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Pachter: PS5 to be a half step, release in 2019 with PS4 BC

c0de

Member
The higher the capacity, the more memory cells there are, thus the less individual cells are read/written within a given number of reads/writes to the mass storage device; thus the higher the overall device reliability.

It's still a concern with SSDs though, and a larger concern the smaller the device capacity. Magnetic platter HDDs are still significantly more reliable.

Speaking of data center experience, this is definitely not true.
But yes, of course - the larger the size, the better the wear leveling works.
 
That's pretty much the boat that I'm in. I definitely won't have made my way through my PS4 backlog by then, but I'll buy in no questions asked if they offer BC. Given my decision to skip the PS4 Pro, it'll also feel like a substantial upgrade!

Wait so is the successor to PS4 not going to have native hardware backwards compatibility with PS4?
 

Dynomutt

Member
Wait so is the successor to PS4 not going to have native hardware backwards compatibility with PS4?

No one knows. It seems logical with the switch to X86 and it would not make much sense considering how they've grown their platform/eco-system.
 

Laplasakos

Member
Why every one is so sure that PS5 will be backwards compatibility with PS4? I remember that people were sure PS4 would be backwards compatibility with PS3. Judging from PS4 i don't think Sony cares for backwards compatibility at all. I mean so many people own PS4 and instead of giving them the option to play PS1-2-3 classics you can only play some PS2 games.
 

deadlast

Member
Why every one is so sure that PS5 will be backwards compatibility with PS4? I remember that people were sure PS4 would be backwards compatibility with PS3. Judging from PS4 i don't think Sony cares for backwards compatibility at all. I mean so many people own PS4 and instead of giving them the option to play PS1-2-3 classics you can only play some PS2 games.

PS3 used that weird ass cell tech, I was almost positive that it would not be BC.
Moving to the X86 architecture should allow for BC. So I am about 90% positive that the PS5 will play PS4 games.
My only concern is remasters are lucrative.
 

Vashetti

Banned
Why every one is so sure that PS5 will be backwards compatibility with PS4? I remember that people were sure PS4 would be backwards compatibility with PS3. Judging from PS4 i don't think Sony cares for backwards compatibility at all. I mean so many people own PS4 and instead of giving them the option to play PS1-2-3 classics you can only play some PS2 games.

Nobody thought this.
 

Trogdor1123

Member
Why would it have to sacrifice power?
Don't think that is what the poster meant. I think it was just that no compromise of current gen stuff should be made for last gen stuff.

That being said, I so wish demon souls worked on my ps4. My ps3 isnt going to last too much longer.
 

otakukidd

Member
Why every one is so sure that PS5 will be backwards compatibility with PS4? I remember that people were sure PS4 would be backwards compatibility with PS3. Judging from PS4 i don't think Sony cares for backwards compatibility at all. I mean so many people own PS4 and instead of giving them the option to play PS1-2-3 classics you can only play some PS2 games.
Pretty sure no one thought this considering the cell processor was a known quantity then for being super obtuse.the reason people think that the ps5 will be bc is Xbox already said they were. PlayStation would get destroyed if it didn't have it. It would mean it would be easier for people to jump ship to Xbox than Xbox to PlayStation. It's the same thing that happened to Xbox this gen. You can't limit used games selling or trading games and then the other console not have that limitation. You will be blown out of the water.
 

groansey

Member
If it allows BC to my PS4 digital library, and they somehow tie the PSV into revised VR hardware I'm all in. I'd even accept slightly less powerful hardware compared to Microsoft as a trade-off.

They should revise the Dual Shock pad so it's split in half like other VR controllers/joycons.

Standard Dual Shock V sold seperately or in a seperate non-VR SKU.
 
Sony needs BC to make the transition from PS4 to PS5 as smooth as possible - both for devs and players who own a decent library of digitally purchased PS4 games (incl. PS+ games).

It would be the stupidest mistake ever to not offer BC, so there's a 60% chance of Sony not screwing this up.
 

Sizzel

Member
Everything is on X86 meaning... very simplistically.. it is like buying a new PC. No power need be sacrificed. Consoles are now objectively lower spec mini pc with walled garden OS's.


Just think of console like a PC. Each "gen" just will have better hardware, an OS UI refresh, some bells and whistles, but should be able to play last gens stuff w/o a ton of effort. If I recall PS4 runs on a custom Unix.

Gen are now basically buying better hardware. No architecture jump like PS2 to PS3 etc.. it is like buying 1080 from your 970 and some other new parts. Games will be optimized to this newly fixed spec. It is also possible that games can be retroactively patched to take advantage of the newer hardware. IE consoles can finally get 60 FPS on everything.

This is all a good thing if it happens. You want this if you console game.
 

Mikey Jr.

Member
Pretty sure no one thought this considering the cell processor was a known quantity then for being super obtuse.the reason people think that the ps5 will be bc is Xbox already said they were. PlayStation would get destroyed if it didn't have it. It would mean it would be easier for people to jump ship to Xbox than Xbox to PlayStation. It's the same thing that happened to Xbox this gen. You can't limit used games selling or trading games and then the other console not have that limitation. You will be blown out of the water.

Yep. Ps5 needs, at the absolute bare minimum, ps4 support.

If they don't, it will be much much much easier for people to go xbox and buy their games there, since their stuff never carried over.

Plus, imagine if ps5 only played ps5 games, but xbox 2 can play Xbox 2 games, one, 360, and og Xbox games, PLUS all your indie games. Games with gold would also be huge. They could offer you a like 7 or 8 games you could play on your Xbox 2, rather than PS plus which would be 7 or 8 games spread across 4 different systems.

Fuck man, I legit would be tempted to go Xbox primary that gen, no joke.
 
Sony needs BC to make the transition from PS4 to PS5 as smooth as possible - both for devs and players who own a decent library of digitally purchased PS4 games (incl. PS+ games).

It would be the stupidest mistake ever to not offer BC, so there's a 60% chance of Sony not screwing this up.

Yep! Making it harder/less appealing for PS4 owners to upgrade would be the dumbest move they could possibly make. Consoles didn't die like many predicted they would after this gen, but I think the time of having a "fresh start" is over. People don't want to lose all their stuff from system to system.
 

Kyoufu

Member
Plus, imagine if ps5 only played ps5 games, but xbox 2 can play Xbox 2 games, one, 360, and og Xbox games, PLUS all your indie games. Games with gold would also be huge. They could offer you a like 7 or 8 games you could play on your Xbox 2, rather than PS plus which would be 7 or 8 games spread across 4 different systems.

I like how you added Indie games separately.
 

zelas

Member
Why would it have to sacrifice power?

They don't have an unlimited budget when it comes to designing a console. Resources spent on current gen compromises are resources they can't spend on next gen. There are much more important priorities.
 

AmyS

Member
PS5 needs to be a bigger leap over PS4 Pro than PS4 Pro was over OG PS4.

Of course it will be, naturally, in terms of CPU (going from Jaguar to Zen will be massive) but I mean even in terms of GPU features & performance, RAM and memory bandwidth.

I'm expecting 15 TFlops.
 

Shin

Banned
One can hope they have better/smarter engineers this time around, the thing with no system-wide downsampling on Pro is embarrassing.
I can't imagine how such a bunch smart people didn't think it was needed and/or overlooked it completely, not the first time they've let things up in the air.
As for cost and what's in the box mainstream will be their primary focus if anything they might have another Pro for the hardcore audience.
 

gypsygib

Member
I hope it has forward compatibility too or devs will have to release PS4 and PS5 versions of everything for a couple years.
 

Widge

Member
They don't have an unlimited budget when it comes to designing a console. Resources spent on current gen compromises are resources they can't spend on next gen. There are much more important priorities.

I would imagine this would only be a problem if the machine moved to a different architecture. Then entire thing about this gen was how MS and Sony were moving to more standardised hardware setups, where the changes between systems are basically going to be graphics cards updates.

I get it on the older machines though. PS2 had its weird emotion engine and they had to bundle that in the PS3. PS3 in turn has the weird Cell, and there is no way that was going to be lumped into the PS4.

EDIT:

Anyway. I have a feeling that the PS5, if launched in 2019, will have in it whatever hardware that allows it to launch at the same price points it has been launching at recently. Their entire thing has been to keenly balance performance and affordability. Can't see them wanting to shake that up.
 
PS5 needs to be a bigger leap over PS4 Pro than PS4 Pro was over OG PS4.

Of course it will be, naturally, in terms of CPU (going from Jaguar to Zen will be massive) but I mean even in terms of GPU features & performance, RAM and memory bandwidth.

I'm expecting 15 TFlops.
You'll be expecting to pay $800+ then. The GTX Titan XP is 12 teraflops and it's $1200.

It will not be close to 15. Even in two years time.
 

GodofWine

Member
If PS5 had only minimal more GPU than the PRO, but had a full leap to something like a high end Ryzen 3, it would open the door to so many more gaming improvements than just pixels.

That said, PS5 needs to be pretty beastly, and share enough guts with a typical PC that games dont take forever to come to it. (from pc)
 

RootCause

Member
I hope it has forward compatibility too or devs will have to release PS4 and PS5 versions of everything for a couple years.
Isn't that how it's been since forever? Plenty of games kept being released for both platforms after the 360/ps3 launched. Nothing broken about it, why change it.
 

AmyS

Member
You'll be expecting to pay $800+ then. The GTX Titan XP is 12 teraflops and it's $1200.

It will not be close to 15. Even in two years time.

Differences between GTX Titan XP's 12 TFlops and future GPU tech / PS5.

*AMD not Nvidia
*7nm not 16nm FinFET
*2019 GPU tech (Navi) put into a console for release late 2020+
vs 2016 GPU tech (Pascal) full size GPU in ultra high end enthusiast card early 2017.

Navi architecture main features AMD has given: scalability, nextgen memory.

I see no reason PS5 can't have a 15 TF GPU if released November 2020 at $499 max
 

Shin

Banned
Not gonna happen.

PS4 Pro support is already abysmal, so a Pro 2 will be even worse than that...

I'm not sure we'll see a 12-16TF machine for $399, this thing needs to be strong enough to push PSVR2 while being affordable.
If both companies go with $499 and it's BC then I can see people being warm for that price point, funny thing about pricing is that we don't consider retailers cut.
From that $399 or whatever retailers probably are making $50 at the very least, they need to pay wages, storage and make a profit.
 

RoboPlato

I'd be in the dick
I'm not sure we'll see a 12-16TF machine for $399, this thing needs to be strong enough to push PSVR2 while being affordable.
If both companies go with $499 and it's BC then I can see people being warm for that price point, funny thing about pricing is that we don't consider retailers cut.
From that $399 or whatever retailers probably are making $50 at the very least, they need to pay wages, storage and make a profit.
I think we may see $499 for the PS5. The industry probably won't be as slow as it was in 2013 so they won't need to make a big splash right out of the gate and I expect a longer cross gen period so they can still make money off of the PS4 for a while. I'm expecting a super Slim PS4 for cheap released near the PS5 launch window. There will be less of a clear cut, especially if there's full BC.
 

Amerzel

Neo Member
I think we may see $499 for the PS5. The industry probably won't be as slow as it was in 2013 so they won't need to make a big splash right out of the gate and I expect a longer cross gen period so they can still make money off of the PS4 for a while. I'm expecting a super Slim PS4 for cheap released near the PS5 launch window. There will be less of a clear cut, especially if there's full BC.

What would be the benefits to releasing a super slim at the same time? Seems like it would take attention off of the brand new console they are trying to hype and confuse the public.
 

AmyS

Member
I'm not sure we'll see a 12-16TF machine for $399, this thing needs to be strong enough to push PSVR2 while being affordable.
If both companies go with $499 and it's BC then I can see people being warm for that price point, funny thing about pricing is that we don't consider retailers cut.
From that $399 or whatever retailers probably are making $50 at the very least, they need to pay wages, storage and make a profit.

Okay here is something of an example of what I would consider disappointing for PS5 specs:

CPU: 4 core / 8 thread mobile / low power Zen @ ~2.8 GHz

GPU AMD Navi based, 48 CUs (at whatever clock) 9 TFlops

Memory: 16 GB GDDR6 / 500 GB/s bandwidth

Dual Shock 5

$399 / November 2019

That might be fine for a "PS4 Super Pro" but Sony neds to make a more significant leap with anything that's called PlayStation 5, IMHO.
 

Neith

Banned
Honestly, I think Sony just needs to ride out into the sunset and do some soul searching. Let the X release and see how it does. See what people think about its power advantages. Right now they are sitting really pretty, and I doubt that will change with heavy hitting games coming from everywhere for them.
 

Shin

Banned
Okay here is something of an example of what I would consider disappointing for PS5 specs:

CPU: 4 core / 8 thread mobile / low power Zen @ ~2.8 GHz

GPU AMD Navi based, 48 CUs (at whatever clock) 9 TFlops

Memory: 16 GB GDDR6 / 500 GB/s bandwidth

Dual Shock 5

$399 / November 2019

That might be fine for a "PS4 Super Pro" but Sony neds to make a more significant leap with anything that's called PlayStation 5, IMHO.

And I would agree with almost everything you listed, unfortunately we're part of smaller audience where it's either we buy it or we don't kinda thing.
PS4 Pro tried to cater that, in that regard I'm fine if they bump the price to $500 if it means we get a better specced machine.
 
I think PS5 should target 4K/60 FPS as a baseline. With VRR and checker board rendering it's perfectly possible at $499 and most likely $399, if 7nm happens at time.
 

rochet

Member
If half-steps really are the way forward from here it's going to make launches a lot less exciting.

True but it makes game development alot easier cause they don't have to worry about switching to next gen cause they are late in their development and get caught on a last gen system. That is where 10 year game development hell gets started.
 
If half-steps really are the way forward from here it's going to make launches a lot less exciting.

There certainly won't be any half-steps when it comes to CPU and RAM. The existence of the PS4 Pro makes CPU / RAM much more important for new generations. Because they can always release a PS5 Pro with a much better GPU a few years later, but it won't make much sense to release a PS5 Pro with a much better CPU. That's why I expect Sony to focus on a strong CPU this time around (GPU will still be 10+ TFLOPS).
 
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