BurnOutBrighter
Banned
Way to fuck up a great franchise in three games EA.
It's some kind of EA curse. DS3, ME3... what's next, Dragon Age 3?
Way to fuck up a great franchise in three games EA.
I would not want to be a Visceral employee right now, coz Army of Two 3 ain't gonna be a shinning light of sales either.
Make game more action, against fans request, to get more sales. Game gets less sales. Next game gets axed because of less sales.
EA, how about you listen to what people want, rather than assuming what you think they want?
People will probably be clamoring for Dead Space 4 some years from now assuming this is totally true, just like how there a quite a few people clamoring for Mirror's Edge 2 (both are from EA).
It's some kind of EA curse. DS3, ME3... what's next, Dragon Age 3?
It's some kind of EA curse. DS3, ME3... what's next, Dragon Age 3?
Why can't the publisher see this though? Just throwing money away and in the end it's costing people's jobs
I think EA's logic is simply that 'fans' is not a large enough group to sustain the costs of development. Whether that's a correct conclusion is another matter, of course, but lower development costs would make that a whole lot easier.
It's some kind of EA curse. DS3, ME3... what's next, Dragon Age 3?
Srsly, fuck off EA, i loved the first two games to death
Will buy DS3 on the next Steam sales probably, i'm now curious to see how bad it is
Will buy DS3 on the next Steam sales probably, i'm now curious to see how bad it is
lol Microsoft.
So they continue on their path of killing every good IP they have. Glad sony isn't like this. Or Infamous and 90% of their other Ips would be killed.
Remember Dead Space 1 and Mirror's Edge? Back when EA were committed to new IP?
Back when I started to like EA.
So much for that.
It's some kind of EA curse. DS3, ME3... what's next, Dragon Age 3?
nobody bought Mirror's Edge... so what is EA supposed to do? the gamers by and large didn't want the game. so why exactly should they make a new one? EA isn't a charity.
i'm not defending them though, i absolutely hate how they pressured Visceral to make Dead Space "appeal to a more broad base". since WHEN has trying to please everyone worked out well in the end? they should have just let Visceral do what they want with the series, but perhaps give them a lower budget so there's less of a risk. a horror game doesn't need a massive budget anyway.
i think many of us gamers are tired of seeing potentially very good games trying too hard to appeal to the lowest common denominator... it's just so obvious these days, it disgusts me. i want developers to make exactly the kind of games THEY want to make, games that they can be proud of.. not spend their precious development time trying to figure out how to manipulate players into microtransactions and focus test everything into oblivion.
I thought this too, that it seemed like a lot of money was going in for a reasonably successful game, but not equivalent to the expected return on investment.The series never sold well for the production budget it had. Dude bro version or not it was probably doomed.
After DS3, I'm never buying an EA game again. They've gone too far. I will find another means of playing their games, like gamefly. If they lock out content with online passes, I don't care. I still won't buy shit.
I think EA's logic is simply that 'fans' is not a large enough group to sustain the costs of development. Whether that's a correct conclusion is another matter, of course, but lower development costs would make that a whole lot easier.
nobody bought Mirror's Edge... so what is EA supposed to do? the gamers by and large didn't want the game. so why exactly should they make a new one? EA isn't a charity.
i'm not defending them though, i absolutely hate how they pressured Visceral to make Dead Space "appeal to a more broad base". since WHEN has trying to please everyone worked out well in the end? they should have just let Visceral do what they want with the series, but perhaps give them a lower budget so there's less of a risk. a horror game doesn't need a massive budget anyway.
i think many of us gamers are tired of seeing potentially very good games trying too hard to appeal to the lowest common denominator... it's just so obvious these days, it disgusts me. i want developers to make exactly the kind of games THEY want to make, games that they can be proud of.. not spend their precious development time trying to figure out how to manipulate players into microtransactions and focus test everything into oblivion.
ME2 and DA2 were both godawful. Then again, BF3 was really bad.
If anything, DS2 is an anomaly.
Even though Fuse is being published by EA, Insomniac Games is still an independent developer, so EA can't shut them down if Fuse sells badly.Friggin' EA! If I were making Fuse I would be freaking out right now.
Throw more money at them and make them "AAAAA" titles.So this is what they do to their "AAAA" titles =/
Yeah I agree, I thought that DS3 was way better than DS2, and even better than DS1 in many ways. The space/orbit stuff was awesome and atmospheric and the scope of the game was so much bigger than the first one.I really enjoyed Dead Space 3, it was better than Dead Space 2 as far as I'm concerned.