dr_rus
Member
Since there is no "GDC 2016 OT" I thought it would be a good idea to make this thread to share whatever papers, presentations, photos, etc. may come from the event.
The first one I have is from Remedy on porting their Northlight engine used in Quantum Break to DX12: Developing The Northlight Engine: Lessons Learned (25MB download)
And to copy the yesterday news from Pascal thread: NV is planning to publish the source code for several GameWorks libraries on GitHub soon: NVIDIA announces GameWorks SDK 3.1
The first one I have is from Remedy on porting their Northlight engine used in Quantum Break to DX12: Developing The Northlight Engine: Lessons Learned (25MB download)
And to copy the yesterday news from Pascal thread: NV is planning to publish the source code for several GameWorks libraries on GitHub soon: NVIDIA announces GameWorks SDK 3.1
NVIDIA makes source code for select GameWorks libraries available to developers via GitHub. Source code for NVIDIA Volumetric Lighting and NVIDIA’s FaceWorks demo is available today. Source code for NVIDIA HairWorks, NVIDIA HBAO+ and NVIDIA WaveWorks will be available soon.