The GDDR5 RAM is probably the most exciting part of PS4 hardware for now. Unless I'm mistaken it's 10 times faster than the fastest DDR3 module available. How will devs take advantage of that difference? I hope the speed over capacity decision doesn't bite them in the ass in case third party devs start targeting Durango instead.
Not enough RAM, that's gonna bite them in the ass.
........how many times is this going to have to be explained.Not enough RAM, that's gonna bite them in the ass.
I don't think Sony will be stupid with the price but $350 with all that included in the box? I can't believe it.
I hope that the moves controllers are for other SKU....
I thought one was working on new GT5 content and the other on GT6?
It would increase the launch price.
Selling accessories is the best way to gain profit; just look at the 360 (or Vita's mem sticks).
Charging more than $399 is suicide. Microsoft is going to get there again, and Sony had better match them this time.
Now, if Sony can get two controllers and a camera in there and still get to $399, then that's fantastic.
Not enough RAM, that's gonna bite them in the ass.
Ok heh. Yeah it is a weird statement. Need more context.I know that's what disabling cores for yield improvement is What I'm saying is, I don't think that's what the spec is referring to. I think the 'balanced for 14' means something else. Probably a little detail or elaboration missing from what they copy-and-pasted...
4 GB unified system memory, 176 GB/s
yes most games (console) run at a solid 30fps @ 1080p and don't tear or drop the framerate.
come on man.
Either the 14 CU is wrong or the 1.86 TFLOPS is wrong.
Awful is relative. It's slower than an i7 or even i5, but that's because consoles don't have the same requirements as a desktop PC. There will be much more emphasis on the GPU this time around.
That "balanced for 14 CUs" sounds mighty suspicious. Maybe that's why some people claimed that "it's a wash" between Durante and Orbis? What does "balanced for 14 CUS" mean?
Day 1 swap to SSD500Gb harddrive is nice. Hopefully it's more than 5400RPM.
no way is a 14CU southern islands chip pushing 1.86 TFLOPS.
You think Sony is going to release a system without a motion controller as standard when it's a given that MS will launch with one? THAT would be suicide.
Why does this thing have more CU's than a HD 7850, but less Texture Units than a HD 6570?!? Doesn't make sense. I think these specs are not "accurate".
There are games on PS3 and Xbox 360 that run in 1080p @ 60fps with no tearing.
First of all... Why would 1080p even be standard for 2005 era hardware?
Not enough RAM, that's gonna bite them in the ass.
So basically sony is going to be dead by what date???
Peripherals:
Evolved Dualshock controller
Dual Camera
Move controller
What the hell, so will this come with a camera and a move controller as well. Also what do they mean by evolved Dualshock
I don't think we are gonna see BC in PS4, at least with ps3...
I don't know how it can be more than that. There is really nothing outlandish in the specs to push the price that high. There is no first generation Blu Ray players or anything like that this time. The exciting thing about these specs is they are extremely streamlined.
One SKU sounds so nice.
I doubt they'll include the motion controller as standard.
~3.5GB usable vs ~5GB usable is a smaller gap than you'd think when the former has 3x as much bandwidth.
We really don't know what's going on at either studio. Initially 50 employees (including Kaz) moved to the new Fukuoka studio. That would mean that the majority of that staff was still located in Tokyo. And all of their recent hirings give people to the option to work in Tokyo or Fukuoka.
Wii U: Yamcha
Orbis: Krillin
Durango: Chiaotzu
jesus christAnd when you consider that the playstation 4 is designed to last another 7-10 years that amount of RAM looks extremely and i mean extremely pitiful.
In an ideal world they should be targetting upwards of 8gb.
Sony electronics should really take charge here instead of SCEE.
So there is only 5 GB usable for games on Durango?
Thats not what I meant. I meant that maybe they have a software/hardware mechanism that would switch a reserve set of CUs to CPU tasks. Normally they would be regular GPU CUs.
I know, Im really throwing shit at the wall.
So there is only 5 GB usable for games on Durango?
Why does this thing have more CU's than a HD 7850, but less Texture Units than a HD 6570?!? Doesn't make sense. I think these specs are not "accurate".
And when you consider that the playstation 4 is designed to last another 7-10 years that amount of RAM looks extremely and i mean extremely pitiful.
In an ideal world they should be targetting upwards of 8gb.
Sony electronics should really take charge here instead of SCEE.
So there is only 5 GB usable for games on Durango?
You think MS will release Durango without Kinect packed in?