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Halo MCC patch out tomorrow.

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Bgamer90

Banned
So much stuff (which can understandably been seen as both a good and bad thing). Really looking forward to it -- right in time for the weekend.
 
fixes, got damn

MATCHMAKING
Addressed a number of issues that resulted in extended matchmaking times and low matchmaking success rates.
Made a number of updates to how matchmaking progress is communicated to the player. With this update, you’ll see better, more frequent and more informative status updates throughout the matchmaking flow – so “Players Found” for example, will be displayed to let players know where they are in the matchmaking process instead of simply wondering if it’s going to connect.
The improved matchmaking flow is as follows:
Searching
Searching for more players
Players found
Finalizing matchmaking process
Connecting session
Made an update to ensure that parties stick together when returning from the post-game carnage report
Prevented the ability for players “kick” other players from matchmaking games
Made an update to ensure that the Roster correctly displays the “searching” UI rather than “My Game Session” while searching for players
Removed the possibility to boost ranking through a custom games exploit
Made an update to ensure that players cannot get stuck in the matchmaking screen during map voting
Made an update to ensure that the “Connecting to your game” message no longer incorrectly displays in the lower right of the screen during gameplay
Made an update to the “team creation” phase that allows players to be grouped by team
Made an update to prevent players from seeing the “connection failed” dialogue if disconnected during the map voting screen
Improved roster / matchmaking lobby stability
Made improvements to the accuracy and stability of the “Game Session Details” UI
Improved version compatibility

UI
Improved emblem and nameplate behavior to ensure that they do not reset to default (especially after game sessions)
Corrected career stats that did not update uniformly across different profiles in multiple titles
Improved Forge map display names in Theater
Corrected various medal inconsistencies across titles

CAMPAIGN
Made updates to the attainability of various achievements, including “Goat Roped,” “Monopolized,” “You’re Joking,” and “Devastating.”
Improved Halo: CE career stat tracking
Resolved scoring and time HUD reset and display issues
Made an update to ensure that rival emblems are displayed correctly

HALO: CE
Improved consistency and reliability of shot registration
Improved headshot hitboxes
Fixed an issue where respawning players could momentarily appear at their death location
Made an update to ensure that the match ends when the entire opposing team quits
Improved fall damage consistency (specifically in regards to uneven surfaces)
Improved Halo: CE menu and loading screen stability
Improved consistency with multikill rewards
Made an update to improve post-game carnage report accuracy for Halo: CE FFA games
Updated default language settings

HALO 2
Made an update to ensure that the team color shown in pre-game lobby matches in-game
Improved a variety of networking issues to allow for improved consistency between host and clients in peer to peer matches
Improved a variety of networking issues to allow for improved gameplay consistency
Made an update to service tag functionality, allowing for service tags to appear for all players
Improved the post-game carnage report to correctly display team color
Made an update to ensure that the match ends when the entire opposing team quits
Improved “original” medal icon functionality in split-screen
Improved host migration functionality
Corrected “headshot” stat tracking
Addressed a crash that occurred with the Scarab skull
Addressed art errors that occurred on the opening cinematics for “Uprising” and “High Charity”

HALO 2: ANNIVERSARY
Made an update to prevent players from gaining achievements in Forge
Improved Forge item display names
Resolved text overlapping issues
Improved split screen stability
Made an update to resolve the notorious “-1th” scoreboard text
Improved lobby functionality to address players not being able to reconnect to the party leader after completing a match
Improved host migration functionality
Corrected vehicle and weapon thumbnails in the “Tools of destruction” table in the post-game carnage report
Addressed a dedicated server issue that caused gameplay physics issues on Stonetown
Improved split-screen party functionality to ensure that players are not directed to a broken lobby screen after completing a game session
Improved Forge mode stability
Made an update to King of the Hill scoring to prevent multiple hills from counting down at the same time
Improved Shrine objective spawn points
Improved King of the Hill and Ninjanaut mode stability
Addressed an issue where controller vibration could persist during the pause menu
Improved Race mode respawn zones
We have additional content updates on the way, and work is already underway in an effort to continue to improve your experience with Halo: The Master Chief Collection. We thank you for your continued patience and support.
 

Hawk269

Member
Looking forward to this. Glad the hit boxes are being fixed for Halo CE. Although I beat the game the other day on Heroic, I was hit with a lot of issues when going for a headshot that would not connect. It does sound like a huge list of things they fixed, I just hope it does not end up breaking something else.
 
At least they have been working hard. Those notes are extensive. Hopefully they are making the partying up more consistent so I never have to quit the game just to play with friends.
 

Prologue

Member
I'm happy with the update but not only is that list a lot, but a lot of those are glaring issues. I honestly thought maybe it was a server mishap that they oversaw or something. They really did ship a game that should have been delayed, no?
 

psychotron

Member
No framerate fix for Halo CE, no fix for the skipped level, no fix for the terminals not working and no fix for the checkpoints not saving in Halo 2. Welp, fuck me then. Hopefully the next patch.
 

Hawk269

Member
I'm happy with the update but not only is that list a lot, but a lot of those are glaring issues. I honestly thought maybe it was a server mishap that they oversaw or something. They really did ship a game that should have been delayed, no?

I agree. As much as I wanted this collection the minute it was announced, I would agree that it should have had more time in the oven. Even when you take out all the issues with MP, there were a ton of issues elsewhere that MP was not touching that should of not made it out the door.
 

Stinkles

Clothed, sober, cooperative
They are fixing that and more, what's the problem?

Can't blame him for being steamed. We goofed, to put it politely. Many of the little issues are connected to a single, bigger big issue that didn't expose itself till we were in the wild and cascade from that.

Fingers crossed.

We'll keep you posted tomorrow.
 
I tried to play H2:A local coop, and my bone kept signing me out any time I hit "start" to change the control layout. Is that one of the issues that is being addressed at some point, or is that like a weird thing with my xbox?
 
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