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DF on Zelda Switch: Docked has major frame drops, portable doesn't (no score talk)

Skyzard

Banned
What's scary about this video is that they didn't actually go to anywhere that the framerate really drops.

The 20fps drops seen in the video on the Great Plateau I noticed at the time but considered them 'acceptable' - because I'm not very framerate sensitive.

But there were at least three entire areas in the game where I found myself thinking 'This is not acceptable.' And I'd wager the framerate there is in the mid-to-low teens at times.

Yeah...they need to test villages.
 

platina

Member
Nah, the "2017" thing is obnoxious. Framerate has never been tied to whatever year it is. We are going to have 20 fps games on PS6 trying to push out 8k pixels decades from now.

Maybe for unoptimized games, horizon plays like a dream and looks better than pretty much any game currently out.
 

Morts

Member
Blah. As someone who is going to play docked 99% of the time this is disappointing. Hopefully they can improve this somewhat, or add an option to force 720p.
720p on my 4k TV...
 

speiky

Member
wait a few days, when enough people have reached a few villages and certain other locations people are going to flip tables.
this footage and the great plateau is one thing, it actually get's better after your off the plateau.
But when you hit a village, especially in the rain it slows to a crawl.
Wii U or Switch version @slows to a crawl?!
 
there's a double standard to be sure, but not with reviewers

seriously go read some of the reviews. the framerate was mentioned in almost every single one of them. despite that it got the scores it did. should tell you something.
That the game is very good?
 
The GPU does run faster in docked mode though. It's supposed to be fast enough to produce a 1080p image but maybe it can't clock up high enough to do a 1080p image if the Switch uses the faster portable mode?

I would imagine it is more an issue with bandwidth than raw GPU grunt. The game is 720p on WiiU and there are a lot of thinks they couldnuse like half precision to boost up the resolutiin.
 

Ethranes

Member
Does this kind of performance in zelda mean that they will struggle trying to get games to perform better, I mean, if zelda is 20fps, what is skyrim going to be. Think of all that cheese physics
 

Skyzard

Banned
To those who are confused in terms of framerate it goes

Switch Portable > Switch Docked > WiiU

I think I'll wait for the digital foundry review because that wasn't my experience, at all.

And given how some people can run the WiiU version off an SD card or USB, I'm even more skeptical than if it was people trying to justify their switch now.
 

Jacce

Banned
Wii U or Switch version @slows to a crawl?!

WiiU slows down the most per comparisons. Switch docked slows down less than WiiU but more than Switch Portable.
I think I'll wait for the digital foundry review because that wasn't my experience, at all.

And given how some people can run the WiiU version off an SD card or USB, I'm even more skeptical than if it was people trying to justify their switch now.

Professional outlets such as Edge say the WIiU one drops into the 10s for framerate on WiiU but did not on Switch.
 

Instro

Member
Does this kind of performance in zelda mean that they will struggle trying to get games to perform better, I mean, if zelda is 20fps, what is skyrim going to be. Think of all that cheese physics

I would think that games developed specifically for the device, rather than WiiU ports, will fair better.
 

LordKano

Member
"Game is described as one of the best of all time, praised for everything it accomplish"

*DF report that it drops frames randomly at some places, but most of the time it's fine"

"Get your shit together Nintendo omg they're so bad at game dev, reviewers must have been paid"
 

big fake

Member
there's a double standard to be sure, but not with reviewers

seriously go read some of the reviews. the framerate was mentioned in almost every single one of them. despite that it got the scores it did. should tell you something.

Mentioning them is fine and cool, its just to see reviewers not take that same weight into their scores for this game versus other games.
 

trixx

Member
Why? Framerate wise it is the worst of the 3.

EDIT: oh perhaps you are trolling

I know there have been reports of fps of low teens but i gotta see the analysis

How is it that Xenoblade X runs at stable 30fps? I mean it doesn't look that much better. In fact chronicles X in some ways is more impressive imo.
 

speiky

Member
WiiU slows down the most per comparisons. Switch docked slows down less than WiiU but more than Switch Portable.
Yes I know that much. I was just wondering if the docked version slows down to a crawl (sub 10-15) at any point?
That to me would be a little concerning. I wonder if Nintendo could release a patch that improves the performance. My last big N console was the GameCube, so I'm not sure how diligent they are with their patches.
 

icespide

Banned
"Game is described as one of the best of all time, praised for everything it accomplish"

*DF report that it drops frames randomly at some places, but most of the time it's fine"

"Get your shit together Nintendo omg they're so bad at game dev"

literally no one has said this
 
I'll wait for the emulator.

It's probably going to look amazing in 4K on Cemu with this art style. Animated/cel-shaded art styles get incredible benefits from resolution boosts and anti-aliasing because of the many high-contrast lines and colors characteristic of that style. This art style combined with low resolution looks awful, especially non-native scaled, compared to native resolution.
 

Socivol

Member
My wife said that "it looks amazing".
Let's see if you can figure out why


Well, reviewers got past that apparently

Is she not a gamer? That's the only thing I can think of. To be clear, I don't think it looks like shit or anything I just don't think it looks exceptional or even on par with a lot of games that are already out specifically with that aliasing everywhere.
 

Prithee Be Careful

Industry Professional
Most reviewers probably assigned the game a 10 score at the time of its first unveiling.

I was at E3 for that first unveiling - inside the convention centre, stood across the Zelda hands-on area. When the doors open I watched about a hundred grown men literally run-jog across the show floor to be the first in line to play, giddy smiles all over their faces...

Long stretches of 20fps is unplayable, in my opinion.

I'm not salty and I intend to play the game ASAP.

EZA actually described it as 'almost unplayable' at times, I think.
 

RoadHazard

Gold Member
Ugh, I really want to play this on my oled but if performance is going to suck that much then I'll just have to play it in portable mode.

What happens if you set the switch to 720p resolution at the OS level? Will docked still run at 900p, downsample to 720p and then tv upscale to 1080p/2160p?

Yes. There's no way to force it to actually render at 720p in docked mode.

It's marketed as a hybrid. Even if they call it a home console, the portability is a big aspect of it. It's not just a handheld either. It's clearly designed to be both.

It's marketed as a home console you can take with you. "First and foremost a home console" is a phrase Nintendo keep repeating. If that's how they want us to view it it's not acceptable that any ambitious game runs much worse in home console mode. And no, I don't necessarily think this is a Zelda-specific problem. The issues we're seeing could be a sign of a very bandwidth-starved system, and that doesn't bode well.
 

RootCause

Member
"Game is described as one of the best of all time, praised for everything it accomplish"

*DF report that it drops frames randomly at some places, but most of the time it's fine"

"Get your shit together Nintendo omg they're so bad at game dev"

Well, its tech thread.
The quality of the game isn't being discussed. Just the certain hiccups while docked.
 

Instro

Member
I know there have been reports of fps of low teens but i gotta see the analysis

How is it that Xenoblade X runs at stable 30fps? I mean it doesn't look that much better.

It's 720p, and has severe draw distance restrictions, among other things, to make the performance work.
 
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