That mario galaxy screen is enough to see there will be beautiful games for wiiu.
This particular game left an imprint (still talking graphically) in the landscape of this generation, and seeing how tech demos are now at a point where you have to know a bit about what's going on to be really "impressed", the good thing is that it will reinforce the need for strong art direction. I still get the sense that art is considered "bonus" in favor of tech, and sadly not just from gamers.
But still, the more problematic thing is ending this trend of middling support from third parties and being a viable console in this department against the two others.
Nothing is set in stone for now, and there are a lot of questions, like the level of downgrade from multiplatform games or not getting them at all.
I think the talk about wiiu power should be more in this direction, cause like I said, we know there will be impressive things.
This particular game left an imprint (still talking graphically) in the landscape of this generation, and seeing how tech demos are now at a point where you have to know a bit about what's going on to be really "impressed", the good thing is that it will reinforce the need for strong art direction. I still get the sense that art is considered "bonus" in favor of tech, and sadly not just from gamers.
But still, the more problematic thing is ending this trend of middling support from third parties and being a viable console in this department against the two others.
Nothing is set in stone for now, and there are a lot of questions, like the level of downgrade from multiplatform games or not getting them at all.
I think the talk about wiiu power should be more in this direction, cause like I said, we know there will be impressive things.