As per Aaron Greenberg
Seems like this will be a title Microsoft will be pushing hard for Scorpio launch (window).
Also interview with Monolith from TechRadar with some Scorpio talk.
http://www.techradar.com/news/middl...technical-art-talks-microsoft-project-scorpio
Seems like this will be a title Microsoft will be pushing hard for Scorpio launch (window).
Also interview with Monolith from TechRadar with some Scorpio talk.
http://www.techradar.com/news/middl...technical-art-talks-microsoft-project-scorpio
http://www.techradar.com/news/middl...technical-art-talks-microsoft-project-scorpioAllen describes Monolith and Microsoft's working relationship as "fantastic" – both are based in Seattle, for starters – but what about the actual Project Scorpio hardware?
"So far, we really like it," Allen says. "I don't know how much they've revealed the specs, but it is an upgrade. It's not just sort-of, 'We're going to upgrade some stuff.' There's things you can do with it. So, we're pretty excited to be working with them specifically."
If there's one feature Allen has to pick when it comes to defining Project Scorpio as a great system to make a game for, it's as easy as three letters.
"HDR," he immediately offers. "Until you've seen the game at 4K and HDR, it's a different ... you can watch it [in HDR] for a while, and after seeing it for a couple of months, you normalize it. Then you go back to not looking at it [HDR], and it actually is really different."
"I don't know how much consumer uptick is going to be of 4K HDR TVs, but we've got a couple, and the game looks fantastic," Allen adds. "For me, I'm really excited about showing it off at some point. Hopefully in the near future we can show that off."
Also screw you Paint 3D for that horrible screen cap. Where is my old Paint?!