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The Wii U Speculation Thread V: The Final Frontier

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Really trying to get WUC to stick, eh? There should be a poll about what to call it or something. Wiimote was such an obvious abbreviation for Wii Remote, it was perfect. But Wii U Controller... that's a bit more difficult. Either Nintendo is going to come up with something good to call it (no), or we'll have to invent something. WUC isn't doing it for me for some reason. I dunno... Wumote?

They can just refer to it as the "controller" or "remote", like they and all other console makers do with the default controller always.
 

lednerg

Member
Ublet
Upad
Utensil
WUmote
Utablet

I don't like the Apple undercasing of the U like in "uPad" myself. Kind of sick of that kind of naming thing.
 

JJConrad

Sucks at viral marketing
Nah he did it right. He had info. He dropped it on us. Had nothing left to add so didn't. Cooool by me.
No he didn't. It's not like he let a little too much slip in a discussion or got drunk and spilled his guts. It was a drive-by. A completely random tidbit intended to draw attention to himself. And it's not like he hasn't hinted things in other threads.

He should have stuck around after his last tidbit. Answered what he could and been open about it. Most of us understand the importance of confidentiality and would have respected him not answer everything (screw those who don't). But at the same time, this board is host to several developers and people in the know who know how to keep their mouth shut completely. If he doesn't want to go there, he shouldn't be saying anything at all.

Love him or hate him, Ideaman has been an active participant in these threads for more than just teasing and occasionally leaking. I don't get why someone who has shown little interest in participating in these threads would feel the need come in and call someone else out while doing the same thing. To me, he almost sounds jealous.
 

Terrell

Member
I think what Harker did was fine. It was just a bit of concrete information about the Wii U that wasn't teased or made to look like more than it was. He isn't obligated to tell more than what he wants to tell, but he told us what we wanted to know without teasing us or being ambiguous. I'm not looking for megatons from IdeaMan, but I need more concrete information that isn't wrapped in teases.

This kinda solidifies my point. People can bitch all they want about a certain poster's style, but without anything substantial to talk about and little to no follow-up on what is actually divulged, what can we expect?

Which well are people going to gather at, the one that goes bone dry after one sample or the one that gives water consistently, no matter how questionable the water quality is? Like I said, simple. If there's a problem with it, there's an easy fix.
 

lednerg

Member
Excellent, if the secret unannounced feature is a sensor that detects if you're tense. I heard Nintendo was looking in to that sort or thing a few years ago.

I don't even want to guess where this Utensil will be utilized. Oh wait, I get it...
In yer butt.

EDIT: LAST POST OF THE PAGE, FUCKERS.
 
K

kittens

Unconfirmed Member
I like U-mote or U-tab. Calling tablets "pads" ain't cool.
 
I seriously hope the vitality sensor lives on in the handles of the Utencil (I'm on board with that). Or if not, then some pressure sensative triggers down there. They don't have to be big, but a nice convienent way to activate something while the other hand is using the touch screen maybe.
 
speculation question:

Recent elections in Europe have caused the Euro to drop in value and it's now sitting under 104 yen per Euro. Nintendo forecast what was thought to be a conservative 105 for the FY. There is a very real possibility that the Euro will continue to tank and we could end up back under 100 like it was a few months ago.

If the end of Summer rolls around and the Euro is still worth less than 100 yen, which scenario do people think is more likely for the WiiU.

1) Don't launch the WiiU in mainland Europe for the holiday season. Direct all extra units to NA and Japan.
Positives for this scenario are that they could have a huge launch, with an unprecedented amount of sales in NA/Japan. They also are able to wait out the troubles in Europe to see what is going to happen. Even if things don't improve, production costs should be slightly lower when the end up launching mitigating the currency issues.
Negatives are that they could potentially piss off customers in Europe and stunt growth. They also run the risk of not selling out in NA/Japan and could be sitting with a bunch of stock similar to the 3DS.

2) Keep on with the worldwide launch but price the WiiU in accordance with the exchange rates which would mean a higher than normal cost. What would have been 300 Euro could now potentially be 330-350.
Positives for this scenario are that they maintain the worldwide launch and are able to hit all territories. If one is doing better than another one, they can utilized proper inventory management. They could make extra money if the currency turns around and demand is still high. Lastly it gives them more space to maneuver later on, price drops could be bigger.

3) I don't think this is likely but they could also go ahead as planned with pricing. This will result in steeper losses in Europe and potentially losses overall the company.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Well I'm 100% certain Wii U is not at best slightly better than current hardware. So where do we go from here?

What is your source though? Last we had a discussion like this (which was way back in the first thread) you said it was someone on the IGN forums. Unlike harker, lherre, and Arkam, I don't recall you being involved in the industry.
 

Dalthien

Member
speculation question:

Recent elections in Europe have caused the Euro to drop in value and it's now sitting under 104 yen per Euro. Nintendo forecast what was thought to be a conservative 105 for the FY. There is a very real possibility that the Euro will continue to tank and we could end up back under 100 like it was a few months ago.

If the end of Summer rolls around and the Euro is still worth less than 100 yen, which scenario do people think is more likely for the WiiU.

1) Don't launch the WiiU in mainland Europe for the holiday season. Direct all extra units to NA and Japan.
Positives for this scenario are that they could have a huge launch, with an unprecedented amount of sales in NA/Japan. They also are able to wait out the troubles in Europe to see what is going to happen. Even if things don't improve, production costs should be slightly lower when the end up launching mitigating the currency issues.
Negatives are that they could potentially piss off customers in Europe and stunt growth. They also run the risk of not selling out in NA/Japan and could be sitting with a bunch of stock similar to the 3DS.

2) Keep on with the worldwide launch but price the WiiU in accordance with the exchange rates which would mean a higher than normal cost. What would have been 300 Euro could now potentially be 330-350.
Positives for this scenario are that they maintain the worldwide launch and are able to hit all territories. If one is doing better than another one, they can utilized proper inventory management. They could make extra money if the currency turns around and demand is still high. Lastly it gives them more space to maneuver later on, price drops could be bigger.

3) I don't think this is likely but they could also go ahead as planned with pricing. This will result in steeper losses in Europe and potentially losses overall the company.

I think #2, without much of a doubt. They still have a fair bit of time before they have to lock in any prices. And the whole purpose of releasing the WiiU is to make money. They don't have any side agendas - and they aren't willing to lose billions like MS to try to get a foothold in the living room, or billions like Sony to try to push a blu-ray format. They will take a short-term loss if they feel it is necessary and they also feel confident that it will lead to significant profits in the not-too distant future. But there's no point just eating massive losses from the get-go, especially when things could keep getting worse for the Euro and lead to even bigger losses later on.

But you basically already described things quite well in your summary for #2.
 

AzaK

Member
What happened to this thread? Why is everyone jumping on IdeaMan?

I really like his posts, in fact, the best thing to watch this thread is to wait for his little tibdits of info. Someone may not like it, but most of it has been important to speculate on many things.

He has not said anything awesome like iherre or wispel, but he has contributed actively to the discussion in this thread. I don't think anyone of us (no insiders) could provide any of the facts he has stated.

Related to the ue4 engine news...i also find it, at least, worrying.

The biggest issue I have with Ideaman's posts and people's fawning over him is that it reeks of Stockholm syndrome. We all want info desperately. Ideaman has it, but withholds it so as to tease and string us along. All the while seemingly enjoying watching us squirm and relishing his teases. While I obviously want the information too, it doesn't sit right with me and leaves a nasty taste in my mouth.
 

z0m3le

Banned
The biggest issue I have with Ideaman's posts and people's fawning over him is that it reeks of Stockholm syndrome. We all want info desperately. Ideaman has it, but withholds it so as to tease and string us along. All the while seemingly enjoying watching us squirm and relishing his teases. While I obviously want the information too, it doesn't sit right with me and leaves a nasty taste in my mouth.

E3 is just a month away, Ideaman gives us something to talk about regularly, honestly he is just one of the dozen or so posters on this thread who actually bring up stuff to talk about and speculate on, but he does so consistently, I personally am glad that he joined us a few threads back, and he has never really promised the moon, so I think your post just comes off as a bit ridiculous.

Personally anyone who posts well thought out speculation is more than welcome, and I actually prefer their posts more than some other users who no longer even speculate on the console because they have found inside information, BGassassin's first Wii U thread was geared to talk about the hardware for instance, and talked a lot about the CPU mainly in his first post since that was what he cared about at that time.

As a whole we just sound a bit spoiled in my opinion, last E3 showed off a console that when it releases will be the most advance home gaming console for probably a year, even better, it's a Nintendo console, and has all the modern features that will allow it to get ports of any game as long as the market is there.

Moving on to what I really want to talk about:

I feel like people are trying to relate power to whether or not Wii U will get developer support, and rightfully I have brought up how under powered the PS2 was compared to the Xbox and Gamecube, what matters this gen isn't the hardware anymore, as we know the most important thing about the hardware is that it's using unified shaders that are modern (even if some believe it to have special shaders as well, having those shaders is all that matters)

It doesn't matter if Xbox3 is 10x stronger than Wii U, and to drive my point home, here is something important to think about:

The HD6310 that is in the E350 is an 80 shader ~500mhz GPU that produces 80Gflops, or about 1/3rd what the 360 has under it's belt. This GPU can play modern games, it will even run BF3 (I have got it to work personally)


My point there is this, even if Wii U only ends up having a GPU with modern features that's power is equal to the 360, it won't stop developers from being able to easily port their games down to it, (dead simple type of easy as well, no real head aches) what will stop devs from bringing games to it is very simply the Wii U's users.

The Wii couldn't do what the 360 could, not because of power, but because the box simply didn't understand the code that developers were writing for modern consoles, and that is the thing, Wii had a feature that was very modern for the time, but Wii was not a modern console, 360 will be modern even 5 years from now, because shader tech isn't really changing, heck the new crysis even proves that point by getting the box to produce features that it shouldn't be able to.

TL;DR: Quite literally Wii U, PS4 and Xbox3's difference will be in horse power, but they will all be modern boxes.
 

beje

Banned
The biggest issue I have with Ideaman's posts and people's fawning over him is that it reeks of Stockholm syndrome. We all want info desperately. Ideaman has it, but withholds it so as to tease and string us along. All the while seemingly enjoying watching us squirm and relishing his teases. While I obviously want the information too, it doesn't sit right with me and leaves a nasty taste in my mouth.

My thoughts exactly. Most of the time I can't help thinking he's just an ellaborate troll that will go "lol jk" at anytime.
 

AzaK

Member
E3 is just a month away, Ideaman gives us something to talk about regularly, honestly he is just one of the dozen or so posters on this thread who actually bring up stuff to talk about and speculate on, but he does so consistently, I personally am glad that he joined us a few threads back, and he has never really promised the moon, so I think your post just comes off as a bit ridiculous.

Personally anyone who posts well thought out speculation is more than welcome, and I actually prefer their posts more than some other users who no longer even speculate on the console because they have found inside information, BGassassin's first Wii U thread was geared to talk about the hardware for instance, and talked a lot about the CPU mainly in his first post since that was what he cared about at that time.

As a whole we just sound a bit spoiled in my opinion, last E3 showed off a console that when it releases will be the most advance home gaming console for probably a year, even better, it's a Nintendo console, and has all the modern features that will allow it to get ports of any game as long as the market is there.

Look, I love the info and appreciate it I just don't think it needs to be disseminated in that fashion. It's just showboating. Most other people just as what they know and we get just as much good discussion from it.
 

MDX

Member
The biggest issue I have with Ideaman's posts and people's fawning over him is that it reeks of Stockholm syndrome. We all want info desperately. Ideaman has it, but withholds it so as to tease and string us along. All the while seemingly enjoying watching us squirm and relishing his teases. While I obviously want the information too, it doesn't sit right with me and leaves a nasty taste in my mouth.

You know what I despise, people talking about other people behind their back.
People have an issue with Ideaman's posts, then tell it to him personally via PM or when he is online. Why am I reading about the personality of a poster vs speculations about the game console and the companies behind it? As long as Ideaman is telling me something new about the console or games for it, I don't care how he does it. In the end, no matter what anybody tells us, even so called "insiders", its all meaningless until Nintendo officially announces it. So the whole thread by definition is one big tease. And we are all masochists for coming back to it.
 
So its on par?

Worse?

Dammit people, stop talking in riddles D:

Pretty sure he means "Well I'm 100% certain Wii U is more powerful than 'at best slightly better than current hardware'. So where do we go from here?"

It's a bit poorly worded.
 

Krev

Unconfirmed Member
You know what I despise, people talking about other people behind their back.
People have an issue with Ideaman's posts, then tell it to him personally via PM or when he is online.
Oh, please. It's a message board. IdeaMan can come back and read everything everyone's written about him in here and respond as he sees fit. It's hardly 'behind his back'.
Lots of people have discussed their issues with IdeaMan's posts in this and the previous threads and he has either ignored their criticisms or insulted them.
 
Absence of proof isn't proof of absence. Also, there's a little thing called an NDA which would keep anyone from announcing anything for the Wii U.
I would consider myself a fairly optimistic individual when it comes to the WiiU, but at this point the writings are on the walls.

If the WiiU isn't able to run UE4 you can expect the same situation as with the Wii. With developers allready adopting a "lol Nintendo, we're not supporting it" stance, no way in Hell are they going to put in effort to port games from UE4 to WiiU.
It seems a given that Nintendo hasnt learned anything from the Wiis downfall. Modest power isn't the problem, it never was. But being short seighted to support short term profitability instead of long term relevance is.

Right now the WiiU seems like a short term solution that is aimed at keeping Nintendo relevant for a few years instead of a full 5 year commitment console life cycle.

It will probably host some amazing games, but will probably be relegated to a second console status in no time.
 
speculation question:

Recent elections in Europe have caused the Euro to drop in value and it's now sitting under 104 yen per Euro. Nintendo forecast what was thought to be a conservative 105 for the FY. There is a very real possibility that the Euro will continue to tank and we could end up back under 100 like it was a few months ago.

If the end of Summer rolls around and the Euro is still worth less than 100 yen, which scenario do people think is more likely for the WiiU.

1) Don't launch the WiiU in mainland Europe for the holiday season. Direct all extra units to NA and Japan.
Positives for this scenario are that they could have a huge launch, with an unprecedented amount of sales in NA/Japan. They also are able to wait out the troubles in Europe to see what is going to happen. Even if things don't improve, production costs should be slightly lower when the end up launching mitigating the currency issues.
Negatives are that they could potentially piss off customers in Europe and stunt growth. They also run the risk of not selling out in NA/Japan and could be sitting with a bunch of stock similar to the 3DS.

2) Keep on with the worldwide launch but price the WiiU in accordance with the exchange rates which would mean a higher than normal cost. What would have been 300 Euro could now potentially be 330-350.
Positives for this scenario are that they maintain the worldwide launch and are able to hit all territories. If one is doing better than another one, they can utilized proper inventory management. They could make extra money if the currency turns around and demand is still high. Lastly it gives them more space to maneuver later on, price drops could be bigger.

3) I don't think this is likely but they could also go ahead as planned with pricing. This will result in steeper losses in Europe and potentially losses overall the company.

Well first of all, a good chunck of europe doesn't even use euro. The recent elections (at least the one in france) actually have a very good possibility to stabilise the euro situation in a near future. But speculating about exchange rates is about as pointless as this thread.
 

ozfunghi

Member
I agree with Harker his sentiments about Ideaman. I was the first to voice the same concerns back in thread 2 (i think) when Ideaman first appeared. I further discussed it with Ideaman through PM. He explained his motivation, we had a couple of messages go back and forth. I said my piece and didn't mention it again.

Basically what i'm trying to say, I believe Ideaman has info. I don't like his posting style, but ever since thread 2, this seems to be a recurring topic (like so much in these threads). I wonder why so little people spoke up in the beginning, why no mod ever warned Ideaman if what Harker says is true (it not being tollerated or bannable). Honestly, had more people showed him it wasn't apreciated, it wouldn't have come this far. But now more and more people are getting annoyed and the situation gets increasingly awkward whenever someone raises the issue again.

Either a mod should slap him on the wrist, or after 3 theads, you have wavered your right to complain.
 

z0m3le

Banned
I would consider myself a fairly optimistic individual when it comes to the WiiU, but at this point the writings are on the walls.

If the WiiU isn't able to run UE4 you can expect the same situation as with the Wii. With developers allready adopting a "lol Nintendo, we're not supporting it" stance, no way in Hell are they going to put in effort to port games from UE4 to WiiU.
It seems a given that Nintendo hasnt learned anything from the Wiis downfall. Modest power isn't the problem, it never was. But being short seighted to support short term profitability instead of long term relevance is.

Right now the WiiU seems like a short term solution that is aimed at keeping Nintendo relevant for a few years instead of a full 5 year commitment console life cycle.

It will probably host some amazing games, but will probably be relegated to a second console status in no time.

UE4 will run on the Wii U, basically UE4 has to be usable in a mid range GPU, or it will never sell any games, not everyone has a top end video card for their pc, matter of fact, most people have... well MAINSTREAM GPUs, which produce under 1Tflops of power, this actually won't change for a couple years yet, as HD7670 produces 768 Gflops of power, and the HD8670 will likely not move that number much at all. (the HD6670 also produced only 768 Gflops) Combined this with a closed system like the Wii U, and you should find Wii U is more powerful than a mainstream GPU for pcs into 2014.

If UE4 is the target for developers, and pc gaming is a target that they are after, they will have to make concessions or UE4 will be irrelevant. As I mentioned in my last post, AMD's tiny little brazo GPU can run frostbite 2.0, and that is just a simple 80Gflops GPU, people are falling for a lot of hype if they believe UE4 won't be usable on at least 1/3rd of the home console market, because that box doesn't have enough Horsepower when PCs will run it with even less on an open platform.

So yes, UE4 will run on all consoles released this year and beyond as well as probably iphones and tablets, or it will be irrelevant and everyone will just use Crytek 3 or UE3.9
 
UE4 will run on the Wii U, basically UE4 has to be usable in a mid range GPU, or it will never sell any games, not everyone has a top end video card for their pc, matter of fact, most people have... well MAINSTREAM GPUs, which produce under 1Tflops of power, this actually won't change for a couple years yet, as HD7670 produces 768 Gflops of power, and the HD8670 will likely not move that number much at all. (the HD6670 also produced only 768 Gflops) Combined this with a closed system like the Wii U, and you should find Wii U is more powerful than a mainstream GPU for pcs into 2014.

If UE4 is the target for developers, and pc gaming is a target that they are after, they will have to make concessions or UE4 will be irrelevant. As I mentioned in my last post, AMD's tiny little brazo GPU can run frostbite 2.0, and that is just a simple 80Gflops GPU, people are falling for a lot of hype if they believe UE4 won't be usable on at least 1/3rd of the home console market, because that box doesn't have enough Horsepower when PCs will run it with even less on an open platform.

So yes, UE4 will run on all consoles released this year and beyond as well as probably iphones and tablets, or it will be irrelevant and everyone will just use Crytek 3 or UE3.9

Even if WiiU will run UE4, developers allready show reluctance to port games to WiiU, despite the chance of exploiting a new launch period. To me this reluctance is just too similar to the Wii and I'm not expecting efforts to improve much. Hell if Bioshock Infinite doesn't come to WiiU, you know that developers are betting against Nintendo.
 
I agree with Harker his sentiments about Ideaman. I was the first to voice the same concerns back in thread 2 (i think) when Ideaman first appeared. I further discussed it with Ideaman through PM. He explained his motivation, we had a couple of messages go back and forth. I said my piece and didn't mention it again.

Basically what i'm trying to say, I believe Ideaman has info. I don't like his posting style, but ever since thread 2, this seems to be a recurring topic (like so much in these threads). I wonder why so little people spoke up in the beginning, why no mod ever warned Ideaman if what Harker says is true (it not being tollerated or bannable). Honestly, had more people showed him it wasn't apreciated, it wouldn't have come this far. But now more and more people are getting annoyed and the situation gets increasingly awkward whenever someone raises the issue again.

Either a mod should slap him on the wrist, or after 3 theads, you have wavered your right to complain.

Well the 'IdeaMan-cult' has been growing these last threads. What bothers me is that he has been posting basically the same recycled and vague 'info' that can't be disproven no matter what happens at E3. He has taken on the role of some kind of authority figure and wants us to jump through hoops for his precious tidbits. It seems like he wants us to twist and turn everything he says, like we would with for example a statement from Iwata, for his own high amusement. As I've said before, and even if he does have some solid info, there's a thin line between sparking a discussion and attention seeking.
 

z0m3le

Banned
Even if WiiU will run UE4, developers allready show reluctance to port games to WiiU, despite the chance of exploiting a new launch period. To me this reluctance is just too similar to the Wii and I'm not expecting efforts to improve much. Hell if Bioshock Infinite doesn't come to WiiU, you know that developers are betting against Nintendo.

All it needs is to sell well, if Wii had had modern shaders, and could of ran ports of this generation's 3rd party PS360 games, it would have gotten them, remember publishers want to make money, and there is more money to be made in the larger market... No console releases with 100 games at launch, and what Wii U needs more than anything is some of Wii's success, because if it quickly reaches 15M hardware units before say holiday 2013 with some strong 3rd party sales from games like AC3, Aliens, and (hopefully) GTAV, it will have plenty of developer support. Remember that the 3DS was dead sometime this last summer, and now it's already almost on target with Nintendo's projected sales numbers from last year.
 
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