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TRUTHFACT: MS having eSRAM yield problems on Xbox One

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It's sad to think that with all of these deficiencies (rumoured, of course), it'll still be a close race. The behemoth of Xbox Live is enough for people to ignore such 'unimportant' factors (inferior ports, possibly).
 

The Jason

Member
No they never had any faith in the GDDR5 densities would go up. PS4 was originally designed with 4gb. It wasn't a gamble by there part, they would of just gone with there original plan if it hadn't. They got lucky that the stars aligned for them at the right time, but it was already a smartly engineered console and it was a smart decision to go with 4gb gddr5 in the place, even without 8gb(most people agreed that 4gb gddr5 > 8gb of ddr3). They knew that if the densities did become available it would of been an easy change. They were smart and lucky.

Yeah many people thought 4GB of GDDR5 (coupled with a smaller OS footprint) would be superior. Sony lucked out on 8GB.

If MS dosen't figure out a solution, it seems that the performance gap will be big enough for gamers to notice.
 

no_frills

Banned
MS has been off course for a good while now, Windows 8 and the surface were a huge joke with RT/8 app fragmentation, ads in the UI and badvertising in general. Ballmer's a complete moron.
 

KidBeta

Junior Member
It's sad to think that with all of these deficiencies (rumoured, of course), it'll still be a close race. The behemoth of Xbox Live is enough for people to ignore such 'unimportant' factors (inferior ports, possibly).

It seems like they won't have a chance to actually buy the console if these rumours are true.
 

Rebel Leader

THE POWER OF BUTTERSCOTCH BOTTOMS
Yeah many people thought 4GB of GDDR5 (coupled with a smaller OS footprint) would be superior. Sony lucked out on 8GB.

If MS dosen't figure out a solution, it seems that the performance gap will be big enough for gamers to notice.

Judging from all the interviews, they seem to be in a scrambled egg =p
 
Just this morning got this email from Amazon (UK) regarding my pre-order that was placed 3 days after it went up:



Yield problems? Certainly seems like it now!

Not sure how there can be a delay on a product that doesn't even have a release date but ok. Unless MS have sent word out that it could be delayed until next year but that's the only reason I could think this would even go out.

I had an email from Shopto about my FFX HD preorder (Vita version) as the price on the Xbox 360 version had been lowered in price. Online retailers are just crazy it seems.
 
MS is pretty legendary in tech circles for their lack of management vision, warring fiefdoms, and internecine corporate backstabbing. The saga which led to the recent dismissal of former Windows chief Steven Sinofsky and the disastrous releases of Windows 8 and Windows Phone 8 are just two recent events where MS basically stabbed their own backs and killed promising products. The astonishing story of Kin and how MS basically pissed away the $500 million they spent to acquire Danger is another tale from MS's internal corporate hellhole.


To be fair though, dig around in sony's internals and it hasn't been much better - kaz seems to be doing a good job of getting them to align though.

As weird as it seems the biggest example of this is the announcement of heavenly sword and ratchet movies - Sony has never been able to leverage ip across games music and movies very well in the past.

I think Sony are going to have a great gen, and lets be honest, even if ms start off as Sony did with ps3, they will throw money at it until it works over the long term... Just how Sony turned ps3 around.

Gamers are in a win/win from the pov of having lots of choice and two different systems to choose from which take different approaches.
 

Raist

Banned
I'm confused. Why would reducing the clock of the GPU improve yields? They seem like independent issues.
 

Acheteedo

Member
Not sure how there can be a delay on a product that doesn't even have a release date but ok. Unless MS have sent word out that it could be delayed until next year but that's the only reason I could think this would even go out.

I had an email from Shopto about my FFX HD preorder (Vita version) as the price on the Xbox 360 version had been lowered in price. Online retailers are just crazy it seems.

I don't think it implies a delay necessarily, more that stock will be extremely short on launch so my order might take time to fill.
 

Sandfox

Member
It's sad to think that with all of these deficiencies (rumoured, of course), it'll still be a close race. The behemoth of Xbox Live is enough for people to ignore such 'unimportant' factors (inferior ports, possibly).

If Sony can provide features that much up against Live or get the most early adopters they could get around that. The amount of consoles MS can yield early on could affect things as well.
 
Explanation.
So essentially, could it be that the yields are low and/or MS are having problems consistently producing chips that can handle more voltage/be clocked at the originally intended speed; and consequently they may need to go with a lower clockspeed for the various components of the APU?
 

Raide

Member
So essentially, could it be that the yields are low and/or MS are having problems consistently producing chips that can handle more voltage/be clocked at the originally intended speed; and consequently they may need to go with a lower clockspeed for the various components of the APU?

Maybe they are choosing to UC in order to make sure units gets produced and then they could OC them once things have stabilized? Not completely unheard of.
 
The big difference with PS4/Xbone over PS3/360 is that I don't really see one console being weaker then the other having much of an effect. With the 360 and PS3, it's common knowledge that Sony took the gold medal in creating the most confusing architecture to ever grace consoles and the only devs that were really able to harness the power were the 1st party devs that spent years exclusively designing for that console. Now, both consoles are good ol PC architecture and getting results, either adding/increasing or removing/decreasing graphical features, etc. should be easy as pie for every dev studio out there.

The only console that should be seriously affected by Xbone is the Xbone itself.
This should only further the gap, since the architectures are now apples to apples. If a dev wants to take the easy less time consuming route(which as MS console gets weaker and weaker is getting more likely), which is just increasing visual fidelity like you mention, then yes your correct, but that's not all that's possible. Increasing visual videlty would just mean higherAA, higher res textures and effects, ect ect. Nothing gameplay related or design related. The game design from the beginning is targeted towards the lowest common denominator.
In a close boxed system, when one system is 1.5x-2x more powerful, and there both the same architecture, the more powerful system could lead to a lot more then just visual fidelity increases, if the software is designed that way. It's different than comparing frame rates in Crysis 3 on 7770 vs 7850.
 
This should only further the gap, since the architectures are now apples to apples. If a dev wants to take the easy less time consuming route(which as MS console gets weaker and weaker is getting more likely), which is just increasing visual fidelity like you mention. Which higher AA here, higher res textures and effects, ect ect. Nothing gameplay related. The game design from the beginning is targeted towards the lowest common denominator. closes

In a close boxed system, when one system is 1.5x-2x more powerful, and there both the same architecture, the more powerful system could lead to a lot more then just visual fidelity increases, if the software is designed that way. It's different than comparing few rates in Crysis 3 on 7770 vs 7850.

Or they take the easier route of 1080p on 60 frames on the PS4. Then down the Xbox One version to 720p with 30 frames.

That's generally easier. It will be obvious.
 
Or they take the easier route of 1080p on 60 frames on the PS4. Then down the Xbox One version to 720p with 30 frames.

That's generally easier. It will be obvious.
I would hope for something more than that. Different graphical features and effects that affect gameplay, more enemies on screen, different scenarios, more dense levels, ect ect. I dont want a "HD version" of XBOne games. That's basically what it is.
 

The Jason

Member
Or they take the easier route of 1080p on 60 frames on the PS4. Then down the Xbox One version to 720p with 30 frames.

That's generally easier. It will be obvious.

There are many things dev's can do to adjust for performance, and it depends on the engine to a certain extent.
 

Acheteedo

Member
I would hope for something more than that. Different graphical features and effects that affect gameplay, more enemies on screen, different scenarios, more dense levels, ect ect. I dont want a "HD version" of XBOne games. That's basically what it is.

You won't get game design differences, other than with exclusives, Microsoft mandate against that for all multiplatform games. I think 60fps and 1080p is a pretty good deal though, hope that turns out to be the case.
 
I still don't get why Microsoft is using eSRAM instead of eDRAM. If latency was the problem, they could have used a pseudostatic flavor like 1T-SRAM, FCRAM or LLDRAM.

From vgleaks:

ESRAM on Durango is free from many of the restrictions that affect EDRAM on Xbox 360. Durango supports the following scenarios:

Texturing from ESRAM
Rendering to surfaces in main RAM
Read back from render targets without performing a resolve (in certain cases)
 

itsgreen

Member
What I am wondering as if the eSRAM is really baked in the APU or will it be a seperate die on the same package.

360's GPU was seperate from the eDRAM...
 
You won't get game design differences, other than with exclusives, Microsoft mandate against that for all multiplatform games. I think 60fps and 1080p is a pretty good deal though, hope that turns out to be the case.
It's shitty. If this rumor is true, PS4 will be 2x as powerful(just the GPU, doesn't take into account ps4's other advantages). That's a lot of wasted resources. The "scope" of the game will always be limited by XBone.

I know this is a way exaggerated example, but it would be similar to if all PS3 every played were up rezed and doubled framerate 6th gen games. Like the GOW collection. All games were designed and made for PS2 or whatever, then upgraded for PS3, but the scope remained unchanged. Obviously that's an extreme.example. I guess this situation is very similar to what happened with the original Xbox vs PS2. Very few games from what i remember, took advantage of its extra power. Heh...how much more powerful was the Xbox over the PS2 anyways?
 

DieH@rd

Banned
Sony is most likely going to be stuck with the same amount of gddr chips for the majority of this generation.

No. Sony designers showcased their vision in a recent Japanese website interview, they clearly stated that they would switch to 8x 8gbit chips when they become available.
 

RayMaker

Banned
With double the raw power I dont know how third party games cant look noticeably better on the PS4.

The person who said games will looking amazing at E3 because there running of dev kits, but come release they will take a downgrade because of this spec downgrade.

Last year with all the crazy rumors, I was hoping for a bare minimum for next gen would have at least a 1 TFLOP GPU and 4GB RAM.

its a no brainer if this rumor is true.

meh, the only reason i'am still holding out for MS at this point is because I like the idea of having kinect in the box and a box that can play my favorite 3rd party games(gta,rdr,fifa) at a decent level, but if they go the sub 1 tflop route that is a compromise to far.
 

Nikodemos

Member
I think Sony are going to have a great gen, and lets be honest, even if ms start off as Sony did with ps3, they will throw money at it until it works over the long term... Just how Sony turned ps3 around.
I'm not so sure about that. Turning the PS3 around was nearly catastrophic for Sony. Sure, they managed it in the end, but it completely wiped out their PS1/PS2 piggybank and something on top. MS doesn't have an XBox/XBox360 piggybank. If the XBone bellyflops, there might be the case of MS spinning off the console division to someone else.
Like Sega, for instance. ;P
 
Hey wouldn't the CPU clock be affected too? People were saying in an Apu set up if you decrease or increase one you have to change the other, and it has to be multiples of one of the other. As in 800/1600MHz. So if they decreased the GPU clock by 100, that would decrease the CPU clock by 200. It would be 700/1400.

Hadnt seen this touched on yet.
 
I would hope for something more than that. Different graphical features and effects that affect gameplay, more enemies on screen, different scenarios, more dense levels, ect ect.

You might get some of that in PS4 exclusives, but multiplatform games will be layed out for the least common denominator, and most devs will choose the XBox One for that.

Generally, we shouldn't forget we're talking about the GPU's performance here. That means an increase in resolution would come for free, however an automatic boost in framerate isn't guaranteed since the CPU's performance is rumored to be the same.
 
So speculation from a thread really about nothing turns into another 20 page thread?

ThisIsNeogaf.gif I'm still in the "calling BS on this" camp.

It will mean nothing. Developers will just stash the framebuffer there and forget about it. How many developers took advantage of the 'free' MSAA of the EDRAM?

360's 4xMSAA was never really "free". It had a sizable performance penalty associated with it.
 
I'm not so sure about that. Turning the PS3 around was nearly catastrophic for Sony. Sure, they managed it in the end, but it completely wiped out their PS1/PS2 piggybank and something on top. MS doesn't have an XBox/XBox360 piggybank. If the XBone bellyflops, there might be the case of MS spinning off the console division to someone else.
Like Sega, for instance. ;P
That's absurd. Microsoft has many more billions in its "piggybank" than Sony could ever dream of.
 

banjo5150

Member
I like many others don't know if this is true or not. One thing is for sure Cerny has done a fantastic job with the PS4. As far as the PS4 is concerned I have heard nothing but good things about it.
 

Raide

Member
I like many others don't know if this is true or not. One thing is for sure Cerny has done a fantastic job with the PS4. As far as the PS4 is concerned I have heard nothing but good things about it.

All they have to do now is show some more games people want to buy.
 
Not sure how anyone can say this is complete bullshit consider the OP and follow-ups read like a who's who of NeoGAF insiders.
 

LiquidMetal14

hide your water-based mammals
ThisIsNeogaf.gif I'm still in the "calling BS on this" camp.
This is also a discussion forum.

We happen to have a few leads or at least some things to talk about the issue. We also had the one thread stating the same thing but in the SW sense and MSFT being 6 months behind. Something is not right over there.
 

Moze

Banned
That's absurd. Microsoft has many more billions in its "piggybank" than Sony could ever dream of.

But that doesn't mean they are willing waste money on what is essentially a little side project for them. Sony seem to be more invested in video games
 

Drek

Member
That's absurd. Microsoft has many more billions in its "piggybank" than Sony could ever dream of.
But do they want to spend those billions propping up the XB1? MS doesn't generally stick with a failure indefinitely. They move on to the next product.
 

ascii42

Member
Or they take the easier route of 1080p on 60 frames on the PS4. Then down the Xbox One version to 720p with 30 frames.

That's generally easier. It will be obvious.

I don't think the power difference is significant enough for that. Consider 1080p is more than double the pixels of 720p. At most, it'd either be frame rate or resolution (or perhaps the One gets a resolution somewhere between 1080p and 720p)
 
That's absurd. Microsoft has many more billions in its "piggybank" than Sony could ever dream of.

The thing you have to take into consideration though is that Microsofts initial goal with the Xbox project was to be profitable by the third console, they took huge losses on the original Xbox and the 360 didn't do them any favours considering they had to put $1billion (IIRC) aside to cover the RROD fiasco so if the Xbone comes out and doesnt do very well the investors arent going to be very happy at all.

So while Microsoft does have the money to buy their way out of most problems, it doesnt mean it will do them any good in the long run.
 
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