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Hellblade’s permadeath is a bluff - PCGamesN

But...Super Meat Boy has near-instant respawn, and the The Binding of Isaac is really pretty easy.

There's nothing wrong with the mechanic in principle anyway.

That said I get that people don't expect permadeath in a more story based game, which is why I already assumed it was going to be very forgiving anyway, but it would be nice if people had the courtesy to not spoil this for others, because the game clearly intends to use for atmospheric reasons to make you feel in more danger that you actually are.

I agree with this.
 
Why would people even give Totalbiscuit the time of day anymore? :mad: Dude's a moron that was whining about a feature in a game he didn't even play.

wWjq7bT.png

He played it long enough to bitch about popin (that I have not seen yet on my less-than-stellar PC) and call it a rushjob:

icIZcrE.png


This game seemed like one he was ready to shit on.
 
Didn't know he changed his stance, did he?

Been following since 1-2 years before the GamerGate stuff started. He said some stupid shit back then for sure, but distanced himself shortly after. Since then I haven't seen him doing anything disgusting or related to that hate group.

Instead I've seen him speak against people attack women and LGBT people. Hell, just a few weeks ago at JesseCox's convention he went off on a dude who asked what transphobic question.

I ain't saying he hasn't made mistakes in the past. He clearly has. But I firmly believe he's a much better person and would have stopped following him if he proved the contrary. He's still abrasive with his opinions on games sometimes but I wouldn't call him a bad person by any means.

I honestly believe he realized he was stupid and course corrected.
 

jony_m

Member
He played it long enough to bitch about popin (that I have not seen yet on my less-than-stellar PC) and call it a rushjob:

This game seemed like one he was ready to shit on.

He def seems triggered and ready to fire for some reason. Good thing steam refunds exist. I can make my own decision and test it for 2 hours.
 

Gbraga

Member
You know, spoilers are unfortunate, but I find the discussion brought up by this aspect very fascinating, from a meta standpoint, when you see how it relates to the game's themes.

It's very easy for people who never had to deal with "voices in your head", be it suffering from it or having people closely related to you suffering from it, to just shrug it off and say "you're know they're not real, why not just ignore it? I don't get how it affects your actions in such a drastic way". And yet, here we are. Freaking out because of what words on the screen told us. Is it really true? Will they delete my save? If it's not true, is it fine for them to be lying? Should I play it on easy? Should I not play it at all? Maybe I'll use cheatengine and use God Mode. Our thoughts, words, plans and actions, affected by this bit of information, while not taking the time to properly evaluate it and see for ourselves how things work.

It's just a shame that people are more interested in getting their hot takes as soon as possible, with the first thing that comes to their mind when they even hear about the possibility of this happening, instead of giving it some thought, and preferrably experiencing it for themselves, before condemning it as trash.

I guess it's a reflection of our current internet culture, where reactions and hot takes have more value than deeper, thought out, discussions. Seeing what it was trying to achieve, how successful it was and why would be a much more meaningful discussion to have than just saying whether or not something should even be allowed based on your personal preferences.

As Mark Brown put it (and I think he's a great example because he doesn't even like the game, apparently):

"i don't like sad movies so i want a mode for my titanic dvd where the boat doesn't sink"

If it sounds ridiculous to you when we talk about movies instead of games, then maybe it's time to give this medium a little more credit, don't you think?
 

sasliquid

Member
He played it long enough to bitch about popin (that I have not seen yet on my less-than-stellar PC) and call it a rushjob:

icIZcrE.png


This game seemed like one he was ready to shit on.

He's just an awful critic. If he was reviewing an album he'd only talk about sound quality or number of tracks.
 

Wulfram

Member
Why would people even give Totalbiscuit the time of day anymore? :mad: Dude's a moron that was whining about a feature in a game he didn't even play.

wWjq7bT.png

Meh, you're posting that on a message board that absolutely loves complaining about features in games they haven't played. Or getting hyped by features in games they haven't played
 

ViciousDS

Banned
so basically something else was blown out of proportion with this game within the day it released.............why am I not surprised


sounds like you basically need to be absolutely awful at the game to even get it......
 

Bucca

Fools are always so certain of themselves, but wiser men so full of doubts.
He played it long enough to bitch about popin (that I have not seen yet on my less-than-stellar PC) and call it a rushjob:

icIZcrE.png


This game seemed like one he was ready to shit on.

Eyes rolled so hard they ejected out the back of my skull.

Why does anyone take TB seriously, honestly.
 
Wish the thread title wasn't so on point. Because I do feel spoiled on a game I just started playing.

Haven't read the article and am bouncing out of the thread now, but its a bit of a bummer. Ninja Theory spoke of trying new things that the big publishers would never go for, and thats part of what interested me - and once I saw the big warning in-game I was honestly surprised and kind of excited by it.
 

rtcn63

Member
It's very easy for people who never had to deal with "voices in your head", be it suffering from it or having people closely related to you suffering from it, to just shrug it off and say "you're know they're not real, why not just ignore it? I don't get how it affects your actions in such a drastic way". And yet, here we are. Freaking out because of what words on the screen told us. Is it really true? Will they delete my save? If it's not true, is it fine for them to be lying? Should I play it on easy? Should I not play it at all? Maybe I'll use cheatengine and use God Mode. Our thoughts, words, plans and actions, affected by this bit of information, while not taking the time to properly evaluate it and see for ourselves how things work.

From what I've read, on execution the game basically hurts itself by simply being too easy (and at times not particularly fun to play). Permadeath as a psychological weapon works better when there's a genuine fear of dying. Imagine Dark Souls with a chance of permadeath, now that'll fuck with people.
 

Arcteryx

Member
This is what I saw LKD saying on FB

aELw1zO.png

IMO
it IS there, but the actual mechanics are somewhat "wonky":
* there's definitely a checkpoint element, where the game can reset the mechanic to a certain level
* from the 3 posts (so far) I've seen saying they can't progress anymore due to deaths, all have been from environmental deaths, not combat
* it might have something to do with difficulty settings, maybe hard forgoes the checkpoint mechanic? maybe auto/easy dramatically increases the number allowed per checkpoint?
 

Gbraga

Member
From what I've read, the game basically hurts itself my simply being too easy. Permadeath as a psychological weapon works better when there's a genuine fear of dying.

I can definitely see that. It would be great if they added an even harder difficulty mode through patches. Even better if it's in the vein of Kingdom Hearts' critical mode, that also makes you more powerful to just make things more interesting and intense, instead of just time consuming.
 
D

Deleted member 325805

Unconfirmed Member
He played it long enough to bitch about popin (that I have not seen yet on my less-than-stellar PC) and call it a rushjob:

ACG also commented on the pop-in which is apparently quite bad, and I trust him fully so I wouldn't say TB is making it up.
 

Samo6106

Neo Member
Even though TB's criticisms were out of proportion, I believe this permadeath mechanic would have been tested to its limits regardless. People are curious.
 

rtcn63

Member
There's a raft sequence in Outlast 2 that goes on for way, way too long. Honestly I would've preferred if I could've just left the room and made a sandwich.
 
As Mark Brown put it (and I think he's a great example because he doesn't even like the game, apparently):

"i don't like sad movies so i want a mode for my titanic dvd where the boat doesn't sink"

If it sounds ridiculous to you when we talk about movies instead of games, then maybe it's time to give this medium a little more credit, don't you think?

The thing is, it doesn't sound completely ridiculous to me. The thing to note about movies is that they tend to not ship with any options at all beyond dub and sub selection, but you are often able to watch a different cut - sometimes by purchasing it separately. Some of these cuts change the overall properties of the movie on a fundamental level, and many of them really work on the simple level of "removing the profanity" or, indeed, "making the ending happy".
 

xrnzaaas

Member
Imo the dev should've clarified that. They could lose a lot of potential sales because the game is not roguelike where people expect to get some kind of "mandatory" permadeaths.
 

Gbraga

Member
The thing is, it doesn't sound completely ridiculous to me. The thing to note about movies is that they tend to not ship with any options at all beyond dub and sub selection, but you are often able to watch a different cut - sometimes by purchasing it separately. Some of these cuts change the overall properties of the movie on a fundamental level, and many of them really work on the simple level of "removing the profanity" or, indeed, "making the ending happy".

But no one is opposed to options, we just think that demanding them is ridiculous. If they want to give the option, great. If they don't, that's great too.
 

MrS

Banned
Yeah, the people who thought marketing permadeath was a good idea.
Was permadeath even used/advertised as a game feature in any Ninja Theory advertising? I was tracking the game for a while before release and yesterday was the first time I heard of it, after the public started playing it.
 
I guess it's a reflection of our current internet culture, where reactions and hot takes have more value than deeper, thought out, discussions. Seeing what it was trying to achieve, how successful it was and why would be a much more meaningful discussion to have than just saying whether or not something should even be allowed based on your personal preferences...

what it was trying to achieve? if permadeath is, indeed, nothing but a bluff, this:


it's an attempt to manipulate, via deception. whether this, in this, or any instance is justifiable or not is, i suppose, up to the individual. me, personally? i don't find being lied to, even if it's 'in the name of art', to be acceptable. if you want me to empathize with your character, make your character empathetic. putting a gun to my head will only serve to intimidate me, not make me more sympathetic...
 

CookTrain

Member
putting a gun to my head will only serve to intimidate me, not make me more sympathetic...

Being intimidated/apprehensive is one of the many things they're trying to draw empathy with.

From watching a few twitch streams where people don't know it's a bluff, they seem pretty damn concerned about dying. Seems like that's the desired effect.
 
Being intimidated/apprehensive is one of the many things they're trying to draw empathy with.

From watching a few twitch streams where people don't know it's a bluff, they seem pretty damn concerned about dying. Seems like that's the desired effect.

because not wanting to replay a game has something to do with relating to a character? sad, if true...
 

CookTrain

Member
because not wanting to replay a game has something to do with relating to a character? sad, if true...

Clearly not everyone finds it agreeable, but yeah... it ups the stakes considerably. One more pressure on you trying to elicit anything close to what the character is facing.
 
Clearly not everyone finds it agreeable, but yeah... it ups the stakes considerably. One more pressure on you trying to elicit anything close to what the character is facing.

it ups the stakes for you - because you don't want to replay a damn game! how in the hell is that supposed to be in any way comparable to a character facing a genuine personal crisis? :) ...
 

rtcn63

Member
Clearly not everyone finds it agreeable, but yeah... it ups the stakes considerably. One more pressure on you trying to elicit anything close to what the character is facing.

They could've made the actual combat challenging and compelling. That would elicit tension as well being something tangible to the player instead of whispers of boogeymen. (Or both really, which could lead to greater effect)
 

CookTrain

Member
it ups the stakes for you - because you don't want to replay a damn game! how in the hell is that supposed to be in any way comparable to a character facing a genuine personal crisis? :) ...

Given how upset people are getting about the very possibility... I'll let everyone be their own judge of how close some are to a genuine personal crisis :p

I think it's a clever idea and it's a shame it's been torn to pieces before even getting a chance. Hopefully less people see the spoiler than do. Thread title ain't helping though.
 
Given how upset people are getting about the very possibility... I'll let everyone be their own judge of how close some are to a genuine personal crisis :p

I think it's a clever idea and it's a shame it's been torn to pieces before even getting a chance. Hopefully less people see the spoiler than do. Thread title ain't helping though.

& i think it's blatant manipulation. & deserves to be torn to pieces as such. so there you go :) ...

Ninja Theory telling lies and doing things for attention? Well I never.

thank you! :) ...
 

CookTrain

Member
& i think it's blatant manipulation. & deserves to be torn to pieces as such. so there you go :) ...

Narratively, it IS blatant manipulation, that's the point. I know you said you don't like when games try and do that to you, but yeah... I like for games to try new and interesting things.
 

FaintDeftone

Junior Member
People in here need to chill with the "internet ruining everything" claims. Not everybody has the time available to them to have their progress wiped and forced to start over. I know I don't. If that is indeed a feature in the game, I think it's fair that people are informed so they can decide whether or not the game is suitable for them. Nobody is claiming the devs should go remove the feature, but I think potential buyers have the right to know.

I still purchased the game regardless just to support it, but if I get my progress wiped I HIGHLY doubt I'm going to start over again. I'll move on because what little time I have for gaming is precious to me.
 
But no one is opposed to options, we just think that demanding them is ridiculous. If they want to give the option, great. If they don't, that's great too.

Vast majority of movie and series cuts that come to my mind were made because broadcast channel operator or someone like that demanded them.

E: I love the fact LKD indicates that this is not, in fact, a complete drill. This could be first serious "mystery" regarding a released game in a long time.
 

Gbraga

Member
Vast majority of movie and series cuts that come to my mind were made because broadcast channel operator or someone like that demanded them.

For sure, which is why I'm glad this is self published, because no big publisher would allow them to go with that, going by the responses here.
 

fernoca

Member
If anything is another issue with the internet this days, everything is known really fast.

Eternal Darkness launching today would result in articles covering the "it doesn't delete your memory card", "the crashes are an illusion". :p
 
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