Begs the question, why this small? They could have made a bigger tablet
Would this be large enough?
Begs the question, why this small? They could have made a bigger tablet
No, it was calendar year, not fiscal year.
You do realise DF will have one right now right? They just won't be able to talk about it until the embargo lifts.
You'd put out final Devkits before a trial production run, since you have final hardware and want to get the software done ASAP.
What was the source for Summer production run?
You mean you hope its a 16nm chip.
Would this be large enough?
Well yeah because they've received that unit with specific provisos (you can have this unit but its only to be used for this specific purpose). If they bought a retail unit separately they could do what they wanted with it.
I wonder what they'll change for a Switch revision. More flash memory obviously, probably bigger screen. They can't do much more right?
So thanks to another thread showing some German reviewers unboxing the Switch, it turns out the backplate of the dock doesn' actually cover the whole back.
Which going way, way back to the discussions on how exactly the Switch would be able to draw in sufficient air for cooling while docked, I think that's how.
It's just not something a manufacturer would do, to use 2 chips instead of 1, if 1 can do the job, especially when you don't have space to mess around with designing a second place for such a large chip. (RAM)
Nintendo is back and I love it.
Almost every day I hear about new games that are in development for the switch.
Its very possible Nintendo and Nvidia future proofed their development enviroment. This will give Nintendo much more flexibility than they had in the past to release revisions / new form factors that incorperates Nvidias latest tech.
We already knew that, although cant you lay it horizontal so that would negage your airflow idea? I assume they just did it to make it easy to open
It doesn't need quick charge. USB-C uses PD or power delivery. PD can provide up to 100W of power through 5 voltage level.
5V/3A = Up to 15W - Most USB-C smart phone uses this and maxed out at this level for safety and temperature reasons. The Nintendo switch itself most likely charge at this level since it takes 3 hours to charge it's 4000mAH battery.
9V/3A = Up to 27W
12V/3A = Up to 36W
15V/3A = Up to 45W < This is what Nintendo Switch Dock uses.
20V/3A = Up to 60W
20V/5A = Up to 100W < You need USB-C cable that's made for 5A, they have chips called emarker in them to identify that they can handle 5A. All non-5A cable must be able to meet 3A minimum.
Charging at higher voltage level isn't necessarily good for batteries too because the amount of heat and wear/tear(though negligible) it causes on the battery.
Maybe it was cheaper to use 2 chips?
It certainly needs a quick charge - at least for the joy cons. Nintendo were so damned keen to milk the accessory prices that you can't actually charge the controllers and play when you have the system docked. So, when you finally run out of charge, how long do you have to then put your controllers the system for, and wait to play again? 3 hours?
Of course if they'd just packaged the charging grip with the system (what would that cost them, 50c more?) then we wouldn't need the fast charge,
Nintendo is back and I love it.
Almost every day I hear about new games that are in development for the switch.
In a vacuum, there is a slight possibility of this, but when you actually look at all the sacrifices made for 2 chips, including space on the board and power consumption, I can't believe that is possible. It isn't like they are stopping production today either, they are building it for at least another year in this configuration when the prices of 64bit chips should fall even further.
Also like I said, the timing doesn't line up with the Q3 report, the chip was done over a month prior, the likeliest timeframe for the initial production run would be mid September, and would be the only time Final Devkits being sent out internally makes any sense as well... It's much more likely that these chips were ready for a late july devkit and that this was a prototype unit that was sent to FCC, I mean they would send a prototype rather than a devkit, it even lists the unit as a prototype in the filing.
I don't understand your timeframe assumptions. Nintendo has shown that its quite a normal corporation with not very fast supply chains, with not too big flexibility. Having a full supply and production cycle taking some months is not that out of the ordinary. Especially since there wasn't any pressing deadline to meet. There's practically no reason for Nintendo to speed up the production and supply in Summer 2016 and I rather see them taking their time and make it efficient from the supply point of view.
This from the same company who take months to react to any kind of shortages.
The article was written August 5th, so it was already not at the beginning of the quarter, internal devkits would go out before initial production runs, and we know 3rd parties got them in October. Q3 is July 1st to September 30th, with full production in October, and initial production being sometime mid august to late september, I'd say the 2nd to 3rd week makes sense, either way the FCC didn't get an initial product days before the article was written as the original source is digitimes (from the gonintendo article linked) stating that it was original suppose to start it's production run in Q2 but was delayed later into Q3, with that article written Friday August 5th as well.
Can you link to what exactly FCC device are you talking about here, because looking through the articles I don't find one matching your timeline.
I wonder what they'll change for a Switch revision. More flash memory obviously, probably bigger screen. They can't do much more right?
Two gives you a wider bus. Trying to do one chip with higher specs to compensate for the narrower bus is probably more expensive and might limit your supply options.It's just not something a manufacturer would do, to use 2 chips instead of 1, if 1 can do the job, especially when you don't have space to mess around with designing a second place for such a large chip. (RAM)
Also I'm on team real!
http://www.neogaf.com/forum/showpost.php?p=230633522&postcount=1031 just a few pages back.
Begs the question, why this small? They could have made a bigger tablet
I wonder what they'll change for a Switch revision. More flash memory obviously, probably bigger screen. They can't do much more right?
Wrong direction. I'd expect it to be drastically smaller with a smaller screen, but be more portable.
OLED plz.
Completely OT, but who uses back pockets?But then you'd have even more people on Neogaf claiming it's not a real portable because it doesn't fit in their butt pocket.
But then you'd have even more people on Neogaf claiming it's not a real portable because it doesn't fit in their butt pocket.
Unless they want to create new joycons and make people buy them again they can't change the size of the system itself.
Although of course, business being business, it wouldn't surprise me that much.
I think we'll see 4K docks first if that's even possible.
Unless they want to create new joycons and make people buy them again they can't change the size of the system itself.
Although of course, business being business, it wouldn't surprise me that much.
I think we'll see 4K docks first if that's even possible.
Note the prototype is listed as August 3rd, which is a Wednesday.This would confirm that the trial production had already started at that time, no?
"production prototype"
"this sample is equivalent to mass-produced items"
Everything falls nicely into pieces. Chips produced in July, trial production started in August.
Assuming the Switch chipset is 20nm, a die shrink to 16nmff would easily allow them to make a smaller handheld only Switch (or Nintendo pocket) with no joycons.
The size gap is not that big.
Better efficiency would allow them to remove the fan, and have a smaller battery.
Note the prototype is listed as August 3rd, which is a Wednesday.
Digitimes, August 5th: Nintendo will start trial production of its next-generation console, the NX, in the third quarter of 2016 and start volume production in early fourth quarter.
The one source we have doesn't believe it has started yet, certainly their source would have worded it as "production has started" and not "production will start" Also if they have final hardware out at the end of july, why would there be final devkits in October and not the July ones? If it was just a simple clock boost, would they even send you a new devkit too, or just do a firmware upgrade?
On the surface, your time table works, but if you scratch the surface, it doesn't make sense with the devkits and full production starting in October, I mean if they did it in late july, they would be sitting on all the final components 2+ months before final devkits, has that ever happened before? Wii U final devkits came before production started.
Who is that?
No fucking way, might be ok for a phone you replace every 2 years but not for a console
we can want Nintendo to be as powerful as possible, and Sony to be as creative as possible. But it's not likely, or perhaps even preferable
Maybe the info reported by Digitimes was reporting on old news already. Such is a rumour mill that it can happen.
July devkits and October devkits might not be so much different.
And even if the trial production started in August, it's called "trial" for a reason. They wouldn't deliver these prototypes outside Nintendo. The devkit might as well be produced in September-October.
Sony is not creative ?
Games like TLG,BB,Nioh or Horizon aren't creative ?
Is creativity limited to cutesy low budget games or tacked on gimmicks by Nintendo ?
Who is that?
I don't think this needs to be debated anymore, we've both decided our explanations make more sense, we will know from a teardown in just a couple weeks what the internals look like at least.