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WSJ: Nintendo now to manufacture 16 million Switch consoles next FY, up from 8m

Jacce

Banned
Don't forget Nintendo for most of this time has been promoting the switch as a console, not a portable.
The commercial they are airing endlessly during March Madness (which is one of the most watched sporting events of the year) primarily shows it in portable mode as a handheld device first.

They are marketing it as both.
 

ekurisona

Member
http://pediatrics.aappublications.org/content/early/2015/10/28/peds.2015-2151

Exposure and Use of Mobile Media Devices by Young Children

Abstract

BACKGROUND AND OBJECTIVES: Research on children's use of mobile media devices lags behind its adoption. The objective of this study was to examine young children's exposure to and use of mobile media devices.

METHODS: Cross-sectional study of 350 children aged 6 months to 4 years seen October to November 2014 at a pediatric clinic in an urban, low-income, minority community. The survey was adapted from Common Sense Media's 2013 nationwide survey.

RESULTS: Most households had television (97%), tablets (83%), and smartphones (77%). At age 4, half the children had their own television and three-fourths their own mobile device. Almost all children (96.6%) used mobile devices, and most started using before age 1. Parents gave children devices when doing house chores (70%), to keep them calm (65%), and at bedtime (29%). At age 2, most children used a device daily and spent comparable screen time on television and mobile devices. Most 3- and 4-year-olds used devices without help, and one-third engaged in media multitasking. Content delivery applications such as YouTube and Netflix were popular. Child ownership of device, age at first use, and daily use were not associated with ethnicity or parent education.

CONCLUSIONS: Young children in an urban, low-income, minority community had almost universal exposure to mobile devices, and most had their own device by age 4. The patterns of use suggest early adoption, frequent and independent use, and media multitasking. Studies are urgently needed to update recommendations for families and providers on the use of mobile media by young children.

Accepted September 24, 2015.
Copyright © 2015 by the American Academy of Pediatrics

https://www.google.com/search?newwi...36d7SAhUn_IMKHUSgCL0QBQgZKAA&biw=1600&bih=780
 

maxcriden

Member
http://pediatrics.aappublications.org/content/early/2015/10/28/peds.2015-2151

Exposure and Use of Mobile Media Devices by Young Children

Abstract

BACKGROUND AND OBJECTIVES: Research on children’s use of mobile media devices lags behind its adoption. The objective of this study was to examine young children’s exposure to and use of mobile media devices.

METHODS: Cross-sectional study of 350 children aged 6 months to 4 years seen October to November 2014 at a pediatric clinic in an urban, low-income, minority community. The survey was adapted from Common Sense Media’s 2013 nationwide survey.

RESULTS: Most households had television (97%), tablets (83%), and smartphones (77%). At age 4, half the children had their own television and three-fourths their own mobile device. Almost all children (96.6%) used mobile devices, and most started using before age 1. Parents gave children devices when doing house chores (70%), to keep them calm (65%), and at bedtime (29%). At age 2, most children used a device daily and spent comparable screen time on television and mobile devices. Most 3- and 4-year-olds used devices without help, and one-third engaged in media multitasking. Content delivery applications such as YouTube and Netflix were popular. Child ownership of device, age at first use, and daily use were not associated with ethnicity or parent education.

CONCLUSIONS: Young children in an urban, low-income, minority community had almost universal exposure to mobile devices, and most had their own device by age 4. The patterns of use suggest early adoption, frequent and independent use, and media multitasking. Studies are urgently needed to update recommendations for families and providers on the use of mobile media by young children.

Accepted September 24, 2015.
Copyright © 2015 by the American Academy of Pediatrics

Thank you kindly for finding this. The bolded bit is the info I was especially seeking out.
 
The main competitor of the PSX and PS2 were not the Saturn, DC, 3DO or Jaguar, though, and in the simplest way in which power was understood at the time, by the layperson, N64 was considered stronger.

The Switch from what I understand is actually very powerful for a handheld and given the tech included in the Joy-Cons. I was also under the impression it was significantly more powerful than Wii U. It is only barely more powerful?

While they have promoted it as a console, they have promoted it specifically as a console on the go, in all ads, which essentially makes it promoting it as a portable console. In that sense, they are promoting it as both a console and a portable.

Yes they were. The 3D0 competed with psx and lost, dreamcast competed with ps2 and lost, and the new Nintendo and Ms consoles made it more clear it was time to go.

Also at the time many people considered the n64 weaker and vice versa. Mostly because they both traded weaknesses.

The switch is stronger than the Wii u yes. Yes it is. But not as significant as you imply. BOTW Wii u and switch side by side don't show a difference like 360 next to xbox one.

But it doesn't change the fact that it's more expensive than the other portable Nintendo consoles at launch and it's price overlaps with the competition which didn't really happen before.
 
http://pediatrics.aappublications.org/content/early/2015/10/28/peds.2015-2151

Exposure and Use of Mobile Media Devices by Young Children

Abstract

BACKGROUND AND OBJECTIVES: Research on children’s use of mobile media devices lags behind its adoption. The objective of this study was to examine young children’s exposure to and use of mobile media devices.

METHODS: Cross-sectional study of 350 children aged 6 months to 4 years seen October to November 2014 at a pediatric clinic in an urban, low-income, minority community. The survey was adapted from Common Sense Media’s 2013 nationwide survey.

RESULTS: Most households had television (97%), tablets (83%), and smartphones (77%). At age 4, half the children had their own television and three-fourths their own mobile device. Almost all children (96.6%) used mobile devices, and most started using before age 1. Parents gave children devices when doing house chores (70%), to keep them calm (65%), and at bedtime (29%). At age 2, most children used a device daily and spent comparable screen time on television and mobile devices. Most 3- and 4-year-olds used devices without help, and one-third engaged in media multitasking. Content delivery applications such as YouTube and Netflix were popular. Child ownership of device, age at first use, and daily use were not associated with ethnicity or parent education.

CONCLUSIONS: Young children in an urban, low-income, minority community had almost universal exposure to mobile devices, and most had their own device by age 4. The patterns of use suggest early adoption, frequent and independent use, and media multitasking. Studies are urgently needed to update recommendations for families and providers on the use of mobile media by young children.

Accepted September 24, 2015.
Copyright © 2015 by the American Academy of Pediatrics

https://www.google.com/search?newwi...36d7SAhUn_IMKHUSgCL0QBQgZKAA&biw=1600&bih=780

Now how many of those mobile phones were inactive, preowned or on payment plans?
 

Jacce

Banned
Can you explain what is so fragile about the Switch? The thing took a crazy beating in those crazy YouTube videos. Thing seems to take a beating better than the 3DS.

And yes it is a portable. That isn't even a question once you use one.
 

maxcriden

Member
Yes they were. The 3D0 competed with psx and lost, dreamcast competed with ps2 and lost, and the new Nintendo and Ms consoles made it more clear it was time to go.

Also at the time many people considered the n64 weaker and vice versa. Mostly because they both traded weaknesses.

The switch is stronger than the Wii u yes. Yes it is. But not as significant as you imply. BOTW Wii u and switch side by side don't show a difference like 360 next to xbox one.

But it doesn't change the fact that it's more expensive than the other portable Nintendo consoles at launch and it's price overlaps with the competition which didn't really happen before.

Sorry, what I meant by main competitor is these were not the systems that were primarily competing for market share with any significant success that would threaten the other systems.

BOTW is a port to Switch. I don't believe that shows the full optimized power of the system. I am under the impression Switch is significantly more powerful than Wii U, but I will find out and report back.

I agree it is more expensive than other Nintendo portables, though those did not play current console-level games.
 

Guess Who

Banned
The psx and ps2 were stronger than the Saturn, dreamcast, 3do, and jaguar, and in some areas stronger than the n64.

The switch is $300 than machines out its class and is barely more powerful than the Wii u and not THAT far off from the Vita, though it is obviously stronger.

Don't forget Nintendo for most of this time has been promoting the switch as a console, not a portable.

The PS2 was weaker than the GC or Xbox, its main competitors.

The Wii was even more dramatically weaker than the 360 or PS3, its main competitors.

The Switch is also an order of magnitude more powerful than a Vita, moreso than you're crediting it for. Mobile hardware performance has improved exponentially in the past five years.

Nintendo is promoting the Switch as a hybrid, because that's what it is, and to understand it's value proposition at all you have to accept that. Trying to round-peg-square-hole it as "a console or "a portable" because those have traditionally been the only two mutually-exclusive categories for gaming hardware is senseless. There's no doubt at all that "I can play Zelda on my TV at home and on a portable on the subway" is a huge part of the appeal of the system, and something its competitors simply don't offer. If people find that proposition appealing, and they're interested in the exclusive games the system has to offer, and Nintendo keeps marketing it competently, people will buy it. It doesn't even have to outsell its competitors at all to be successful on its own merits.
 
Sorry, what I meant by main competitor is these were not the systems that were primarily competing for market share with any significant success that would threaten the other systems.

BOTW is a port to Switch. I don't believe that shows the full optimized power of the system. I am under the impression Switch is significantly more powerful than Wii U, but I will find out and report back.

I agree it is more expensive than other Nintendo portables, though those did not play current console-level games.

Of the psx wasn't there 3DO may have had a window.

The switch is also not playing current console level games. Or do you mean downgraded ports like the wij?
 
Of the psx wasn't there 3DO may have had a window.

The switch is also not playing current console level games. Or do you mean downgraded ports like the wij?

What are "current console level games" ?

And why don't, for example, Rime, Snake Pass, and Yooka-Laylee count?

Why doesn't, for example, something like Arms count? Is it because it is not as graphically intensive as a PS4 game in your mind?
 

Crazyorloco

Member
Wow. More than the Wii U's lifetime in a year. That's great. Keep the quality games flowing Nintendo.

YouTube gaming buzz is way up on the switch. Word of mouth is helping.
 
The games I listed are on Xbo/PS4. And Switch. Are they not "XBO/PS4 caliber" ?

Secondly, he never mentioned any specific console. He just said "current console-level" games.

The switch is not running uncharted 4 or quantum break. Oh high end multiplies, without ending up in wij territory. You know what he and I mean by console caliber games. If we use your logic the Wii ran console quality game too. Just not well.

Anyway we will know where this price point takes them in a couple of months.
 
The switch is not running uncharted 4 or quantum break. Oh high end multiplies, without ending up in wij territory. You know what he and I mean by console caliber games. If we use your logic the Wii ran console quality game too. Just not well.

I think it's obvious he meant it's not running games that typically look like portable games compared to the home consoles. It's not running games like Mario Kart 7, it's running Mario Kart 8. It's not running stripped down versions or spin-offs, but actual full, mainline entries.
 
I think it's obvious he meant it's not running games that typically look like portable games compared to the home consoles. It's not running games like Mario Kart 7, it's running Mario Kart 8. It's not running stripped down versions or spin-offs, but actual full, mainline entries.
So did the Vita.

Also you are forgetting this is marketed as a console first.
 

D.Lo

Member
The Switch is playing out exactly like the Wii did, especially GAF negative reactions to its success.

Too expensive
Gimmick with bad graphics
People only want better graphics
Fad, will burn out in one year
Only had Nintendo games

'Too fragile' concern trolling (and clickbait articles) matches up perfectly with the 'people breaking TV screens by throwing Wii Remotes' concern trolling and clickbait articles.

I'm convinced it will be a huge success based on this alone. The damn thing selling itself doesn't exactly hurt either, I brought it to work and two guys decided to get one as soon as Mario Kart is out. I think it will carve out a new era of a healthy Nintendo ecosystem.
 

bon

Member
The switch is not running uncharted 4 or quantum break. Oh high end multiplies, without ending up in wij territory. You know what he and I mean by console caliber games. If we use your logic the Wii ran console quality game too. Just not well.

Anyway we will know where this price point takes them in a couple of months.

I'd like more details on exactly why BOTW is not a "console quality" game.
 
Twilight princess was a console quality game but you were not running gtaiv on the machine that played it though.

I suppose if the switch starts getting ps4/xbo ports I'll change my statement.

Your argument is all over the place. Contradictions everywhere.

In other words, you're doing "that thing" you do yet again.

It ALREADY IS getting ps4/XBO ports.
 

jdstorm

Banned
The switch is not running uncharted 4 or quantum break. Oh high end multiplies, without ending up in wij territory. You know what he and I mean by console caliber games. If we use your logic the Wii ran console quality game too. Just not well.

Anyway we will know where this price point takes them in a couple of months.

Obviously. The Switch is meant to play good games.
 
No it did not.

540p vs 720p/1080p
Uncharted: Golden Abyss vs Uncharted 3

and so on

You aren't disproving my point you are reaching for strawman.

Killzone mercenary vs. Metro if prime hunters.

Vita gave you game similar to a lot of console games, especially 360/ps3 which is when the Vita started. How we forget.

Even then people didn't say those were console calibur.
 
You aren't disproving my point you are reaching for strawman.

Killzone mercenary vs. Metro if prime hunters.

Vita gave you game similar to a lot of console games, especially 360/ps3 which is when the Vita started. How we forget.

Even then people didn't say those were console calibur.

Why are you talking about Metroid Prime Hunters? Is that a Switch game?
 

Plum

Member
So did the Vita.

Also you are forgetting this is marketed as a console first.

Uncharted: Golden Abyss, Call of Duty: Declassified, Assassin's Creed: Liberation and Killzone Mercenary (despite being great) were the portable versions of their respective franchises; stripped down, sent to a B team and generally of poorer quality. They weren't "console caliber" and the market knew it. BotW, Splatoon 2, Mario Odyssey, etc are all what one would expect from a home console Nintendo game.

EDIT: To use your Metroid comparison; the Switch gets Metroid Prime, the Vita gets Metroid Prime: Hunters.
 

Crayon

Member
You mean those 3 indie games that can be run on phones? I mean the 3ds could run some of the indies out now.

You keep doing this desperate circle. You know what we were both talking about when we said console calibur, stop it.

You sound nuts.
 

maxcriden

Member
Of the psx wasn't there 3DO may have had a window.

The switch is also not playing current console level games. Or do you mean downgraded ports like the wij?

I don't know that 3DO ever had sufficient compelling software to have a shot, but that is a different subject, we can agree to disagree.

It is playing the current Nintendo console games, that is all I meant, sorry if I was unclear. However, for many digital current console games, like the upcoming Snake Pass, it can play. I think it is getting some current JP console games also. Like Dragon Quest. My understanding is that it could play downgraded ports if demand is there, yeah. I understand it is not as powerful as PS/X, though, certainly.
 
You mean those 3 indie games that can be run on phones? I mean the 3ds could run some of the indies out now.

You keep doing this desperate circle. You know what we were both talking about when we said console calibur, stop it.

So you are moving goalposts now?
 
I don't know that 3DO ever had sufficient compelling software to have a shot, but that is a different subject, we can agree to disagree.

It is playing the current Nintendo console games, that is all I meant, sorry if I was unclear. However, for many digital current console games, like the upcoming Snake Pass, it can play. I think it is getting some current JP console games also. Like Dragon Quest. My understanding is that it could play downgraded ports if demand is there, yeah. I understand it is not as powerful as PS/X, though, certainly.

And thank you for clearing up the confusion above. I agree it will likely get some downgraded ports. One thing I'll give the switch is unlike the Wii it's not THAT far behind the other two. Which is good.
 

Mory Dunz

Member
E3 should be exciting. I hope.
Will we get a Direct before E3? EDIT:

I hope so, otherwise E3 would have to cover:

- Blowout for Mario
- Bigger Blowout for Splatoon (since it releases sooner for Mario)
- Announce Smash Port (I believe it exists)
- Announce Pokemon Stars (I definitely think this exists. Not sure if it's exclusive or cross gen though)
- Announce Mario Rabbids
- Maybe show FE W gameplay
- Likely show Xeno gameplay
- Likely talk about Zelda DLC
And that doesn't even include games that may be announced that be don't know about.


I mean, that's a lot of effin stuff.

Can one E3 cover all those games sufficiently??
 
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