and there just isn't I give up you guys win.
They pretty definitively say it has 256 CUDA cores. Which is 2SM's. All the customizations in the world won't make up that difference.
The gflop count is lower than the wiiU in handheld mode and the processor is only 4 underclocked A53's.
The A57s are so weak on the Nvidia shield even when running them at twice the clock speed of this was outperformed on many CPU benches at the launch of the device.
The memory is running incredibly slow.
Docked the system is significantly outperformed by an Iphone 7 running on its battery.
I'm chalking up the lack of negative dev talk to tighter NDA's the wiiU didn't have the same NDA's at this point in its lifespan. And the initial dev support is probably Nintendo moneyhatting paired with some PR lip service. No dev is going to be able to make even a moderately big PS4/Xbox One game run on the handheld mode
Nintendo screwed up yet again crippling good hardware with incredibly aggressive underclocks for seemingly no discernible reason and then throwing a fan on top of it just to be sure the battery life sucks as well. There's no way around this this is an incredibly weak console and a handheld only barely on par with last years flagship phones. This thing is weak there is no positive way to read this. I've been trying all day and there just isn't I give up you guys win.