• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Microsoft Confirms 53MHz GPU Speed Upgrade For Xbox One

Status
Not open for further replies.
04f7f08f8cff85fcc32f93dae6065c70_normal.jpeg

CEO Kaz Hirai ‏@KazHiraiCEO 3m
Xbox One’s GPU is now a massive 53Mhz faster. MS also say the console is 0.001mm thinner and the controller battery lasts 3 seconds longer!

lulz
 

Bundy

Banned
They system is not that much more powerful, the gpu is measurably so but that may be limited by many other factors by comparison in a closed system.

Throwing "facts" of multiples or percentages of power difference is mental gymnastics and ego massage
Klocker, give it a rest.
You don't even really know what you're talking about!
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
What did the cboat thing say. I couldn't really understand it.
 

badb0y

Member
768 x .853 x 2 = ~1.31 Tflops

1.31 is ~29% slower than 1.84 Tflops or
1.84 is ~40% faster than 1.31 Tflops depending on how you want to look at it.
 

MaGlock

Member
So much positive news coming out of Microsoft the past few weeks.
I can't wait to see what else they have in store for Gamescom.

12 Gb ram upgrade! All silliness aside I'm just hoping for more concrete details on everything and maybe a LIVE demo of the kinect UI features.
 

Suikoguy

I whinny my fervor lowly, for his length is not as great as those of the Hylian war stallions
Has a company announced a spec increase without announcing their specs before?

Cause I thought the specs for the 180 were just rumors, although reliable rumors.
 

140.85

Cognitive Dissonance, Distilled
I don't get it if we won't be able to tell the difference between ps4 and the xone anyway despite the gap in specs why are some excited for this minor spec bump. Surely if a 600 flops means no graphic improvements then this 60 flop improvement is meaningless amirite?

It's about messaging. They're trying to get people to associate the platform with tech since Sony has been eating their lunch in that regard for the past 6 months.

What they say isn't as important as the fact that they're saying something - anything, at all. It's a bet that most won't know what it means and won't know that PS4's GPU is still better - which is probably a pretty safe one.
 
Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

Though wise men at their end know dark is right,
Because their words had forked no lightning they
Do not go gentle into that good night.

Good men, the last wave by, crying how bright
Their frail deeds might have danced in a green bay,
Rage, rage against the dying of the light.

Wild men who caught and sang the sun in flight,
And learn, too late, they grieved it on its way,
Do not go gentle into that good night.

Grave men, near death, who see with blinding sight
Blind eyes could blaze like meteors and be gay,
Rage, rage against the dying of the light.

And you, my father, there on the sad height,
Curse, bless, me now with your fierce tears, I pray.
Do not go gentle into that good night.
Rage, rage against the dying of the light.

Thomas
 

RoadHazard

Gold Member
They system is not that much more powerful, the gpu is measurably so but that may be limited by many other factors by comparison in a closed system.

Throwing "facts" of multiples or percentages of power difference is mental gymnastics and ego massage

Once devs start getting into GPU compute for real you're gonna start seeing some things on PS4 which are not possible on XBO (at least not without a significant visual downgrade). Sony intentionally made the PS4 a bit "unbalanced", with more GPU compute units (and some other stuff) than it might have needed if all the GPU was going to do was conventional graphics work.
 
They should probably just go ahead and call this thing the 720 because the Xbox One that was announced in no way resembles then one we have now. They've backtracked, altered, and cut out so much of the philosophy and design that it is hilarious.
 
This MS hate is getting annoying. I get it that some of you don't like them and their system, but must you people shit up every thread that talks about it. I just don't understand how some of u are spinning the GPU upgrade as negative. This is not going to cause the system to overheat, and it will still arrive this year.

Well, have they ordered new APUs from AMD and switched to those or are they just overclocking what they have now? Overclocking is risky because GPUs are not all are created equally even when they're the same type, so MS is running a risk here even though it's only a 53MHz bump. It also still doesn't come close to matching what the PS4 offers. So, to me, it's a risky move without reward.
 
Once devs start getting into GPU compute for real you're gonna start seeing some things on PS4 which are not possible on XBO (at least not without a significant visual downgrade). Sony intentionally made the PS4 a bit "unbalanced", with more GPU compute units (and some other stuff) than it might have needed if all the GPU was going to do was conventional graphics work.

Exclusive developers. I got suckered into thinking that games on the most powerful system would look tons better than the other console and it turned out to be wrong.

Don't expect multiplatform games to look any different on the PS4 and Xbox One.
 

see5harp

Member
They should probably just go ahead and call this thing the 720 because the Xbox One that was announced in no way resembles then one we have now. They've backtracked, altered, and cut out so much of the philosophy and design that it is hilarious.

Would we be better off with it being the original non used/rental game playing system for the same price?
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
They should probably just go ahead and call this thing the 720 because the Xbox One that was announced in no way resembles then one we have now. They've backtracked, altered, and cut out so much of the philosophy and design that it is hilarious.

Why do people think that determining the precise final clocks at this point of development (or more precisely, over the last months) cannot be something they planed all along?

Fine-tuning is something that you can only do at the final stage of development when the major architectural, engineering, and production decisions and outcomes are fixed.
 
Why do people think that determining the precise final clocks at this point of development (or more precisely, over the last months) cannot be something they planed all along?

Fine-tuning is something that you can only do at the final stage of development when the major architectural, engineering, and production decisions and outcomes are fixed.

Why on Earth should I give Microsoft the benefit of doubt at this point?

CBOAT's, "stay Mad like mikelsen" was hilarious.
 

Klocker

Member
Once devs start getting into GPU compute for real you're gonna start seeing some things on PS4 which are not possible on XBO (at least not without a significant visual downgrade). Sony intentionally made the PS4 a bit "unbalanced", with more GPU compute units (and some other stuff) than it might have needed if all the GPU was going to do was conventional graphics work.

Possibly but that may be a ways off , similar to how long it took Cell spus to perform..

Possibly not seen at all in Multiplats for a while if at all.


Still does not negate my post saying applying a % or factor to the power difference is mental masturbation. As compared to conjecture of possible execution of an unknown closed system.

The console makers don't even know for sure what these things are completely capable of yet and will take a year or so until we know the whole picture.
 

cRIPticon

Member
God, I'll never understand arguing over tiny increases in console graphics when a 680 poops on both.

God, I'll never understand why people compare the cost of an entire console, with controller, to the price of a graphics card that is equal to or greater than the price of said console.
 
I bet folks at sony are just sitting back and laughing at the almost weekly Xbone announcements fixing this, reversing that.
Microsoft looks to be in shambles right now. The fact that they are even announcing this "upgrade" just reeks of desperation.

Sony hasn't had to play any of its cards, just sitting there quietly. I'm guessing as we get closer to the release date, they'll have some pleasant surprises for us.

I wouldn't be surprised that the entire executive team who dreamed of this cockamamie Xbone strategy to be fired after the launch.
 

RoadHazard

Gold Member
Exclusive developers. I got suckered into thinking that games on the most powerful system would look tons better than the other console and it turned out to be wrong.

Don't expect multiplatform games to look any different on the PS4 and Xbox One.

I absolutely do expect multiplatform games to look better on PS4. Not by any drastic amounts, but noticeably. Even if you're a dev who doesn't have the time to learn how to take full advantage of the extra compute stuff the PS4 can do, that additional performance is still there. Taking advantage of it, if only for some more refined effects or what have you, won't take much work. And that's not even counting the discrepancy in memory bandwidth, which isn't exactly impossible to figure out what to do with. If you can move a lot more data to the GPU each frame, why wouldn't you do anything with that? It doesn't have to take months of extra work, it will basically just be like cranking up a few settings in the game engine.

Also, GPU compute is gonna start happening a lot more everywhere over the next few years. It's not gonna be some exotic way of doing things for very long, but rather the standard. The days of GPUs only doing graphics work are coming to an end, and Sony seems to be more prepared for that shift than MS.
 

Raist

Banned
Why do people think that determining the precise final clocks at this point of development (or more precisely, over the last months) cannot be something they planed all along?

Fine-tuning is something that you can only do at the final stage of development when the major architectural, engineering, and production decisions and outcomes are fixed.

Not that it's actually impossible, but it seems ridiculously late. That basically says that the console isn't even in production yet, and they have ~3 months left.
But I guess that might explain it launching in a really small number of countries.
 
Right, I forgot about the magical console optimisation that makes all the console games run twice as well.
Let's ignore the fact that every game that formerly ran on a gtx 680 and an intel quad core got a massive massive downgrade once they had to run on ps4 hardware.

Baseless assumptions. We don't know where and why downgrades were made. I also expect those "downgrades" to hit the PC version. I suppose things like this happen because only a minority of PC gamers have GPUs like the GTX680, so they focus on a version that most PC players can play.

Or that something like a hd4850 which is theoretically 4x faster than an xbox 360 gpu does indeed run games like batman:AA, dmc, dirt 2-3, dead space 1- 2 ,l4d, portal 2 etc at 4x the framerate with 16x AF as a free bonus.

But still people believe otherwise, because? They want to/need to I suppose.

So you believe a 7850 OC is sufficient to run all nextgen games at the same fidelity as the PS4?
 

twobear

sputum-flecked apoplexy
I bet folks at sony are just sitting back and laughing at the almost weekly Xbone announcements fixing this, reversing that.
Microsoft looks to be in shambles right now. The fact that they are even announcing this "upgrade" just reeks of desperation.

By announcing, you mean, mentioned in a podcast?

It's not like they're holding a press conference here.
 
Not remotely. Did you see me equate it to some defined factor? No you did not.

These x/ more or x % more is where the nonsense begins and ends,

You're claiming that people are doing "ego massages" by comparing the hardware, when you posted earlier that the only major difference between the consoles is that one uses ddr3 and the other gddr5.
That sounds "about right", if we ignore the difference in both gpu's, which isn't something easily ignored.
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
Not that it's actually impossible, but it seems ridiculously late.

The time at which they randomly dropped this information during a podcast is not necessarily the time at which they decided on the final clocks. They almost certainly performed analyses during the last months, not just the last week. People forget that the leaked documents mentioning 800mhz are relatively old.
 
Why do people think that determining the precise final clocks at this point of development (or more precisely, over the last months) cannot be something they planed all along?

Fine-tuning is something that you can only do at the final stage of development when the major architectural, engineering, and production decisions and outcomes are fixed.

I don't entirely disagree, but we're three months until November and Microsoft needs to start manufacturing and not making hardware changes at this point. For reference, the earliest manufactured 360 I could find was July 11th and it launched on November 20th.
 

derFeef

Member
M°°nblade;74415939 said:
For people like me who like to know every small detail about the hardware it is newsworthy. Even if it barely impacts the experience when playing games.

Exactly. This not-news-worthy thing is weird. It's not a big deal I guess, but it's nice and I want to know, so what the hell.
 
Status
Not open for further replies.
Top Bottom