EventHorizon
Member
Anything over $399 and they push into that zone of too much for an impulse purchase, or justifiable upgrade over an XB1 or XB1s. Knowing Microsoft, they will have all the pieces in place, only to fumble on something so core that it ruins everything good about the product. I really don't want that to happen again. Scorpio needs to be a big hit. If not for the competition it will garner from Sony, but to also put back confidence in the brand with consumers and Microsoft shareholders alike. Pushing the price too high will be a deal breaker, and I'm very sure Microsoft is sensitive to this situation. I just hope those that make the final call on price have enough belief in the brand to take the loss per unit. It's a gamble, but a gamble I believe Microsoft needs to make.
So far, I think Microsoft has done everything right with Scorpio. They sound like they thoroughly believe in the system, and the future it could hold. Now that the hardware specs are out of the way, they can focus on games at E3 and other events leading up to launch.
We should all be hoping they don't fuck it up. I'm pulling for you Microsoft!
Once again this is a comment totally devoid of any consideration of how much it actually costs to make a Scorpio console. Your exact same argument could be used if Scorpio cost $1000 to make.
Another huge hole in your logic is that you are not looking at the sale of Scorpio from Microsoft's perspective. Scorpio is an enthusiast product. The people who will buy it likely already own an XB1. Microsoft makes money off of Xbox through game royalties and Live subscriptions. That money is the same regardless if a gamer is playing on an XB1 S or Scorpio. Simply put, the only money Microsoft makes by people upgrading to Scorpio is from the profits of Scorpio itself. Therefore it makes no sense for them to cut into that profit, or even more absurdly sell Scorpio at a huge loss.