I already explained to you more than once. So I'll just copy and paste this shit again, like I have been.
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Mojang is revamping the console versions of Minecraft, in order to unify their Minecraft development and achieve feature parity among all versions instead of developing several different versions alongside one another.
Cross-play is an important part of this initiative because it enables massive dedicated server support (formerly absent on consoles) in a way that's not fragmented. Community-hosted servers will be enabled alongside Mojang-provided servers. These servers house infinite sized worlds that can play host to hundreds or tens of thousands of players at once, allowing for a community and a world to be shaped. Each Minecraft server is like a MMO in and of itself, and these dedicated servers will allow players to play crossplatform, which will grow the community exponentially by extending the social possibilities of dedicated servers more meaningfully to all platforms.
As a consequence of denying cross-play, the PS4 version can't benefit from the lions share of features that this coming engine revamp is intended to enable, and in addition, in order to support the PS4 version, Mojang would need to dedicate time and resources to treat it like a separate version, exactly the situation they're trying to end with this engine revamp.
And so Mojang isn't going to expend the time and effort to upgrade that version of the game. Nor should they be expected to.
Since PS4 is not getting this engine revamp, it's not getting the graphics pack designed for the new engine.
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The Better Together update is meant to
- consolidate Minecraft's ongoing development
and
- unify its communities across all platforms.
To that end, most versions of the game are being aligned to a common codebase, where updates can be pushed simultaneously and with parity. The PS4 version is not, because it cannot enjoy the most major benefits of the Better Together update without the cross-play support.
One of the most important parts of the Better Together update is dedicated server support. Mojang will themselves supply four large dedicated servers housing infinite worlds which can support thousands of players at any given time. These dedicated servers will be backed by online presence. Websites, discussion forums, the like. These dedicated servers are cross-play, keeping them unfragmented and unifying the community in a big way. Dedicated server support already existed on PC and mobile platforms (and they're the reasons why those are MC's most popular platforms - online dedicated servers are Minecraft's defining mode of play). Now, they're not only going to be available on every platform - they'll be unfragmented. Anyone can join any server from any platform. That's huge for Minecraft and its overarching community. And so, Mojang would have to be willing to fragment that community, providing PS4-only dedicated servers with their own separate web presence, in order to enable some weak semblance parity there. Going against half the intent of this update/upgrade.
There's also dlc purchases, which will become platform agnostic and carry over to every other platform, but when purchased on PS4, they won't. There's local play and online play with other platforms in their worlds, which PS4 version won't have. And the Super Duper Grafix pack. Because the PS4 version isn't getting the engine upgrade, because it'd necessitate its own team to develop bespoke updates for a version of the game that can't interface with the rest of them, a version of the game that would need its own updates separate from the one update pushed to the rest of the contemporary platforms - a problem that Mojang is trying to eliminate almost entirely by consolidating MC development into one overarching version for many platforms.
So, in other words, it would be self-defeating for Mojang to spend the time, effort, and money to upgrade Minecraft for PS4, when Minecraft players on PS4 ultimately still would not be able to utilize the main benefits of the Better Together update. The experience PS4 players have now with the game would be little different from the experience PS4 players would have with a Bedrock version of the game that doesn't support cross-play or MS acct functionality, so even beyond the reasons I outlined above, there's simply no reason for Mojang to pursue that.
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You know,
the fact that we've done this before is telling. You're not arguing from a point of sincerity here and that's clear as day now. I don't know if you're just being contrarian but whatever it is it's not a good look.