The only minor note on this topic came from Brian Provinciano of VBlank Entertainment, who is making the open-world action game Shakedown Hawaii for the Switch. One difference is the need to handle the old TV safe area when in console mode, but not in handheld mode. TVs by default cut off the outer edge of the screen, Provinciano explains. If you don't leave extra padding, half of the score might be missing, for example. So, if you run your game identically for both, you'll notice a bit of a border in handheld mode. The alternative is to use a different camera, and use different HUD/UI placement for each.