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Sonic Mania Denuvo DRM cracked

cheststrongwell

my cake, fuck off
Man, it's sad that such a great game is getting blasted on Steam. The average person won't know or care about the DRM shit and think the game sucks. These publishers need to get wise.
 

MThanded

I Was There! Official L Receiver 2/12/2016
I don't care much about DRM. People want to protect their IP. I don't blame them. Piracy is still pretty rampant.


Wow. So this whole fiasco might cause a falling out between the developers and Sega, so we'll never get a Mania 2. What the fuck.
One way to ensure you don't get a Mania 2 is by tanking the rating and sale due to Denuvo.
 

Danthrax

Batteries the CRISIS!
I don't care much about DRM. People want to protect their IP. I don't blame them. Piracy is still pretty rampant.

I care about being able to play this game in 15 years when Denuvo's servers are shut down. Would you blame them for that?


One way to ensure you don't get a Mania 2 is by tanking the rating and sale due to Denuvo.

I haven't touched the rating and I already bought the damn collector's edition on Amazon 11 months ago.
 

MThanded

I Was There! Official L Receiver 2/12/2016
I care about being able to play this game in 15 years when Denuvo's servers are shut down. Would you blame them for that?




I haven't touched the rating and I already bought the damn collector's edition on Amazon 11 months ago.
Haven't other games been modified by publishers at a later time to remove Denuvo? Maybe I'm mistaken.
 
IOne way to ensure you don't get a Mania 2 is by tanking the rating and sale due to Denuvo.

Not going to condone review bombing, but the idea that you should to accept whatever bullshit a publisher brings to a game, because of fear of not getting a sequel, is silly.

You should support good games, but you're well within your rights to ask for the games to be delivered in a way you're comfortable with as well.
 
They don't have "the numbers" because "the numbers" don't exist. It's literally impossible to say how sales figures would have been by comparison in an alternate reality that doesn't exist.

Your right, no one has any hard data on this, just anecdotes and inferences.

Sega thinks Denuvo will help sales, and you disagree. Since neither of you have any hard facts, neither of your opinions are any more justified.
 

MUnited83

For you.
Your right, no one has any hard data on this, just anecdotes and inferences.

Sega thinks Denuvo will help sales, and you disagree. Since neither of you have any hard facts, neither of your opinions are any more justified.
Nope. If Denuvo worked, Denuvo games would have unusually high sales that stand out from the average AAA releases.
Guess fucking what: they don't.
 

Joey Ravn

Banned
  • List Sonic Mania on PC to be released at the same time as the other versions.
  • Delay the game on PC two weeks.
  • Give Sonic 1 as a "gesture of good will" to people who pre-ordered.
  • Release the game with unannounced DRM two weeks later.
  • Refunds can't be issued via the standard Steam methods, since the date of purchase was marked by the gift of Sonic 1.

I may not see eye to eye with him in many cases, but I have to agree with Jim Sterling here. This totally looks orchestrated by SEGA from the start to thwart the inevitable refunds that would come from the backlash from Denuvo being used.

Either that, or they have zero knowledge of how to carry a business on PC. I don't know which option is better.
 

ChryZ

Member
I don't care much about DRM. People want to protect their IP. I don't blame them. Piracy is still pretty rampant.
I got PC games "protected" by SecuROM and SafeDisc. I can't play those games anymore without a crack.

You know who made SecuROM and SafeDisc? The people who created Denuvo.

I like my games without expiration date.
 

guybrushfreeman

Unconfirmed Member
Nope. If Denuvo worked, Denuvo games would have unusually high sales that stand out from the average AAA releases.
Guess fucking what: they don't.

This is exactly the case. There are enough comparison points now to asses it's impact and yet there's still no obvious example of it making a difference.

If it worked we should be able to see a trend with games using it having higher sales by now but we know no such trend exists.

We know it doesn't work

Edit: the online requirement almost certainly was a bug. It has to do with setting up some of the Steam integration incorrectly when publishing the game. We've seen the exact same error made before
 

VandalD

Member
I hate that I feel compelled to leave a negative review on Steam for such a great game. Maybe if they were up front about the DRM in the first place I wouldn't care as much. But not even having that info on the Steam page when it released or was available for preorder is scummy as hell.
 
Too many pirates out there for me to have any sympathy for the anti-denuvo gamers. I’m sure the publishers feel the same way. I’ve never had an issue with server connection or whatever people blame drm for. The fact that people are so passionate about it being used on release days just make it more obvious in my opinion.
 

MUnited83

For you.
Too many pirates out there for me to have any sympathy for the anti-denuvo gamers. I’m sure the publishers feel the same way. I’ve never had an issue with server connection or whatever people blame drm for. The fact that people are so passionate about it being used on release days just make it more obvious in my opinion.
Pirates won't ever fucking buy the goddamn game, and they won't mind waiting the single week or two this is going to take to crack meanwhile.
Meanwhile all actual legitimate consumers get fucked, piracy isn't affected in the slightest.
 

c0Zm1c

Member
I got PC games "protected" by SecuROM and SafeDisc. I can't play those games anymore without a crack.

You know who made SecuROM and SafeDisc? The people who created Denuvo.

I like my games without expiration date.

It goes without saying but it is so incredibly ironic that the very thing these systems are designed to impede ends up being a salvation for the paying customer!
 

Deathknell

Member
Too many pirates out there for me to have any sympathy for the anti-denuvo gamers. I’m sure the publishers feel the same way. I’ve never had an issue with server connection or whatever people blame drm for. The fact that people are so passionate about it being used on release days just make it more obvious in my opinion.

Dear god not this bullshit again..
 
Too many pirates out there for me to have any sympathy for the anti-denuvo gamers. I’m sure the publishers feel the same way. I’ve never had an issue with server connection or whatever people blame drm for. The fact that people are so passionate about it being used on release days just make it more obvious in my opinion.

Being more anti-piracy then pro-consumer, is a bit of weird stance to have, when you're a customer yourself.

I buy all my games, and got no problem with paying full price when I feel devs deliver a good product, packaged in a way I'm comfortable with. That's all I think devs can ask from me. The battle against piracy is not my battle, it's between devs/publishers and pirates, and I don't accept that the products I pay for are delivered in a worse state because of it.
 
I wonder how much worse it would be if they ever brought Persona to PC. Because then you would have Sega's selfishness in addition to Altus' cluelessness. We gotta stop asking for ports until companies like this show that they can be trusted and that they'll bring them over properly. Bayonetta and Vanquish are fine, but are quite frankly old news anyway. I guess the hype for Mania got to their egos or something? Idk. Anyway they game itself is amazing, it's my first real Sonic experience ...only had played Adventure 2 on DC at a friend's when I was younger. I can see why it's so beloved. It doesn't really affect me but they gotta make up for this big-time.
 
Too many pirates out there for me to have any sympathy for the anti-denuvo gamers. I’m sure the publishers feel the same way. I’ve never had an issue with server connection or whatever people blame drm for. The fact that people are so passionate about it being used on release days just make it more obvious in my opinion.

Ask yourself this, if there are that many pirates, what does DRM do to them if they are going to pirate the game anyway and Denuvo gets cracked days after release. All this does is punish those who actually bought the game. And good for you that your internet is always working without issue but what happens when the Denuvo servers get shut down.
I know this may shock you but people don't like to be treated like theifs when they bought the game. I don't get why this is so hard some people to grasp that others don't want unnecessary DRM.
 

Paragon

Member
Please don't buy this on console instead of PC, if you don't want to support Denuvo.
That just tells the publishers that console sales are what matters, and they may simply avoid bringing games to PC in the future.
Voting with your wallet means not buying the game, not buying it somewhere else.

Nope. If Denuvo worked, Denuvo games would have unusually high sales that stand out from the average AAA releases.
Guess fucking what: they don't.
I'm sure this is not what you meant, but that reads as though uncrackable DRM would guarantee higher sales - which is what publishers that implement DRM are counting on. (apparently they didn't get the memo about Denuvo games being cracked within days now)
I would argue that there is little correlation. If the only way to play the game is to buy it, people that pirate games just won't play it. People that use piracy as a means to "demo" the game won't buy it, and positive word of mouth for the game will generally be lower. Unless you believe that "all publicity is good publicity", the bad press about DRM could hurt sales more than DRM "protects".
I'm anti-DRM, but not a pirate. Many PC gamers have been around long enough now to see the long-term effect of DRM on game preservation, and we want nothing to do with it.

Sonic Mania just got an update. Probably patching out the Always Online, but I doubt it's taking out the DRM.
I haven't checked to see if it's now playable offline once activated (I would assume so) but it's still using Denuvo.

mania-still-has-denuvg2s3x.png
 

Mr-Joker

Banned
One way to ensure you don't get a Mania 2 is by tanking the rating and sale due to Denuvo.

Low PC sales doesn't mean that Mania 2 won't happen, it will just mean that it releasing PC is unlikely.

  • List Sonic Mania on PC to be released at the same time as the other versions.
  • Delay the game on PC two weeks.
  • Give Sonic 1 as a "gesture of good will" to people who pre-ordered.
  • Release the game with unannounced DRM two weeks later.
  • Refunds can't be issued via the standard Steam methods, since the date of purchase was marked by the gift of Sonic 1.

I may not see eye to eye with him in many cases, but I have to agree with Jim Sterling here. This totally looks orchestrated by SEGA from the start to thwart the inevitable refunds that would come from the backlash from Denuvo being used.

Either that, or they have zero knowledge of how to carry a business on PC. I don't know which option is better.

Jim Sterling thinks that Sonic Generation was a bad game and mocks those who thought it was good so I wouldn't take stock in what he says.

Personally I think that Sonic 1 was generally was a gift and not a Trojan horse bait to deny people refunds of the game, which wouldn't even work in EU laws as customers are entitle to a refund if the game is an unplayable state.
 

Danny Dudekisser

I paid good money for this Dynex!
Please don't buy this on console instead of PC, if you don't want to support Denuvo.
That just tells the publishers that console sales are what matters, and they may simply avoid bringing games to PC in the future.
Voting with your wallet means not buying the game, not buying it somewhere else.

Not buying it at all sends the message that you don't want to support games like Sonic Mania. See how that works? Voting with your wallet is nonsense. If you want to play the game without the bullshit, buying it on console gets you the thing you actually want. That's what matters.
 

MUnited83

For you.
Please don't buy this on console instead of PC, if you don't want to support Denuvo.
That just tells the publishers that console sales are what matters, and they may simply avoid bringing games to PC in the future.
Voting with your wallet means not buying the game, not buying it somewhere else.


I'm sure this is not what you meant, but that reads as though uncrackable DRM would guarantee higher sales - which is what publishers that implement DRM are counting on. (apparently they didn't get the memo about Denuvo games being cracked within days now)
I would argue that there is little correlation. If the only way to play the game is to buy it, people that pirate games just won't play it. People that use piracy as a means to "demo" the game won't buy it, and positive word of mouth for the game will generally be lower. Unless you believe that "all publicity is good publicity", the bad press about DRM could hurt sales more than DRM "protects".
I'm anti-DRM, but not a pirate. Many PC gamers have been around long enough now to see the long-term effect of DRM on game preservation, and we want nothing to do with it.


I haven't checked to see if it's now playable offline once activated (I would assume so) but it's still using Denuvo.

mania-still-has-denuvg2s3x.png

? No, it reads as : not a single Denuvo game has had unusually high sales over non-Denuvo games. Ergo, it's pretty simple: Denuvo doesn't work :p
 
Not buying it at all sends the message that you don't want to support games like Sonic Mania. See how that works? Voting with your wallet is nonsense. If you want to play the game without the bullshit, buying it on console gets you the thing you actually want. That's what matters.

Not everyone owns a console though.
 

Phu

Banned
Seeing as I already sank a few hour into this game before I even saw this news, I might actually leave a review on Steam for once.
 
Being more anti-piracy then pro-consumer, is a bit of weird stance to have, when you're a customer yourself.

The battle against piracy is not my battle

Well, I don’t have any problems with denuvo. Zero. I don’t agree with the issues people blame denuvo for. People pirate, it’s not an issue that can be argued. Trying to rationalize how little it affects the dev is pirate speak. Being anti-piracy has nothing to do with being anti-consumer. Let the dev have a few days to use denuvo, why is that a huge problem? Like everyone says, it will be cracked soon enough. The anti-denuvo stance just falls flat, everything considered.
 

Phu

Banned
Well, I don’t have any problems with denuvo. Zero. I don’t agree with the issues people blame denuvo for. People pirate, it’s not an issue that can be argued. Trying to rationalize how little it affects the dev is pirate speak. Being anti-piracy has nothing to do with being anti-consumer. Let the dev have a few days to use denuvo, why is that a huge problem? Like everyone says, it will be cracked soon enough. The anti-denuvo stance just falls flat, everything considered.

Denuvo is inherently anti-consumer.
 

MUnited83

For you.
Well, I don’t have any problems with denuvo. Zero. I don’t agree with the issues people blame denuvo for. People pirate, it’s not an issue that can be argued. Trying to rationalize how little it affects the dev is pirate speak. Being anti-piracy has nothing to do with being anti-consumer. Let the dev have a few days to use denuvo, why is that a huge problem? Like everyone says, it will be cracked soon enough. The anti-denuvo stance just falls flat, everything considered.
The game will still have denuvo once it's cracked.
The "few days" argument is hilarious. There is no pirate that won't wait that few days. There is no sales being won by this dumbshit DRM. Meanwhile, only legit consumers get fucked with a game that relies on a online DRM that will stop working when the servers go down
 
It's too late for me to refund (I bought it prior to the delay to make use of the discount), however, I did my part and submitted a negative review.
 
  • List Sonic Mania on PC to be released at the same time as the other versions.
  • Delay the game on PC two weeks.
  • Give Sonic 1 as a "gesture of good will" to people who pre-ordered.
  • Release the game with unannounced DRM two weeks later.
  • Refunds can't be issued via the standard Steam methods, since the date of purchase was marked by the gift of Sonic 1.

I may not see eye to eye with him in many cases, but I have to agree with Jim Sterling here. This totally looks orchestrated by SEGA from the start to thwart the inevitable refunds that would come from the backlash from Denuvo being used.

Either that, or they have zero knowledge of how to carry a business on PC. I don't know which option is better.

That's incredibly evil.
 

Frozy

Neo Member
Well, I don’t have any problems with denuvo. Zero. I don’t agree with the issues people blame denuvo for. People pirate, it’s not an issue that can be argued. Trying to rationalize how little it affects the dev is pirate speak. Being anti-piracy has nothing to do with being anti-consumer. Let the dev have a few days to use denuvo, why is that a huge problem? Like everyone says, it will be cracked soon enough. The anti-denuvo stance just falls flat, everything considered.

Denuvo's issues are a fact, you not agreeing with them makes you factually wrong.

If Denuvo goes the way of SecuROM (from the same makers), you won't have a working product, then you will have a problem, unless you crack it like the pirates.

And once a product gets cracked (and it will), the version pirates get is better than the one given to the actual consumer (unless Denuvo gets removed in an official update, which doesn't happen that often).
At that point, Denuvo works as something that promotes piracy.
 
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