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DigiTimes: Foxconn trialing production of NX, ~10m units expected annually

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Nintendo isn't basing the NX unveiling around Paper Mario: Color Splash. I also highly doubt they're basing it around Pokemon or the NES Classic.

They're most likely basing their reveal timing around making sure their presentation, PR, and marketing is up to snuff.
Yall keepsaying that but how much tuning up they gotta do..
 
I'm aware of that, but at some point the 3DS will fade out, so what I was wondering is if there will be a new handheld only device or if they will try to convince people buying into the NX hybrid. I have a hard time believing that they will announce an exclusive handheld device after the 3DS lifecycle ends, but at the same time I don't see parents buying the NX for their kids for a few hundred bucks.

Ah okay. Well yea, if you discount the stuff that we can see right now then I have no idea lol. It's hard to say before we see what he price is going to be for this thing how far it'll be initially from this. Seems like the idea of nx will be flexible for both cheaper and more expensive variations. I also doubt a another new system too. That's why I say 3ds support, seems like the strategy, who knows how long that will last
 
Ah okay. Well yea, if you discount the stuff that we can see right now then I have no idea lol. It's hard to say before we see what he price is going to be for this thing how far it'll be initially from this. Seems like the idea of nx will be flexible for both cheaper and more expensive variations. I also doubt a another new system too. That's why I say 3ds support, seeks like the strategy, who knows how long that will last
Yeah, it's kinda difficult to discuss this right now, as we don't have any hard facts on the NX yet, but it was a thought I had for a while, so I just wanted to throw it into the mix. Never mind tho, I'll wait for the announcement, maybe that will answer some of my questions. :)
 
October 20th is one week after the release of Paper Mario in Japan, 2 weeks after the release in NA, EU and Australia. They need to sell as many units as possible. That day makes total sense for an official NX teaser, and the reveal by halloween.


Nintendo NX's announcement planning:


"Nope, Oct 20th is a week after PSVR launch. Can't announce the NX too close to that new hotness."


Beginning of Nov - "CoD launch. Move away!"

Mid Nov - "Poke Sun/Moon boyzzz. Don't steal the thunder!"

End of Nov - "FFXV launch. R u fcking crazy!?"

Dec 1st at The Game Award 2016 - "Nah, we do our own shit. Pass."

Mid Dec - "It's almost Christmas, maybe we should prepare for holiday?"
 

ggx2ac

Member
3 and a half hours until October in Japan.

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MuchoMalo

Banned
I'd want to say NX announcement in the first week of October and then reveal on the second week.

However, I'm certain I remember one time there was a Nintendo Direct just before a financial briefing, either by a couple of days or a week.

Aside from Pokémon News there's no other expected announcements before the financial briefing.

So technically the second week of October for announcement and third week is reveal for NX for the most likely occurrence. Possibly.

No, the announcement will be the third week of October to be as close to the investors' meeting as possible.

October 20th is one week after the release of Paper Mario in Japan, 2 weeks after the release in NA, EU and Australia. They need to sell as many units as possible. That day makes total sense for an official NX teaser, and the reveal by halloween.

I would like to see a reveal earlier, but I don't think that will happen.

Be pacient guys!

The last week of October is ruled out for a reveal due to the earnings release.
 

ggx2ac

Member
No, the announcement will be the third week of October to be as close to the investors' meeting as possible.

See my later post, I suggest an October 13th reveal to steal headlines from the PS VR launch or within that week.

Edit: http://m.neogaf.com/showpost.php?p=218589998

Edit 2: I better mention this in case people don't get it. Read my post linked here if you haven't already. When Super Mario Run was unveiled, it stole headlines from Sony's press conference. It also boosted Nintendo's market value on the stock market.

Unveiling NX during the same day or with 24-48 hours of the PS VR launch could boost Nintendo's market value and lower Sony's if all attention in news headlines is given to NX.
 
I'm aware of that, but at some point the 3DS will fade out, so what I was wondering is if there will be a new handheld only device or if they will try to convince people buying into the NX hybrid. I have a hard time believing that they will announce an exclusive handheld device after the 3DS lifecycle ends, but at the same time I don't see parents buying the NX for their kids for a few hundred bucks.


I thought of that, but the gap sounds to big to me to have any faith into that scenario. But then again, we basically know nothing about the NX at this point, so this could be a thing.

We also have no idea what the price of the base unit will end up being. I personally think they will aim for $200, which will already be in that impulse buy territory that the 2DS served. I really don't think a dockless SKU will be offered (or alter the price whatsoever) because I think the dock will just be a piece of plastic with HDMI/AC connectors.

If they can price this like the Gamecube over its lifetime yet position it as more of a mainstream device (tablet-like, motion controls) then it could wind up doing pretty well, especially with the kids demographic.
 

TLZ

Banned
Nintendo isn't basing the NX unveiling around Paper Mario: Color Splash. I also highly doubt they're basing it around Pokemon or the NES Classic.

They're most likely basing their reveal timing around making sure their presentation, PR, and marketing is up to snuff.

It better be good then.
 
We're going to get no reveal in October, the investors meeting will roll around, and Nintendo will announce to investors that NX is delayed until Q4 2017, with a reveal in Q1 or Q2 2017. We know that's what's going to happen, right?
 
My daily theory about why it's taking so long to be ready for the reveal is due to software.

I think they have a lot of games in the works, some of which began as Wii U or 3DS games, and some of which began as NX games, but I am really beginning to worry that the transition from 3DS hardware for the majority of their games to something much more modern like a Pascal Tegra has really hampered their development.

We know all about their struggles from the Wii era to HD games, and I'm worried something similar is happening here now that every single game they make from here on out is expected to be in HD, and likely much more graphically demanding than 3DS games. That takes more development resources, more time, more money and I really think it's the cause of this waiting. All of the games they want to show are not yet in a showable or playable state.

That's my daily theory anyway.
 

Orbit_shadow

Neo Member
To be honest guys, I expect things to roll like this. The day prior to the investors meeting (or on the day), I expect Kimishima to announce the name of the NX and the reveal date formally via official document. (like how the 3ds and wii u were announced).

I.E a letter to shareholders saying:

Nintendo will announce NX on blablabla...
projected sales are not included in financial report bla bla bla yet..

So I'm not really expecting an announcement prior to the date.
 

Vanillalite

Ask me about the GAF Notebook
Yo don't worry GAF I got you!

I'm about to get some big news. Currently on hold, but I called 1-800-311-1412. Says 10 mins wait to talk to her ghost, but I'm SURE she knows.

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Panajev2001a

GAF's Pleasant Genius
My daily theory about why it's taking so long to be ready for the reveal is due to software.

I think they have a lot of games in the works, some of which began as Wii U or 3DS games, and some of which began as NX games, but I am really beginning to worry that the transition from 3DS hardware for the majority of their games to something much more modern like a Pascal Tegra has really hampered their development.

We know all about their struggles from the Wii era to HD games, and I'm worried something similar is happening here now that every single game they make from here on out is expected to be in HD, and likely much more graphically demanding than 3DS games. That takes more development resources, more time, more money and I really think it's the cause of this waiting. All of the games they want to show are not yet in a showable or playable state.

That's my daily theory anyway.

This cannot be one more generation where they suffer long launch windows and software draughty because they have trouble transitioning to shader based pipelines and HD graphics in general... I hope. Sure, HD games take more resources, but one would hope they have a handle on the complexity they are targeting now.
 
This cannot be one more generation where they suffer long launch windows and software draughty because they have trouble transitioning to shader based pipelines and HD graphics in general... I hope. Sure, HD games take more resources, but one would hope they have a handle on the complexity they are targeting now.

I certainly agree that they should have it under control and am hoping that too. But it's nonetheless the biggest difference between their previous gen and this one. Previously they'd release dozens of 3DS games a year with 240p resolution, barely any textures, fairly low quality effects... Now all of their teams are focusing on HD resolution with >Wii U quality textures, effects, models, lighting and it's bound to take longer.

Hopefully it's more that they don't have 20 games quite ready to show than they have like 4 games mostly ready to show. Meaning, hopefully they have a LOT they want to be able to show but it's not all quite ready to be shown or played.
 

what-ok

Member
I certainly agree that they should have it under control and am hoping that too. But it's nonetheless the biggest difference between their previous gen and this one. Previously they'd release dozens of 3DS games a year with 240p resolution, barely any textures, fairly low quality effects... Now all of their teams are focusing on HD resolution with >Wii U quality textures, effects, models, lighting and it's bound to take longer.

Hopefully it's more that they don't have 20 games quite ready to show than they have like 4 games mostly ready to show. Meaning, hopefully they have a LOT they want to be able to show but it's not all quite ready to be shown or played.

Get ready for reskinned remakes to fill the void.
 

Speely

Banned
I certainly agree that they should have it under control and am hoping that too. But it's nonetheless the biggest difference between their previous gen and this one. Previously they'd release dozens of 3DS games a year with 240p resolution, barely any textures, fairly low quality effects... Now all of their teams are focusing on HD resolution with >Wii U quality textures, effects, models, lighting and it's bound to take longer.

Hopefully it's more that they don't have 20 games quite ready to show than they have like 4 games mostly ready to show. Meaning, hopefully they have a LOT they want to be able to show but it's not all quite ready to be shown or played.

While that may be true, it's also possible that there are different target models for different projects to balance release windows vs larger projects. Some studios could still take on smaller projects designed purely as portable games that have assets that reflect a shorter dev cycle, and these could release more steadily while the bigger and more asset-heavy games are being developed.

Establishing a more portable-centric approach for SOME development that aims at sort of bridging the gap between handhelds and the mobile market could also encourage lots of indies to jump in and target the same.

Whatever the case, I don't think every Nintendo studio is suddenly going to start targeting the ceiling of what the hardware can do with every project. I could be wrong there, but it's not an unreasonable consideration.
 
To be honest guys, I expect things to roll like this. The day prior to the investors meeting (or on the day), I expect Kimishima to announce the name of the NX and the reveal date formally via official document. (like how the 3ds and wii u were announced).

I.E a letter to shareholders saying:

Nintendo will announce NX on blablabla...
projected sales are not included in financial report bla bla bla yet..

So I'm not really expecting an announcement prior to the date.

I think they previously did that when first publicly acknowledging existence of the previous devices but that was long ago for NX. Of course, if the investors meeting happens before reveal we should get something along those lines anyway.
 

Sadist

Member
After seeing so many Simpsons jokes flying around I kinda want the NX presentation to be a Simpsons episode. We'll see Simpson-fied versions of Kimishima, Reggie, Bill and Shibata showing us the system while Homer, Marge, Bart, Lisa and Maggie comment on everything.

Reggie: "You see, at Nintendo we don't believe game consoles should revolve around specs and how many terraflops it contains or-"

Homer: "Hmmm... flops... raarrrgghh"
 

maxcriden

Member
No, the announcement will be the third week of October to be as close to the investors' meeting as possible.

The last week of October is ruled out for a reveal due to the earnings release.

Wait, aren't you and gg2xac saying the same thing? Third week of October for the reveal itself.
 
This cannot be one more generation where they suffer long launch windows and software draughty because they have trouble transitioning to shader based pipelines and HD graphics in general... I hope. Sure, HD games take more resources, but one would hope they have a handle on the complexity they are targeting now.


Well, I would say that the launch windows for the PS4 and X1 were pretty sparse as well. The X1 in particular had a lack of software. I think it takes a lot of planning to align software for a console release. I think that is why traditionally consoles have poor back ends in a life cycle. PS3 was an exception really when the big games kept coming to its end.

As you say though, that might be down to longer dev times rather than transitional issues.
 

gafneo

Banned
Nintendo NX's announcement planning:


"Nope, Oct 20th is a week after PSVR launch. Can't announce the NX too close to that new hotness."


Beginning of Nov - "CoD launch. Move away!"

Mid Nov - "Poke Sun/Moon boyzzz. Don't steal the thunder!"

End of Nov - "FFXV launch. R u fcking crazy!?"

Dec 1st at The Game Award 2016 - "Nah, we do our own shit. Pass."

Mid Dec - "It's almost Christmas, maybe we should prepare for holiday?"

End of Dec- "On second thought we bought a VR for xmas, let's tinker with it to make something of our own"

Jan- " Hey let's do a Nintendo Direct for the last 2 announced third party Wii U titles. It only takes one game to sell 80 mill units over night."

Feb- "We are having dinner with Konami. They have given us great ideas for mobile gaming. Oh pretty casino colors."

March-" We are proud to announce a yellow plated New 3DS galaxy plate. Oh NX? We are going to talk about that to investors in the future."
 
If this thing has two detachable controllers on each side, it's possible you could be playing and press the detach buttons on each side and have the centerpiece just fall down on the concrete and shatter to pieces.
 

ggx2ac

Member
Wait, aren't you and gg2xac saying the same thing? Third week of October for the reveal itself.

That's when I was uncertain. Third week is before the week of the investors meeting.

Now I'm thinking second week around the launch date of PS VR on October 13th for reasons listed earlier, although that'd have to be a October 13th in the morning for US.

At least we'd know by that date if an announcement has happened. If not, it becomes an excruciating wait for the financial briefing.
 

maxcriden

Member
That's when I was uncertain. Third week is before the week of the investors meeting.

Now I'm thinking second week around the launch date of PS VR on October 13th for reasons listed earlier, although that'd have to be a October 13th in the morning for US.

At least we'd know by that date if an announcement has happened. If not, it becomes an excruciating wait for the financial briefing.

Oh, I see. Thank you. Hopefully we can know something soon.
 

Vanillalite

Ask me about the GAF Notebook
So Miss Cleo said to let go and my cloudy vision will go away and only then with a free mind can the NX info be revealed.

She also said this is all coming soon™!
 
While that may be true, it's also possible that there are different target models for different projects to balance release windows vs larger projects. Some studios could still take on smaller projects designed purely as portable games that have assets that reflect a shorter dev cycle, and these could release more steadily while the bigger and more asset-heavy games are being developed.

Establishing a more portable-centric approach for SOME development that aims at sort of bridging the gap between handhelds and the mobile market could also encourage lots of indies to jump in and target the same.

Whatever the case, I don't think every Nintendo studio is suddenly going to start targeting the ceiling of what the hardware can do with every project. I could be wrong there, but it's not an unreasonable consideration.

I think when launching a new piece of hardware you're going to want all of your launch/launch window games to visually impress people. That's just the nature of console launches- people expect better hardware to produce better visual experiences. If there are going to be handheld-esque games which don't take much advantage of the system's hardware then I really doubt those will be showcased around launch time.

Also, as a developer, you typically want to make your product look as good as possible on the hardware you're targeting. Indie games that don't look like they're pushing the envelope visually still do typically use a good amount of the hardware power provided. HD 2D graphics actually require a hell of a lot of system memory, and can sometimes run at slow framerates even on high end hardware.

The point is, Nintendo (and most devs in general) don't usually develop games that use, say (arbitrarily), 50% or less of the "hardware power." Typically games take full advantage of the hardware they're on.

That's why I think they (may have) internally delayed the NX to March, and likely why they haven't revealed it yet. Nintendo's main statement they want to make with the NX is- "finally, all the games in one place!" and if they don't have "all the games" ready to show, well then they can't very well make that statement.
 

Taker666

Member
If this thing has two detachable controllers on each side, it's possible you could be playing and press the detach buttons on each side and have the centerpiece just fall down on the concrete and shatter to pieces.


I doubt they'll make it easy to accidently detach them.

They'll probably have something like a slider on the back you have to push to eject both sides rather than just a button you'd press by accident...

..or the controllers might slide on from the bottom of the screen and lock when they reach the top, meaning even if you pressed eject the screen section wouldn't be able to fall down by itself (unless held upside down), you'd have to slide the controllers off instead.

It's also possible that the screen section has to be docked in order for the controllers to be detached (could be a couple of prongs on the dock which go into a recess at the base of the screen and only when those are in place can the controllers be removed).
 

gafneo

Banned
I hope when the reveal comes we see the new president. I don't care if he says a few words in English. I just want to know who this new guy is. PLaystation replaced theirs immediatly and he was like" Hi guys, I'm the new President, have some Crash Bandicoot, God of War4, Last Guardian, Shenmue3, Final Fantasy 7 remake if you don't mind. I'll catch you guys on the flip side"
 
Well, I would say that the launch windows for the PS4 and X1 were pretty sparse as well. The X1 in particular had a lack of software. I think it takes a lot of planning to align software for a console release. I think that is why traditionally consoles have poor back ends in a life cycle. PS3 was an exception really when the big games kept coming to its end.

As you say though, that might be down to longer dev times rather than transitional issues.
Yep, we saw/see the struggle on PS4 and X1. NX will be no different. This stuff takes time and even with a considerable amount of time stuff still may not be ready. That is just the nature of game development. It doesn't help that Nintendo was already a step behind to begin with.

I think the wait is because of games too. Or rather, I hope it is... NX may be my first ever Nintendo "home" console so I'm looking forward to what they show and I want it to impress me.
 

pooh

Member
Yep, we saw/see the struggle on PS4 and X1. NX will be no different. This stuff takes time and even with a considerable amount of time stuff still may not be ready. That is just the nature of game development. It doesn't help that Nintendo was already a step behind to begin with.

I think the wait is because of games too. Or rather, I hope it is... NX may be my first ever Nintendo "home" console so I'm looking forward to what they show and I want it to impress me.

Given Nintendo's sparse output over the past couple of years, their public statements about wanting to have a good launch lineup, and rumors talking about their first year output, I get the feeling that the NX launch will be a lot more stacked than the PS4 and X1 launches were.
 

Shiggy

Member
Given Nintendo's sparse output over the past couple of years, their public statements about wanting to have a good launch lineup, and rumors talking about their first year output, I get the feeling that the NX launch will be a lot more stacked than the PS4 and X1 launches were.

We thought the same for the Wii U.
 
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