Fair enough. I didn't think any of us were of the opinion that the PS Move would be on par with the Vive's motion tracking seeing as how we had personal experience with it given the fact that its been out for over 5 years. We all get to decide what concessions we are willing to make. That's why we've got these reviews.
I'm not referring to the wands here, I'm just making the comparison in that any sort of misfire in gaming like that drives me nuts. I liken it to a button tap not going through. Imagine high paced platformers and you need to time your jumps perfectly, but for whatever reason the x button is like... nah and you just fall. I've had it happen with older controllers or games having a hiccup and it's frustrating, but it's very very rare. PS move it wasn't. Agressive movements threw it off for me in a big way, so for games like disc golf or ping pong, I was constantly re calibrating. Sometimes I'd be holding the disc paralell to the ground, but it'd be pointing upwards and whatnot.
It's also why I wrote off kinect pretty much from the get go (ever wonder what the bottom of the avatars shoe looks like?!) the tracking was so mediocre.
I'm not saying that's the case here, but if that number of occurrences is anything but rare for me it's disappointing. I want my devices to work as they're supposed to, and in this case if it doesn't, it leads to all sorts of problems such as nausea and ruins the immersion.
I've said it several times, I'm too invested in this now, I'm too hyped to not get it, I'm really looking forward to it... but my expectations have dropped for now.
edit-
Er...where exactly? Randos on gaf? It's been understood since some of the first demos (after Vive was revealed/demoed at trade shows) that the tracking wasn't as precise as the latter two, especially Vive. That isn't a knock per se, but you can't really expect as good of tracking fidelity in that price range.
I'm not referring to the wands, I'm talking about headtracking.
edit edit- I also don't really give 2 shits about the wands, all I'm interested in is the HMD. Move wands are a mediocre tech. I have them already so I'll probably use them for games like until dawn and whatnot, but overall I'm not interested in using those for full experiences. I was hoping the farpoint controller would improve the issues of move- impressions have been really good about how it feels.